Char | Command | Hit level | Damage | Startup | Block | Hit | Counter hit | Notes |
---|---|---|---|---|---|---|---|---|
lars | (airborne).DEN.2+3 | |||||||
lars | (airborne).f,f,F+2+4 | th(h) | 31 (21) | i11 | 0 | * Throw break: none * Opponent status on hit: FUFT | ||
lidia | (airborne).f,F+4,3 | m,m,th | 8,8,8 | i18,i24~25 | -1 | * Balcony Break * Power up based on Heaven and Earth level * Regain recoverable health | ||
alisa | (Back to wall).b,b,UB | <div class="plainlist"> * is8~13 * Low crush 14~57 * fs58~60</div> | ||||||
asuka | (Back to wall).b,b,UB | m | 21 | i39~41 | +4c~+6c | +22a | <div class="plainlist"> * fs5~13 * Low crush 14~33 * fs34~36</div> | |
azucena | (Back to wall).b,b,UB | m | 25 | i27~33 | +1~+7 | +7a (-3) | Balcony Break fs5~13 Low crush 14~26 fs27~54 | |
claudio | (back to wall).b,b,ub | m | 21 | i36 | +0c | +8d | * Air Status 5F is8~13 | |
devil-jin | (back to wall).b,b,ub | m | 21 | i36~38 | +0c | +8 | Low crush 14~45 | |
jun | (Back to wall).b,b,UB | m | 21 | i39~41 | +4c~+6c | +22 | fs5~13 Low crush 14~33 fs34~36 | |
kazuya | (back to wall).b,b,ub | m | 25 | i29 | -1 | +45d (-13) | * Air Status 5F is8~13 | |
law | (Back to wall).b,b,ub | m | 25 | i29-33 | -1 | +45d (-13) | Low crush 5~7 is8~13 Low crush 14~ | |
raven | (Back to wall).b,b,UB | m | 21 | i40~43 | +6~+9 | +28a (+19) | Balcony Break is8~13 Low crush ?~? fs?~? | |
king | (Behind 1 throw) | t | 60 | (depends) | +0d | * Cannot throw break. * Any 1/1+2 break throw behind opponent's back, as well as RKO and chain throws. * Side switch. Opponent recovers in FDFL. | ||
king | (Behind 2 throw) | t | 60 | (depends) | -1d | * Cannot throw break. * Any 2 break throw behind opponent's back except chain throws. * Side switch? Opponent recovers in FDFL. | ||
jack-8 | (During Enemy wall stun) 1+3 | t | 33 | i12 | ! | +0d | * Wall throw (Unbreakable) * Alternate input 2+4 or uf+1+2 | |
lili | (During Enemy wall stun) 1+3 | t | 39 | i12 | ! | +0d | * Wall throw (Unbreakable) * Alternate input 2+4, uf+1+2 | |
dragunov | (During enemy wall stun).f,f,F+4 | m,t | 20,20,25,35 | i20~21 | * Tornado * Deals maximum 32 (20) damage due to scaling | |||
dragunov | (Face down).1+2 | |||||||
king | (Left side throw) | t | 40 | (depends) | +36d | * 1 throw break. * Any throw on standing opponent's left side. * Side switch. Opponent recovers in FUFR. | ||
king | (Right side throw) | t | 42 | (depends) | +21d | * 2 throw break. * Any throw on standing opponent's right side. * Opponent recovers in FUFT. | ||
law | (While down, facing up) 1+2+3+4 | |||||||
alisa | 1 | h | 5 | i10 | +1 | +8 | ||
asuka | 1 | h | 6 | i10 | -2 | +9 | ||
azucena | 1 | h | 5 | i10 | +1 | +8 | ||
bryan | 1 | h | 5 | i10 | +1 | +8 | r17 on hit or block | |
claudio | 1 | h | 5 | i10 | +1 | +8 | ||
devil-jin | 1 | h | 5 | i10 | +1 | +8 | ||
dragunov | 1 | h | 5 | i10 | +1 | +8 | ||
eddy | 1 | h | 5 | i10 | +1 | +8 | ||
feng | 1 | h | 5 | i10 | +1 | +8 | ||
hwoarang | 1 | h | 5 | i10 | +1 | +8 | ||
jack-8 | 1 | h | 10 | i12 | -2 | +6 | +9 | |
jin | 1 | h | 5 | i10 | +1 | +8 | ||
jun | 1 | h | 5 | i10 | +1 | +8 | ||
kazuya | 1 | h | 5 | i10 | +1 | +8 | ||
king | 1 | h | 5 | i10 | +1 | +8 | ||
kuma | 1 | h | 5 | i10 | +1 | +8 | ||
lars | 1 | h | 5 | i10 | +1 | +8 | ||
law | 1 | h | 5 | i10 | +1 | +8 | ||
lee | 1 | h | 5 | i10 | +1 | +8 | ||
leo | 1 | h | 5 | i10 | +1 | +8 | ||
leroy | 1 | h | 5 | i10 | +1 | +8 | ||
lidia | 1 | h | 5 | i10 | +1 | +8 | ||
lili | 1 | h | 5 | i10 | +1 | +8 | ||
nina | 1 | h | 5 | i10 | +1 | +8 | ||
panda | 1 | h | 5 | i10 | +1 | +8 | ||
paul | 1 | h | 5 | i10 | +1 | +8 | ||
raven | 1 | h | 5 | i10 | +1 | +8 | ||
reina | 1 | h | 5 | i10 | +1 | +8 | ||
shaheen | 1 | h | 5 | i10 | +1 | +8 | ||
steve | 1 | h | 5 | i10 | +1 | +8 | ||
reina | 1 | h | 5 | i10 | +1 | +8 | ||
victor | 1 | h | 5 | i10 | +1 | +8 | +8 | |
xiaoyu | 1 | h | 6 | i10 | +1 | +8 | ||
yoshimitsu | 1 | h | 7 | i10 | +1 | +8 | ||
zafina | 1 | h | 5 | i10 | +1 | +8 | ||
alisa | 1,1 | h,h | 5,18 | ,i21 | -3 | +5 | +14a | * Combo from 1st hit with 4f delay * Input can be delayed 8f * Enter DES with 1+2 |
asuka | 1,1 | h,m | 6,15 | ,i24 | -7 | +4 | * Combo from 1st CH with 3f delay * Links to f+1 extensions * Interrupt with i4 from 1st block | |
azucena | 1,1 | h,m | 5,15 | ,i24~25 | -10 | +8 | +18a | * Combo from 1st hit * Transition to LIB on standing hit only (Ver.1.04.00) - Changed from -9F on block. (Ver.1.05.00) - On counterhit, now applies knockdown for follow up. |
devil-jin | 1,1 | h,h | 5,6 | ,i15 | -1 | +8 | * Jail from 1st attack with 3f delay | |
dragunov | 1,1 | h,h | 5,8 | ,i20 | -4 | +7 | Combo from 1st hit | |
feng | 1,1 | h,m | 5,21 | i25~26 | -11 | +2 | +61a | * Move can be delayed |
hwoarang | 1,1 | h,h | 5,8 | i12 | -3 | +8 | Jails | |
jack-8 | 1,1 | h,m | 10,22 | i15 | -14c | +4c | +12d | * Elbow * Combos from 1st hit * Transition to GMH with D * (+4 oB, +8c oH, +16d cH) |
jun | 1,1 | h,m | 5,15 | ,i25 | -1 | +8 | +13 | * Restores 2 health and 2 recoverable on hit |
kazuya | 1,1 | h,h | 5,6 | ,i15 | -1 | +8 | * Jails * Combo from 1st hit | |
