Char | Command | Hit level | Damage | Startup | Block | Hit | Counter hit | Notes |
---|---|---|---|---|---|---|---|---|
yoshimitsu | B+1,1,1,1,1,1 | h,h,h,h,h,h | 8,9,10,12,14,16 | ,i11~12 | -73 | -71 | -67 | |
alisa | SBT.1,2,1 | m,m,m | 12,13,7 | ,i20~21 | -12 | -20 | -12 | * Combo from 2nd CH * Less safe on hit than on block without CH <div class="plainlist"> * ,Low crush 26~102 * ,fs103~105</div> |
victor | d+1 | l | 7 | i16 | -17 | -6 | -6 | |
dragunov | d+4 | L | 12 | i15~16 | -15 | -9 | -4 | |
lee | D+4,4 | l,l | 7,8 | i20 | -15 | -16 | -4 | Combos from 1st hit CH |
lee | D+4,4,4 | l,l,l | 7,8,5 | i20 | -15 | -16 | -4 | Combos from 2nd hit CH |
victor | f+2,2 | h,h | 10,10 | ,i11 | -15 | -4 | -4 | |
zafina | d+2,4 | m,m | 17,10 | i26 | -22 | -4 | -4c | * Floor Break * Transition to -22, -4 TRT with D |
zafina | TRT.4 | m | 10 | i26 | -22 | -4b | -4c | * Can hold D to transition to TRT instead of MNT |
lili | DEW.1,2~B | m | 12 | -14~-15 | -9~-8 | -3~-2 | ||
victor | b+1 | m | 11 | i14 | -13 / -5 PRF | -3 / +5 PRF | -3 / +5 PRF | * Transition to PRF with F |
victor | IAI.d+1+2 | ll | 10,20 | i20~21,i14~15 | -29 | -3 | -3 | |
zafina | d+1 | m | i12 | -16 | -8 | -3c | ||
jack-8 | b+4 | m | 16 | i13 | -13 | -2 | -2a | * |
jin | H.db+1+2,DF+3 | m,l | 0,24 | i33~34 | -23 | -2d | -2d | *10 Recoverable Damage on block |
lee | D+4 | l | 7 | i12 | -13 | -14 | -2 | |
lee | d+4 | l | 7 | i12 | -13 | -14 | -2 | |
lili | d+2,2 | m,h | 16,10 | i17 | -10 | -4 | -2 | * Combos from 1st hit |
victor | 2 | h | 10 | i12~13 | -12 | -2 | -2 | |
victor | 2,2 | h,mm | 10,10,5 | i17~18,i7 | -12 | -2 | -2 | *-10 if last hit whiffs |
victor | d+3 | l | 11 | i18~19 | -13 | -2 | -2 | |
victor | db+1 | m | 9 | i14~15 | -9 | -2 | -2 | |
victor | 1,3 | h,l | 5,11 | i21~22 | -12 | -1 | -1 | |
victor | IAI.d+2 | m | 31 | i23~24 | +4 | -1 (-8) | -1 (-8) | * Transition to IAI * Deals chip damage on block |
asuka | b+1 | L | 17 | i29~30 | -10 | +6 | +0d | * Transition to attack throw on CH, +22 damage * Cancel to r14 FC with D High crush 6~ |
jin | H.2+3 | m,h,m,th | 15,12,15,15 | i15~16 | +3 | +0 | +0 | * Heat Smash * Transitions to Breaking Step on block |
jun | b+1 | L | 19 | i29~30 | -10~-9 | +6~+7 | +0d | * Cancel to r14 FC with D * Transition to attack throw on CH, 22 damage * Opponent recovers FDFA on CH High crush 6~ |
kazuya | 1,2,4 | h,h,l | 5,8,18 | ,i23~24 | -14c | -3 | +0c | * Combo from 2nd CH * Can be delayed 7F |
king | 1+2 | m | 17 | i18 | -11 | -2s | +0s | * Forces standing on hit. * Shifts into backturn stance. |
steve | d+2,1 | l,m | 11,8 | -11 | -5 | +0 | * Input 3 to LWV (-6/+0/+0) * Input 4 to RWV (-6/+0/+0) * Input b+3_4 to SWY (-6/+0/+0) * Input f+3_4 to DCK (-4/+2/+7) | |
victor | H.u+1+2 | m | 51 | i31~32 | -4 | 0a (-1) | 0a (-1) | * Alternate input: H.ub+1+2 * Balcony Break Low crush 10 |
victor | f+2,2,1 | h,h,m | 10,10,12 | ,i13~14 | -11 | 0 | 0 | |
victor | f+4 | m | 15 | i14 | -10 | 0 | 0 | |
victor | d+4 | l | 10 | i16 | -14 | -3 | +0 (th) | |
victor | b+1,2 | m,h,th | 11,16(15) | ,i20 | -8 | +0 | +0 | * Side switch after attack throw connects * Hit Confirmable on counter hit |
victor | FC.1+2 | lh | 10,10 | i16,i10~11 | -23, -13 | +0 | +0 | |
victor | CH.d+4 | l,th | 12,18 | i16 | -3 | 0 | ||
xiaoyu | AOP.d+1 | l | 13 | i19 | -12 | -1 | +0 | * High crush |
claudio | b+4,3 | m,h | 10,14 | ,i22~23 | -12 | -4 | +1 | * Homing * Combo from 1st hit * Can be delayed 12F |
dragunov | d+3 | L | 13 | i17~18 | -14 | -3 | +1c | |
dragunov | b+2,1,3 | m,h,l | 14,11,17 | ,i29~31 | -26 | -2c | +1d | * Clean hit +4 * Shift to [[Dragunov movelist#Dragunov.FDFT.3 (Close)|Clipping Heel Hook]] on close range CH |
dragunov | SNK.3 | L,t | 17,20 | i17~18 | -16 | +0 | +1d | * Throw when CH from the front ** Called "Needle Hold" in-game |
king | f,F,4 | m | 25(30,14) | i15 | -15 | +14a(+4) | +1d | * Tornado * Balcony Break * Shifts to throw on front grounded CH. |
nina | df+3 | m | 13 | i14 | -11 | +0 | +1 | |
paul | ws1 | m | 16 | i15~16 | -10 | -7 | +1 | |
victor | 4 | h | 15 | i13~14 | -9 | +1 | +1 | |
victor | u+1+2 | m | 37 | i31~32 | -20 | +1a | +1a | * Deals chip damage on block Low crush 10 |
victor | IAI.1 | m | 9 | i13~14 | -12 | +1 | +1 | |
victor | PRF.2 | m | 9 | i12~13 | -8 | +1 | +1 | |
dragunov | 4 | h | 10 | i12 | -9 | -1 | +2 | |
jin | 2+3 | m | 12 | 16 | +1 | +2c | +2c | * Heat Burst * Press b,b to cancel attack Power crush 7 |
jin | 4~3 | m | 27 | i24~34 | -14~-4 | +2a~+12a | +2a~+12a? | * Floor Break * Alternate input: ** ws4~3 ** CD.df+4,3+4 Low crush 12~ |
lee | 4 | h | 14 | i11 | -9 | +2 | +2s | |
lee | 4,3 | h,h | 14,14 | i18 | -14 | -3 | +2 | Combos from 1st hit |
lili | BT.d+3 | L | 8 | i17 | -17 | -1 | +2 | High crush 4~ |
lili | DEW.1 | m | 12 | i15 | -9 | -4 | +2 | |
reina | db+4 | L | 7 | i16 | -13 | -2 | +2 | |
