Char | Command | Hit level | Damage | Startup | Block | Hit | Counter hit | Notes |
---|---|---|---|---|---|---|---|---|
jin | ZEN.u+1 | m | 20 | i14~i16 | -16 | +31a (+21) | * Tornado * Chip damage on block <div class="plainlist"> * Low crush 8~43 * fs44~46</div> | |
jin | ZEN.4 | M | 24 | i27~i33 | +2~+8 | +17d~+23d | * Spike * Chip damage on block <div class="plainlist"> * Low crush 7~33 * fs34~36</div> | |
jin | ZEN.3+4 | h | 25 | i21~27 | +9g~+15g | +19a (+9) +15w | * Wall Crush +15g~+21g on block * Balcony Break * Enter Breaking Step +8 +18a (+8) r32 with DF on frame 40 * Chip damage on block <div class="plainlist"> * Low crush 10~32 * fs33~35</div> | |
jin | ZEN.3 | m | 20 | i17~i18 | -9 | +10g | +22a | * Homing * Balcony Break * +17a (+8) on BT hit |
jin | ZEN.2 | h | 27 | i21~i22 | -5 | +17a (+8) | * Heat Engager * Heat Dash +34a (+27), +5 * Homing * Balcony Break * Chip damage on block * +0 on block after absorbing an attack Power crush 6~20 | |
jin | ZEN.1+2 | l,t | 10,20 | i24 i61 | -14 | +4 +16w | * Wall Crush +16g on hit * Transition to attack throw on standing hit * Recover standing after throw High crush 10~ | |
jin | ZEN.1,3 | m, h,t | 14, 14,14 | ,i24~25 | -9 | +0d | * Combo from 1st hit * Transition to attack throw on standing or airborne hit * +33a (+18) on side hit * +18a (+11) and balcony break on BT hit | |
jin | ZEN.1,2 | m, m | 14, 21 | ,i23~24 | -14 | +32a (+6) | * Balcony Break * Combo from 1st hit with 6f delay * Input can be delayed 12f * Move can be delayed 11f * Cancel to Breaking Step -11 -12 r40 with DF on frame 20 | |
jin | ZEN.1 | m | 14 | i16~i17 | -3 | +8 | ||
eddy | ws4,4,4,3 | m, h, m,m, m | 13, 10, 6,6, 10 | ,i28~30 | +4c | +14a | * Combos from 3rd hit * 3 Chip damage on block | |
eddy | ws4,4,4 | m, h, m,m | 13, 10, 6,6 | ,i29~31 | -9 | +8c | Can cancel into HSP with input ws4,4,4,F | |
devil-jin | ws4,4 | m, M | 10, 20 | ,i27~28 | -16 | +4c | * Spike * Combo from 1st hit | |
eddy | ws4,4 | m, h | 13, 10 | ,i26~27 | -4 | +8 | Combos from 1st hit | |
heihachi | ws4,4 | m, m | 13, 16 | ,i15 | -15 | +0c | * Spike * Combo from 1st hit * Enter FUJ -9 +6c r31 with D | |
hwoarang | ws4,4 | m, m | 12, 16 | i15~19 | -5 | +4c | * Shifts to Right Stance * Combo from 1st hit | |
jin | ws4,4 | m, h | 13, 15 | ,i19~20 | -7 | +4 | * Combo from 1st hit with 1f delay | |
kazuya | ws4,4 | m, m | 13, 16 | -15 | -4c | * Combo from 1st hit | ||
reina | ws4,4 | m, m | 10, 15 | ,i17~18 | -17 | -1c | * Can transition to WRA (-10/+6/+6) with input D * Combo from 1st hit * Jails from 1st block | |
reina | ws4,4 | m,m | 10,15 | ,i17~18 | -17 | -1c | * Can transition to WRA (-10/+6/+6) with input D * Combo from 1st hit * Jails from 1st block | |
nina | ws4,3,1+2 | m, h, h,h,h | 15, 24, 6,6,6 | ,i28 i5 i5 | -9 | +34a (-24) | * Balcony Break * Jail from 3rd attack * Combo from 2nd hit * Combo from 1st CH * Chip damage on block * [[Nina_movelist#Nina-H.ws4,3,1+2|Powered up in heat]] | |
law | ws4,3 | m, m | 14, 23 | i27 | -14 | +68a (+52) | * Tornado ** Combos from 1st hit CH Low crush | |
nina | ws4,3 | m, h | 15, 24 | ,i25 | -10 | +14a (+5) | * Balcony Break * Combo from 1st CH | |
lidia | ws4,2 | m, h | 13, 12 | ,i18 | +0 | +8 | * Combo from 1st hit with 2f delay * Transition to CAT on hit or block only | |
nina | ws4,2 | m, m | 15, 22 | ,i19 | -9 | +36a | * Balcony Break * Side roll takes 34 frames, effective startup i53 * Chip damage on block * Cancel to r38 FC with D | |
leo | ws4,1+2 | m, m | 8, 18 | i25~27 | -12~-10 | +4d | * Heat Engager * Heat Dash +5 [[Leo combos#Mini-combos|+43a (+35)]] * Combo from 1st hit * Alternate input CD.4,1+2 | |
azucena | ws4,1,3 | m, h, m | 13, 10, 23 | ,i22~23 | -14 | +10a (+1) | +27a | * Balcony Break * Combo from 2nd CH with 7f delay * Input can be delayed 10f * Cancel to BT -16 -8 r20 with B |
azucena | ws4,1 | m, h | 13, 10 | ,i21~22 | -2 | +6 | Combo from 1st hit with 6f delay | |
alisa | ws4 | m | 15 | i11~12 | -5 | +6 | ||
asuka | ws4 | m | 15 | i11~12 | -3 | +8 | Can hit grounded while up-close and off-axis | |
azucena | ws4 | m | 13 | i11~12 | -6 | +5 | ||
bryan | ws4 | m | 16 | i11~12 | -6 | +5 | ||
claudio | ws4 | m | 18 | i11~12 | -6 | +5 | ||
clive | ws4 | m | 14 | i11~12 | -5 | +6 | * Enter PHX r23 with F or 4 on hit or block | |
devil-jin | ws4 | m | 10 | i11~12 | -3 | +8 | ||
dragunov | ws4 | m | 15 | i11~12 | -5 | +6 | ||
eddy | ws4 | m | 13 | i11~13 | -4 | +7 | ||
feng | ws4 | m | 18 | i11~12 | -7 | +7 | +29g | |
heihachi | ws4 | m | 13 | i11~12 | -3 | +8 | ||
hwoarang | ws4 | m | 12 | i11~12 | -3 | +8 | ||
jack-8 | ws4 | m | 20 | i11 | -6 | +5 | * | |
jin | ws4 | m | 13 | i11~12 | -3 | +8 | ||
jun | ws4 | m | 21 | i11~12 | -12~-11 | +18a (+11) | ||
kazuya | ws4 | m | 13 | i11~12 | -3 | +8 | ||
king | ws4 | m | 20 | i11~12 | -6 | +5 | ||
kuma | ws4 | m | 20 | i11~12 | -6 | +5 | ||
lars | ws4 | m | 16 | i11~12 | -6 | +5 | ||
law | ws4 | m | 14 | i11 | -4 | +7 | * Transition to DSS with F ** (+5 oB, +16 oH) | |
lee | ws4 | m | 16 | i11 | -6 | +5 | * Transition to -9, +2 HMS with 3 | |
leo | ws4 | m | 8 | i11~12 | -9~-8 | +2 | Alternate input CD.4 | |
leroy | ws4 | m | 16 | i11~12 | -6 | +5 | ||
lidia | ws4 | m | 13 | i11~12 | -4 | +7 | ||
