Command | Hit level | Damage | Startup | Block | Hit | Counter hit | Notes |
---|---|---|---|---|---|---|---|
d+1,4 | M, L | 16, 15 | i14~15, i19 | -31c | -17 | +14a FUFA | * Move can be delayed 5f
* Input can be delayed 5f
* Combo from 1st CH with 5f delay |
1,2,3 | h, h, m | 5, 12, 7 | i10, ,i16~17 | -25 | -14 | * Combo from 1st hit
* Jail from 1st hit
* Cancel to [[Paul_movelist#10 Strings|10 strings]] | |
Back Throw.1+3 | t | 50 | i12~14 | -14d FUFA | * Throw cannot be broken | ||
qcb+3 | L | 14 | i18~19 | -21c | -10g | +21a | High crush 1~ |
d+4,2 | L, m | 9, 23 | i15, i21 | -18 | -9 | * Move can be delayed 3f
* Input can be delayed 4f
* Combo from 1st CL with 3f delay +5d (-2)
* Combo from 1st CH with 3f delay +5d (-2) | |
FC.D,U+4 | m | 40 | i13~18 | -49d | -9d (-24) | * Deals recoverable damage to self | |
DPD.df+3+4 | m,M | 32,10 | i18~23,i51~61 | -49d | -9d (-24) | * Effective minimum startup 28f
* t112 on hit
* Deals recoverable damage to self
Low crush 16~35 fs36~62 FDFA 63~92 | |
f,F+2 | m | 14 | i15~17 | -17 | -7 | * Elbow
* Alternate input FC.df+2 | |
ws1 | m | 16 | i15~16 | -10 | -7 | +1 | |
f,F+3,4,d+4 | m, m, L | 17, 10, 15 | i15~16, ,i27~28 | -17c | -6 | Low crush 10~24 fs25~27 High crush 58~101 | |
db+3 | L | 12 | i15~i17 | -18c | -4 | High crush | |
db+4 | L | 6 | i12 | -15c | -4 | High crush | |
Right Throw | t | 40 | i12~14 | -3 | -2d FUFA | * Throw break 2
* Side switch | |
2,d+3 | h, L | 10, 11 | i10, i22 | -12c | -1 | * Combo from 1st CH
High crush 21~ | |
OTG.d+2 | L | 16 | i18 | -12c | -1d (-9) | * Spike
* +4 on hit against standing opponent | |
R.df+1+2 | m,t | 55+ | i20 | -15 | +0d | * Rage Art
* Removes Recoverable Health
* Reversal Break
* Damage increases with lower health, maximum 82
* Restores recoverable health on hit
* Transition to attack throw on hit
* Consumes Rage
* 114f cinematic freeze on frame 8
* t193 r56 on block
* t134 on whiff
Power crush 8~ | |
b+2,1 | m, m | 22, 22 | i18, i36 | -12 | 0c | +48a | * Move can be delayed 20f (i56)
* Charge begins on frame 18
* Requires 0~41f charge
* Delayed startup from 22~41f charge
* Combo from 1st CH with 0~23f charge
* [[Paul_movelist#Paul-b+2,1*|b+2,1*]] / [[Paul_movelist#Paul-H.b+2,1*|H.b+2,1*]] at 42f charge |
f,f,F+2 | m,t | 21,34 | i18~19 | -9 | +0d FDFA | +35a | * Spike on 2nd hit
* Transition to throw on airborne hit
* +17d FDFA without throw transition |
qcf+3 | L | 18 | i18~19 | -14c | +0 | +20a | * Clean hit range 2.0
* 17 damage on hit without Clean Hit
* +7 on CH without Clean Hit
High crush 7~40 |
DPD.df+4 | L | 18 | i17 | -12c | 0 | * Effective minimum startup 27f
High crush 1~ | |
2+4~b | t | 40 | i12~14 | -2 | +0d | * Homing
* Throw break 2 | |
FC.1+2,2,1,2,1 | t | 30 | ,i26 | +0d | * Throw break 1 or 2
* Alternate input 1,2,1,2 | ||
FC.1+2,2,d+1,1,1+2 | t | 50 | ,i26 | +0d FDFA | * Throw break 1