reina | WRA.d+4 | L | 9 | i16~17 | -15 | -4 | +2 | High crush 6~ |
steve | OTG.d+1+2 | l | 14 | i17 | -11c | +2 | +2 | * Recovers in crouch High crush |
reina | db+4 | L | 7 | i16 | -13 | -2 | +2 | |
reina | WRA.d+4 | l | 9 | i16~17 | -15 | -4 | +2 | |
victor | 2+3 | m | 12 | i16 | +1 | +2 | +2 | * Heat Burst * Alternate input: R1 * Can be cancelled with input b,b Power crush 7 |
victor | 3 | h | 11 | i12~13 | -9 | +2 | +2 | |
victor | df+3 | m | 10 | i16 | -9 | +2 | +2 | |
victor | df+3,4 | m,m | 10,14 | i21 | -9 | +2 | +2 | * Knee |
victor | db+1,1 | m,m | 9,9 | ,i21~22 | -7 / -5 PRF | +2 / +4 PRF | +2 / +4 PRF | * Transition to PRF with F |
victor | b,B+2+3 | ub(m) | 50 | i65~66 | N/A | +2 (-8) | +2 (-8) | * Balcony Break |
alisa | db+3 | L | 11 | i16 | -13 | -2 | +3 | High crush 4~ |
asuka | db+4 | L | 14 | i22~24 | -11 | +0 | +3 | Transition to r22 FC with D High crush 6~41 |
asuka | b+2,4 | m,L | 12,14 | ,i33~35 | -11 | +0 | +3 | * Links to db+4 extensions * Transition to r22 FC with D High crush 15~ |
asuka | b+3,4 | m,L | 15,14 | ,i20~22 | -11 | +0 | +3 | * Links to db+4 extensions * Transition to r22 FC with D ,High crush 1~ |
asuka | 1+2+3+4,1+2 | ,m,t | ,0,0 | i16 | -6 | +3 | * Throw break 1+2 * Works on standing or crouching opponent * Tackle is reversed on the player on break * Opponent recovers FUFT on hit | |
dragunov | db+2,1 | m,m | 12,10 | ,i20~21 | -10 | +1 | +3 | Combo from 1st hit with delay |
jun | db+4 | L | 14 | i22~24 | -11~-9 | +0~+2 | +3~+5 | Transition to r22 FC with D High crush 6~41 |
jun | b+3,4 | m,L | 20,14 | ,i20~22 | -11 | +0~+2 | +3 | * Links to db+4 extensions * Can recover in r22 FC with D ,High crush 1~42 |
king | b+1 | h | 13 | i12 | -8 | +3 | +3a | Momentarily makes opponent airborne on CH, thus b+1,2 launches. |
leo | d+4,2 | L,h | 13,23 | i26~27 | -5~-4 | -7d | +3d | * Combo from 1st CH * Gain LTG -11d -1d on hit with 1+2 |
leroy | FC.df+4 | l | 14 | i15~16 | -13~-12 | -2~-1 | +3~+4 | |
paul | d+1 | M | 16 | i14~15 | -9 | +2 | +3c | * Spike * Transition to r27 FC with d |
paul | ws1,2 | m,m | 16,17 | ,i20 | -11 | +2 | +3 | * Move can be delayed 10f * Input can be delayed 10f * Combo from 1st CH with 10f delay * Transition to t59 r19 [[Paul_movelist#SWA_(Sway)|SWA]] +1 +14g [[Paul_combos#Mini-combos|+15]] from 39~44f with b |
victor | 1,1,2 | h,h,hh | 5,7,5,10 | i17~18,i9~10 | -12 | +3 | +3 | |
zafina | db+4 | l | 14 | i21~22 | -12 | -3 | +3 | * Transition to -13, -4 MNT with D * Alternate input FC.db+4 High crush |
asuka | 1+4 | sl,h | 5,8 | i14 i17 | -3 | -3 | +4 | * Jail from 1st attack |
bryan | d+3+4 | l | 16 | i19 | -12 | -1 | +4 | |
bryan | db+3 | l | 11 | i16~17 | -12 | -1 | +4 | |
jin | db+2 | m | 12 | i16 | -10 | +4 | +4 | |
jun | 1+4 | SL,h | 5,8 | i14 i17 | -3 | -3 | +4 | * Jail from 1st attack * CH advantage listed is for the 2nd hit |
jun | db+4,1+4 | L,sl,h | 14,5,8 | ,i22 i17 | -3 | -3 | +4 | * Combo from 1st hit * Links to 1+4 extensions * Alternate inputs: ** db+4,4,1+2 ** db+4,4,4,1+2 * CH advantage listed is for the last hit |
lars | ws2,1 | m,m | 13,17 | ,i23~24 | -12 | +2c | +4d | * Combo from 1st hit |
law | 1,2,2 | h,h,m | 5,8,10 | i20 | -8 | +4 | +4 | Combos from 1st hit CH |
lili | f,F+4 | L | 23 | i22 | -12 | +4 | +4 | |
raven | ws4 | m | 18 | i11~12 | -6~-5 | +7~+8 | +4 | |
victor | df+1 | m | 10 | i13~14 | -2 | +4 | +4 | |
victor | df+4,2 | m,h | 15,16 | i22 | -3 | +4 (W! +12) | +4 (W! +12) | Strong Aerial Tailspin * Only occurs on hit or block * Causes Wall Stun * Deals chip damage on block * Transitions to IAI (cannot cancel) |
victor | d+2 | m | 21 | i18 | 0 | +4 / HE | +4 | * Heat Engager * Deals chip damage on block |
victor | b+3 | m | 15 | i17 | -9 | +4 | +4 | |
victor | uf+1 | m | 9 | i13 | -9 | +4 | +4 | * Alternate input: ub+1 or u+1 |
victor | qcf+2 | h | 16 | i22 | -3 | +4 | +4 (W! +12) | Strong Aerial Tailspin * Transition to IAI * Deals chip damage on block * Causes Wall stun |
jack-8 | df+1 | m | 12 | i14 | -4 | +3 | +5 | |
jin | b,f+2,1 | m,h | 15,14 | i15~i16 | -5 | +6 | +5/+9 | |
jun | f+1 | m | 15 | i20 | 0 | +9 | +5 | * Restores 2 health and 2 recoverable on hit |
lars | DEN.3+4 | l | 21 | i22~23 | -14 / -7 SEN | -3 / +4 SEN | +5 / +12 SEN | * Transition to SEN with input F |
law | d+4,3 | l,h | 7,12 | i12 | -12 | +0 | +5 | * Combos from 1st hit * Nosebleed stun |
lee | FC.df,d,DF:3 | l | 25 | i18~24 | -15* | +3 | +5d | * * Frame advantage on block depends on spacing.: Ranges from -15 up close, to -9 at tip range. * Perfect Input not required during Heat * Partially consumes remaining Heat Time, while Perfect input restores Heat Time High crush Low crush |
lee | FC.df,d,DF+3 | l | 20 | i18~24 | -15* | +3 | +5d | * * Frame advantage on block depends on spacing.: Ranges from -15 up close, to -9 at tip range. High crush Low crush |