lili | ws4 | m | 18 | i11 | -9 | +20a (+13) | alternate input: DEW.4 | |
nina | ws4 | m | 15 | i11~12 | -4 | +7 | ||
panda | ws4 | m | 20 | i11~12 | -6 | +5 | ||
paul | ws4 | m | 18 | i11~12 | -6 | +5 | ||
raven | ws4 | m | 18 | i11~12 | -7~-6 | +7~+8 | +4 | |
reina | ws4 | m | 10 | i11~12 | -6 | +5 | ||
shaheen | ws4 | m | 16 | i11~12 | -6 | +5 | ||
reina | ws4 | m | 10 | i11~12 | -6 | +5 | ||
victor | ws4 | m | 16 | i11~12 | -6 | +5 | +5 | |
xiaoyu | ws4 | m | 20 | i11 | -10 | +20a (+13) | * | |
yoshimitsu | ws4 | m | 14 | i11~12 | -6 | +5 | * Enter KIN r24 with 1+2 * Enter NSS r24 with B | |
zafina | ws4 | m | 14 | i11 | -7 | +4 | ||
lars | ws3~D | h | 30 | +4 | +26 (+20) | |||
hwoarang | ws3+4,3 | m, m | 16, 20 | i21~26 | -6 | +5c | ||
eddy | ws3+4 | m | 20 | i25~27 | -9c | +14d | Shift to RLX | |
hwoarang | ws3+4 | m | 16 | i20~21 | -9 | +2 | * Alternate input: f,n,d,df+3+4 (CD.3+4) * Shifts to Backturn Stance | |
jun | ws3+4 | m | 23 | i18~19 | -21~-20 | +38a (+28) | Tornado fs15~36 | |
law | ws3+4 | m | 30 | i14 | -21 | +0a (-17) | Balcony Break Low crush | |
nina | ws3+4 | m | 21 | i18~19 | -17 | +36a (+26) | * Tornado | |
raven | ws3+4 | m | 20 | i16~18 | -12~-10 | +7~+9 | * Heat Engager * Homing * Balcony Break * Heat Dash +62a (+42) on hit, +5 on block * Alternate input: qcf+3+4 * Can cancel to r19 BT with B | |
reina | ws3+4 | m | 14 | i14~15 | -8 | +14 | +14 | High crush |
reina | ws3+4 | m | 14 | i14~15 | -8 | +14 | +14 | |
raven | ws3,H.2 | m, sm,sm | 18, 18,20 | i19~20, i39~41 | -3~-1 | +65a (+49) | * Tornado * Combo from 1st hit * Available only on hit or block * Recover Heat on hit | |
bryan | ws3,4 | m, m | 17, 21 | i28 | -10 | +4 | +29g | * Knee * Input can be delayed 10f * Interrupt with i8 from 1st block |
lili | ws3,4 | m, M | 25, 25 | i44 | +4c | +26d | * Floor Break * Combos from 1st hit Low crush 27~ | |
reina | ws3,4 | m, h | 14, 21 | ,i22~23 | -4 | +21a (+12) | * Balcony Break * Combo from 1st hit without delay * Can be delayed High crush | |
reina | ws3,4 | m,h | 14,21 | ,i22~23 | -4 | +21 (+12) | * Balcony Break * Combo from 1st hit without delay * Can be delayed | |
lee | ws3,3,DF+3,3 ... | m, m, m, h | 16, 11, 10, 10 | i26 | -16 | -8 | * DF+3,3 can be repeated infinately * Can shift to Infinite Kick Chain: Low with D+3 after the 4th, 6th, and 8th high attacks * Combos from 3rd hit | |
lee | ws3,3,DF+3 | m, m, m | 16, 11, 10 | i26 | -19 | -8 | * Combos from 2nd hit CH | |
lee | ws3,3,D+3,3 ... | m, m, l, h | 16, 11, 8, 10 | i24 | -16 | -5 | * D+3,3 can be repeated infinitely * Can shift to Infinite Kick Chain: Middle with n,3 after the 4th, 6th, and 8th high attacks * Combos from 3rd hit | |
lee | ws3,3,D+3 | m, m, l | 16, 11, 8 | i26 | -19 | -8 | * Combos from 2nd hit CH | |
lee | ws3,3 | m, m | 16, 11 | i15 | -15 | -4c | * Transition to -15, -4 HMS with 4 * Combos from 1st hit | |
shaheen | ws3,3 | m, m | 9, 25 | ,i17 | -13 | +11a (+2) | +43a (-4) | * Tornado * Balcony Break |
jack-8 | ws3,2 | m, h | 18, 20 | i23 | -9 | +44d (-14) | * Balcony Break * Combos from 1st hit * Alternate input f+3,2 | |
paul | ws3,2 | M, h | 16, 21 | ,i21~22 | -9 | +17d (+8) | +46a | * Balcony Break * Move can be delayed 12f * Input can be delayed 12f * Combo from 1st hit with 12f delay |
raven | ws3,2 | m, sm | 18, 20 | ,i19~20 | -14~-13 | +65a (+49) | * Tornado * Combo from 1st hit * Available only on hit or block | |
victor | ws3,2 | h, sm | 16, 23 | ,i30~32 | -9 | +17 (+10) | (+35) | * Tornado * Deals chip damage on block |
yoshimitsu | ws3,2 | m, m | 12, 20 | ,i32 | -12c | +0a | * Spike * Weapon * Combo from 1st hit | |
heihachi | ws3,1+2 | m, m | 10, 20 | ,i22 | -9 | +13a (+4) | * Balcony Break * Combo from 1st hit | |
jack-8 | ws3,1+2 | m, m | 18, 20 | i25 | -11c | +2d | +48a | * Combos from 1st hit CH * Alternate input f+3,1+2 |
leo | ws3,1,2 | M, m, h | 9, 9, 20 | i24~25 | -9~-8 | +6d | +31d (+23) | * Combo from 1st CH * Alternate input CD.3,1,2 |
leo | ws3,1 | M, m | 9, 9 | i21 | -10 | +3 | * Combo from 1st hit * Enter BOK -10 +9 with d * Alternate input CD.3,1 | |
alisa | ws3 | m | 18 | i19~20 | +4 | +15 | * Cancel with B * Actionable after 15 frames | |
asuka | ws3 | m | 20 | i18~19 | -16 | +35a (+25) | Tornado fs18~40 | |
azucena | ws3 | m | 23 | i20~21 | +4 | +16g | * Balcony Break * Chip damage on block * Opponent recovers crouching | |
bryan | ws3 | m | 17 | i12 | -10 | +4 | +33a (+27) | * Knee |
claudio | ws3 | m | 20 | i16 | -8 | +15a (+6) | Balcony Break | |
clive | ws3 | m,m | 20,15(20) | i20~21 i28~41 | -8 | +21a (+11a) | * Homing * Balcony Break * Power up in Heat: 20 damage and +20a(+10a) on hit * Jail from 1st attack | |
devil-jin | ws3 | m | 16 | i14 | -11 | +9 | +14 | * Knee * Enter MCR +14 with F on hit * Enter MCR +23 with F on CH |
dragunov | ws3 | m | 21 | i16~17 | -9 | +15a (+6) | +36a (+0) | Balcony Break |
eddy | ws3 | m | 20 | i19~21 | -13 | +72a(+56) | Tornado | |
feng | ws3 | m | 15 | i15~16 | -12 | +33a (+23) | ||
heihachi | ws3 | m | 10 | i18~19 | -11 | +0 | ||
hwoarang | ws3 | m | 20 | i14~18 | -12 | +22 | ||
jack-8 | ws3 | m | 18 | i15 | -9 | +5 | * Knee * Transition to GMH with D ** (+2 oB, +16g oH, +16 ch) * Alternate input f+3 | |