* Transition to Arm Breaker with 1+2 after third hit | ||
uf+1+2 | t | 40 | i12 | -6 | +0d | * Spike
* Throw break 1+2 | |
1,4 | h, L | 5, 8 | i10, i23 | -11c | +1 | * Combo from 1st CH
High crush 14~ | |
b+1+3 | 25 | +1d FUFA | * Parry
Parry state 5~12 | ||||
1+3 | t | 35 | i12~14 | -6 | +1d FUFA | * Homing
* Throw break 1 or 2
* Side switch | |
2+4 | t | 35 | i12~14 | -3 | +1d FUFA | * Homing
* Throw break 1 or 2
* Side switch | |
Back Throw.2+4 | t | 50 | i12~14 | +1d FDFA | * Spike
* Throw cannot be broken | ||
FC.1+2,1+2,1+2 | t | 25 | ,i26 | -9 | +1d | * Throw break 1+2 | |
Left Throw | t | 45 | i12~14 | -6 | +1d FUFA | * Throw break 1 | |
2+3 | m | 12 | i16 | +1 | +2c | * Heat Burst
* Consumes Heat
* t92 on whiff
* Cinematic freeze on frame 15
* Cancel to t42 r26 standing with b,b
Power crush 7~ | |
f+3 | h | 11 | i16~17 | -9 | +2 | * Homing | |
df+3 | m | 14 | i16 | -9 | +2 | ||
d+1 | M | 16 | i14~15 | -9 | +2 | +3c | * Spike
* Transition to r27 FC with d |
b+1 | h | 12 | i12~13 | -9 | +2 | ||
ws1,2 | m, m | 16, 17 | i15~16, i20 | -11 | +2 | +3 | * Move can be delayed 10f
* Input can be delayed 10f
* Combo from 1st CH with 10f delay
* Transition to t59 r19 [[Paul_movelist#SWA_(Sway)|SWA]] +1 +14g [[Paul_combos#Mini-combos|+15]] from 39~44f with b |
H.2+3 | L,m,t | 9,23,25 | i18,i21,i38 | -12 | +3d | * Heat Smash
* Balcony Break
* Fully consumes Heat
* Chip damage (2,6,7)
* Transition to throw on 1st hit only
* 40 damage with throw transition
* 53 damage on 2nd + 3rd hit
* t134 r49 on block
* t124 on whiff | |
d+1,4,2 | M, L, m | 16, 15, 21 | i14~15, ,i21 | -14 | +3d (-6) | +35a (-12) | * Balcony Break
* Elbow
* Combo from 2nd CH +11d (+4) |
d+4,2,1+2 | L, m, m | 9, 23, 26 | i15, ,i26~27 | -17 | +3d (-6) | +35a (-12) | * Balcony Break
* Move can be delayed 4f
* Input can be delayed 4f
* Combo from 1st CL with 4f delay +13d (+6)
* Combo from 1st CH with 4f delay +13d (+6)
* Combo from 2nd hit with 4f delay +13d (+6)
* Perfect input window 21~22f after 2 input |
d+4,2:1+2 | L, m, m | 9, 23, 30 | i15, ,i26~27 | -17 | +3d (-6) | +35a (-12) | * Balcony Break
* Move can be delayed 1f
* Input can be delayed 1f
* Combo from 1st CL with 1f delay +13d (+6)
* Combo from 1st CH with 1f delay +13d (+6)
* Combo from 2nd hit with 1f delay +13d (+6)
* Perfect input window 21~22f after 2 input
* Perfect input increases damage, wall carry |
FC.1+2 | t | 0 | i26 | -5 BT | +3d | * Throw break 1+2
* Transition to Takedown on hit | |
3 | m | 14 | i15~16 | -7 | +4 | ||
df+1 | m | 11 | i14 | -2 | +4 | * Transition to r15 [[Paul_movelist#SWA_(Sway)|SWA]] +3 +9 from 2~14f, 16f with b | |
b+2 | m | 22 | i18 | -5c | +4c | * Spike | |
b+4 | L | 14 | i20~21 | -12c | +4 | +17g | |
SS.3 | L | 17 | i19 | -12c | +4 | +12c | * Effective minimum startup 28f |
df+1,1 | m, h | 11, 9 | i14, i20~21 | -5 | +5 | +8 | * Combo from 1st hit with 4f delay