kuma | 1,1 | h,m | 5,8 | ,i22~23 | -15 | -4c | * Combo from 1st hit CH | |
lars | 1,1 | h,m | 5,8 | ,i18~19 | -8 | +0 | ||
law | 1,1 | h,h | 5,5 | i18 | -8 | -6 | +6 | |
leroy | 1,1 | h,m | 5,7 | i18~19 | -9~-8 | +2~+3 | Combo from 1st CH | |
lili | 1,1 | h,h | 5,16 | i20~21 | -4~-3 | +4~+5 | * Elbow * Combos from 1st hit | |
panda | 1,1 | h,m | 5,8 | ,i22~23 | -15 | -4c | * Combo from 1st hit CH | |
reina | 1,1 | h,h | 5,6 | ,i15 | -1 | +8 | Jail from 1st attack with 2f delay | |
steve | 1,1 | h,h | 5,7 | -3 | +3 | * Combo from 1st hit * Transition to LWV with 3 (-6/+0/+0) * Transition to RWV with 4 (-6/+0/+0) * Transition to SWY with b+3_4 (-6/+0/+0) * Transition to DCK with f+3_4 (-2/+4/+4) | ||
reina | 1,1 | h,h | 5,6 | ,i15 | -1 | +8 | Combo from 1st hit | |
victor | 1,1 | h,h | 5,7 | i16 | -3 | +8 | +8 | |
yoshimitsu | 1,1 | h,m | 7,19 | ,i23 | -9 | +4c | +6a | * Spike * Weapon * Combo from 1st hit with 1f delay * Input can be delayed 3f * Interrupt with i4 from 1st block * 3 chip damage on block * Power up in NSS or Heat |
kuma | 1,1,1 | h,m,m | 5,8,14 | ,i22~23 | -16 | +69a (+23) | * Tornado * Combo from 2nd hit * Combo from 1st CH | |
lars | 1,1,1 | h,m,m | 5,8,20 | ,i25~26 | -12 | +5c | * Heat Engager | |
law | 1,1,1 | h,h,m | 5,5,20 | i20 | -12 | +41d (-17) | * Heat Engager * Heat Dash +5, +36a (+26) * Combos from 1st or 2nd hit CH * Balcony Break | |
panda | 1,1,1 | h,m,m | 5,8,14 | ,i22~23 | -16 | +69a (+53) | * Tornado * Combo from 2nd hit * Combo from 1st CH | |
leroy | 1,1,1+2 | h,m,h | 5,7,12 | i19~20 | -9~-8 | -2~-1 | * Power up during Heat (partially uses remaining Heat time) * Combo from 2nd hit. | |
leroy | 1,1,1+2,1 | h,m,h,m | 5,7,12,15 | ,i23~24 | -16~-15 | +20(+15)~+21(+17) | Combo from 3rd hit. | |
devil-jin | 1,1,2 | h,h,m | 5,6,14 | ,i13 | -17 | +18a (+13) | * Balcony Break on airborne hit * Combo from 1st hit with 11f delay | |
kazuya | 1,1,2 | h,h,m | 5,6,12 | ,i13 | -17 | +20a(+15) | * Combo from 1st hit * Can be delayed 11F * Balcony Break on Air hit | |
law | 1,1,2 | h,h,h | 5,5,12 | i17 | -6 | +6 | * Transition to DSS with F ** (-5 oB, +7 oH) | |
reina | 1,1,2 | h,h,m | 5,6,12 | ,i13 | -17 | +11 | * Combo from 1st hit with 11f delay * Hit-confirmable from 1st hit * Cancel transition with input B, frame advantage +2 * Wall Crush +23g on hit * Transition to SEN on hit only | |
steve | 1,1,2 | h,h,h | 5,7,15 | -7 | +4 | * Combo from first hit * Input 3 to LWV (-5/+6/+6) * Input 4 to RWV (-5/+6/+6) * Input b+3_4 SWY (-5/+6/+6) * Input f+3_4 DCK (-3/+8/+8) | ||
reina | 1,1,2 | h,h,m | 5,6,12 | ,i13 | -17 | <div class="plainlist"> * +11 SEN * +2 (cancel) </div> | * Cancel transition with input B * Combo from 1st hit * Can be delayed 11F | |
victor | 1,1,2 | h,h,hh | 5,7,5,10 | i17~18,i9~10 | -12 | +3 | +3 | |
asuka | 1,1,3 | h,m,m | 6,15,17 | ,i21~22 | -5 | +6 | +14c | * Combo from 2nd CH with 9f delay * Input can be delayed 10f |
dragunov | 1,1,3 | h,h,m | 5,8,22 | ,i25~26 | -9 | +15a (+6) | +36a (+0) | * Balcony Break * Combo from 2nd CH * Move can be delayed |
hwoarang | 1,1,3 | h,h,l | 5,8,10 | i21 | -12 | -1 | ||
lili | 1,1,3 | h,h,m | 5,16,17 | i20~21 | -15~-14 | +6~+7d | +25a | * Combos from 2nd hit CH |
hwoarang | 1,1,3,3 | h,h,l,h | 5,8,10,14 | i20 | -14 | +4 | ||
steve | 1,1,d+1 | h,h,m | 5,7,15 | -6 | +0 | +5 | * Transition to FLK with b (+0/+6/+11) | |
alisa | 1,2 | h,h | 5,10 | ,i12 | -3 | +8 | Jail from 1st attack with 4f delay | |
asuka | 1,2 | h,m | 6,9 | ,i22~23 | -8 | +6 | * Combo from 1st hit * Combo from 1st CH with 3f delay | |
azucena | 1,2 | h,h | 5,23 | ,i20~21 | -14 | +8 | * Balcony Break * Combo from 1st hit with 4f delay * Can transition to BT with B | |
bryan | 1,2 | h,h | 5,8 | ,i12 | -3 | +8 | +9 | Jail from 1st attack |
claudio | 1,2 | h,h | 5,12 | ,i13~14 | -3 | +6 | Jails Combo from 1st hit | |
devil-jin | 1,2 | h,h | 5,8 | ,i10 | -3 | +8 | * Jail from 1st attack with 4f delay | |
dragunov | 1,2 | h,m | 5,8 | ,i18 | -9 | +2 | Combo from 1st hit | |
eddy | 1,2 | h,h | 5,12 | ,i10 | -3 | +8 | * Jail from 1st attack with 4f delay * Can transition to r26 HSP with input F at -8 on block & +3 on hit | |
feng | 1,2 | h,h | 5,9 | i10 | -3 | +8 | * Jail from 1st attack * Move can be delayed | |
hwoarang | 1,2 | h,h | 5,10 | i10 | -3 | +6 | * Jails * 1,2,3 to shift to Left Flamingo * 1,2,4 to shift to Right Flamingo | |
jack-8 | 1,2 | h,h | 10,24 | i19 | -2 | +30a | Combos from 1st hit CH | |
jin | 1,2 | h,h | 5,12 | i10 | -3 | +6 | Jails Combo from 1st hit | |
jun | 1,2 | h,h | 5,8 | ,i16 | -3 | +6 | * Jail from 1st attack | |
kazuya | 1,2 | h,h | 5,8 | ,i10 | -1 | +8 | * Jails * Combo from 1st hit * Combo can be delayed 12F from 1st hit | |
king | 1,2 | h,h | 5,15 | i10~12 | -3 | +8 | * Jails * Combo from 1st hit | |
kuma | 1,2 | h,h | 5,25 | ,i22~24 | -5 | +11 (+2) | * Balcony Break * chip damage on block * Combo from 1st CH | |
lars | 1,2 | h,h | 5,9 | ,i10 | -3 | +8 | * Jails | |
law | 1,2 | h,h | 5,8 | i12 | -3 | +6 | +6 | * Jails from 1st attack * Combos from 1st hit |
lee | 1,2 | h,h | 5,9 | ,i12 | -3 | +7 | * Transition to -2 +8 MS with F * Jail from 1st attack with max delay * Move can be delayed 4f | |