jin | ws3 | m | 20 | i16~18 | -9 | +10g | +22a | * Homing * Balcony Break |
jun | ws3 | M | 16 | i14~15 | -13~-12 | +25a (+5) | Low crush 17~33 fs34~36 | |
kazuya | ws3 | m | 24 | i21 | -5 | +20a(+11) | * Homing * Balcony Break | |
king | ws3 | h | 20 | i16 | 0 | +22a(+12) | ||
kuma | ws3 | m | 21 | i18~20 | -9 | +17 (+8) | * Balcony Break * Homing | |
lars | ws3 | h | 30 | i20 | 0 | +21 (+15) | * Transition to LEN with input D | |
law | ws3 | h | 16 | i16 | +17g | +19 | * Automatically transitions to DSS on hit and block ** On hit, guaranteed DSS.1, DSS.f+1, DSS.2, DSS.f+2, DSS.3+4,4 | |
lee | ws3 | m | 16 | i10 | -21 | -10 | * | |
leo | ws3 | M | 9 | i13~14 | -6~-5 | +5 | Alternate input CD.3 | |
lidia | ws3 | m | 20 | i14~15 | -12 | +32a (+24) | +71a (+55) | * Balcony Break * Tornado Low crush 14~22 fs23~25 |
lili | ws3 | m | 25 | i15 | -21 | +62a (+46) | * Instant Tornado Low crush 12~ | |
nina | ws3 | m,t | 15 | i13 | -13 | +0d | * Knee * Transition to Triple Slaps chain throw automatically on standing front hit * Throw is unbreakable, rest of the chain throw is breakable | |
panda | ws3 | m | 21 | i18~20 | -9 | +17 (+8) | * Balcony Break * Homing | |
paul | ws3 | M | 16 | i13~14 | -8 | +6 | ||
raven | ws3 | m | 18 | i16~17 | -8~-7 | +0s | ||
reina | ws3 | m | 14 | i15~16 | -10 | +1 | ||
shaheen | ws3 | m | 9 | i13 | -11 | 0 | * Transition to -7, +4 SNK with DF | |
reina | ws3 | m | 14 | i15~16 | -10 | +1 | ||
victor | ws3 | h | 16 | i15~16 | -14 | +6 | +6 | |
xiaoyu | ws3 | m | 22 | i22 | +3c | +6c | +51a | * |
yoshimitsu | ws3 | m | 12 | i16 | -6 | +3 | ||
zafina | ws3 | m | 20 | i12 | 0 | +9 | * Cancel SCR transition -8 +1 t39 r27 with B | |
lars | ws2~F | m | 13 | -5 | +6 | |||
lars | ws2~D | m | 13 | -12 | -1 | * Retreats during stance transition | ||
xiaoyu | ws2* | m | 20 | i22 | -3 | +38a (+28) | * Recover facing forward with F (-5, +36a (+26)) | |
yoshimitsu | ws2,NSS.1,3 | m, h | 13, 16 | * Balcony Break * Combo from 2nd CH | ||||
yoshimitsu | ws2,NSS.1,2 | m, h | 13, 16 | * Balcony break on airborne hit * Elbow * Combo from 2nd CH | ||||
yoshimitsu | ws2,NSS.1 | m, h | 13, 16 | ,i23 | -6 | +5 | * Elbow * Combo from 1st hit | |
jack-8 | ws2,4 | m, h | 10, 26 | i16 | +4 | +21a (+11) | * Balcony Break * Combos from 1st hit * Chip damage on block (7) | |
lee | ws2,4 | m, h | 12, 23 | i27 | -2 | +13g | +37a | * Balcony Break * Combos from 1st hit |
lars | ws2,3~D | m, h | 13, 20 | -11 | +6 | |||
hwoarang | ws2,3 | m, h | 8, 10 | i23~25 | +3 | +72 (+56) | * Tornado * Shifts to Left Flamingo Low crush | |
lars | ws2,3 | m, h | 13, 20 | ,i20 | -15 | -3 | * Combo from 1st hit * Transition to LEN with D | |
lee | ws2,3 | m, m | 12, 24 | i20 | -13 | +32a (+22) | * Tornado * Combos from 1st hit | |
king | ws2,2 | m, m | 11, 25 | i15~16 | -12 | +12g | * Homing * Balcony Break * Combo from 1st hit. | |
asuka | ws2,1+2 | m, t | 18, 8 | ,i24~25 | -5 | +17 | * Combo from 1st hit with 3f delay * Move can be delayed 2f * Links to Destabilizer (f+1+3_f+2+4) extensions on hit * +9 on BT hit | |
asuka | ws2,1,1,3 | m, h, m, m | 18, 10, 8, 10 | ,i21 | +11a (+1) | * Balcony Break | ||
asuka | ws2,1,1,1,2,1+4,1,3+4 | m, h, m, h, m, sll,h, h, l,m | 18, 10, 8, 8, 6, 7,5, 6, 5,24 | -43 | LNC | |||
asuka | ws2,1,1,1,2,1+4,1 | m, h, m, h, m, sll,h, h | 18, 10, 8, 8, 6, 7,5, 6 | -10 | -43 | |||
asuka | ws2,1,1,1,2,1+4 | m, h, m, h, m, sll,h | 18, 10, 8, 8, 6, 7,5 | -33 | -7 | |||
asuka | ws2,1,1,1,2,1,4,3,3+4 | m, h, m, h, m, sm, m, l, m,m | 18, 10, 8, 8, 6, 5, 7, 7, 25,25 | -11 | KND | |||
asuka | ws2,1,1,1,2,1,4,3 | m, h, m, h, m, sm, m, l | 18, 10, 8, 8, 6, 5, 7, 7 | -25 | -9 | |||
asuka | ws2,1,1,1,2,1,4 | m, h, m, h, m, sm, m | 18, 10, 8, 8, 6, 5, 7 | -16 | -6 | |||
asuka | ws2,1,1,1,2,1 | m, h, m, h, m, sm | 18, 10, 8, 8, 6, 5 | -10 | +1 | |||
asuka | ws2,1,1,1,2 | m, h, m, h, m | 18, 10, 8, 8, 6 | -11 | +0 | |||
asuka | ws2,1,1,1,2 | m, h, m, h, m | 18, 10, 8, 8, 6 | -11 | +0 | |||
asuka | ws2,1,1,1 | m, h, m, h | 18, 10, 8, 8 | -25 | -14 | |||
asuka | ws2,1,1,1 | m, h, m, h | 18, 10, 8, 8 | -25 | -14 | |||
asuka | ws2,1,1 | m, h, m | 18, 10, 8 | -23 | -12 | |||
asuka | ws2,1,1 | m, h, m | 18, 10, 8 | -23 | -12 | |||
asuka | ws2,1 | m, h | 18, 10 | ,i22 | -2 | +9 | * Combo from 1st hit with 3f delay * Continues into 10 strings | |
jack-8 | ws2,1 | m, m | 10, 17 | i15 | -14c | +3d | +49a | * Combos from 1st hit |
jun | ws2,1 | m, m | 12, 20 | ,i22~23 | -12~-11 | +19a (10) | * Balcony Break * Combo from 1st hit | |
lars | ws2,1 | m, m | 13, 17 | ,i23~24 | -12 | +2c | +4d | * Combo from 1st hit |
yoshimitsu | ws2,1 | m, m | 13, 14 | ,i27~28 | -3a | +36a (+26) | * Weapon * Combo from 1st hit with 1f delay | |
alisa | ws2 | m | 24 | i17~18 | -13 | +33a (+23) | * Tornado * Transition to SBT 3_4 * Transition to DBT f+3_f+4 | |
asuka | ws2 | m | 18 | i13~14 | -8 | +8 | Elbow | |
azucena | ws2 | m | 14 | i15~16 | -13 | +32a (+22) | ||
bryan | ws2 | m,t | 10,20 | i19 | -10 | +50a | * Transition to r90 attack throw on front/side standing hit * +31a (+21) on BT hit * Power up with f+2 or b+2 on frames 18~19, additional 5 damage | |
claudio | ws2 | m | 20 | i15~16 | -14 | +26a (+16) | * Transition to r39 STB on hit without STB * Frame advantage [[Claudio_combos#Staples|+24a (+14)]] on STB gain | |
