Command | Hit level | Damage | Startup | Block | Hit | Counter hit | Notes |
---|---|---|---|---|---|---|---|
2+3 | m | 12 | i16 | +1 | +2c | Heat Burst * Cancel move with b,b Power crush 8~ | |
H.3+4 | ub(m) | 30 | i30~31 | +12c g | +19d | * Partially consumes remaining Heat * Creates an unblockable shockwave along the ground that is +10g on hit and forces the opponent to crouch. The shockwave comes out even if the kick itself whiffs, or is parried by certain parries like Jin's or Reina's. It can be absorbed by a Power Crush. | |
H.b+1 | h | 20 | i10~11 | -8 | +36d (+28) | * Balcony Break * Partially uses remaining Heat Time | |
H.f,F+1+2* | m | 30 | i39 | +11 | +22a (+12) | * Balcony Break * Guard Break * Partially uses remaining Heat Time | |
H.2+3 | m,m | 22,26 | i21,24 | +12 | +30d (-6) | Heat Smash * Chip damage on block * Transitions to STC on block | |
1 | h | 5 | i10 | +1 | +8 | ||
1,1 | h,m | 5,21 | i25~26 | -11 | +2 | +61a | * Move can be delayed |
1,2 | h,h | 5,9 | i10 | -3 | +8 | * Jail from 1st attack * Move can be delayed | |
1,2,2 | h,h,h | 5,9,12 | i17 | -13 | +3 | * Combo from 2nd hit * Transition to -11 +5 BT with B | |
1,3 | h,h | 5,19 | i16~17 | -5 | +8 | * Combo from 1st hit | |
1+3 | h | 35 | -3 | * Throw break 1 or 2 | |||
1+3+4 | |||||||
2 | h | 8 | i10 | -3 | +5 | ||
2,4 | h,m | 8,15 | i17 | -12 | -1 | * Jail from 1st attack | |
2,4,1 | h,m,m | 8,15,25 | i24 | -12 | +24d (+14) | Balcony Break * Combo from 2nd CH * Move can be delayed * Cancel to -13 -2 BT with B | |
2+4 | h | 35 | 0 | * Throw break 1 or 2 | |||
3 | m | 15 | i16 | -11 | 0 | ||
3,3 | m,h | 15,18 | i17 | -9 | +2 | * Combo from 1st hit * Jail from 1st attack * Move can be delayed | |
3,3,4 | m,h,l | 15,18,23 | i25~26 | -12 | +7c | +17d | * Combo from 2nd CH * Move can be delayed * Cancel to -13 -2 BT with B |
3,1+2 | m,m | 15,30 | i28~29 | -12 | +22d (+17) | Balcony Break * Combo from 1st hit * Can be charged to power up: * At full charge +7 on block 14 chip damage | |
3~4 | m | 27 | i34~36 | -5 | +19d | * Cancel to -7~-2 -+19~+24 BT with B Low crush | |
3~4,3 | m,l | 27,11 | i18~20 | -26 | +19d (+12) | * Combo from 1st hit | |
4~3 | m | 25 | i28~i34 | -7 | +1c | +16a | Low crush |
1+2 | m | 20 | i21~22 | -13 / +20wc | +8 | * Punch sabaki * Wall Crush +20g on hit Parry state | |
f+2 | m | 10 | i15 | -8 | +3 | ||
f+2,1 | m,m | 10,10 | i19 | -8 | +3 | * Combo from 1st CH * Move can be delayed | |
f+2,1,2 | m,m,m | 10,10,28 | i13~14 | -19 | +19d (+14) | * Balcony Break * Combo from 2nd hit * Move can be delayed | |
f+3 | m | ,10 | i21 | -3 | +7 | ||
f+3,2 | m,h | ,10,17 | i21~22 | -3 | +8 | +43d (+35) | * Combo from 1st hit * Move can be delayed |