leo | 1,2 | h,h | 5,10 | i12 | -3 | +8 | * Jail from 1st attack * Enter KNK -9 +2 with b | |
leroy | 1,2 | h,h | 5,9 | ,i12 | -3 | +7 | ||
lidia | 1,2 | h,h | 5,8 | ,i10 | -3 | +4 | Jail from 1st attack with 4f delay | |
lili | 1,2 | h,h | 5,12 | i12 | -3 | +8 | * Combos from 1st hit | |
nina | 1,2 | h,h | 5,10 | ,i10 | -3 | +8 | * Jail from 1st attack with 8f delay * Enter SS +0 +11 t15 r9 with D_U | |
panda | 1,2 | h,h | 5,25 | ,i22~24 | -5 | +11 (+2) | * Balcony Break * chip damage on block * Combo from 1st CH | |
paul | 1,2 | h,h | 5,12 | ,i10 | -3 | +8 | * Move can be delayed 3f * Input can be delayed 3f * Combo from 1st hit with 3f delay * Jail from 1st hit with 3f delay | |
raven | 1,2 | h,h | 5,12 | ,i12 | -3 | +7 | * Jail from 1st attack with 2f delay | |
reina | 1,2 | h,h | 5,8 | ,i10 | -3 | +8 | Jail from 1st attack with 4f delay | |
shaheen | 1,2 | h,h | 5,9 | ,i12 | -3 | +8 | ||
steve | 1,2 | h,h | 5,10 | i10 | -3 | +8 | * Input 3 to LWV (-4/+7/+7) * Input 4 to RWV (-4/+7/+7) * Input b+3_4 to SWY (-4/+7/+7) * Input f+3_4 DCK (-2/+9/+9) | |
reina | 1,2 | h,h | 5,8 | ,i10 | -3 | +8 | Jails from 1st hit | |
victor | 1,2 | h,h | 5,12 | i10 | -3 | +8 | +8 | |
xiaoyu | 1,2 | h,h | 6,9 | i11 | -3 | +7 | * Combos from 1st hit | |
zafina | 1,2 | h,h | 5,9 | i12 | -3 | +8 | Combos from 1st hit | |
bryan | 1,2,1 | h,h,m | 5,8,18 | ,i19 | -6 | +6 | +65a | Combo from 2nd CH with 10f delay |
dragunov | 1,2,1 | h,m,m | 5,8,20 | ,i19~20 | -14 | +15gc | * Heat Engager * Heat Dash +5, [[Dragunov combos#Mini-combos|+43a (+35)]] * Balcony Break * Combo from 1st or 2nd CH | |
jin | 1,2,1 | h,h,m | 5,12,20 | i20-22 | -16 | +31a (+21) | * Tornado | |
king | 1,2,1 | h,h,m | 5,15,10 | i24~25 | -4 | +5s | +10s | * Forces standing on hit. * The 3rd hit doesn't combo even 2nd on CH. * Starter of 10 Strings, 3rd~5th hits are combo. |
leo | 1,2,1 | h,h,h | 5,10,16 | i20~21 | -5~-4 | +6 | +9 | Combo from 2nd CH |
leroy | 1,2,1 | h,h,h | 5,9,17 | ,i27~28 | -6~-5 | +8~+9 | * Follow-up after successful parry with input 1 or 2 * Partially restores remaining Heat time when successful during Heat * Delayable Parry state | |
nina | 1,2,1 | h,h,h | 5,10,17 | ,i26~27 | -3 | +2 | * Combo from 2nd CH with 4f delay * Input can be delayed 6f | |
steve | 1,2,1 | h,h,h | 5,10,15 | -3 | +3 | * NCC from first hit * Input f to PAB (-2/+4/+4) * Input b to FLK (-1/+5/+5) | ||
victor | 1,2,1 | h,h,m | 5,12,20 | i26~27 | -12 | +18a (+1) | Launch T! | * Tornado * Balcony Break |
xiaoyu | 1,2,1 | h,h,m | 6,9,24 | i16 | -9 | +14a (+5) | * Balcony Break * Combos from 2nd hit CH | |
leo | 1,2,1,1 | h,h,h,m | 5,10,16,21 | i18 | -13 | +12a (+3) | * Balcony Break * Combo from 3rd Hit | |
nina | 1,2,1,1+2 | h,h,h,h,h,h | 5,10,17,6,6,6 | ,i25 i32 i39 | -9 | +34a (-24) | * Balcony Break * Weapon * Jail from 3rd attack * Combo from 2nd CH * Chip damage on block * Power up in Heat | |
steve | 1,2,1,2 | h,h,h,m | 5,10,15,15 | -10 | +16a (+7) | * Balcony Break * Transition to LWV with 3 (-6/+20a (+11)/+20a (+11)) * Transition to RWV with 4 (-6/+20a (+11)/+20a (+11)) * Transition to SWY with b+3_4 (-6/+20a (+11)/+20a (+11)) * Input f+3_4 to DCK (-4/+22a (+13)/+22a (+13)) | ||
king | 1,2,1,2+4 | h,h,m,t | 5,15,10,40 | i26~28 | +0d | * Throw break 2. | ||
leo | 1,2,1,4 | h,h,h,h | 5,10,16,30 | i21~23 | -6~-4 | +32a (+6) | * Balcony Break * Combo from 3rd Hit | |
steve | 1,2,1,d+2 | h,h,h,l | 5,10,15,19 | i26 | -12 | +1c | +14d | |
king | 1,2,1,d+2+4 | h,h,m,t(c) | 5,15,10,35 | i28~30 | +1d | * Floor Break * Crouch throw, cannot throw break. * Opponent recovers in FDFA. | ||
nina | 1,2,1+2 | h,h,m | 5,10,22 | ,i23 | -14 | +11a (+2) | +10 +56a | * Balcony Break * Combo from 2nd CH with 7f delay * Input can be delayed 10f * Interrupt with i3 from 2nd block |
alisa | 1,2,2 | h,h,h | 5,10,20 | ,i20~35 | -9~+6 | +21a (+6) | * Tornado * Weapon * Balcony break on airborne hit * Combo from 2nd CH with 1f delay * 6 chip damage on block | |
devil-jin | 1,2,2 | h,h,h | 5,8,12 | ,i17 | -12 | +4 | * Combo from 1st hit with 11f delay * Jail from 2nd attack with 2f delay * Move can be delayed 9f | |
feng | 1,2,2 | h,h,h | 5,9,12 | i17 | -13 | +3 | * Combo from 2nd hit * Transition to -11 +5 BT with B | |
jun | 1,2,2 | h,h,h | 5,8,17 | ,i16~17 | +6~+7 | +11~+12 | +20c~+21c | * Homing * Combo from 2nd CH with 5f delay * Jail from 2nd block with 1f delay * Restores 2 health on hit |
kazuya | 1,2,2 | h,h,h | 5,8,12 | ,i17 | -12 | +4 | ||
law | 1,2,2 | h,h,m | 5,8,10 | i20 | -8 | +4 | +4 | Combos from 1st hit CH |
lee | 1,2,2 | h,h,m | 5,9,14 | ,i20~21 | -13 | -2 | * Move can be delayed * Combo from 2nd CH without delay | |
lidia | 1,2,2 | h,h,m | 5,8,10 | ,i22 | -8 | +8 | * Combo from 1st hit * Combo from 2nd hit with 3f delay * Transition to CAT on hit or block only * CAT transition is -16 | |
reina | 1,2,2 | h,h,h | 5,8,14 | ,i17 | -14 | +0 | * Jail from 2nd attack with 2f delay * Input can be delayed 3f * Move can be delayed 2f | |
shaheen | 1,2,2 | h,h,m | 5,9,17 | ,i20~21 | -11 | +3 | +58a | * Counter hit combo from 1st hit * Can be delayed |