clive | ws2 | m | 15 | i15~16 | -14~-13 | +53a | * Weapon | |
devil-jin | ws2 | m | 20 | i15~16 | -12 | +72a (+56) | * Tornado * 6 Chip Damage on block * 8 Chip Damage on block while in heat | |
dragunov | ws2 | m | 15 | i15~16 | -12 | +28a (+18) | ||
eddy | ws2 | m | 20 | i15~16 | -18 | +51 | ||
feng | ws2 | m | 17 | i15~16 | -7 | +24d | +78a (+62) | * Balcony Break * Tornado (CH Only) |
heihachi | ws2 | m | 20 | i18 | -8 | +8 | +14c | * Balcony break on airborne hit |
hwoarang | ws2 | m | 8 | i15~16 | -7 | +4 | ||
jack-8 | ws2 | m | 10 | i14 | -7 | +4 | * | |
jin | ws2 | m | 14 | i14~15 | -12 | +39a (+29) | ||
jun | ws2 | m | 12 | i13~14 | -8~-7 | +5~+6 | +32a | Hits grounded up-close only |
kazuya | ws2 | m | 25 | i16 | -18 | +57a | Homing | |
king | ws2 | m | 11 | i14 | -9 | +1s | * Homing * Forces Standing on hit. | |
kuma | ws2 | m | 20 | i15~16 | -12 | +29a (+19) | ||
lars | ws2 | m | 13 | i13~14 | -8 | +3 | * Transition to DEN with D * Transition to SEN with F | |
law | ws2 | m | 20 | i15 | -18 | +31a (+21) | ||
lee | ws2 | m | 12 | i14 | -8 | +3 | * | |
leo | ws2 | m | 17 | i15~16 | -13~-12 | +28a (+18) | ||
leroy | ws2 | m | 21 | i15~16 | -14 | +51a | ||
lidia | ws2 | m | 15 | i15~16 | -12 | +29a (+19) | Tornado | |
lili | ws2 | m | 17 | i16 | -12 | +39a (+29) | * Transition to -12, +39a (+29) BT with B | |
nina | ws2 | m | 15 | i15~16 | -13 | +28a (+18) | ||
panda | ws2 | m | 20 | i15~16 | -12 | +29a (+19) | ||
paul | ws2 | m | 20 | i15~16 | -14 | +27a (+17) | ||
raven | ws2 | m | 17 | i13~14 | -8~-7 | +8~+9 | +37a (+27) | Elbow |
reina | ws2 | m | 20 | i18 | -8 | +9 | +14c | Balcony Break |
shaheen | ws2 | m | 21 | i16 | -17 | +57 | ||
reina | ws2 | m | 20 | i18 | -8 | +9 | +14c | Balcony Break |
victor | ws2 | m | 15 | i14~15 | -8 | +6 | +35a (+25) | |
xiaoyu | ws2 | m | 17 | i13 | -3 | +7 | +38a (+28) | * Recover facing forward with F (-5, +5, +36a (+26)) |
yoshimitsu | ws2 | m | 13 | i15~16 | -4 | +7 | Balcony break or airborne hit | |
zafina | ws2 | m | 20 | i18~19 | -14 | +28a (+18) | * Tornado * Enter MNT -40 +2a (-8) r60 with D | |
lars | ws1~F | m | 16 | +36a | * On hit only * Switches sides | |||
alisa | ws1+2* | m | 28 | i39~40 | +0 | +33a | * Homing * 11 chip damage on block | |
jack-8 | ws1+2,1+2,1+2 | m, m, l | 14, 12, 14 | i27 | -23 | +6d | * Balcony Break * Combos from 1st hit | |
jack-8 | ws1+2,1+2 | m, m | 14, 12 | i17 | -15 | +15d | * Floor Break * Combos from 1st hit | |
xiaoyu | ws1+2,1+2 | m, m | 12, 20 | i19~20 | -8 | +7c | +43a | * Combos from 1st hit * Alternate input f,F+1+2,1+2 |
alisa | ws1+2 | m | 20 | i20~21 | -8 | +21 | * Homing * Hold input to power up | |
asuka | ws1+2 | m | 20 | i21 | -2 | +13g +25w | +14 +63a | * Wall Crush +25g on hit * Elbow * Cancel to r18 FC with D |
dragunov | ws1+2 | m | 28 | i12~13 | -14 | +19a (+9) | * Balcony Break * Shoulder | |
feng | ws1+2 | m | 20 | i23~24 | -9 | +3 | Parry state 5~8 | |
jack-8 | ws1+2 | m | 14 | i20 | -15 | +26a (+16) | * | |
jun | ws1+2 | m | 20 | i21 | -2 | +5 | +17 +63a | * Elbow * Can recover in r18 FC with D |
kazuya | ws1+2 | m | 25 | i13 | -9 | +8 | +24a | |
king | ws1+2 | m | 20 | i18~19 | -10 | +35a(+25) | ||
leo | ws1+2 | m | 25 | i13~15 | -15~-13 | +22g | * Gain LTG +3 on hit with 1+2 * Alternate input CD.1+2 | |
victor | ws1+2 | mm | 10,17 | i13~14,i9~10 | -8 / -8 PRF | +8 / +8 PRF | +8 / +8 PRF | * Transition to PRF with F |
xiaoyu | ws1+2 | m | 12 | i14~16 | -9 | +5 | * Alternate input f,F+1+2 | |
claudio | ws1,STB.2 | m, M | 12, 23 | ,i28~29 | +6 | +28a (+13) | * Tornado * Combo from 1st hit with 1f delay * Interrupt with i10 from 1st block * Chip damage on block * Consumes STB, but if in Heat, partially depletes the remaining Heat time instead | |
jun | ws1,4,2 | h, m, L | 14, 16, 17 | ,i23~24 | -16~-14 | +0c~+1c | +13a | * Spike * Combo from 2nd CH ,High crush 17~ |
jun | ws1,4,1+2 | h, m, m | 14, 16, 28 | ,i25~26 | -20~-19 | +16a (+11) | * Balcony Break * Combo from 2nd CH | |
leo | ws1,4,1 | m, L, m | 13, 12, 24 | i22 | -14 | +12a (+3) | +44a (-3) | * Balcony Break * Combo from 2nd CH |
asuka | ws1,4 | m, h | 12, 20 | ,i20 | -4 | +37a (+29) | * Balcony Break * Combo from 1st hit with 7f delay * Move can be delayed 6f | |
eddy | ws1,4 | h, h | 6, 23 | ,i23~25 | -7 | +8 | * Balcony Break * Combos from 1st hit | |
jun | ws1,4 | h, m | 14, 16 | ,i22~23 | -11~-10 | +0c~+1c | * Spike * Combo from 1st hit with 5f delay * Input can be delayed 10f * Move can be delayed 8f | |
lee | ws1,4 | m, h | 12, 20 | i20 | -5 | +4 | *Transition to -8, +1 HMS with 3 | |
leo | ws1,4 | m, L | 13, 12 | i19~20 | -12~-11 | -1 | Combo from 1st CH | |
leroy | ws1,4 | m, m | 14, 16 | ,i21 | -9 | +3 | * Transition to HRM * Combos from 1st hit | |
lidia | ws1,4 | m, m | 12, 20 | ,i21~22 | -13 | +21a (+16) | * Balcony Break * Knee * Combo from 1st hit with 1f delay | |
nina | ws1,4 | m, m | 17, 20 | ,i34~35 | -3c | +21d | * Spike * Move can be delayed 3f | |
xiaoyu | ws1,4 | m, m | 8, 16 | i22 | -10 | +12g | * | |
jin | ws1,3~3 | m, m | 7, 20 | ,i23~i24 | +6 | +13c | * Spike * Enter Breaking Step +2 +9c with DF * +16a on BT hit | |