f+3,4 | m,m | ,10,15 | i23~24 | -16 | +33a (+23) | * Combo from 1st hit * Tornado | |
f+4 | h | 19 | i18~19 | -9 | +52a | * Transition to -5 +56a BT with B | |
f+4,2 | h,m | 19,16 | i24~25 | -14 | +70a (+54) | * Combo from 1st hit * Tornado | |
f+4,3 | h,m | 19,21 | i22~24 | -10 | +26d (-9) | Spike * Combo from 1st hit | |
f+4,4 | h,l | 19,11 | i33~33 | -31 | +27d | * Combo from 1st hit | |
f+1+2 | h | 25 | i19~20 | -9 | +19d | * Heat Engager * Heat Dash +5, +35d * Balcony Break Power crush | |
f+3+4 | *Parries high and mid fist and feet moves (not elbows/knees/heads etc) *If 1 hit is parried, you can still do your STC move, if 2 hits are parried it launches Parry state | ||||||
df+1 | m | 11 | i14 | 0 | +6 | +36g | |
df+2 | m | 15 | i20~21 | -8 | |||
df+2,2 | m,m | 15,21 | i13~14 | -6 | +14a (+4) | Balcony Break | |
df+3 | m | 21 | i18~19 | -7 | +78a (+62) | * Tornado | |
df+4 | m | 13 | i15 | -6 | +5 | ||
df+4,2 | m,m | 13,13 | i20~21 | -11 | +1 | * Combo from 1st hit * Move can be delayed | |
df+4,2,1+2 | m,m,m | 13,13,21 | i34~35 | -19 | +31a (+16) | * Tornado * Move can be delayed | |
df+4,3 | m,h | 13,23 | i23~24 | -4 | +15g | Balcony Break * Combo from 1st hit * Move can be delayed | |
df+3+4 | m | 23 | i23~27 | -7 | +22d | Homing | |
d+2 | l | 16 | i20~21 | -12 | -1 | High crush | |
d+4 | l | 7 | i14~15 | -11 | 0 | ||
d+4,1+2 | l,m | 7,22 | i26 | -10 | +11d (+2) | Balcony Break * Combo from 1st CH | |
d+1+2 | m | 15 | i20~21 | -9 | +8c | ||
d+1+2,1 | m,m | 15,20 | i22~23 | -12 | +18a (+11) | * Tornado * Combo from 1st hit * Move can be delayed | |
db+1 | m | 15 | i16 | -12 | +4 | * Transition to -9 +7 KNP with B * Transition to -16 +0 STC with F | |
db+1,2 | m,m | 15,18 | i23~24 | -11 | +3 | * Combo from 1st hit * Move can be delayed | |
db+1,2,4 | m,m,m | 15,18,30 | i31 | -7 | -3d | * Floor Break * Combo from 2nd CH Low crush | |
db+1,2,4,3+4 | m,m,mm | 15,18,3020 | i39~42 | -3~0 | +31a (+21) | * Balcony Break * Same attack as Spring Up (FUFT.b+3+4) Low crush | |
db+1,4 | m,h | 15,23 | i24~25 | -2 | +24a (+15) | * Balcony Break * Combo from 1st hit * Move can be delayed | |
db+2 | l | 10 | i20~21 | -11 | 0 | ||
db+2,2 | l,l | 10,10 | i28~30 | -17 | +20a | * Combo from 1st CH * Cancel move with B | |
db+2,2,2 | l,l,m | 10,10,25 | i28~29 | -8 | +13d | * Spike * Combo from 2nd hit | |
db+3 | l | 14 | i17 | -15 | +4 | * Transition to throw when CH from front | |
db+4 | l | 23 | i31 (30~32) | -26 | +76a (+60) | Tornado Homing | |
db+1+2 | m | 13 | i21~22 | -4 | +4 | ||
db+1+2,2 | m,l | 13,10 | i29~30 | -12 | -1 | * Combo from 1st CH * Move can be delayed | |
b+1 | h | 17 | i10~11 | -12 | +1 | +36d (+28) | |