reina | 1,2,2 | h,h,h | 5,8,14 | ,i17 | -14 | +0 | Jails from 2nd hit | |
law | 1,2,2,1+2 | h,h,m,m | 5,8,10,23 | i19 | -13 | +5a (-4) | Balcony Break | |
law | 1,2,2,2 | h,h,m,h | 5,8,10,15 | i13 | -9 | +4 | +9d | * Combos from 1st or 3rd hit CH * Delay-able * Transition to DSS with F ** (-3 oB, +10g oH, +15d CH) |
lee | 1,2,2,3 | h,h,m,h | 5,9,14,23 | ,i21 | -3 | +17a (+8) | * Balcony Break * Combo from 3rd hit CH * Transition to -9, +11a (+2) HMS with 4 * Move can be delayed | |
king | 1,2,2+4 | h,h,t | 5,15,30 | i30 | +1d | * Throw break 2. | ||
kazuya | 1,2,2~3 | h,h,m | 5,8,23 | i23 | -9 | +6 | ||
asuka | 1,2,3 | h,m,m | 6,9,24 | ,i31~33 | -2 | +29a (+20) | * Balcony Break * Chip damage on block * Cancel to r18 with B * Interrupt with i15 from 2nd block * Last input can be held to power up | |
bryan | 1,2,3 | h,h,L | 5,8,15 | ,i24 | -12 | +2 | +14a | * Combo from 1st CH * Combo from 2nd CH with 3f delay |
devil-jin | 1,2,3 | h,h,m | 5,8,25 | ,i29~31 | +4 | +24a | * Spike * Move can be delayed 1f * Interrupt with i10 from 2nd block | |
jin | 1,2,3 | h,h,m | 5,12,20 | i24~26 | +0 | +31d | * Floor Break * Interruptible by i10 from 2nd on block | |
law | 1,2,3 | h,h,m | 5,8,10 | i15 | -5 | +13 | * Wall Crush +24g on hit * Knee * Combos from 1st hit CH * Jails from 1st attack | |
leroy | 1,2,3 | h,h,h | 5,9,21 | ,i23~24 | -6~-5 | +20(+11)~+21(+13) | * Balcony Break | |
lidia | 1,2,3 | h,h,h | 5,8,27 | ,i26~27 | -6 | +20a (+11) | * Balcony Break * Input can be delayed 3f ,Low crush 16~31 | |
lili | 1,2,3 | h,h,L | 5,12,13 | i26 | -13 | -2 | +6c | * Combos from 2nd hit CH High crush |
paul | 1,2,3 | h,h,m | 5,12,7 | ,i16~17 | -25 | -14 | * Combo from 1st hit * Jail from 1st hit * Cancel to [[Paul_movelist#10 Strings|10 strings]] | |
reina | 1,2,3 | h,h,m | 5,8,10 | ,i21~22 | -10 | +1 | * Knee * Combo from 2nd CH with 3f delay * Input can be delayed 3f * Move can be delayed 2f | |
shaheen | 1,2,3 | h,h,h | 5,9,18 | ,i20 | -8 | +3 | * Transition to SNK with input DF Counter hit combo from 1st hit | |
reina | 1,2,3 | h,h,m | 5,8,10 | ,i21 | -10 | +1 | Combo from 2nd CH | |
zafina | 1,2,3 | h,h,h | 5,9,12 | i20 | 0 | +9 | * Cancel SCR transition -9, +0 with B * Combos from 2nd hit CH * Can be delayed | |
devil-jin | 1,2,3,4 | h,h,m,m | 5,8,25,30 | ,i36~38 | +0~+2 | +11c~+13c | * Spike * Interrupt with i7 from 3rd block | |
reina | 1,2,3,4 | h,h,m,h | 5,8,10,21 | ,i22~23 | -4 | +21a (+12) | * CH-confirmable from 2nd CH * Combo from 3rd hit with 5f delay * Input can be delayed 10f * Move can be delayed 8f * Interrupt with i5 from 3rd block | |
reina | 1,2,3,4 | h,h,m,h | 5,8,10,21 | ,i22~23 | -4 | +21 (+12) | * Combo from 3rd hit without delay * Can be delayed | |
asuka | 1,2,3* | h,m,m | 6,9,26 | ,i52~53 | +6 | +28a (+19) | * Balcony Break * Chip damage on block * Cancel to r15 with B * Interrupt with i36 from 2nd block | |
raven | 1,2,3+4 | h,h | 5,12 | -4 | +6 | Alternate input: 1,2~D | ||
asuka | 1,2,4 | h,m,m | 6,9,20 | ,i18~19 | -12 | +12s | * Combo from 1st CH * Combo from 2nd CH with 1f delay | |
bryan | 1,2,4 | h,h,h | 5,8,24 | ,i20 | -5 | +20a (+11) | * Heat Engager * Heat Dash +34a +5g * Balcony Break * Combo from 1st CH * Combo from 2nd CH with 3f delay * Move can be delayed 2f | |
devil-jin | 1,2,4 | h,h,m | 5,8,10 | ,i11 | -10 | +4 | * Knee * Jail from 1st attack | |
eddy | 1,2,4 | h,h | 5,12 | Low crush 7~37 fs38~40 | ||||
jin | 1,2,4 | h,h,h | 5,12,26 | i20-22 | -4 | +23a (+14) | * Balcony Break | |
jun | 1,2,4 | h,h,m | 5,8,16 | ,i27~28 | -12~-11 | +5~+6 | +15a (+6) | * Balcony Break * Combo from 2nd CH with 3f delay * Input can be delayed 9f |
kazuya | 1,2,4 | h,h,l | 5,8,18 | ,i23~24 | -14c | -3 | +0c | * Combo from 2nd CH * Can be delayed 7F |
lee | 1,2,4 | h,h,m | 5,9,10 | ,i18 | -12 | -1 | +58a | * Jail from 1st attack * Transition to -14 -2 HMS with 3 |
leo | 1,2,4 | h,h,L | 5,10,15 | i24 | -13 | +3 | +8d | Combo from 2nd CH |
leroy | 1,2,4 | h,h,m | 5,9,11 | ,i16 | -9 | +3 | * Transition to HRM | |
lidia | 1,2,4 | h,h,l | 5,8,15 | ,i26 | -13 | +3 | +26a | * Input can be delayed 8f * Interrupt with i7 from 2nd block * Can be low parried on hit * Can hit grounded while off-axis |
lili | 1,2,4 | h,h,m | 5,12,20 | i29 | -9 / +2 H +7wc | +2a (-7) | * Balcony Break * Chip on block [6] * Powers up in Heat: 30 damage, +2 ob, Wall Crush +7g, 13 Chip, +18a (-8) oh * Partially consumes remaining Heat time Low crush | |
nina | 1,2,4 | h,h,h | 5,10,22 | ,i22 | -6 | +20a (+11) | +49a | * Balcony Break * Combo from 2nd CH with 8f delay * Input can be delayed 10f |
raven | 1,2,4 | h,h,m | 5,12,20 | ,i23~25 | -14~-12 | +15a (-2) | * Tornado * Balcony Break * Combo from 1st CH ,Low crush 23~42 fs43~45 | |
shaheen | 1,2,4 | h,h,m | 5,9,20 | ,i24~26 | -13 | +33 (+18) | * Tornado | |
kazuya | 1,2,4,3 | h,h,l,m | 5,8,18,25 | ,i32 | -2 | +24a(+15) | +69a) | * Balcony Break * Combo from 3rd CH * Can be delayed |
eddy | 1,2,4~3 | h,h,L | 5,12,20 | ,i32~33 | -14c | +18a | High crush 32~65 | |
eddy | 1,2,4~4 | h,h,h | 5,12,27 | ,i18~20 | +8~+10 | +42d (-16) | * Balcony Break * Tech roll to r45 FC on frames 30-31 * Wall crush on block, +20g minimum * Unparryable by traditional parries, Nina, Asuka, etc Low crush 7~32 | |