jin | ws1,3,2,1,4,2 | m, h, m, m, l, M | 7, 8, 4, 3, 5, 10 | ,i31~32 | -16 | -8 | * Combo from 1st hit * Spike <div class="plainlist"> * ,Low crush 8~28 * fs29~31</div> | |
jin | ws1,3,2,1,4 | m, h, m, m, l | 7, 8, 4, 3, 5 | ,i20~21 | -31 | +8 | Combo from 1st hit | |
jin | ws1,3,2,1 | m, h, m, m | 7, 8, 4, 3 | ,i10 | -11 | +3 | Combo from 1st hit | |
jin | ws1,3,2 | m, h, m | 7, 8, 4 | ,i18 | -11 | -6 | Combo from 1st hit | |
dragunov | ws1,3 | m, m | 11, 17 | ,i17~18 | -13 | +15a (+6) | +36a (+0) | * Balcony Break * Combo from 1st hit |
eddy | ws1,3 | h, m | 6, 14 | ,i19~21 | -15 | +38a(+20) | * Shift to RLX * Combos from 1st hit | |
feng | ws1,3 | m, h | 13, 20 | i22~23 | -6 | +4c | +20d | * Combo from 1st hit * Move can be delayed |
jin | ws1,3 | m, h | 7, 8 | ,i14 | -6 | +4 | * Jail from 1st attack * Transition to r25 backdash with B | |
paul | ws1,2~b | m, m | 16, 17 | +1 | +14g | +15 | * Sidestep u can be buffered from 44f * SWA attacks can be buffered from 51f * Transition to cs1~ r9 -10 +4 +5 [[Paul_movelist#DPD_(Deep Dive)|DPD]] from 60f with df | |
kuma | ws1,2** | m, m | 13, 38 | ,i44 | +3 | +27a (-9) | * Transition to HBS with input D or 3+4 * Balcony Break * Tornado * chip damage on block * Cannot absorb with power crush * Heat reduces charge length (consumes partial Heat time) | |
panda | ws1,2** | m, m | 13, 38 | ,i44 | +3 | +27a (-9) | * Transition to HBS with input D or 3+4 * Balcony Break * Tornado * chip damage on block * Cannot absorb with power crush * Heat reduces charge length (consumes partial Heat time) | |
kuma | ws1,2* | m, m | 13, 28 | ,i35 | -12 | +18c | +33a (-2) | * Heat skips to Level 2 charge * Transition to HBS with input D or 3+4 * Balcony Break * Tornado |
panda | ws1,2* | m, m | 13, 28 | ,i35 | -12 | +18c | +33a (-2) | * Heat skips to Level 2 charge * Transition to HBS with input D or 3+4 * Balcony Break * Tornado |
yoshimitsu | ws1,2,db+2 | m, h, m | 12, 18, 8 | i15 | -5 | +6 | Links to db+2 extensions | |
lili | ws1,2,4 | m, h, L | 10, 16, 20 | i22 | -14 | +12a | +43a | * Combos from 2nd hit CH High crush 12~ |
alisa | ws1,2,3 | M, h, m | 12, 12, 23 | ,i25~26 | -10 | +33a (+23) | * Combo from 2nd CH with 5f delay * Input can be delayed 10f * Enter DES with 1+2 | |
feng | ws1,2,1 | m, m, m | 13, 16, 20 | i17~18 | -14 | +12d (+3) | +32d (+24) | * Balcony Break * Combo from 2nd CH * Move can be delayed |
yoshimitsu | ws1,2,1 | m, h, M | 12, 18, 21 | ,i26~27 | -12 | +17a (+10) | * Tornado * Weapon * Combo from 2nd CH | |
alisa | ws1,2 | M, h | 12, 12 | ,i24~25 | -5 | +6 | * Combo from 1st hit * Enter DES with 1+2 | |
claudio | ws1,2 | m, M | 12, 12 | ,i28~29 | -9 | +4 | * Tornado * Combo from 1st hit with 1f delay * Interrupt with i10 from 1st block | |
clive | ws1,2 | m, m | 11, 19 | ,i26~27 | -13 | +9 | +21a | * Balcony Break * Weapon * Combo from 1st hit with 3f delay * Combo from 1st CH with 8f delay * Input can be delayed 8f * Increases ZAN gauge by 0.40 on hit * Increases ZAN gauge by 0.14 on block |
devil-jin | ws1,2 | m, m | 12, 15 | ,i22 | -11 | +6 | +10 | * Enter MCR +14 with F on hit * Enter MCR +17 with F on CH * Combos from 1st hit with 7f delay * Input can be delayed 10f * Move can be delayed 9f |
dragunov | ws1,2 | m, h | 11, 14 | ,i22~23 | -7 | +10g | * Balcony Break * Combo from 1st hit | |
feng | ws1,2 | m, m | 13, 16 | ,i9 | -12 | -1 | * Jail from 1st attack | |
jin | ws1,2 | m, m | 7, 19 | ,i19~20 | -8 | +3c | * Spike * Combo from 1st hit with 1f delay * Combo from 1st CH with 10f delay * Input can be delayed 13f * Enter ZEN -9 +2 r27 with F | |
kazuya | ws1,2 | m, m | 10, 12 | ,i22 | -12 | +73a(+57) | * Tornado * Combo from 1st hit | |
kuma | ws1,2 | m, m | 13, 20 | ,i18~19 | -13 | +6 (+20g) | +18 | * Hold 2 to power up, up to 2 charge levels * Transition to HBS with input D or 3+4 * Tornado * Wall Crush +20g on hit * Wallsplat on CH |
law | ws1,2 | m, h | 10, 25 | i16 | -9 | +40d (-18) | * Balcony Break * Delayable | |
lee | ws1,2 | m, h | 12, 17 | i20 | -7 | +2 | +7 | *Transition to -3, +6, +12 MS with F |
lidia | ws1,2 | m, h | 12, 18 | ,i21~22 | +0 | +11 | * Combo from 1st hit with 1f delay * Transition to CAT on hit or block only | |
lili | ws1,2 | m, h | 10, 16 | i22 | -3 | +8 | * Combos from 1st hit * Transition to -1, +10g DEW with F | |
panda | ws1,2 | m, m | 13, 20 | ,i18~19 | -13 | +6 (+20g) | +18 | * Hold 2 to power up, up to 2 charge levels * Transition to HBS with input D or 3+4 * Tornado * Wall Crush +20g on hit * Wallsplat on CH |
paul | ws1,2 | m, m | 16, 17 | ,i20 | -11 | +2 | +3 | * Move can be delayed 10f * Input can be delayed 10f * Combo from 1st CH with 10f delay * Transition to t59 r19 [[Paul_movelist#SWA_(Sway)|SWA]] +1 +14g [[Paul_combos#Mini-combos|+15]] from 39~44f with b |
yoshimitsu | ws1,2 | m, h | 12, 18 | ,i25~26 | -4 | +14g | +39a | * Balcony Break * Combos from 1st hit with 4f delay * Combos from 1st CH with 9f delay * Input can be delayed 15f * Move can be delayed 13f |
zafina | ws1,2 | m, m | 8, 8 | ,i20~21 | -13 | +36a (+26) | * Combo from 1st hit with 9f delay * Delay does not change the timing of the attack | |
jun | ws1,1~F | h, h | 14, 7 | +0~+1 | +11g~+12g | * Cancel to r18 FC with D * Parries low punches or kicks * Parries throws Parry state 1~40 | ||