lee | MS.3+4 | l | 17 | i25~31 | -15* | +3 | +5d | * * Frame advantage on block depends on spacing: Ranges from -15 up close, to -9 at tip range. High crush Low crush |
lidia | d+3 | l | 9 | i15 | -16 | -5 | +5 | Can hit grounded off-axis |
lili | df+4 | m | 12 | i13 | -8 | -2 | +5 | * Knee |
lili | d+1,2 | L,h | 10,8 | i18 | -8 | +3 | +5 | * Combos from 1st hit * Transition to -5, +3, +5 BT with B |
lili | d+3 | L | 14 | i19 | -12 | +1 | +5c | |
nina | d+2 | L | 13 | i20 | -12 | +0 | +5 | High crush 6~ |
steve | 1,1,d+1 | h,h,m | 5,7,15 | -6 | +0 | +5 | * Transition to FLK with b (+0/+6/+11) | |
steve | 1,d+1 | h,m | 5,15 | -6 | +0 | +5 | * Transition to FLK with b (+0/+6/+11) | |
steve | df+1,2 | m,h | 1213 | -6 | +3 | +5 | * Input 3 to LWV (-16/-9/-9) * Input 4 to RWV (-16/-9/-9) * Input b+3_4 to SWY (-16/-9/-9) * Input f+3_4 to DCK (-14/-7/-7) | |
victor | 2,1 | h,h | 10,12 | i16 | -6 / -4 PRF | +5 / +7 PRF | +5 / +7 PRF | * Transition to PRF with F |
victor | 3,1+2 | h,hh | 11,9,10 | i19~20,i8~9 | -9 | +5 | +5 | *delayable |
victor | 4,3 | h,m | 15,17 | i23~24 | -10 | +5 | +5 | |
victor | f+2 | h | 10 | i13~14 | -11 | +5 | +5 | |
victor | df+4 | m | 15 | i13~14 | -9 | +5 | +5 | * Knee |
victor | ws4 | m | 16 | i11~12 | -6 | +5 | +5 | |
victor | PRF.2,2 | m,m | 9,13 | ,i13~14 | -4 IAI | +5 IAI | +5 IAI | * Transition to IAI (Cannot cancel) |
xiaoyu | BT.f+1+2 | m | 21 | i23 | -8 | +3 | +5 | * Punch parry ** 50 damage, +20d, transitions to BT Parry state |
azucena | 4,1 | h,h | 15,14 | ,i21~22 | -2 | +4 | +6~+7 | Combo from 1st hit (Ver.1.05.00) - Damage changed from 15,11. |
jin | df+1 | m | 10 | i13 | -3 | +4 | +6 | |
jun | 1,3 | h,L | 5,12 | ,i23 | -12 | +2 | +6c | * Combo from 1st CH |
jun | db+3 | L | 14 | i18 | -12 | +2 | +6c | |
kuma | FDFA.1+2 | l | 10 | i14~16 | -12 | +6 | +6 | * Transition to HBS |
kuma | FUFA.1+2 | m | 15 | i17~19 | -2 (-2) | +6 (+6) | +6 (+6) | * Transition to HBS (Cannot cancel) |
law | 1,1 | h,h | 5,5 | i18 | -8 | -6 | +6 | |
law | 1,2 | h,h | 5,8 | i12 | -3 | +6 | +6 | * Jails from 1st attack * Combos from 1st hit |
law | df+3+4 | l | 12 | i18 | -15 | +4c | +6a | High crush 6~ |
lidia | f+3 | m | 12 | i17~18 | -11 | -4 | +6 | Low crush 6~15 |
lidia | qcf+1+2 | m | 18 | i16~17 | -12 | -1 | +6 | |
lili | 1,2,3 | h,h,L | 5,12,13 | i26 | -13 | -2 | +6c | * Combos from 2nd hit CH High crush |
lili | 2,3 | h,L | 8,13 | i26 | -12 | -2 | +6c | * Combos from 1st hit High crush |
nina | 1+4 | m,m | 4,20 | i15~16 i13~14 | -5 | +4c | +6c | * Spike * Second hit is +7c on CH if the first hit whiffs |
panda | FDFA.1+2 | l | 10 | i14~16 | -12 | +6 | +6 | * Transition to HBS |
panda | FUFA.1+2 | m | 15 | i17~19 | -2 (-2) | +6 (+6) | +6 (+6) | * Transition to HBS (Cannot cancel) |
victor | H.db+1+2 | m | 30 | i28~29 | +6 | +6a (-4) | +6a (-4) | * Transitions to IAI * Partially uses remaining Heat time |
victor | d+1,1 | l,h | 7,15 | ,i18 | -7 | +6 | +6 | |
victor | ws3 | h | 16 | i15~16 | -14 | +6 | +6 | |
yoshimitsu | 1,1 | h,m | 7,19 | ,i23 | -9 | +4c | +6a | * Spike * Weapon * Combo from 1st hit with 1f delay * Input can be delayed 3f * Interrupt with i4 from 1st block * 3 chip damage on block * Power up in NSS or Heat |
yoshimitsu | df+3,1 | m,M | 10,20 | ,i23~24 | -9~-8 | +4c~+5c | +6a | * Weapon * Combo from 1st hit * 4 chip damage on block * Power up in NSS or Heat * Input can be held to transition to d+1* |
yoshimitsu | df+3,NSS.1 | m,M | 10,24 | ,i23~24 | -9~-8 | +16a | +6a | * Spike * Weapon * Combo from 1st hit * Recovers health on hit * 12 chip damage on block * Input can be held to transition to d+1* |
yoshimitsu | d+1 | M | 15 | i24~25 | -9~-8 | +1c~+2c | +6a | * Spike * Weapon * 4 chip damage on block * Power up in NSS or Heat |
yoshimitsu | d+1*(1),n | M! | 20 | i55~56 | +4c~+5c | +6a | * Spike * Weapon * Constantly realigns while charging * Can be canceled with b* | |
yoshimitsu | d+1*(2),n | M! | 25 | i99~100 | +4c~+5c | +6a | * Spike * Weapon * Constantly realigns while charging * Can be canceled with b* | |
yoshimitsu | d+1*(3),n | M! | 30 | i130~131 | +4c~+5c | +6a | * Spike * Weapon * Constantly realigns while charging * Can be canceled with b* | |
yoshimitsu | db+1,2 | Lm | 12,20 | i25~26 | -13~12 | +0~+1 | +6g~+7g | * Balcony break on CH * Combo from 1st with 1f delay * Combo from 1st CH with 8f delay * Input can be delayed 8f |
yoshimitsu | uf+3+4,1,4,1 | M,h,m,M | 20,8,15,15 | ,i24~25 | -9~-8 | +1c~+2c | +6a | * Spike * Weapon * Can transition to d+1*,n * 4 chip damage on block * Power up in NSS or Heat * Alternate notation: 1SS.uf+3+4,b+1,4,d+1) |
yoshimitsu | ws1 | m | 12 | i14~15 | -10~-9 | +1~+2 | +6~+7 | |
yoshimitsu | MED.3,d+1 | m,M,M | 15,15,15 | ,i24~25 | -9~-8 | +1c~+2c | +6a | * Spike * Weapon * 4 chip damage on block * Power up in NSS or Heat * Recovers in 1SS |