alisa | 1,2,d+2 | h,h,l | 5,10,17 | ,i27~28 | -11 | +2 | +33a | * Combo from 2nd CH * Input can be delayed 8f * Move can be delayed 7f |
alisa | 1,2,d+2* | h,h,l | 5,10,22 | ,i36~37 | -10 | +34a | * Input can be delayed 8f * Move can be delayed 7f | |
king | 1,2,d+2+4 | h,h,t(c) | 5,15,35 | i27 | +1d | * Floor Break * Crouch throw, cannot throw break. * Opponent recovers in FDFA. | ||
hwoarang | 1,2,f+3 | h,h,m | 5,10,14 | i21 | -8 | +9 | ||
hwoarang | 1,2,f+4 | h,h,h | 5,10,20 | i24 | -2 | +35 (KND) | * Balcony Break Low crush | |
jun | 1,2,u | h,h | 5,8 | +1 | +10g | |||
law | 1,2,uf+3,4 | h,h,Special,m | 20 | i15 | -12 | +31a (+21) | ||
lee | 1,2:4 | h,h,m | 5,9,12 | ,i18 | -12 | +5 | +58a | * 4 frame window for timed input * Jail from 1st attack * Transition to -14 +3 HMS with 3 |
asuka | 1,3 | h,l | 6,10 | ,i21 | -11 | +0 | * Combo from 1st hit with 2f delay * Combo from 1st CH with 3f delay | |
claudio | 1,3 | h,l | 5,11 | ,i22 | -12 | -1 | Combo from 1st CH | |
dragunov | 1,3 | h,h | 5,14 | ,i16~17 | -7 | +1 | +9 | * Jails * Combo from 1st hit |
eddy | 1,3 | h,m | 5,16 | ,i23~24 | -14 | +7c | * Spike * Combo from 1st hit with 2f delay | |
feng | 1,3 | h,h | 5,19 | i16~17 | -5 | +8~+9 | * Combo from 1st hit * Allow to float Combo in Counterhit | |
jin | 1,3 | h,l | 5,9 | i16~17 | -12 | -1 | Combo from 1st hit | |
jun | 1,3 | h,L | 5,12 | ,i23 | -12 | +2 | +6c | * Combo from 1st CH |
lee | 1,3 | h,h | 5,5 | i16 | -11 | +0 | Can be delayed (2F?) | |
victor | 1,3 | h,l | 5,11 | i21~22 | -12 | -1 | -1 | |
zafina | 1,3 | h,h | 5,14 | i17~18 | -2 | +7 | * Cancel SCR transition -8, +1 with B * Combos from 1st hit | |
dragunov | 1,3,2 | h,h,m | 5,14,20 | ,i22~23 | -13 | +41a | * Floor Break * Combo from 2nd CH | |
dragunov | 1,3,2~1+2 | h,h,t | 5,14,40 | ,i29~32 | +5 | -2d | * Throw break 1+2 ** Unbreakable during Heat ** Partially uses remaining Heat time * Cancel with B * Alternate input f,F+2~1+2 | |
jin | 1,3,4 | h,l,l | 5,9,17 | i23 | -13 | +3 | +28a | Combo from 2nd CH |
lee | 1,3:3 | h,h,m | 5,5,4 | ,i9 | -11 | +0 | Jail from 1st attack | |
lee | 1,3:3:3 | h,h,m,h | 5,5,4,14 | ,i21 | -17 | +14 | * Combo from 1st hit * Timestop on hit * 5 chip damage | |
bryan | 1,4 | h,h | 5,14 | ,i15 | -7 | +4 | Jail from 1st attack | |
lars | 1,4 | h,l | 5,10 | ,i22 | -12 | +1 | * Transition to LEN with input D | |
leo | 1,4 | h,h | 5,17 | i16 | -5 | +11 | * Jail from 1st attack | |
lidia | 1,4 | h,h | 5,17 | ,i19 | -8 | +1 | * Combo from 1st hit with 4f delay * Balcony break on airborne hit | |
nina | 1,4 | h,h | 5,17 | ,i17~18 | -4 | +1 | +50a | * Combo from 1st hit * Move can be delayed 2f |
paul | 1,4 | h,L | 5,8 | ,i23 | -11c | +1 | * Combo from 1st CH High crush 14~ | |
zafina | 1,4 | h,m | 5,17 | i19 | -5 | +22 | +53a | * Tornado * Combos from 1st hit |
nina | 1,4,1 | h,h,m | 5,17,21 | ,i25~26 | -11 | +15g | +67a (+47a) | * Balcony Break * Interrupt with i1 from 2nd block |
bryan | 1,4,2 | h,h,h | 5,14,18 | ,i24 | -7 | +4 | +53a | * Combo from 2nd CH with 10f delay * Input can be delayed 18f * Move can be delayed 16f * Cancel into 1,4,2,1 with f+1 * Cancel into 1,4,2,4 with f+4 * Interrupt with i8 from 3rd block |
bryan | 1,4,2,1 | h,h,h,h | 5,14,18,16 | ,i19 | +0 | +55a | * Enter SLS +7 +62a with f * Cancel to SS with u_d * Input can be delayed 8f * Move can be delayed 6f | |
bryan | 1,4,2,1,2 | h,h,h,h,h | 5,14,18,16,22 | ,i24 | -9 | +41d (-17) | * Balcony Break * Input can be delayed 1f | |
bryan | 1,4,2,1,4 | h,h,h,h,m | 5,14,18,16,21 | ,i25~26 | -10 | +37a | * Tornado * Strong Aerial Tailspin * Can hit grounded while off-axis | |
bryan | 1,4,2,4 | h,h,h,m | 5,14,18,21 | i30~31 | -5 | +40a (+14) | * Strong Aerial Tailspin * Balcony Break <div class="plainlist"> * Low crush 16~34 * fs32~34</div> | |
bryan | 1,4,3 | h,h,m | 5,14,15 | ,i21 | -10 | +1 | Combo from 2nd CH with 5f delay | |
bryan | 1,4,3,3 | h,h,m,h | 5,14,15,18 | ,i23 | -7 | +7 | +14a | Combo from 3rd CH |
steve | 1,d+1 | h,m | 5,15 | -6 | +0 | +5 | * Transition to FLK with b (+0/+6/+11) | |
xiaoyu | 1,d+2 | h,m | 6,10 | i20 | -3 | +8 | * Combos from 1st hit * Recover facing forward with 1,D+2 (-4, +7) * Recover in HYP with 1,d+2~B (-2, +9) | |
xiaoyu | 1,d+2,1+2 | h,m,m | 6,10,24 | i29 | -12 | +17a | * Combos from 2nd hit CH | |
yoshimitsu | 1,NSS.1 | h,m | 7,22 | ,i23 | -9 | +16a | +52a | * Balcony Break * 11 chip damage on block * Recovers health on hit |
alisa | 1+2 | m | 22 | i19~20 | -4 | +15a | * Heat Engager * Heat Dash +67a (+50) on hit, +5 on block * Balcony Break * Spike * Head * 6 chip damage on block | |
alisa | 1+2 | m | 22 | i19~20 | -4 | +15a | * Heat Engager * Heat Dash +67a (+50), +5 * Balcony Break * Spike * Head * 6 chip damage on block | |
asuka | 1+2 | m | 21 | i16 | -9 | +27a | ||
azucena | 1+2 | h | 17 | i15 | -8 | +13g | +56a | Balcony Break (Ver.1.05.00) - Damage changed from 20. High crush 8~15 |
bryan | 1+2 | m | 15 | i17~18 | -7 | +6 | Homing | |
claudio | 1+2 | m | 20 | i17 | -14 | +2 | ||