* Move can be delayed 10f
* Input can be delayed 10f |
ws4 | m | 18 | i11~12 | -6 | +5 | ||
2 | h | 10 | i10 | +0 | +6 | ||
f+4 | m | 24 | i22 | -5 | +6 | * Heat Engager
* Heat Dash +5, [[Paul_combos#Starter|+62a (+42)]]
* Homing
Low crush 9~22 | |
df+3,4 | m, m | 14, 17 | i16, i21~22 | -10 | +6 | +59a | * Move can be delayed 14f
* Input can be delayed 14f
* Combo from 1st hit with 10f delay |
db+1 | sl | 5 | i10 | -5 | +6 | * Transition to r24 standing with f
High crush | |
ws3 | M | 16 | i13~14 | -8 | +6 | ||
DPD.df+2 | m | 10 | i14 | -10 | +6 | * Balcony Break
* Elbow
* Effective minimum startup 24f | |
qcb+3,2 | L, m | 14, 20 | i18~19, i27~28 | -10 | +6 | * Combo from 1st CH +20d (+13) | |
b+1+4 | t | 40 | i11 | -2 | +6d FUFA | * Throw break 1
* Side switch | |
3,2 | m, h | 14, 17 | i15~16, i23 | -3 | +7 | +50a | * Move can be delayed 4f
* Input can be delayed 4f
* Combo from 1st hit with 4f delay
* Transition to t60 r19 [[Paul_movelist#SWA_(Sway)|SWA]] +4 +14g [[Paul_combos#Counterhit|+57a]] at 43f with b |
4 | h | 17 | i12 | -7 | +7 | +32d | * Balcony Break (CH only) |
d+2 | sl | 8 | i11 | -4 | +7 | * cs1~ from 6f d/db/df input hold
* [[Paul_movelist#Paul-OTG.d+2|OTG.d+2]] when opponent is downed
High crush | |
1 | h | 5 | i10 | +1 | +8 | ||
1,2 | h, h | 5, 12 | i10, i10 | -3 | +8 | * Move can be delayed 3f
* Input can be delayed 3f
* Combo from 1st hit with 3f delay
* Jail from 1st hit with 3f delay | |
f+1+2 | m | 22 | i20~21 | +3c | +8c | +35d (+27) | * Balcony Break (CH only)
* Chip damage (4)
* Move can be delayed 9f (i29~30)
* Delayed startup from 5~23f charge
* [[Paul_movelist#Paul-f+1+2*|f+1+2*]] at 24f charge
* [[Paul_movelist#Paul-H.f+1+2*|H.f+1+2*]] at 24f charge |
df+4 | m | 17 | i17~18 | -2 | +8 | +14 | * Knee |
f+2 | h,t | 12,26 | i13 | -5 | +9 | * Heat Engager +9
* Heat Dash +5, [[Paul_combos#Starter|+62a (+42)]]
* Transition to throw on front hit
* +32a without throw transition | |
df+1~b | m | 11 | i14, | +3 | +9 | * Sidestep u can be buffered from 16f
* SWA attacks can be buffered from 24f
* Transition to cs1~ r9 -1 -12 [[Paul_movelist#DPD_(Deep Dive)|DPD]] from 32f with df | |
df+1+3 | t | 22 | i12~13 | -2 | +9 | * Throw break 1 | |
DPD.df+2,3 | m, M | 10, 22 | i14, i25~26 | -13c | +10d FDFA | +46a | * Spike
* Move can be delayed 10f
* Input can be delayed 17f
* Combo from 1st hit with 6f delay |
qcb+3,2,3 | L, m, M | 14, 20, 22 | i18~19, ,i25~26 | -13c | +10d FDFA | +46a | * Spike
* Combo from 1st CH +15d (-20) FDFA
* Move can be delayed 10f
* Input can be delayed 17f |
f+3,1 | h, m | 11, 21 | i16~17, i17 | -10 | +12d (+3) | * Homing
* Balcony Break
* Combo from 1st hit | |
f,F+3,4,f+4 | m, m, m | 17, 10, 18 | i15~16, ,i27~29 | -14 | +12d (+3) | * Balcony Break
Low crush 10~24 fs25~27 | |
3,2~b | m, h | 14, 17 | i15~16, , | +4 | +14g | +57a | * Sidestep u can be buffered from 45f