jun | ws1,1~B | h, h | 14, 7 | +0~+1 | +11g~+12g | * Restores 2 recoverable health with each pulse * Transition to r30 with u_d * Cancel to r15 with DB | ||
nina | ws1,1+2 | m, h,h,h | 17, 6,6,6 | ,i25 i5 i5 | -9 | +34a (-24) | * Balcony Break * Weapon * Jail from 2nd attack * Chip damage on block * [[Nina_movelist#Nina-H.ws1,1+2|Powered up in heat]] | |
jun | ws1,1,4 | h, h, h | 14, 7, 24 | ,i23~25 | -8~-7 | +42a (-16) | * Balcony Break * Combo from 2nd CH with 6f delay * Input can be delayed 14f | |
jun | ws1,1,2 | h, h, M | 14, 7, 22 | ,i23 | -9 | +30a (+15) | +69a (+53) | * Tornado * Combo from 2nd CH with 6f delay * Input can be delayed 14f * Chip damage on block * Deals recoverable self-damage when not in Heat |
yoshimitsu | ws1,1,1,1 | m, h, h, m | 12, 12, 12, 25 | ,i25~26 | +0c | +6c | * Spike * Combos from 3rd CH with 5f delay * Input can be delayed 12f | |
jun | ws1,1,1 | h, h, m | 14, 7, 20 | ,i25 | -13 | +13a (+4) | * Balcony Break * Combo from 2nd CH with 4f delay * Input can be delayed 14f | |
yoshimitsu | ws1,1,1 | m, h, h | 12, 12, 12 | ,i18 | -11 | +0 | * Spike * Combo from 1st CH with 13f delay * Input can be delayed 12f | |
claudio | ws1,1 | m, h | 12, 15 | ,i20 | -12 | +9 | Combo from 1st hit with 1f delay | |
devil-jin | ws1,1 | m, h | 12, 10 | ,i30~32 | +11 | +16 | * Balcony Break On air hit * Weapon * Combo from 1st CH with 1f delay * Transition to MCR on hit or block only * 2 Chip Damage on block * 3 Chip Damage on block while in heat | |
jun | ws1,1 | h, h | 14, 7 | ,i15~16 | -9~-8 | +2~+3 | * Elbow * Combo from 1st hit | |
yoshimitsu | ws1,1 | m, h | 12, 12 | ,i18 | -11 | +0 | * Spike * Combo from 1st hit with 11f delay * Combo from 1st CH with 13f delay * Input can be delayed 13f * Move can be delayed 8f * Cancel to [[Yoshimitsu movelist (Tekken 8)#Yoshimitsu-b+3,3,3,3,3,3|Spinning Evade]] -5 -16 r25 with b+3_b+4 | |
alisa | ws1 | M | 12 | i13~14 | -12 | +1 | * Elbow | |
asuka | ws1 | m | 12 | i14~15 | -7 | +4 | ||
azucena | ws1 | m | 17 | i13~14 | -8 | +6 | +32a (+26) | Only hits grounded up-close and off-axis |
bryan | ws1 | m | 20 | i15~16 | -14 | +35a (+25) | ||
claudio | ws1 | m | 12 | i12~13 | -4 | +7 | ||
clive | ws1 | m | 11 | i13~14 | -4 | +3 | +8 | * Elbow * Enter PHX -1 +6 +11 r23 with F or 4 on hit or block |
devil-jin | ws1 | m | 12 | i13~14 | -6 | +5 | +9 | |
dragunov | ws1 | m | 11 | i12~13 | -3 | +4 | Enter SNK -5 +2 r22 with df | |
eddy | ws1 | h | 6 | i13~14 | -6 | +5 | ||
feng | ws1 | m | 13 | i13 | -3 | +3 | ||
heihachi | ws1 | m | 17 | i13~14 | -14 | +35d (+27) | * Balcony Break | |
hwoarang | ws1 | m | 12 | i10~11 | -3 | +8 | ||
jack-8 | ws1 | m | 14 | i15 | -13 | +34a (+24) | * | |
jin | ws1 | m | 7 | i13~i14 | -6 | +5 | ||
jun | ws1 | h | 14 | i12~13 | -6~-5 | +5~+6 | ||
kazuya | ws1 | m | 10 | i13 | -5 | +5 | ||
king | ws1 | m | 12 | i10~11 | -3 | +4s | * Acts like 11 frame attack. * Forces Standing on hit. | |
kuma | ws1 | m | 13 | i13~15 | -11 | +2 | +7 | |
lars | ws1 | m | 16 | i15~16 | -12 | +38a | * Tornado * Transition to SEN with F on hit | |
law | ws1 | m | 10 | i13 | -7 | -1 | * Transition to DSS with F ** (-4 oB, +2 oH) | |
lee | ws1 | m | 12 | i13 | -2 | +8 | * Automatically transitions to HMS on hit or block | |
leo | ws1 | m | 13 | i14~15 | -8~-7 | +4 | ||
leroy | ws1 | m | 14 | i13~14 | -7 | +3 | Elbow | |
lidia | ws1 | m | 12 | i13~14 | -3 | +4 | ||
lili | ws1 | m | 10 | i13 | -11 | +0 | ||
nina | ws1 | m | 17 | i13~14 | -6 | +5 | ||
panda | ws1 | m | 13 | i13~15 | -11 | +2 | +7 | |
paul | ws1 | m | 16 | i15~16 | -10 | -7 | +1 | |
raven | ws1 | m | 14 | i14~15 | -14~-13 | +35a (+25) | ||
reina | ws1 | m | 12 | i13 | -10 | +13 SEN | Transitions to SEN on hit | |
shaheen | ws1 | m | 17 | i14 | -2 | +4 | +14 | |
reina | ws1 | m | 12 | i13 | -10 | +13 SEN | Transitions to SEN on hit | |
victor | ws1 | m | 20 | i15~16 | -16 | +53a | +53a | * Launcher |
xiaoyu | ws1 | m | 8 | i12 | -7 | +4 | * Combos from 1st hit | |
yoshimitsu | ws1 | m | 12 | i14~15 | -10 | +1 | +6 | |
zafina | ws1 | m | 8 | i15~16 | -10 | +1 | ||
alisa | ws>1+2 | m | 24 | i28~29 | -4 | +21 | * Homing * Hold input to power up | |
steve | WS.2,2 | m, m | 17, 15 | i16~17 | -6 | +11 | * Combo from 1st hit * Transition to LNH * Input b to cancel LNH (-10/+7/+7) | |
steve | WS.2 | m | 17 | i13~15 | -7 | +4 | * Input 3 to LWV (-7/+4/+4) * Input 4 to RWV (-7/+4/+4) * Input b+3_4 to SWY (-7/+4/+4) * Input f+3_4 to DCK (-5/+6/+6) | |
steve | WS.1+2 | m,m | 7,21 | i14, i9-10 | -12 | +18a (+11) | Heat Engager Heat Dash (+5/+35d/-) | |
steve | WS.1,2 | m, m | 12, 20 | i13~14 | -13 | +3c | +23d | * Spike * Combo from 1st hit |
steve | WS.1,1 | m, h | 12, 7 | i15 | -3 | +3 | * Combo from 1st hit * Input 3 to LWV (-6/+0/+0) * Input 4 to RWV (-6/+0/+0) * Input b+3_4 to SWY (-6/+0/+0) * Input f+3_4 to DCK (-2/+4/+4) | |
steve | WS.1 | m | 12 | i11~12 | -3 | +3 | +8 | |
reina | WRA.d+4,3 | L, m | 9, 20 | ,i21~22 | -16 | +48 (+17) | +53a | * Combo from 1st CH with 14f delay * Input can be delayed 15f * Move can be delayed 13f * CH-confirmable |
reina | WRA.d+4,3 | l,m | 9,20 | ,i21~22 | -16 | +48 (+17) | +53 | * Combo from 1st CH without max delay * Can be delayed * CH-confirmable |