b+2 | m | 15 | i17 | -11 | +0c | Floor Break | |
b+2,3 | m,l | 15,10 | i22~24 | -11 | 0 | * Combo from 1st hit * Move can be delayed | |
b+2,3,4 | m,l,m | 15,10,13 | i24~25 | -12 | +19a (+12) | * Combo from 2nd CH | |
b+2,3,4,2 | m,l,m,m | 15,10,13,22 | i24~25 | -6 | +4 | * Combo from 3rd hit * Spike | |
b+3 | m | 21 | i22~23 | +6 | +10d | +38a | |
b+3~4 | * Transitions to BT * Enter STC with F | ||||||
b+4 | m | 10 | i12~13 | -9 | +4 | ||
b+1+2 | m | 31 | i13~14 | -19 | +18a (+13) | * Heat Engager * Heat Dash +5, +43d (+35) * Balcony Break | |
b+3+4 | * Enter STC with f | ||||||
ub+2 | m,h | 8,20 | i16,15 | -10 | +10g | ||
ub+1+2 | ! | 70 | i79~82 | +50g (+19) | |||
u+2 | m | 25 | i38~40 | +2 | +10 | Low crush | |
uf+1 | m | 12 | i18~19 | -5 | +4 | * +12 on crouching opponent * Alternate input with uf or u Low crush | |
uf+2 | m | 18 | i18 | -10 | +3 | ||
uf+3 | m | 20 | i22~23 | -1 | +22d | * Alternate input with uf or u Low crush | |
uf+4 | m | 13 | i15~17 | -13 | +33a (+23) | * Alternate input with uf or u Low crush | |
uf+1+2 | h | 40 | 0 | * Spike * Throw break 1+2 | |||
uf+3+4 | m,h,h | 10,10,7 | i24,4,3 | -14 | +25a (+18) | High crush , then Low crush | |
uf+3+4,3 | m,h,h,h | 10,10,7,11 | ,i17~18 | -6 | +70a (+54) | * Balcony Break * Tornado * Combo from 1st hit | |
1+2+3+4 | |||||||
Back Throw | h | 50 | -4 | * Cannot break throw | |||
Left Throw | h | 40 | -6 | * Throw break 1 | |||
Right Throw | h | 40 | -4 | * Throw break 2 | |||
b,f+1 | m | 25 | i25~26 | -15 | +10d (+1) | +44a | |
b1+3 | 25 | * Timed with opponent punch Parry state | |||||
f,F+2 | m | 25 | i18~19 | -9 | +16a (+7) | * Heat Engager * Heat Dash +5, +36a (+26) * Balcony Break | |
f,F+3 | m | 35 | i32~33 | +8c | +8c | * Chip damage on block * Transition to +4c +4c STC with f | |
f,F+4 | m | 15 | i19~20 | -15 | +30a (+20) | ||
f,F+4,3 | m,m | 15,21 | i20~21 | -14 | +32a (+25) | * Move can be powered up by delaying input (25 damage) Low crush | |
f,F+1+2 | m | 25 | i24~25 | -9 | +16a | * Balcony Break * Hold 1+2 to power up and deal more chip damage on block | |
f,F+1+2* | m | 30 | i39 | +6 | +22a (+12) | * Balcony Break * Wall Crush +18g * Becomes Essence of Nian Zhang Mie Ba in Heat | |
qcf | * D,df to enter crouching state High crush | ||||||
qcf+1 | l | 23 | i22~23 | -14 | +2 | +31a | Head High crush |
qcf+2 | m | 25 | i22~23 | -14 | +35a (+25) | * Tornado | |
qcf+1+2 | m | 21 | i16~17 | 0c | +7c | +23d | Head |
qcf+3+4 | Transitions to STC | ||||||
uf,n,4 | m | 20 | i23~25 | -13 | +32a (+22) | Low crush | |
f,f,F+3 | m | 30 | i20~25 | +6 | +13d (+3) | * Balcony Break * Chip damage on block Low crush | |
ws1 | m | 13 | i13 | -3 | +3 | ||
ws1,2 | m,m | 13,16 | ,i9 | -12 | -1 | * Jail from 1st attack | |