* SWA attacks can be buffered from 54f
* Transition to cs1~ r9 -13 +4 +47a [[Paul_movelist#DPD_(Deep Dive)|DPD]] from 61f with df |
d+4 | L | 9 | i15 | -31c | +14a FUFA | +14a | * Clean Hit range 1.59
* 8 damage, -17 on hit without Clean Hit
* Stagger state on block |
db+2 | M | 21 | i19~20 | -11 | +14d (-3) FDFA | +28a (+18) | * Tornado
* Balcony Break |
ub+2 | m | 22 | i18 | -5 | +14d | * Balcony Break
* +21d (+14) on airborne opponent | |
f,F+2,1 | m, m | 14, 20 | i15~17, i26 | -12 | +14d | * Balcony Break
* Combo from 1st hit
* Cancel to -21 -11 standing with B
* Alternate input FC.df+2,1 | |
ws1,2~b | m, m | 16, 17 | i15~16, , | +1 | +14g | +15 | * Sidestep u can be buffered from 44f
* SWA attacks can be buffered from 51f
* Transition to cs1~ r9 -10 +4 +5 [[Paul_movelist#DPD_(Deep Dive)|DPD]] from 60f with df |
d+1+2 | m | 30 | i12~13 | -16 | +16d (+11) | * Balcony Break | |
b+1,2 | h, M | 12, 21 | i12~13, i20~21 | -14 | +16d (-1) FDFA | * Tornado
* Balcony Break
* Move can be delayed 5f
* Input can be delayed 5f
* Combo from 1st hit with 5f delay | |
H.df+1+3,qcf+2 | t, m | 22, 21 | i12~13, i13~14 | +16d (-20) FDFA | * Balcony Break
* Consumes Heat
* Strict qcf input required (d,f does not work)
* Perfect input window 55-56f | ||
df+1+3,qcf+2 | t, m | 22, 15 | i12~13, i13~14 | +16d (-20) FDFA | * Balcony Break
* [[Paul_movelist#Paul-H.df+1+3,qcf+2|H.df+1+3,qcf+2]] with Heat
* Strict qcf input required (d,f does not work)
* Perfect input window 55-56f
* Perfect input increases damage, wall carry | ||
df+1+3:H.qcf+2 | t, m | 22, 26 | i12~13, i13~14 | +16d (-20) FDFA | * Balcony Break
* Consumes Heat
* Strict qcf input required (d,f does not work)
* Perfect input window 55-56f
* Perfect input increases damage, wall carry | ||
df+1+3:qcf+2 | t, m | 22, 20 | i12~13, i13~14 | +16d (-20) FDFA | * Balcony Break
* [[Paul_movelist#Paul-H.df+1+3:qcf+2|H.df+1+3:qcf+2]] with Heat
* Strict qcf input required (d,f does not work)
* Perfect input window 55-56f
* Perfect input increases damage, wall carry | ||
uf+2 | h | 26 | i22~23 | +5 | +17d FDFA | * Heat Engager
* Heat Dash +5, [[Paul_combos#Starter|+67a (+50)]]
* Balcony Break
* Chip damage (6)
Low crush 9~24 | |
ws3,2 | M, h | 16, 21 | i13~14, i21~22 | -9 | +17d (+8) | +46a | * Balcony Break
* Move can be delayed 12f
* Input can be delayed 12f
* Combo from 1st hit with 12f delay |
f,F+4 | m | 20 | i27~34 | +2 | +18a | * Chip damage (8)
Low crush 14~31 fs32~34 | |
1+2 | m | 30 | i28 | -13 | +20d (+10) | * Balcony Break
* [[Paul_movelist#Paul-H.1+2|H.1+2]] with Heat
* Move can be delayed 11f (i39)
* Charge begins on frame 1
* Requires 1~27f charge
* Delayed startup from 17~27f charge
* Cancel to t27 r1 [[Paul_movelist#CS_(Cormorant Step)|CS]] from 17~35f with f
