Evasive, tricky, oki setups. Spam good mids that hits AoP. |
SSL block close, SWR at range (WR3, ff4), SWL for ff3 |
Against BT: SWL(at -3) beats everything except BT2, BT4,caliroll |
Against AoP: You can SSR duck AoP3+4/d1+2 mixup on -7 (wr3), |
but stepping seems risky (even on 0) because AoP2 "homing". |
Against HYP: An SSL duck covers all options from a -2 transition, |
if ff4(+8) just guess. You can react to more steps. |
Manual AoP does a small SSR, but not from crouch / BT |
Heat powers: Hypnotist stance powered up. |
HYP2: (-4, +5, +9) -> (+5, +9, +9) |
HYP3 (on hit): (+7, KND, launch) -> (KND, launch, launch) |
HYP2+3: More dmg |
New extensions f2,1,2 and ff1,2: same as uf2 (+4 / +6 BT) |
Heat engagers: db1 | b4,1 | BT1+2,4 | HYP2 | AOP2,1 |
Heat smash: i15 m (+5 / +9BT) / BT i15 m(+5 / +19 HYP) |
AoP. Transitions: wr3(+7~+14) | 3+4(+4c oH,+0c oB) | | |||
AoP uf,n,3(-3oB) | ff1(+13c oH,-5oB) | FC df4/AoP f4(+4oH,-7oB) | |||
uf4(+2c oH, -9oB) | d1/BT2,2,1(+4oH,-10oB)| AoPuf4(+1oH,-11oB) | |||
Hypnotist(HYP). Transitions: ff4(+13oH,+8oB) | f2,1(+11oH,+0oB) | |||
1,d2(+9oH,-2oB) | FC3,2,1~b(+5oH,-2oB) | BT2,1(+5oH,-2oB) | |||
AoP1(+9oH,-2oB). 20f empty HYP. i20l(<=cs8), i14h, i18m | |||
BT. Transitions: b3(+9c oH,+3oB) | BT1+2,4(+3oB) | | |||
FC3,2(+7oH,+0oB) |uf3+4(-1oB)|df1(+9oH,-2oB)|1,d2(+8oH,-3oB) | |||
f3,1(+8oH,-3oB) |ws2(+7oH,-3oB) |2,1(+7oH,-4oB) |ff3(+6oH,-5oB) | |||
b2(+5oH,-6oB) | b2,2(+4oH,-7oB) | FC df2,1(+3,+3 oH,-8,-8 oB) |
−15 pushback | f3,1,4(-22) | f1+2(-16) | BT4 / BT2,1,4 / FC 3,2,1,4 (-18) | BT3+4(-16) | AoP1,4(-9 BT, unparriable i15 is true punish) | | ||||||
−15 | ub3(-13 AoP, find your punish) | uf,n,4(-18) | BT f3+4,3+4(-11 BT, hopkick or knee, elbow, ...) | ||||||
−14 | b4,1 | AoP uf3,1(-4 AoP, find your punish) | AoP uf3,4 | | ||||||
−13 | f2,1,4 | b1+2 | ub4 | uf3 | BT1,2 | BT1+2,1+2 | | ||||||
−12 | 1,d2,1+2 | f3,1,1+2 | ff1,4 | ff2,1 | AoP2,1 | AoP uf4,4 | b1(-12~7. This is very often safe, be careful) | ||||||
-11 / -10 | 3(-11) | b4(-11) | ws1,4(-10 BT) | ws4(-10 pushback) | BT2,2,1(-11 / -10 AoP) | BT f3+4,3+4(-11) | AoP2(-11) | |
−15 | df3(-23) | uf1 / BT uf1(-7 AoP, i33, has a cancel) | BT d4(-26) | AoP3(-16~-11, rarely below -14) | AoP3+4(float) | | ||||||
−15 | AoP uf,n, landing 3(-18) | | ||||||
−14 | db2(-8 BT, not a true punish) | | ||||||
−13 | ss4 | HYP3 | | ||||||
−12 | db4 | BT d3 | AoP d1 | | ||||||
−11 / -10 |
1,d2,1+2: You can SSL last hit, which is also good against BT transition. | |||||||
df3 (snake edge): Has a cancel to BT, and can transition to AoP on hit or whiff. | |||||||
b2,2: You should really low parry this, don't block it. | |||||||
ff2,1 / u1+2,2,1 / AoP 2,1 cancel: Sabaki > everything but ff2 -> block. -19 BT if cancel, except AoP 2,1(-14 BT, but hopkick unparriable) | |||||||
ff1,3/4: 3f fuzzy, high first. f2,1: Jails, can go HYP. HEAT f2,1,2 / HEAT ff1,2: SSR last hit (ff1,3_4 and f2,1,4 will hit you). | |||||||
AOP f4,4(breakdance lows): Can't LP on hit, safe. | |||||||
AOP uf4,4(spin kicks): i15 float in between. | |||||||
f2,1,2_4: You can PC both options. |
Df1 has i6 high crush and good tracking. Have to SWL most of the time (can SSR in some situations like after f4 oB). Backdash better? |
Manual HYP transition has built-in punch parry. She is +6 BT on the normal parry (which she can do from neutral, BT and HYP) |
Has an i8 mid (b1) | Has an i1 parry from BT (doesn't parry knees, elbows, ...), and a manual low parry (at least i2 activation) |
df2,3 | d3,4 | ff1,3(mix, 3f fuzzy) | BT1+2,4(mix, 6f fuzzy, mid first, can delay both extensions) | BT d3,4 | |
BT f1+3 / f2+4 / f2+3 (i31, duck on reaction or guess) | AoP1+3 / 2+4 (she rolls first, duck on reaction) |
f3+4,3+4(+7) | uf2 / HEAT ff1,2 / HEAT f2,1,2(+6c BT / +4c) | HYP2(+5 (2 steps), +9 (3steps)) | |
BT ff3+4(around +4~+9) | BT1+2,4(+3) | ws3(+3c) | db3 / BT db4(+2 low) | HYP3+4(+2) | |
f4(+1) | d3,4(+0) | 3+4(0s AoP / -1c) |
ff3+4(-5~+3) | ff1,3(-1) | AoP1+2(-1) | 1,d2~b(-2 HYP) | HYP4(-2) | AoP uf,n,3(-2) | 1,2(-3) |
f3,1(-3 BT) | 1,d2(-3 BT) | AoP4(-3) | 1,d2~d(-4) | DF1(-4) | HYP2(-4) | HYP1+2(-4) | ff2(-5) | |
ws2(-3 BT / -5) | |
b1 (+1~3? / +1 BT (the i8 mid)) | |