devil-jin | 1+2 | m,m | 12,25 | i17 i25~26 | -12 | +7 | * Homing * Balcony Break * Interrupt with i1 from 1st block | |
dragunov | 1+2 | m | 25 | i21~22 | -14 | +19a | * Balcony Break * Floor Break * Absorb an attack to power up and deal more chip damage on block[[[Template:Untested|untested]]] Power crush | |
eddy | 1+2 | m | 17 | i20 | +0c | +5c | +13c | * Spike * Elbow |
feng | 1+2 | m | 20 | i21~22 | -13 / +20wc | +8 | * Punch sabaki * Wall Crush +20g on hit Parry state 5~9 | |
hwoarang | 1+2 | * Shifts to Backturn Stance | ||||||
jack-8 | 1+2 | m,m | 8,14 | i15 | -13 | +67a (+51) | * Tornado * Instant Tornado * Homing | |
jin | 1+2 | m,m,h | 4,4,16 | i13 (,i8, i12) | -14 | +12a (+3)/HE | * Balcony Break * Heat Engager | |
jun | 1+2 | m | 26 | i13 | -12 | +28a | * Balcony Break * Heat Engager | |
kazuya | 1+2 | m,m | 5,20 | i12 | -13 | +13a | Balcony Break | |
king | 1+2 | m | 17 | i18 | -11 | -2s | +0s | * Forces standing on hit. * Shifts into backturn stance. |
kuma | 1+2 | m | 25 | i13~14 | -13 | +18g / HE | * Balcony Break * Heat Engager | |
lars | 1+2 | m | 25 | i25 | -12 | +7 | Power crush 8~ | |
law | 1+2 | m | 20 | i16 | -13 | +12a (+5) | +66a (+50) | * Tornado * Weapon * Partially uses remaining Heat Time * Instant Tornado on CH * Alternate input DSS.1+2 |
lee | 1+2 | m | 20 | i21 | -1 | +3 | +26a | * Homing * Floor Break * Transition to +2, +6, +29a HMS with 3+4 |
leo | 1+2 | m | 25 | i25 | -12 | +11a (+2) | * Balcony Break * Chip damage on block Power crush 7~ | |
leroy | 1+2 | h,h,h | 9 | i14 | -2 | 4 | * Power up during Heat (partially uses remaining Heat time) | |
lidia | 1+2 | m | 20 | i31 | -9 | +17g | * Balcony Break * Cancel with b,b or f,f * Opponent recovers crouching on hit * Hold for 20~30 frames | |
lili | 1+2 | m | 26 | i12 | -12 | +20d (+10) | * Balcony Break | |
nina | 1+2 | m | 19 | i16~17 | -3 | +8 | Homing | |
panda | 1+2 | m | 25 | i13~14 | -13 | +18g / HE | * Balcony Break * Heat Engager | |
paul | 1+2 | m | 30 | i28 | -13 | +20d (+10) | * Balcony Break * [[Paul_movelist#Paul-H.1+2|H.1+2]] with Heat * Move can be delayed 11f (i39) * Charge begins on frame 1 * Requires 1~27f charge * Delayed startup from 17~27f charge * Cancel to t27 r1 [[Paul_movelist#CS_(Cormorant Step)|CS]] from 17~35f with f ** Cancel can be delayed 8f ** Sidestep u can be buffered 2f after cancel ** CS attacks can be buffered from 26f ** Decaying 13f delay on CS attacks *** Decays to 0 delay 24f after cancel * Cancel to t41 r12 [[Paul_movelist#SWA_(Sway)|SWA]] from 17~35f with b * Cancel can be delayed 8f ** Sidestep u can be buffered from 27f ** SWA attacks can be buffered from 26f * [[Paul_movelist#Paul-1+2*|1+2*]] from 28~55f charge * [[Paul_movelist#Paul-1+2**|Burning Fist]] at 56f charge | |
raven | 1+2 | m | 20 | i14 | -9 | +15a | Heat Engager | |
reina | 1+2 | m | 25 | i12~13 | -10~-9 | +24a (+14) | ||
steve | 1+2 | m,m | 7,21 | i14 | -12 | +18a (+11) | Heat Engager Heat Dash (+5/+35d/-) | |
reina | 1+2 | m | 25 | i12~13 | -10 | +24 (+14) | ||
victor | 1+2 | m | 17 | i15 | -8 | +2 | Launch (+46) | |
xiaoyu | 1+2 | m | 24 | i20 | -7 | +20a | * | |
yoshimitsu | 1+2 | * Can recover to r17 FC with D * Strong Attack Reversal: parries all highs or mids, except throws, unblockables and charge moves * Alternate inputs: BT.1+2, FC.db+1+2 FC.d+1+2 Parry state 3~9 | ||||||
zafina | 1+2 | m | 17 | i16~17 | -12 | +4 | +24a | |
bryan | 1+2,1 | m,h | 15,15 | ,i23~24 | -1 | +6 | * Combo from 1st hit * Enter SWA +0 +7 with b | |
king | 1+2,1 | m,m | 17,21 | i22 | -13/-18 | +12a(+3)/-9 | * Balcony Break * Combo from 1st hit. * Hold back during 2nd hit to feint. | |
claudio | 1+2,1+2 | m,th | 20,10 | ,i17 | +0 | Only comes out on hit | ||
leroy | 1+2,1+2 | h,h,h,h,h,h | 9,9 | i9 | -2 | 7 | * Power up during Heat (partially uses remaining Heat time) * Combo from 3rd hit | |
leroy | 1+2,1+2,1 | h,h,h,h,h,h,m | 9,9,20 | ,i17~18 | -17~-16 | +7a (-2) / HE | * Heat Engager * Balcony Break * Combo from 6th hit * Delayable | |
claudio | 1+2,1+2,2 | m,thth,sp | 20,10,18 | ,i17 | th | th | * Grants STB on hit * Only comes out on hit * Deals 20 damage with the input b,f+2 * Foot-side & Face-up & -5F from Not Starburst * Head-side & Face-up & +0F during Starburst | |
bryan | 1+2,2 | m,m | 15,20 | ,i26~27 | -14 | +51d (+20) | * Combo from 1st hit with delay | |
king | 1+2,3 | m,h | 17,25 | i24~25 | -3 | +12a(+3) | * Balcony Break * Tornado * Combo from 1st hit. | |
zafina | 1+2,4 | m,m | 17,10 | i24~25 | -10 | +1 | +6 | Combos from 1st hit |
zafina | 1+2,4,4 | m,m,m | 17,10,20 | i30~31 | -11 | +19d | * Combos from 2nd hit CH * Can pick up from the ground with db+3 for a juggle | |
yoshimitsu | 1+2,P | M,M | 10,12 | i15~18 i3~6 | +1c~+4c | +14a | ,is1~20 Low crush 11~42 fs43~45 | |
lidia | 1+2* | m | 25 | i42~64 | -5 | +32a (+24) | * Balcony Break * Cancel with input b,b or f,f * Hold for 31~54 frames * 5 chip damage on block | |