** Cancel can be delayed 8f
** Sidestep u can be buffered 2f after cancel
** CS attacks can be buffered from 26f
** Decaying 13f delay on CS attacks
*** Decays to 0 delay 24f after cancel
* Cancel to t41 r12 [[Paul_movelist#SWA_(Sway)|SWA]] from 17~35f with b
* Cancel can be delayed 8f
** Sidestep u can be buffered from 27f
** SWA attacks can be buffered from 26f
* [[Paul_movelist#Paul-1+2*|1+2*]] from 28~55f charge
* [[Paul_movelist#Paul-1+2**|Burning Fist]] at 56f charge | |
1+2* | m | 35 | i46 | +0 | +20d (+10) | * Balcony Break
* [[Paul_movelist#Paul-H.1+2*|H.1+2*]] with Heat
* Chip damage (10)
* Move can be delayed 21f (i67)
* Charge begins on frame 1
* Requires 28~55f charge
* Delayed startup from 35~55f charge
* Cancel to t27 r1 [[Paul_movelist#CS_(Cormorant Step)|CS]] from 17~35f with f
** Cancel can be delayed 8f
** Sidestep u can be buffered 2f after cancel
** CS attacks can be buffered from 26f
** Decaying 13f delay on CS attacks
*** Decays to 0 delay 24f after cancel
* Cancel to t41 r12 [[Paul_movelist#SWA_(Sway)|SWA]] from 17~35f with b
** Cancel can be delayed 8f
** Sidestep u can be buffered from 27f
** SWA attacks can be buffered from 26f
* [[Paul_movelist#Paul-1+2|1+2]] from 1~27f charge
* [[Paul_movelist#Paul-1+2**|Burning Fist]] at 56f charge | |
1+2** | m! | 40 | i71 | +20d (+10) | * Balcony Break
* [[Paul_movelist#H.Paul-1+2**|H.1+2**]] with Heat
* Charge begins on frame 1
* Requires 56f charge
* [[Paul_movelist#Paul-1+2|1+2]] from 1~27f charge
* [[Paul_movelist#Paul-1+2*|1+2*]] from 28~55f charge | ||
f+1+2* | m | 26 | i29~30 | +5c | +20d FDFA | +55a | * Balcony Break
* [[Paul_movelist#Paul-H.f+1+2*|H.f+1+2*]] with Heat
* Chip damage (10)
* Requires 24f charge
* [[Paul_movelist#Paul-f+1+2|f+1+2]] from 0~23f charge |
d+1,2 | M, m | 16, 26 | i14~15, i29 | -17 | +20d (+10) | * Balcony Break
* [[Paul_movelist#Paul-H.d+1,2|H.d+1,2]] with Heat
* Move can be delayed 14f (i43)
* Charge begins on frame 16
* Requires 0~26f charge
* Delayed startup from 1~26f charge
* Combo from 1st CH with 0~6f charge
* [[Paul_movelist#Paul-d+1,2*|d+1,2*]] at 27f charge | |
d+1,2* | M | 16, 39 | i14~15, i43 | +9 | +20d (+10) | * Balcony Break
* Wall Crush +16g
* [[Paul_movelist#Paul-H.d+1,2*|H.d+1,2*]] with Heat
* Chip damage (11)
* Charge begins on frame 16
* Requires 27f charge
* [[Paul_movelist#Paul-d+1,2|d+1,2]] from 0~26f charge | |
b+2,1* | m, m | 22, 35 | i18, i60~61 | +8 | +20d | +56a | * Balcony Break
* [[Paul_movelist#Paul-H.b+2,1*|H.b+2,1*]] with Heat
* Chip damage (7)
* Charge begins on frame 18
* Requires 42f charge
* [[Paul_movelist#Paul-b+2,1|b+2,1]] from 0~41f charge |
f,F+1+2 | t | 38 | i12 | +0 BT/+0 FUFA | +20d | * Balcony Break
* Throw break 1+2
* Side switch if broken
* +0 FUFA if broken at wall | |
b+1+2 | h | 28 | i24 | -9 | +21d (+16) | * Balcony Break
* Chip damage (11) if attack is absorbed
Power crush 7~23 | |
qcb+1 | M | 24 | i21~22 | +0c | +21d FDFA | +53a | * Chip damage (7) |
