Hit level | m, h |
---|---|
Damage | 12, 12 |
Startup | ,i18 |
Block | -11 |
Hit | +0 |
Counter hit | |
Notes | * Spike * Combo from 1st hit with 11f delay * Combo from 1st CH with 13f delay * Input can be delayed 13f * Move can be delayed 8f * Cancel to [[Yoshimitsu movelist (Tekken 8)#Yoshimitsu-b+3,3,3,3,3,3|Spinning Evade]] -5 -16 r25 with b+3_b+4 |