yoshimitsu | NSS.d+1 | M | 24 | i24~25 | -9~-8 | +16a | +6a | * Spike * Weapon * Recovers health on hit * 12 chip damage on block * Input can be held to transition to d+1* |
zafina | 1+2,4 | m,m | 17,10 | i24~25 | -10 | +1 | +6 | Combos from 1st hit |
alisa | SBT.1,2 | m,m | 12,13 | ,i18~19 | -9 | +2 | +7c | * Spike * Combo from 1st hit with 1f delay * Rest of the string is natural on CH <div class="plainlist"> * ,Low crush 26~64 * ,fs65~67</div> |
asuka | b+1+4 | h,L | 15,8 | i12 i17~18 | -8 | +5 | +7 | Combo from 1st hit |
devil-jin | d+3 | L | 12 | i18~19 | -12 | -1 | +7c | |
dragunov | FC.df+1,4 | L,m | 8,10 | ,i16~17 | +7 | +7 | * Available only as combo from 1st * Just input to power up - 14 damage | |
jun | f,F+2,2 | m,m | 16,22 | ,i21 | -13 | +8a | +7 +53a | * Balcony Break * Combo from 1st hit with 8f delay * Aerial Tornado |
kazuya | db+3 | l | 14 | i19~20 | -12c | -1 | +7c | High crush 6~ |
kuma | ws1 | m | 13 | i13~15 | -11 | +2 | +7 | |
law | f,F+2 | m | 12 | i14 | -6 | +2 | +7 | |
lee | ws1,2 | m,h | 12,17 | i20 | -7 | +2 | +7 | *Transition to -3, +6, +12 MS with F |
leo | b+1+2,1+2 | m,m | 15,13 | i21~22 | -14~-13 | -3 | +7 | Combo from 1st hit |
nina | 4 | h | 15 | i11 | -9 | +7 | +7s | |
panda | ws1 | m | 13 | i13~15 | -11 | +2 | +7 | |
reina | WRA.4 | M,M | 6,8 | i17~18,i13 | -10 | -10 | +7 | * Spike ** on 2nd hit * Combo from 1st CH * Both hits jail on block |
steve | LWV.2,1 | m,m | 13,21 | -8 | +4c | +7d | * Spike | |
reina | WRA.4 | m,m | 6,8 | i17~18,i13 | -10 | -10 | +7 | * 2nd hit of move is ncc only * Both hits jail on block |
victor | f+4,2 | m,m | 15,20 | ,i26~27 | -12 | +5 | +7a / +5 | * CH on last hit causes knockdown * Transition to IAI with d or 3+4 |
victor | df+1,1 | m,hh | 10,7,7 | i20 | -4 | +7 | +7 | |
victor | db+2 | s.l | 8 | i11 | -4 | +7 | +7 | High crush 4 |
victor | uf+2 | 15 | i19~20 | -9 | +7 | +7 | * Homing | |
victor | PRF.2,2,1+2 | m,m,m | 9,13,31 | ,i12 | -13 | +7d | +7d | |
xiaoyu | f+2,1 | m,h | 12,14 | i20 | -6 | +5 | +7 | * Combos from 1st hit * Transition to HYP with B (+0, +11) |
yoshimitsu | db+1 | L | 12 | i26~28 | -11~-9 | +4~+6 | 7~+9 | Unavailable in NSS High crush 8~ |
zafina | 2,2 | h,m | 8,12 | i19-20 | -9 | +2 | +7 | * Combos from 1st hit CH * Can be delayed |
zafina | d+4 | l | 8 | i17~18 | -19 | -3 | +7 | |
zafina | MNT.4 | l | 13 | i17~18 | -19 | -3 | +7 | *Hold D to transition to TRT |
alisa | df+1 | m | 10 | i13 | -6 | +5 | +8 | |
alisa | d+4 | L | 15 | i17~18 | -12 | -1 | +8g | |
azucena | 4 | h | 15 | i12~13 | -8 | +3 | +8 | |
azucena | BT.1 | h | 9 | i10~11 | +0~+1 | +6~+7 | +8~+9 | |
leo | 1,2,4 | h,h,L | 5,10,15 | i24 | -13 | +3 | +8d | Combo from 2nd CH |
lili | df+4,4 | m,L | 12,23 | i20 | -13 | -2 | +8 | * Combos from 1st hit |
lili | b+1 | m | 16 | i17 | -6 | +2 | +8 | * Transition to +0, +8, +14 DEW with F |
paul | df+1,1 | m,h | 11,9 | ,i20~21 | -5 | +5 | +8 | * Combo from 1st hit with 4f delay * Move can be delayed 10f * Input can be delayed 10f |
raven | b+2,2 | h,m | 12,17 | ,i22 | -3 | +6 | +8 | * Elbow * Combo from 1st hit * Input can be delayed 13f |
steve | df+2 | m | 10 | i16 | -11 | +6 | +8c | * Input 3 to LWV (-7/+10/+12) * Input 4 to RWV (-7/+10/+12) * Input b+3_4 to SWY (-7/+10/+12) * Input f+3_4 to DCK (-2/+15g/+17) |
steve | WS.1 | m | 12 | i11 | -3 | +3 | +8 | |
victor | 1 | h | 5 | i10 | +1 | +8 | +8 | |
victor | 1,1 | h,h | 5,7 | i16 | -3 | +8 | +8 | |
victor | 1,2 | h,h | 5,12 | i10 | -3 | +8 | +8 | |
victor | ws1+2 | mm | 10,17 | i13~14,i9~10 | -8 / -8 PRF | +8 / +8 PRF | +8 / +8 PRF | * Transition to PRF with F |
victor | IAI.1,2,2 | m,m,m | 9,15,16 | ,i23~24 | -18c | +8a (-27) | +8a (-27) | * Spike * Deals chip damage on block |
victor | IAI.4 | l | 17 | i18~19 | -13 | +3 | +8 | |
yoshimitsu | 2 | h | 10 | i11 | -1 | +5 | +8 | |
zafina | SCR.2,2 | m,m | 17,17 | i22 | -10 | +8c | +8d | |
bryan | 1,2 | h,h | 5,8 | ,i12 | -3 | +8 | +9 | Jail from 1st attack |
claudio | 4 | h | 13 | i12 | -11 | +5 | +9a | |
devil-jin | df+1 | m | 11 | i13 | -6 | +5 | +9 | |
devil-jin | df+2 | m | 17 | i15 | -9 | +6 | +9 | * Enter MCR +14 with F on hit * Enter MCR +17 with F on CH * Transition to MCR on standing hit only |
devil-jin | ws1 | m | 12 | i13~14 | -6 | +5 | +9 | |
dragunov | 1,3 | h,h | 5,14 | ,i16~17 | -7 | +1 | +9 | * Jails * Combo from 1st hit |
jack-8 | 1 | h | 10 | i12 | -2 | +6 | +9 | |
king | f+3 | m | 18 | i15~16 | -8 | +1 | +9s | * Only forces standing on CH. |
kuma | db+1 | h | 11 | i14~15 | -10 | +4 | +9 | |
kuma | SIT.1 | l | 10 | i21~22 | -12 | +4 | +9 | |
law | 1,2,2,2 | h,h,m,h | 5,8,10,15 | i13 | -9 | +4 | +9d | * Combos from 1st or 3rd hit CH * Delay-able * Transition to DSS with F ** (-3 oB, +10g oH, +15d CH) |