paul | 1+2* | m | 35 | i46 | +0 | +20d (+10) | * Balcony Break * [[Paul_movelist#Paul-H.1+2*|H.1+2*]] with Heat * Chip damage (10) * Move can be delayed 21f (i67) * Charge begins on frame 1 * Requires 28~55f charge * Delayed startup from 35~55f charge * Cancel to t27 r1 [[Paul_movelist#CS_(Cormorant Step)|CS]] from 17~35f with f ** Cancel can be delayed 8f ** Sidestep u can be buffered 2f after cancel ** CS attacks can be buffered from 26f ** Decaying 13f delay on CS attacks *** Decays to 0 delay 24f after cancel * Cancel to t41 r12 [[Paul_movelist#SWA_(Sway)|SWA]] from 17~35f with b ** Cancel can be delayed 8f ** Sidestep u can be buffered from 27f ** SWA attacks can be buffered from 26f * [[Paul_movelist#Paul-1+2|1+2]] from 1~27f charge * [[Paul_movelist#Paul-1+2**|Burning Fist]] at 56f charge | |
lidia | 1+2** | m | 30 | i65 | +7 | +55a | * 9 chip damage on block * Hold for 55 frames | |
paul | 1+2** | m! | 40 | i71 | +20d (+10) | * Balcony Break * [[Paul_movelist#H.Paul-1+2**|H.1+2**]] with Heat * Charge begins on frame 1 * Requires 56f charge * [[Paul_movelist#Paul-1+2|1+2]] from 1~27f charge * [[Paul_movelist#Paul-1+2*|1+2*]] from 28~55f charge | ||
alisa | 1+2+3 | Can transition to DES with held input 1+2 | ||||||
yoshimitsu | 1+2+3 | m | 0 | i22~40 | -8~+10g | +0~+18 | +16~+34 | * Weapon * Can hit grounded when up-close and off-axis |
alisa | 1+2+3+4 | * Cannot block for 5 seconds * CH state for 5 seconds * Transition to DES with 1+2 <div class="plainlist"> * Low crush 11~49 * fs50~52</div> | ||||||
asuka | 1+2+3+4 | * Transition to Ultimate Tackle throw with 1+2 * Cannot block for 5 seconds * CH state for 5 seconds | ||||||
azucena | 1+2+3+4 | * Cannot block for 5 seconds * CH state for 5 seconds | ||||||
bryan | 1+2+3+4 | * Cannot block while still in effect * Automatic counter hit | ||||||
claudio | 1+2+3+4 | sp | - | |||||
devil-jin | 1+2+3+4 | * CH state for 5 seconds * Can't block for 5 seconds <div class="plainlist"> * Low crush 6~47 * fs48~50</div> | ||||||
eddy | 1+2+3+4 | |||||||
feng | 1+2+3+4 | |||||||
hwoarang | 1+2+3+4 | |||||||
jun | 1+2+3+4 | * CH state for 5 seconds * Can't block for 5 seconds | ||||||
kazuya | 1+2+3+4 | sp | - | * Shift to charging | ||||
king | 1+2+3+4 | * Takes some time to charge and can cancel into anything. * After charged next hit by either side becomes counter hit. | ||||||
kuma | 1+2+3+4 | |||||||
lars | 1+2+3+4 | sp | ||||||
law | 1+2+3+4 | |||||||
law | 1+2+3+4 | |||||||
leo | 1+2+3+4 | Gain LTG | ||||||
leroy | 1+2+3+4 | sp | ||||||
lidia | 1+2+3+4 | * Can't block for 5 seconds * CH state for 5 seconds | ||||||
nina | 1+2+3+4 | * CH state for 5 seconds * Can't block for 5 seconds | ||||||
panda | 1+2+3+4 | |||||||
paul | 1+2+3+4 | |||||||
raven | 1+2+3+4 | * CH state for 5 seconds * Can't block for 5 seconds | ||||||
reina | 1+2+3+4 | sp | ||||||
shaheen | 1+2+3+4 | sp | ||||||
reina | 1+2+3+4 | sp | ||||||
victor | 1+2+3+4 | sp | ||||||
yoshimitsu | 1+2+3+4 | * Can't block for 5 seconds * CH state for 5 seconds | ||||||
zafina | 1+2+3+4 | * Can't block for 5 seconds * CH state for 5 seconds | ||||||
asuka | 1+2+3+4,1+2 | ,m,t | ,0,0 | i16 | -6 | +3 | * Throw break 1+2 * Works on standing or crouching opponent * Tackle is reversed on the player on break * Opponent recovers FUFT on hit | |
law | 1+2+3+4,2 | h | 24 | i14 | +1 | +50a | * Chip damage on block * Alternate input DSS.2 | |
azucena | 1+2+3+4,3+4 | m! | 54 | i75 | -8 | |||
raven | 1+2+3+4,b,f,1+2 | ,m! | ,60 | ,i59~61 | +21a (+11) | Balcony Break Cannot be blocked ,High crush 12~42 | ||
law | 1+2+3+4~1 | h | 10 | i12 | -5 | +6 | * Alternate input: ** uf+1 ** b,B+2+3~1,3 | |
law | 1+2+3+4~1,3 | h,l | 10,10 | i19 | -13 | -1 | * Combos from 1st hit * Alternate input: ** uf+1,3 ** b,B+2+3~1,3 | |
alisa | 1+2+4 | |||||||
alisa | 1+3 | t | 35 | i12~14 | -7 | +0d | * Homing * Throw break: 1 or 2 * Opponent recovery on hit: FDFT * Side switch on break | |
asuka | 1+3 | t | 35 | i12~14 | -2 | +0d | * Homing * Floor Break * Throw break 1 or 2 | |
azucena | 1+3 | t | 35 | i12~14 | -3 | +0d | * Throw break 1 or 2 | |
bryan | 1+3 | t | 35 | i12~14 | -3 | -2d | * Floor Break * Throw break 1 or 2 | |
claudio | 1+3 | th(h) | 35 | i12~14 | -2 | +0d | * Break: 1 or 2 * Opp. Position on break: Reverse Pos. * Opp. Position on hit: Foot-sd. Face-up | |
devil-jin | 1+3 | t | 35 | i12~14 | +0 BT | +2d | * Homing * Throw break: 1 or 2 * Can be done from FC | |
dragunov | 1+3 | t | 35 | i12~14 | -2 | +1d | * Throw break 1 or 2 | |
eddy | 1+3 | th(h) | 35 | i12~14 | -5 | -7 | * Floor Break * Throw break: 1 or 2 | |
feng | 1+3 | h | 35 | -3 | * Throw break 1 or 2 | |||
hwoarang | 1+3 | th(h) | 35 | i12~14 | * Break: 1 or 2 * Opponent recovery on hit: FDFT * Sideswap on break | |||
jack-8 | 1+3 | t | 35 | i12 | +0 | +1d | * Throw Break 1 or 2 * Swaps positions on break | |
jin | 1+3 | 11,24 (35) | i12~i14 | +0 | +2 | Throw break: 1 or 2; LT when broken | ||
jun | 1+3 | t | 35 | i12~14 | +0 | +0d | Homing * Throw break 1 or 2 | |
kuma | 1+3 | th(h) | 35 | i12~14 | -3 | +1 | * Throw break: 1 or 2 * Opponent status on hit: FUFT | |
lars | 1+3 | th(h) | 35 | i12~14 | -3 | +1 | * Spike * Throw break: 1 or 2 * Opponent status on hit: FUFA | |
law | 1+3 | t | 35 | i12~14 | -3 | +0d | Throw break 1 or 2 | |
lee | 1+3 | t | 35 | i12~14 | -3 | -2d | Throw break 1 or 2 | |