ws1,2,1 | m,m,m | 13,16,20 | i17~18 | -14 | +12d (+3) | +32d (+24) | * Balcony Break * Combo from 2nd CH * Move can be delayed |
ws1,3 | m,h | 13,20 | i22~23 | -6 | +4c | +20d | * Combo from 1st hit * Move can be delayed |
ws2 | m | 17 | i15~16 | -7 | +24d | +78a (+62) | * Balcony Break * Tornado (CH Only) |
ws3 | m | 15 | i15~16 | -12 | +33a (+23) | ||
ws4 | m | 18 | i11~12 | -7 | +7 | +29d | |
ws1+2 | m | 20 | i23~24 | -9 | +3 | Parry state | |
SS.2 | h | 18 | i15 | +3 | +9b | +31d | * Homing * Recovers in BT |
SS.4 | l | 19 | i21~22 | -31c | +8 (-8) | +72a (+56) | * Has a clean hit effect |
SS.1+2 | m | 24 | i22~23 | +1 | +21d (+12) | * Balcony Break * Chip damage on block | |
FC.df+1 | l | 19 | i21~22 | -13c | -2 | +13 | |
FC.df+2 | m | 21 | i18 | -14 | +55a | ||
FC.df+4 | l | 10 | i19~20 | -8c | +3b | * Can be input with D,df+4 * Recovers in BT | |
FC.df+4,1 | l,h | 10,15 | i20~21 | -2 | +6 | * Combo from 1st attack | |
BT.1 | h | 12 | i12 | -3 | +14g | ||
BT.2 | m | 23 | i19~21 | -13 | +17 | * Heat Engager * Absorb an attack to power up and deal more damage on block Power crush 8~ | |
BT.3 | m | 35 | i32~33 | +8c | +8c | * Chip damage on block * Transition to STC with f | |
BT.1+2 | m | 20 | i16~17 | -3 | +8 | +41d (+33) | * Balcony Break (CH only) |
BT.1+4 | h | 45 | -5 | * Throw break 1+2 | |||
BT.d+1 | l | 20 | i20~21 | -13c | +4 | +16d | |
BT.d+3 | l | 20 | i18~20 | -26c | -3 | +70a (+54) | * Has clean hit effect |
FUFT.b+3+4 | m | 20 | i30~33 | -3~0 | +28d (+18) | * Balcony Break | |
KNP.1 | l | 20 | i20~21 | -13c | +4 | +16d | High crush |
KNP.2 | h | 20 | i14 | -9 | +17 | * Heat Engager * Balcony Break | |
KNP.3 | m | 20 | i22~23 | -14 | +77a (+55) | * Tornado Low crush | |
KNP.4 | l | 10 | i18 | -31c | -4 | ||
KNP.4,1+2 | l,h | 10,24 | i28 | -6 | +30a (+20) | * Balcony Break * Combo from 1st attack | |
KNP.3+4 | m | 30 | i31~34 | -7 | -3d | Low crush | |
KNP.3+4,3+4 | m,m | 30,20 | i39~42 | -3~0 | +31a (+21) | * Balcony Break * Same attack as Spring Up (FUFT.b+3+4) Low crush | |
OTG.d+3+4 | l | 19 | i24~25 | -13 | -2 (-10) | ||
STC.1 | m | 20 | i20~21 | -15 | +30a | * Absorb an attack to power up and deal more chip damage on block Power crush | |
STC.2 | h | 15 | i14~15 | -3 | +6 | * Enter BT with b | |
STC.3 | h | 25 | i22~23 | +3b | +23d | * Homing * Balcony Break * Chip damage on block | |
STC.4 | l | 20 | i20 | -13 | +3 | ||
STC.1+2 | m | 20 | i18 | -9c | +17d | ||
STC.F+3+4 | m | 21 | i18 | +53a | * Only occurs during STC after absorbing 2 attacks Parry state | ||
R.df+1+2 | t | 55 | i20 | -15 | +0d | * Rage Art * Erases opponent's recoverable health on hit * Damage increases with lower health |