| Hit level | m, h |
|---|---|
| Damage | 16, 10 |
| Startup | i16~17, i17~18 |
| Block | -10 |
| Hit | -4 |
| Counter hit | -2 |
| Notes | * Jail from 1st attack with 6f delay * Input can be delayed 13f * Move can be delayed 11f * Transition to r25 RAB (-7/-1/+1) with b+3 or b+4 * Transition to BT (bug?) with perfect input b+3~4 (~+1/~+7/~+9) ** Frame advantage depends on input |