law | 2,2,2 | h,m,h | 8,10,10 | i13 | -9 | +4 | +9d | * Combos from 2nd hit * Transition to DSS with F ** (-3 oB, +10g oH, +15d) |
law | b+2,2 | m,h | 12,15 | i13 | -9 | +4 | +9d | * Combos from 1st hit * Delay-able * Transition to DSS with F ** (-3 oB, +10 oH, +15d CH) |
leo | 1,2,1 | h,h,h | 5,10,16 | i20~21 | -5~-4 | +6 | +9 | Combo from 2nd CH |
lili | b+2,1 | h,m | 15,13 | i20 | -4 | +7 | +9 | * Elbow * Combos from 1st hit * Transition to -4, +7, +9 BT with F * Transition to -4, +7, +9 DEW with F |
nina | df+1,2 | m,h | 13,10 | ,i16 | -3 | +2 | +9 | * Jail from 1st attack with 1f delay * Enter SS -1 +4 +11 with D_U * Enter CD +0 +5 +12g with F * Links to 1 jab extensions |
panda | db+1 | h | 11 | i14~15 | -10 | +4 | +9 | |
panda | SIT.1 | l | 10 | i21~22 | -12 | +4 | +9 | |
xiaoyu | d+1 | m | 21 | i17 | -6 | +8c | +9c | * Recover in AOP with D+1 (-10, +4c, +5c) |
zafina | SCR.d+3 | l | 10 | i18 | -6 | -3 | +9c | |
alisa | b+4,3 | m,m | 17,20 | ,i29~30 | -11 | +6c | +10a | * Spike * Combo from 1st hit * Enter DES with 1+2 <div class="plainlist"> * ,Low crush 17~24 * ,fs25~27</div> |
azucena | LIB.4 | m | 14 | i15~16 | -3 | +10 | +10a | (Ver.1.05.00) - Recovery time has decreased by 3F. |
azucena | LIB.4,1 | m,h | 14,10 | ,i23~24 | -1 | +5 | +10 | * Combo from 1st hit with 9f delay * (Ver.1.05.00) - Recovery time has decreased by 1F. |
devil-jin | ws1,2 | m,m | 12,15 | ,i22 | -11 | +6 | +10 | * Enter MCR +14 with F on hit * Enter MCR +17 with F on CH * Combos from 1st hit with 7f delay * Input can be delayed 10f * Move can be delayed 9f |
feng | f+2 | m | 10 | i15 | -8 | +3 | +10 | |
king | 1,2,1 | h,h,m | 5,15,10 | i24~25 | -4 | +5s | +10s | * Forces standing on hit. * The 3rd hit doesn't combo even 2nd on CH. * Starter of 10 Strings, 3rd~5th hits are combo. |
lars | d+2 | m | 17 | i18~19 | +0c | +8c | +10d | * Transition to FC with input D |
lars | db+1+2 | m | 18 | i26 | -13 / -8 DEN | +6 / +7 DEN | +10 / +11 DEN | * Transition to DEN with input D |
lili | 3,2 | m,h | 12,8 | i27 | -5 | +2 | +10 | * Combos from 1st hit * Transition to -2, +5, +14 DEW with F |
lili | f,F+4,B | L | 23 | -6 | +10g | +10 | ||
nina | 1,2,1+2 | h,h,m | 5,10,22 | ,i23 | -14 | +11a (+2) | +10 +56a | * Balcony Break * Combo from 2nd CH with 7f delay * Input can be delayed 10f * Interrupt with i3 from 2nd block |
steve | FLK.1,1,f+1 | h,h,m | 14,8,17 | -5 | +0 | +10d | * Spike * Same hit as (FLK.1),f+1 | |
steve | FLK.1,f+1 | h,m | 14,17 | -5 | +0 | +10d | * Spike | |
xiaoyu | FC.3,2,1 | l,h,h | 11,6,6 | i14 | -1 | +6 | +10g | * Transition to HYP with B (-2, +5) * Combos from 2nd hit * Jails from 2nd hit |
xiaoyu | BT.2,1 | h,h | 9,8 | i14 | -1 | +6 | +10 | * Transition to HYP with B (-2, +5) * Combos from 1st hit |
yoshimitsu | B+1,1 | h,h | 8,9 | ,i11~12 | +4~+5 | +5~+6 | +10~+11 | Can transition to [[Yoshimitsu movelist (Tekken 8)#Yoshimitsu-b+3,3,3,3,3,3|Spinning Evade]] with b+3 or b+4 |
yoshimitsu | B+1,1,1 | h,h,h | 8,9,10 | ,i11~12 | +4~+5 | +5~+6 | +10~+11 | Can transition to [[Yoshimitsu movelist (Tekken 8)#Yoshimitsu-b+3,3,3,3,3,3|Spinning Evade]] with b+3 or b+4 |
yoshimitsu | B+1,1,1,1 | h,h,h,h | 8,9,10,12 | ,i11~12 | +4~+5 | +5~+6 | +10~+11 | Can transition to [[Yoshimitsu movelist (Tekken 8)#Yoshimitsu-b+3,3,3,3,3,3|Spinning Evade]] with b+3 or b+4 |
yoshimitsu | B+1,1,1,1,1 | h,h,h,h,h | 8,9,10,12,14 | ,i11~12 | +4~+5 | +5~+6 | +10~+11 | Can transition to [[Yoshimitsu movelist (Tekken 8)#Yoshimitsu-b+3,3,3,3,3,3|Spinning Evade]] with b+3 or b+4 |
jack-8 | uf+2 | m | 25 | i24 js9 | +4c | +7c | +11d | * Elbow Low crush 9 |
jun | df+1,2 | m,h | 10,12 | ,i22~23 | -4~-3 | +6~+7 | +11~+12 | Combo from 1st hit |
lee | 2,1,4 | h,h,l | 10,8,18 | i25 | -15 | +1 | +11g | * |
leo | qcf+1 | L | 17 | i18~19 | -13~-12 | -1 | +11 | High crush 6~ |
lili | ss4 | m | 18 | i20 | -2 | +4 | +11g | * Transition to -13, -7, +0 RAB with b+3 or b+4 |
nina | d+4,1 | l,h | 6,10 | ,i24 | +0 | +6 | +11 | * Combo from 1st CH with 6f delay * Input can be delayed 9f * Cancel to SS -21 -10 with D_U |
nina | db+2 | m | 20 | i24~25 | -5 | +8 | +11 +61a | * Strong Aerial Tailspin * Homing |
raven | BT.3,4 | h,m | 10,17 | ,i28~30 | +0~+2 | +1~+3 | +11g~+13g | * Combo from 1st hit with 2f delay * Input can be delayed 6f * Move can be delayed 5f * Forces crouch on CH |
azucena | db+4 | L | 13 | i19 | -14 | -3 | +12g | (Ver.1.04.00) - Damage changed from 17. High crush 6~20 |
eddy | uf+3 | m | 15 | i26~28 | -10c | -8c | +12a | Can shift to HSP with input F -14 -12 +8a |
jack-8 | 1,1 | h,m | 10,22 | i15 | -14c | +4c | +12d | * Elbow * Combos from 1st hit * Transition to GMH with D * (+4 oB, +8c oH, +16d cH) |
kuma | HBS.1 | m | 10 | i12~13 | -13 | +2 | +12 | |
lee | b,n,4 | l | 18 | i21 | -13 | +3 | +12 | * High crush |
leroy | SS.4 | l | 17 | i18~19 | -12 | +4 | +12 | * Can be delayed |
