Tekken 8
fengb+4,2 - Lapping Waves
| Hit level | m, h |
|---|---|
| Damage | 10, 19 |
| Startup | i12~13, i22 |
| Block | -6 |
| Hit | +3 |
| Counter hit | +20cg |
| Recovery frames | 30 |
| Recovery state | N/A |
| Notes | * Balcony Break on CH * Combo from 1st hit with 7F delay * Interrupt with i2 from 1st block * Move can be delayed by 6F * Input can be delayed by 7F * Transition to CD with df on hit or block (-1/+8/+25cg) ** Transition to r1 FC with DF~db (-2/+7/+24cg) |
Related moves
| Cmd | Hit Lvl | Start | Blo | Hit / CH |
|---|---|---|---|---|
| b+4 | m | i12 | -10 | +2 |