reina | WRA.d+4 | L | 9 | i16~17 | -15 | -4 | +2 | High crush 6~ |
reina | WRA.d+4 | l | 9 | i16~17 | -15 | -4 | +2 | |
reina | WRA.4,2,2,1+2 | M,M, m, h, m | 6,8, 8, 4, 22 | ,i24~25 | -20 | +24 (+3) | * Balcony Break * Blue spark with input qcf+1+2 for 6 extra damage * Combo from 4th hit without delay * Can be delayed | |
reina | WRA.4,2,2,1+2 | m,m,m,h,m | 6,8,8,4,22 | ,i24~25 | -20 | +24 (+3) | * Balcony Break * Blue spark with input qcf+1+2 for 6 extra damage * Can be delayed | |
reina | WRA.4,2,2 | M,M, m, h | 6,8, 8, 4 | ,i15 | -12 | -1 | * Jails from 3rd block * Combo from 3rd hit * Can be delayed | |
reina | WRA.4,2,2 | m,m,m,h | 6,8,8,4 | ,i15 | -12 | -1 | * Jails from 3rd block * Combo from 3rd hit * Can be delayed | |
reina | WRA.4,2 | M,M, m | 6,8, 8 | ,i15 | -18 | -7 | * Jails from 2nd block * Hit-confirmable from 2nd hit * Combo from 1st CH * Combo from 2nd hit * Can be delayed | |
reina | WRA.4,2 | m,m,m | 6,8,8 | ,i15 | -18 | -7 | * Jails from 2nd block * Combo from 1st CH * Combo from 2nd hit * Can be delayed | |
reina | WRA.4 | M,M | 6,8 | i17~18,i13 | -10 | -10 | +7 | * Spike ** on 2nd hit * Combo from 1st CH * Both hits jail on block |
reina | WRA.4 | m,m | 6,8 | i17~18,i13 | -10 | -10 | +7 | * 2nd hit of move is ncc only * Both hits jail on block |
reina | WRA.3+4 | M | 26 | i18~19 | -5 | +5d | * Spike * Deals chip damage on block * Opponent is FDFA on normal hit | |
reina | WRA.3+4 | M | 26 | i18~19 | -5 | +5d | * Deals chip damage on block * Opponent is FDFA on normal hit | |
reina | WRA.3,4 | m, m | 17, 20 | ,i18~19 | +6 | +17a (+16) | * Balcony Break * Deals chip damage on block * Can transition to WRA (+8/+19a (+18)/-) with input D * Jails from 1st block * Combo from 1st hit Low crush 9~36 fs37~39 | |
reina | WRA.3,4 | m,m | 17,14 | ,i18~19 | +6 | +17 (+16) | * Balcony Break * Deals chip damage on block * Can transition to WRA (+8/+19 (+18)/-) with input D * Jails from 1st block * Combo from 1st hit | |
reina | WRA.3 | m | 17 | i28 | -6 | +22a (+12) | * Balcony Break * Deals chip damage on block Low crush 9~36 fs37~39 | |
reina | WRA.3 | m | 17 | i28 | -6 | +22 (+12) | * Balcony Break * Deals chip damage on block | |
reina | WRA.2 | m | 30 | i15~16 | -9 | +11a (+2) | * Balcony Break * Heat Engager * Heat Dash +5, [[Reina_combos#Staples|+36a (+26)]] * Deals chip damage on block | |
reina | WRA.2 | m | 30 | i15~16 | -9 | +11 (+2) | * Balcony Break * Heat Engager * Heat Dash +5, [[Reina_combos#Staples|+36a (+26)]] * Deals chip damage on block | |
reina | WRA.1+3 | t (h) | 20 | i16 | +10d | * Unbreakable * Opponent recovery on hit: FUFT * Does 35 damage on wall hit | ||
reina | WRA.1+3 | th(h) | 20 | i16 | +10 | * Throw break: none * Opponent recovery on hit: FUFT | ||
reina | WRA.1+2 | m | 30 | i15~16 | -13 | +16d | * Balcony Break Power crush 6~14 | |
reina | WRA.1+2 | m | 30 | i15~16 | -13 | +16d | * Balcony Break | |
reina | WRA.1,4 | h, M | 12, 22 | ,i25~26 | -9 | +9g | * Balcony Break * Spike * Combo from 1st hit | |
reina | WRA.1,4 | h,m | 12,22 | ,i25~26 | -9 | +9g | * Balcony Break * Combo from 1st hit | |
reina | WRA.1 | h | 12 | i12 | -4 | +8 | +13 | * Homing * Deals chip damage on block * Can transition to SEN (+0/[[Reina_combos#Mini-combos|+13]]/[[Reina_combos#Mini-combos|+17]]) with input F * Cannot block up to i14 on empty transition on block |
reina | WRA.1 | h | 12 | i12 | -4 | +8 | +13 | * Homing * Deals chip damage on block * Can transition to SEN (+0/[[Reina_combos#Mini-combos|+13]]/[[Reina_combos#Mini-combos|+17]]) with input F * Cannot block up to i14 on empty transition on block |
zafina | WR.f+4 | L | 21 | i14~30 | -52~-36 | -7a | * Enter BT -52 -7a with U * Enter TRT -52 -7a r35 with D * Zafina must run for 32f to access this move fs14~40 | |
dragunov | WR.F+3 | L,t | 20,20 | i17~18 | -15 | +1d | * Transition to attack throw on front standing hit * Must run for 32f to access this move * +27a on BT hit <div class="plainlist"> * High crush 12~44 * fs10~42</div> | |
clive | WOL.4 | Actionable after 15f | ||||||
clive | WOL.3 | M | 20 | i27~28 | -15~-14 | +61a (+45) | * Tornado ,Low crush 1~52 fs53~55 | |
clive | WOL.2 | sm,t | 30,70 | i25~40 | -38~-23 | +14d (-44) / +0d | * Weapon * Transition to attack throw on airborne hit * 56 damage in total with attack throw and scaling | |
clive | WOL.1 | sm | 23 | i18~27 | -20~-11 | +8~+17 | * Weapon * Transition to r22? PHX on hit | |
lidia | WLF.b,B | Low crush 11~25 fs26~28 | ||||||
lidia | WLF.b | * After recovery, limited to blocking for 13 frames * Takes 8f to cancel into block | ||||||
lidia | WLF.4 | L,M | 10,20 | i20,i23~25 | -16 | -7a | * Spike * Second hit available on hit or block only | |
lidia | WLF.3,1 | m, m | 10, 21 | ,i26 | -6 | +37a (+29) | * Balcony Break * Combo from 1st CH | |
lidia | WLF.3 | m | 10 | i17 | -6 | +4 | ||
lidia | WLF.2 | M | 21 | i15~16 | -7 | +22a (+5) | +22a (+5) | * Balcony Break * Steel pedal |
lidia | WLF.1* | m | 36 | i36 | +7 | +57a | * Tornado * 13 Chip damage on block | |
lidia | WLF.1 | m | 24 | i22~36 | +2 | +30a (+22) | * Tornado * Balcony Break * Cancel with b,b or f,f on frames 10~18 * 4 Chip damage on block | |