lidia | d+2 | L | 12 | i18 | -14 | -4 | +12 | High crush 6~ |
lili | f+1+2 | m | 17 | i14 | -7 | +4c | +12c | |
nina | df+3,2 | m,h | 13,12 | ,i19 | +1 | +5 | +12 | * Combo from 1st hit with 10f delay * Enter SS 0 +4 +11 with D or U * Enter CD -1 +3 +10 t29 r10 with F * Enter SWA +8 +12 +19 with B |
panda | HBS.1 | m | 10 | i12~13 | -13 | +2 | +12 | |
paul | SS.3 | L | 17 | i19 | -12c | +4 | +12c | * Effective minimum startup 28f |
raven | b+4,B+4 | m,M | 13,24 | ,i37~42 | +1c~+6c | +2c~+7c | +12a | Spike |
xiaoyu | f,F+3 | m | 12 | i14 | -5 | +6 | +12 | * |
yoshimitsu | B+1 | h | 8 | i17 | +1 | +7 | +12 | Can transition to [[Yoshimitsu movelist (Tekken 8)#Yoshimitsu-b+3,3,3,3,3,3|Spinning Evade]] with b+3 or b+4 |
zafina | SCR.b+1+2 | l | 16 | i16 | -17 | +3 | +12d | * Evasive (can go below some mids) |
alisa | df+1,4 | m,m | 10,17 | ,i26~27 | -11 | +3c | +13c | * Spike * Combo from 1st CH |
alisa | f,F+1+2 | m,m | 5,10 | i17~18 i12~13 | -9 | +4 | +13 | 13 extra damage on CH, 28 in total |
azucena | FC.df+3 | L | 17 | i18~19 | -13 | +3c | +13c | High crush 1~ |
claudio | f,F+4 | m | 20 | i15~17 | -1 | +5 | +13 | Low crush 11~ |
dragunov | d+1 | m | 18 | i18~19 | +1c | +8c | +13d | |
dragunov | d+2 | L | 17 | i18~19 | -13 | -1c | +13g | High crush |
eddy | 1+2 | m | 17 | i20 | +0c | +5c | +13c | * Spike * Elbow |
feng | qcf+1+2 | m | 25 | i16~17 | 0c | +7c | +13 | Head |
feng | FC.df+1 | l | 19 | i21~22 | -13c | -2 | +13 | |
jin | 4 | h | 15 | i13~14 | -9 | +10 | +13c | * Homing * Balcony Break |
jin | db+4 | l | 18 | i20 | -13 | +3 | +13g | Opponent can block follow up attacks on CH. |
jun | 1,1 | h,m | 5,15 | ,i25 | -1 | +8 | +13 | * Restores 2 health and 2 recoverable on hit |
jun | df+1,1 | m,m | 10,17 | ,i24~25 | -11~-10 | +2~+3 | +13g~+14g | Combo from 1st hit |
jun | ws1,4,2 | h,m,L | 14,16,17 | ,i23~24 | -16~-14 | +0c~+1c | +13a | * Spike * Combo from 2nd CH ,High crush 17~ |
kuma | db+1,2 | h,m | 1120 | i17~18 | -13 | +4 | +13c | * Combo from 1st hit * Hold 2 to power up, up to 2 charge levels * Transition to HBS with input D or 3+4 |
kuma | HBS.1,2 | m,m | 10,20 | ,i24~25 | -13 | +4 | +13c | *Hold 2 to power up, up to 2 charge levels |
law | db+3 | l | 15 | i17 | -13 | +3c | +13g | |
lee | d+2 | m | 17 | i18 | -6 | +8 | +13 | High crush |
leo | d+1 | m | 18 | i18~19 | -2~-1 | +5 | +13 | * Spike * Enter FC with d |
nina | db+3 | L | 17 | i20 | -13 | +4c | +13a | |
panda | db+1,2 | h,m | 1120 | i17~18 | -13 | +4 | +13c | * Combo from 1st hit * Hold 2 to power up, up to 2 charge levels * Transition to HBS with input D or 3+4 |
panda | HBS.1,2 | m,m | 10,20 | ,i24~25 | -13 | +4 | +13c | *Hold 2 to power up, up to 2 charge levels |
raven | d+4 | L | 18 | i21 | -13 | -2 | +13g | High crush 6~ |
reina | SS.4 | l | 17 | i18~19 | -13 | +0 | +13g | |
reina | WRA.1 | h | 12 | i12 | -4 | +8 | +13 | * Homing * Deals chip damage on block * Can transition to SEN (+0/[[Reina_combos#Mini-combos|+13]]/[[Reina_combos#Mini-combos|+17]]) with input F * Cannot block up to i14 on empty transition on block |
shaheen | SS.2 | l | 17 | i20 | -13 | +0c | +13g | |
reina | SS.4 | l | 17 | i18~19 | -13 | +0 | +13g | |
reina | WRA.1 | h | 12 | i12 | -4 | +8 | +13 | * Homing * Deals chip damage on block * Can transition to SEN (+0/[[Reina_combos#Mini-combos|+13]]/[[Reina_combos#Mini-combos|+17]]) with input F * Cannot block up to i14 on empty transition on block |
alisa | 1,1 | h,h | 5,18 | ,i21 | -3 | +5 | +14a | * Combo from 1st hit with 4f delay * Input can be delayed 8f * Enter DES with 1+2 |
alisa | df+3,3 | m,L | 14,17 | ,i23~24 | -12 | +1 | +14a | * Spike * Combo from 1st hit with 9f delay * Input can be delayed 16f * Move can be delayed 12f |
asuka | 1,1,3 | h,m,m | 6,15,17 | ,i21~22 | -5 | +6 | +14c | * Combo from 2nd CH with 9f delay * Input can be delayed 10f |
asuka | f+1,3 | m,m | 17,17 | ,i21~22 | -5 | +6 | +14c | * Combo from 1st CH with 9f delay * Input can be delayed 10f |
asuka | db+3 | L | 17 | i20 | -12 | +4c | +14g | |
asuka | ws1+2 | m | 20 | i21 | -2 | +13g +25w | +14 +63a | * Wall Crush +25g on hit * Elbow * Cancel to r18 FC with D |
azucena | BT.3 | L | 23 | i19~20 | -13 | +4~+5 | +14c~+16c | * Strong Aerial Tailspin * (Ver.1.05.00) - Changed the opponent's behavior on aerial hit to "Strong Aerial Tailspin". |
bryan | 1,2,3 | h,h,L | 5,8,15 | ,i24 | -12 | +2 | +14a | * Combo from 1st CH * Combo from 2nd CH with 3f delay |
bryan | 1,4,3,3 | h,h,m,h | 5,14,15,18 | ,i23 | -7 | +7 | +14a | Combo from 3rd CH |
bryan | DF+1,2 | m,m | 8,20 | i23 | -15 | +1 | +14a (+5) | * Combo from 1st hit * Alternate input: ** DF+1,2 ** DF+1,1,2 ** DF+1,1,1,2 ** DF+1,1,1,1,2 * Balcony Break on air hit & if it hits without the first hits |
claudio | f+3 | h | 18 | i18 | +0 | +15Sp | +14 | * Homing * Balcony Break on air hit Low crush 9~ |