leo | 1+3 | t | 35 | i12~14 | -3 | +0d | Throw break 1 or 2 | |
leroy | 1+3 | th(h) | 35 | i12~14 | * Spike * Throw break: 1 or 2 * Opponent status on hit: FUFT perpendicular | |||
lidia | 1+3 | t | 35 | i12~14 | -3 | +4 | * Homing * Throw break: 1 or 2 * Opponent on break: standing | |
lili | 1+3 | t | 35 | i12 | -3 | * Throw break 1 or 2 * Floor Break | ||
nina | 1+3 | t | 35 | i12~14 | -6 | -2 | * Throw break 1 or 2 * Opponent recovers FUFA | |
panda | 1+3 | th(h) | 35 | i12~14 | -3 | +1 | * Throw break: 1 or 2 * Opponent status on hit: FUFT | |
paul | 1+3 | t | 35 | i12~14 | +1d FUFA | * Homing * Throw break 1 or 2 * -6 if broken * Side switch | ||
raven | 1+3 | t | 35 | i12~14 | -6 | +0d | Throw break 1 or 2 | |
reina | 1+3 | th(h) | 35 | i12~14 | -3 | +0 | * Throw break 1 or 2 * Spike * Opponent recovery on hit: FUFA off-axis to the left | |
shaheen | 1+3 | th(h) | 35 | i12~14 | * Throw escape: 1 or 2 * Opponent status on hit: FUFA | |||
steve | 1+3 | throw | 35 | i12~14 | * Homing * Throw break 1 or 2 | |||
reina | 1+3 | th(h) | 35 | i12~14 | +0 | +0 | * Throw break 1 or 2 * Spike * Opponent recovery on hit: FUFA off-axis to the left | |
victor | 1+3 | h | 35 | i12~14 | -3 | -2 | * Throw break: 1 or 2 * Opponent recovery on hit: FDFT | |
xiaoyu | 1+3 | t | 35 | i12 | -6 | +1d | * Throw break 1 or 2 | |
yoshimitsu | 1+3 | t | 35 | i12~14 | -3 | +1d | * Homing * Throw break 1 or 2 | |
zafina | 1+3 | t | 35 | i12~14 | 0 | Throw break 1 or 2 | ||
king | 1+3 / f+1+3 | t | 35 | i12~15 / i15~17 | +0d | * 1 or 2 throw break. * Input f+1+3 to increase throw range, but its startup is 3 frames slower. * Opponent recovers in FUFA. | ||
azucena | 1+3+4 | |||||||
bryan | 1+3+4 | m! | 0 | i28~31 | +16 | |||
feng | 1+3+4 | |||||||
kuma | 1+3+4 | sp | ||||||
leroy | 1+3+4 | sp | * Reversal (partially restores remaining Heat time when successful during Heat) * Follow-up upon successful reversal with input 1 or 2 to Chain Punch: Branch Parry state | |||||
lidia | 1+3+4 | |||||||
panda | 1+3+4 | sp | ||||||
azucena | 1+3+4* | * Regenerates heat * Heat meter won't disappear, even if it fully depletes | ||||||
asuka | 1+4 | sl,h | 5,8 | i14 i17 | -3 | -3 | +4 | * Jail from 1st attack |
devil-jin | 1+4 | SL,h | 5,5 | ,i16 | -3 | +4 | Jails | |
jack-8 | 1+4 | i22~ | * Alternate input hcf * Can be held for up to 5 spins | |||||
jun | 1+4 | SL,h | 5,8 | i14 i17 | -3 | -3 | +4 | * Jail from 1st attack * CH advantage listed is for the 2nd hit |
leroy | 1+4 | l | 16 | i100~279 | -26 | +24 | Power up during Heat (partially uses remaining Heat time) | |
nina | 1+4 | m,m | 4,20 | i15~16 i13~14 | -5 | +4c | +6c | * Spike * Second hit is +7c on CH if the first hit whiffs |
reina | 1+4 | * Can transition to WGS with DF after 14 frames * Can execute EWGF or EWGK by inputting 2 or 3 respectively exactly one frame after DF High crush 1~29 | ||||||
reina | 1+4 | sp | * Can transition to WGS with input DF * Can execute EWGF or EWGK by inputting 2/3 exactly one frame after DF * Actionable ~r31 | |||||
yoshimitsu | 1+4 | m | 20 | i6~9 | -15~-12 | +14c~+17c | * Weapon * 70% proration on standing hit * Knockdown against BT opponent +11a (FDFT) * Power up in NSS or Heat | |
jack-8 | 1+4,1 | m | 25 | i17(43~) | +21g | +7a (-2) | +39d (-8) | * Balcony Break * Alternate input hcf,1 to power up * Chip damage on block (7) |
asuka | 1+4,2 | sl,h,h | 5,8,10 | ,i19 | -2 | +9 | * Combo from 2nd CH | |
devil-jin | 1+4,2 | SL,h,m | 5,5,20 | ,i24~25 | -12 | +72a (+56) | * Tornado * 6 chip damage on block | |
jun | 1+4,2 | SL,h,h | 5,8,10 | ,i19 | -2 | +9 | Combo from 2nd CH | |
asuka | 1+4,2,4 | sl,h,h,m | 5,8,10,26 | ,i24 | -9 | +4 | +17a (+8) | * Combo from 3rd CH * Balcony break on CH |
jun | 1+4,2,4 | SL,h,h,m | 5,8,10,23 | ,i24 | -15 | +11a (+2) | Combo from 3rd CH | |
asuka | 1+4,2,d+4 | sl,h,h,L | 5,8,10,15 | ,i24~25 | -23 | +27d | * Combo from 3rd CH ,High crush 10~38 | |
jun | 1+4,2,d+4 | SL,h,h,L | 5,8,10,15 | ,i24~25 | -23~-22 | +27a | Combo from 3rd CH ,High crush 10~38 | |
asuka | 1+4,3 | sl,h,m | 5,8,25 | ,i31~33 | -2 | +29a (+20) | * Balcony Break * Chip on block * Cancel to r18 with B * Interrupt with i18 from 2nd block * Last input can be held to power up * Link to attack from Spinning Heel Drop (f+3) | |
jun | 1+4,3 | SL,h,m | 5,8,15 | ,i24~25 | -11~-10 | +1~+2 | Combo from 2nd CH | |
jun | 1+4,3,1 | SL,h,m,m | 5,8,15,20 | ,i33~34 | -13~-12 | +17a (+10) | ||
jun | 1+4,3,4 | SL,h,m,L | 5,8,15,17 | ,i25~26 | -13~-12 | +4c~+5c | +26a | Combo from 3rd CH |
jack-8 | 1+4,df+1 | m | 21 | i20~23 | -17 | +52a (+42) | * Tornado * Non just frame version of 1+4:df+1 * Alternate input hcf,df+1 to power up | |
jack-8 | 1+4:df+1 | m | 30 | i20~23 | -17 | +66a (+50) | * Tornado * Instant Tornado * Just frame version of 1+4,df+1 * Alternate input hcf:df+1 to power up | |
jack-8 | 1+4*,1 | m | 35/45/55/199 | i17(68/93/118~) | ! | +70d | * Balcony Break * Unblockable | |
alisa | 2 | h | 10 | i12 | -6 | +5 | ||
asuka | 2 | h | 9 | i12 | -7 | +2 | ||
azucena | 2 | h | 9 | i10 | +0 | +9 | ||
bryan | 2 | h | 10 | i10 | +1 | +7 |