xiaoyu | While landing 4 | m | 25 | i8 | -8 | +23a (+13) | * Balcony Break Low crush | |
xiaoyu | While landing 3 | l | 19 | i15 | -18 | +27a | * | |
xiaoyu | While in the air 3 | m | 30 | i14 | -2 | +29d | * Balcony Break * Causes Strong Aerial Tailspin * Transition to AOP with D (-3, +28) Low crush | |
reina | WGS.DF+4,4 | l, l | 6, 16 | ,i17~18 | -23 | +2 | +23a | * Combo from 1st hit High crush |
reina | WGS.DF+4,4 | l,l | 6,16 | ,i17~18 | -23 | +2 | +23a | * Combo from 1st hit |
reina | WGS.DF+4,2 | l, h | 6, 20 | ,i24 | -22 | -1 | * Can transition to WRA (-15/+6/+6) with input D * Combo from 1st hit | |
reina | WGS.DF+4,2 | l,h | 6,20 | ,i24 | -22 | -1 | * Can transition to WRA (-15/+6/+6) with input D * Combo from 1st hit | |
reina | WGS.DF+4 | l | 6 | i16 | -23 | +2c | * 8 dmg if manual CD | |
reina | WGS.DF+4 | l | 6 | i16 | -23 | +2c | ||
reina | WGS.df+3 | M | 17 | i15~17 | -13 | +3 | +23a (+17) | * Becomes Electric War God Kick during Heat (partially uses remaining Heat Time * 21dmg if manual CD) |
reina | WGS.df+3 | M | 17 | i15~17 | -13 | +3 | +23 (+17) | * Becomes Electric War God Kick during Heat (partially uses remaining Heat Time) |
reina | WGS.2 | h | 15 | i11~12 | -10 | +35a (+25) | * Becomes Electric Wind God Fist during Heat (partially uses remaining Heat Time) * 20dmg if manual CD | |
reina | WGS.2 | h | 15 | i11~12 | -10 | +35 (+25) | Becomes Electric Wind God Fist during Heat (partially uses remaining Heat Time) | |
reina | WGS.1,4 | m, h | 24, 26 | ,i23~27 | -7 | +1 (+0) | * Balcony Break * Combo from 1st hit Low crush | |
reina | WGS.1,4 | m,h | 20,12 | ,i23~27 | -7 | +1 (+0) | * Balcony Break * Combo from 1st hit | |
reina | WGS.1,3 | m, m | 24, 22 | ,i26~30 | -12 | +18d (-17) | * Spike * Combo from 1st hit Low crush | |
reina | WGS.1,3 | m,m | 20,10 | ,i26~30 | -12 | +18 (-17) | * Spike * Combo from 1st hit | |
reina | WGS.1 | m | 24 | i19~21 | -22 | +24a (+14) | * 26 dmg if manual CD High crush | |
reina | WGS.1 | m | 20 | i19~21 | -22 | +24 (+14) | ||
yoshimitsu | WFL.4 | L | 15 | i23~24 | -9 | +12c | +20a | FLE step takes 19 frames, effective startup i42~43 <div class="plainlist"> * Low crush 1~12 * High crush 12~ * fs13~</div> |
yoshimitsu | WFL.3 | m | 25 | i17 | -16 | +2a (-7) | * Balcony Break * FLE step takes 19 frames, effective startup i36 * Clean hit, 1st hit 25 > 37 damage * Transition to attack throw on close standing hit, +15a r43 FLE and 20 extra damage * Can side switch on throw hit Low crush 1~ | |
reina | WDS.3 | m | 17 | i16~17 | -6 | +4 | +58a | |
reina | WDS.3 | m | 17 | i16~17 | -6 | +4 | +58 | * crumple stun on CH |
heihachi | WAR.RAI.1 | M | 42 | i17~19 | -8 | +12a (+2) | * Reversal Break * Chip damage on block Low crush 17~ | |
heihachi | WAR.FUJ.2 | m | 24 | i15~16 | -3 | +75a (+59) | * Tornado * Reversal Break * Chip damage on block | |
heihachi | WAR.f,n,d,DF+4 | L | 17 | i16~17 | -14 | +8c | +28a | * No stagger on block * Links to f,n,d,DF+4 extensions |
heihachi | WAR.f,F+3 | m | 25 | i20~22 | +1 | +56a | * Spike * Chip Damage on block | |
heihachi | WAR.f,F+2 | M | 30 | i19~21 | -16 | +37a (+27) | * Tornado * Chip Damage on block | |
heihachi | WAR.1+2 | m | 34 | i12 | -10 | +32a (+24) | * Balcony Break * Chip Damage on block | |
king | WallBack.b,b,ub | t / m | 45 / 21 | i43~48 / i44~63 | -8 | +2 / +15 | * Airborne from 5F, invincibility from 8 to 13F. * Unbreakable throw near wall, becomes air attack if throw not connected. * Side switch. Opponent recovers in FUFA. | |
king | WALL.f,hcf+1 / WALL.f,f,F+2+4 | t(w) | 65(70) | i10 | -5d | * Cannot throw break. Also converts from RKO. * Input quickly to "blue spark" (+5 damage). * Partially restores remaining Heat time. * Opponent recovers in FUFR. | ||
king | UT,3+4:1+2 | t, t | 20, 30 | +1d | * Just frame input. * Cannot throw break. * Opponent recovers in FDFL. | |||
king | UT,3+4 | t | 20 | +0 | +1d | * 3+4 throw break. * Can also input at 3rd hit of Ultimate Punch. * Opponent recovers in FUFR. | ||
king | UT,2,1,2,1 | t | 5,5,5,15 | +0 | +0d | * Could be any 1/2 combination (e.g. 1,1,1,1 / 1,2,2,1) * Throw break the 1st/4th hit by input the opposite to King's 1st/4th button. | ||
king | UT,1+2,1+2 | t, t | 25, 10 | +1d | * Cannot throw break. * Opponent recovers in FUFA. | |||
king | UT,1+2 | t | 25 | -9 | +1d | * 1+2 throw break. * Can also input at 3rd hit of Ultimate Punch. * Opponent recovers in FUFR. | ||
reina | UNS.4 | m | 30 | i18~19 | -8 | +43a (-15) | * Balcony Break * Heat Engager * Heat Dash +5, [[Reina_combos#Staples|+62a (+42)]] * Deals chip damage on block * Can be cancelled into crouch with DB/D/DF | |
reina | UNS.4 | m | 30 | i18~19 | -8 | +43 (-15) | * Balcony Break * Heat Engager * Heat Dash +5, [[Reina_combos#Staples|+62a (+42)]] * Deals chip damage on block * Can be cancelled into crouch with D | |
heihachi | uf+4,H.1 | m, M | 17, 30 | ,i25~30 | +2 | +5a | * Balcony Break * Chip damage on block * Consumes remaining Heat time * Combo from 1st hit | |
kazuya | uf+4,4,4,4 | m, l, l, m | 16, 12, 10, 20 | -17 | +19a (+12) | Balcony Break | ||
hwoarang | uf+4,4,4 | h, m, l | 12, 12, 12 | i9~10 | +1 | +7 | * Also possible during Right Stance * Shifts to Right Flamingo * Third hit is not low parryable (airborne) |