devil-jin | f,n,d,DF+4,4 | L,m | 7,28 | ,i25~26 | -16 | +4c | +14a | * Spike * Combo from 1st hit |
devil-jin | ws3 | m | 16 | i14 | -11 | +9 | +14 | * Knee * Enter MCR +14 with F on hit * Enter MCR +23 with F on CH |
dragunov | b+4,2,1 | m,m,h | 15,15,17 | ,i23~24 | +1 | +5 | +14 | * Combo from 1st CH * Combo from 2nd hit with delay |
feng | STC.4 | l | 20 | i20 | -13 | +3 | +14 | |
jack-8 | df+4 | m | 17 | i15 | -9 | +5 | +14c | |
jun | db+2 | L | 15 | i23~24 | -12~-11 | +2~+3 | +14g~+15g | High crush 15~ |
leo | b+1+4 | h,l | 6,12 | i19~21 | -12~-10 | +3 | +14 | |
lidia | df+2 | m | 17 | i15 | +0 | +11 | +14 (+24g) | * Strong Aerial Tailspin * Elbow * Transition to CAT on hit or block only |
lidia | b+3,1 | m,m | 16,10 | ,i23~24 | -11~-10 | +5 | +14 | Combo from 1st hit |
lidia | SS.4 | h | 21 | i16~17 | -6 | +16g | +14 | Balcony Break |
lili | BT.d+2 | l | 17 | i16 | -12 | +5c | +14d | High crush 4~ |
paul | df+4 | m | 17 | i17~18 | -2 | +8 | +14 | * Knee |
paul | d+1,4 | M,L | 16,15 | ,i19 | -31c | -17 | +14a FUFA | * Move can be delayed 5f * Input can be delayed 5f * Combo from 1st CH with 5f delay |
paul | d+4 | L | 9 | i15 | -31c | +14a FUFA | +14a | * Clean Hit range 1.59 * 8 damage, -17 on hit without Clean Hit * Stagger state on block |
raven | qcf+2 | L | 18 | i25~26 | -12~-11 | +5~+6 | +14~+15 | Cancel to r45 BT with qcf+2~B High crush 10~45 |
reina | ws2 | m | 20 | i18 | -8 | +9 | +14c | Balcony Break |
reina | ws3+4 | m | 14 | i14~15 | -8 | +14 | +14 | High crush |
shaheen | b+3 | m | 17 | i19 | +3c | +3c | +14c | |
shaheen | ws1 | m | 17 | i14 | -2 | +4 | +14 | |
shaheen | SNK.1 | h | 10 | i12 | -1 | +5 | +14 | |
steve | 1,2,1,d+2 | h,h,h,l | 5,10,15,19 | i26 | -12 | +1c | +14d | |
steve | db+2 | l | 21 | i26 | -12 | +1c | +14d | * d or db to recover in crouch High crush 6~ |
steve | ALB.d+2 | l | 17 | i34 | -12 | +1c | +14d | |
reina | ws2 | m | 20 | i18 | -8 | +9 | +14c | Balcony Break |
reina | ws3+4 | m | 14 | i14~15 | -8 | +14 | +14 | |
victor | b+2 | h | 5 | i12 | -9 | +2 | +14 | |
victor | b+4 | h | 20 | i18~19 | -2 | +13g | +14c | * Homing * Balcony Break |
victor | PRF.1 | l | 17 | i19~20 | -12 | +4 | +14g | |
victor | PRF.4 | h | 17 | i18~19 | -6 | +13g | +14c | * Homing * Balcony Break |
victor | PRF.1+2 | m | 25 | i25~27 | +6 | +14a | +14a | * Balcony Break * Deals chip damage on block |
xiaoyu | db+3 | l | 0 | i15 | +2c | +2c | +14 | * |
xiaoyu | db+4 | l | 14 | i18 | -12 | +4c | +14 | * |
xiaoyu | BT.db+4 | l | 0 | i15 | +2 | +2 | +14 | * Alternate input BT.df+4 |
zafina | f,F+3 | m | 20 | i20~22 | +4 | +9c | +14c | * Cancel SCR transition +4, +9c with B |
bryan | ss1 | h | 23 | i17~18 | -5 | +8 | +15 | |
eddy | f,F+3 | L | 20 | i21~22 | -14c | +6c | +15c | Shift to RLX on hit High crush |
jun | 1,2,4 | h,h,m | 5,8,16 | ,i27~28 | -12~-11 | +5~+6 | +15a (+6) | * Balcony Break * Combo from 2nd CH with 3f delay * Input can be delayed 9f |
jun | IZU.1,2 | h,m | 7,20 | ,i24 | -13 | +6a | +15a | * Spike * Combo from 1st hit with 5f delay * Input can be delayed 6f |
leroy | 3,3 | m,l | 14,13 | ,i18 | -14 | +2 | +15 | * Delayable |
nina | b+4 | h | 15 | i14 | -9 | +9 | +15 | |
paul | ws1,2~b | m,m | 16,17 | +1 | +14g | +15 | * Sidestep u can be buffered from 44f * SWA attacks can be buffered from 51f * Transition to cs1~ r9 -10 +4 +5 [[Paul_movelist#DPD_(Deep Dive)|DPD]] from 60f with df | |
raven | qcf+1 | m | 15 | i16 | -9 | +4 | +15a | Elbow |
shaheen | SNK.4 | l | 17 | i20~22 | -14 | +3c | +15 | |
victor | uf+1,1 | m,m | 9,21 | ,i25~26 | -14 / -10 IAI | +15 / +3 IAI | +15 / +3 IAI | * Tornado * Balcony Break * Hit confirmable * Cancel the second hit with down or 3+4 to go into IAI |
victor | SS.1+2 | m | 25 | i18~19 | -9 | +15 (+5) | +15 (+5) | * Balcony Break |
victor | IAI.1,1 | m,m | 9,21 | ,i25~26 | -14 / -11 IAI | +15g / +2 IAI | +15g / +2 IAI | * Tornado * Balcony Break * Can cancel the second hit by holding down or pressing 3+4. Will transition to IAI * Hit confirmable 10F |
victor | IAI.2 | m | 23 | i16~17 | -7 | +15 (+5) | +15 (+5) | * Balcony Break * Tornado |
yoshimitsu | NSS.uf+1 | m | 24 | i25~26 | -4~-3 | +5c~+6c | +15a | Spike Low crush 9~27 fs28~30 |
zafina | TRT.1 | l | 13 | i18 | -11 | +5 | +15d | |
asuka | b+1+4,3 | h,L,L | 15,8,18 | ,i32~33 | -13 | -2 | +16a | Combo from 2nd CH |
bryan | 2,3 | h,m | 10,14 | ,i16 | -10 | +6 | +16a (+7) | * Combo from 1st hit with 1f delay * CH frames also apply to combo from 1st CH * Balcony break on CH |
feng | 4~3 | m | 25 | i28~i34 | -7 | +1c | +16a~+22a | * Combo at tip range Low crush 15 |
feng | BT.d+1 | l | 20 | i20~21 | -13c | +4 | +16d | High crush 15 |
feng | KNP.1 | l | 20 | i20~21 | -13c | +4 | +16d | High crush 15 |
jack-8 | f,F+1 | m | 22 | i15 | -6 | +8c | +16d | * Transition to GMH with D * (+4 oB, +8c oH, +16d cH) |
law | ss3 | l | 17 | i18 | -13 | +7 | +16c | * Automatically transitions to DSS on hit ** CH guarantees DSS.f+1, DSS.3+4,4 |
nina | df+3,1,2 | m,h,m | 13,10,20 | ,i25~27 | -12c | +16a | +16a | * Balcony Break * Spike * Combo from 2nd hit * Combo from 1st CH * Opponent is closer on CH, can combo |
victor | df+3+4 | m | 32 | i14~15 | -17 | +16 (+11) | +16 (+11) | * Balcony Break |
yoshimitsu | 1+2+3 | m | 0 | i22~40 | -8~+10g | +0~+18 | +16~+34 | * Weapon * Can hit grounded when up-close and off-axis |
zafina | db+2 | m | 17 | i13~14 | -9 | +3 | +16a | |
alisa | b+2,1 | m,m | 12,17 | ,i25~26 | -13 | +3c | +17a | * Spike * Combo from 1st hit with 7f delay * Input can be delayed 12f |
asuka | 1+4,2,4 | sl,h,h,m | 5,8,10,26 | ,i24 | -9 | +4 | +17a (+8) | * Combo from 3rd CH * Balcony break on CH |
feng | 3,3,4 | m,h,l | 15,10,23 | i25~26 | -12 | +7c | +17d | * Combo from 2nd CH * Move can be delayed * Cancel to -13 -2 BT with B |
jin | df+1,4 | m,h | 10,18 | i18 | -9 | +10 | +17a (+8) | Combo from 1st hit * Balcony Break |
jun | ws1+2 | m | 20 | i21 | -2 | +5 | +17 +63a | * Elbow * Can recover in r18 FC with D |
kazuya | db+4 | l | 18 | i20 | -12 | +4 | +17g | Flips over on grounded hit |
lee | d+3 | l | 17 | i16 | -15 | -1 | +17a | Transition to -15, -1, +17a HMS with 4 High crush |
leo | KNK.4 | L | 18 | i20 | -12 | +4c | +17d | * Spike * Enter CD -10 +6c [[Leo combos#Mini-combos|+19d]] with df |
lidia | f,F+2 | m | 20 | i13 | +5 | +15g | +17 | * Transition to HRS on hit or block only * Input f,f,F+2 to power up |
paul | b+4 | L | 14 | i20~21 | -12c | +4 | +17g | |
reina | uf+1 | h | 15 | i13 | -9 | +8 | +17 | * Transitions to WRA (-/+8/[[Reina_combos#Mini-combos|+17]]) on hit |
reina | uf+1 | h | 15 | i13 | -9 | +8 | +17 | * Transitions to WRA (-/+8/[[Reina_combos#Mini-combos|+17]]) on hit |
zafina | d+2 | m | 17 | i19~20 | -16c | -3c | +17d | |
alisa | DES.b+2 | m | 17 | i18~20 | -12 | 0 | +18a | * Weapon * 5 chip damage on block |
azucena | 1,1 | h,m | 5,15 | ,i24~25 | -10 | +8 | +18a | * Combo from 1st hit * Transition to LIB on standing hit only (Ver.1.04.00) - Changed from -9F on block. (Ver.1.05.00) - On counterhit, now applies knockdown for follow up. |
jun | d+2 | m | 18 | i20~21 | -4c~-3c | +9c~+10c | +18a | Spike |
jun | FC.df+2 | L | 12 | i16~17 | -11~-10 | +0~+1 | +18~+19 | High crush 1~ |
king | b+1,4 | h,m | 1323 | i26~28 | -11 | +1d | +18(-17)* | * Combo from 1st hit on CH. * Recovers in FUFT. |
king | f,f,n,1+2 | m | 0 | i9 | +0 | +7s | +18s | * Forces Standing on hit. * Allows follow up on CH. |
kuma | ws1,2 | m,m | 13,20 | ,i18~19 | -13 | +6 (+20g) | +18 | * Hold 2 to power up, up to 2 charge levels * Transition to HBS with input D or 3+4 * Tornado * Wall Crush +20g on hit * Wallsplat on CH |
law | DSS.1 | h | 14 | i12 | +0 | +8 | +18c | * Chip damage on block * Automatically transitions to DSS on hit and block * CH guarantees DSS.f+1, DSS.3+4,4 |
panda | ws1,2 | m,m | 13,20 | ,i18~19 | -13 | +6 (+20g) | +18 | * Hold 2 to power up, up to 2 charge levels * Transition to HBS with input D or 3+4 * Tornado * Wall Crush +20g on hit * Wallsplat on CH |
victor | f+4,1 | m,h | 15,21 | ,i23~24 | -4 | +18a (+9) / HE | +18a (+9) / HE | * Balcony Break * Heat Engager |
xiaoyu | db+2 | l | 13 | i18 | -8 | +5c | +18g | * |
devil-jin | uf+3 | m | 21 | i28~29 | +3c | +7c | +19a | * Spike <div class="plainlist"> * Low crush 9~29 * fs30~32</div> |
eddy | HSP.1 | m | 21 | i23~25 | +6 | +8c | +19d | * Shift to RLX * 6 Chip damage on block |
jack-8 | FC.df+4,2 | m,m | 10,17 | i20 | -14 | +4c | +19d | * |
jin | uf+2 | m | 18 | i15~i16 | -7~-6 | +6~+7 | +19a (+10) | |
lee | HMS.1+2 | m,m | 10,15 | i15 | -5 | +6 | +19a (+10) | * On CH: Balcony Break |
leo | 3,2,4 | h,h,m | 15,10,14 | i22~23 | +9~+10 | +15g | +19 | * Combo from 2nd CH |
leo | f+4 | m | 14 | i17~18 | +9~+10 | +15g | +19 | * Enter CD -5 +1 +5 with df |
leo | b+1,4 | m,m | 17,14 | i23 | +9 | +15g | +19 | * Combo from 1st CH |
leo | b+4,1~4 | m,m | 13,14 | i17~18 | +9~+10 | +15g | +19 | * Combo from 1st hit * Enter CD -5 +1 +5 with df |
leo | BOK.4 | m | 14 | i20 | +9 | +15g | +19 | * Same move as [[Leo movelist#Leo-f+4|f+4]] |
lili | df+3 | m | 23 | i20 | +3c | +8c | +19a | |
xiaoyu | 3+4 | m | 23 | i23 | -1c | +3c | +19a | * Transition to AOP with D (0, +4, +20a) Low crush |
zafina | 4 | h | 19 | i14~15 | -6 | -1 | +19a(+10) | |
zafina | MNT.d+4 | l | 19 | i20~27 | -22~-15 | +4c~+11c | +19a~+26a | * Evasive (can go under mids) high crush |
bryan | b+3,1+2 | m,m | 12,25 | i22 | -6 | +4c | +20d | Combo from 1st CH with delay |
feng | ws1,3 | m,h | 13,20 | i22~23 | -6 | +4c | +20d | * Combo from 1st hit * Move can be delayed |
jin | H.db+1+2,4,4 | m,l,m | 0,10,19 | i25~26 | -23 | +20d (-15) | +20d (-15) | * Floor Break |