qcb+3,2,1 | L, m, h | 14, 20, 25 | i18~19, ,i18~19 | -5 | +21d (-5) | * Tornado
*
Wall Crush +7g
* Combo from 1st CH [[Paul_combos#Counterhit|+63a (+47)]] T! | |
2,3 | h, h | 10, 21 | i10, i22~23 | -9 | +22d (+13) | +51a | Balcony Break
* Combo from 1st CH |
DPD.df+2,1 | m, h | 10, 30 | i14, i18~19 | -5 | +23d | * Tornado
* Balcony Break
* Wall Crush +7g
* Move can be delayed 10f
* Input can be delayed 17f
* Combo from 1st hit with 10f delay | |
qcb+4 | h | 20 | i15~16 | +1 | +23d (+14) | +59a | * Homing
* Chip damage (6) |
f,F+3 | m | 17 | i15~16 | -17 | +24a (+14) | Low crush 10~31 fs32~34 | |
uf+3 | m | 15 | i15~16 | -16 | +25a (+15) | Low crush 8~29 fs30~32 | |
H.qcf+2 | m | 51 | i13~14 | -13 | +26a (-10) FDFA | * Heat Dash +5, [[Paul_combos#Starter|+36a (+26)]]
* Balcony Break
* Consumes Heat
* Chip damage (11)
* Clean Hit range 2.3
* Heat Dash disables Clean Hit
* 34 damage without Clean Hit | |
qcf+2 | m | 45 | i13~14 | -17 | +26a (-10) FDFA | Heat Engager
Balcony Break
* [[Paul_movelist#Paul-H.CS.2|H.CS.2]] with Heat
* Clean Hit range 2.3
* 30 damage without Clean Hit | |
f,F+2,2 | m, L | 14, 21 | i15~17, i36~38 | -19c | +27a | * Cancel to -28 -18 FC with B
* Alternate input FC.df+2,2
High crush 33~83 | |
ws2 | m | 20 | i15~16 | -14 | +27a (+17) | ||
H.d+1,2 | M, m | 16, 32 | i14~15, i29 | -13 | +29d (-7) FDFA | * Balcony Break
* Consumes Heat
* Move can be delayed 14f (i43)
* Charge begins on frame 16
* Requires 0~26f charge
* Delayed startup from 1~26f charge
* Combo from 1st CH with 0~6f charge
* [[Paul_movelist#Paul-H.d+1,2*|H.d+1,2*]] at 27f charge | |
H.1+2 | m | 35 | i28 | -9 | +30d (-6) FDFA | * Balcony Break
* Consumes Heat unless canceled
* Chip damage (10)
* Move can be delayed 11f (i39)
* Charge begins on frame 1
* Requires 1~27f charge
* Delayed startup from 17~27f charge
* Cancel to t27~35 r1 [[Paul_movelist#CS_(Cormorant Step)|CS]] from 17~35f with f
** Sidestep u can be buffered 2f after cancel
** CS attacks can be buffered from 26f
** Decaying 13f delay on CS attacks
*** Decays to 0 delay 24f after cancel
* Cancel to t41~49 r12 [[Paul_movelist#SWA_(Sway)|SWA]] from 17~35f with b
** Sidestep u can be buffered from 27f
** SWA attacks can be buffered from 26f
* [[Paul_movelist#Paul-H.1+2*|H.1+2*]] from 28~55f charge
* [[Paul_movelist#Paul-H.1+2**|Burning Fist]] at 56f charge | |
H.1+2* | m | 40 | i46 | +10 | +30d (-6) FDFA | * Balcony Break
*
Wall Crush +17g
* Consumes Heat unless canceled
* Chip damage (16)
* Move can be delayed 21f (i67)
* Charge begins on frame 1
* Requires 28~55f charge
* Delayed startup from 35~55f charge
* Cancel to t27~35 r1 [[Paul_movelist#CS_(Cormorant Step)|CS]] from 17~35f with f
** Sidestep u can be buffered 2f after cancel
** CS attacks can be buffered from 26f
** Decaying 13f delay on CS attacks
*** Decays to 0 delay 24f after cancel
* Cancel to t41~49 r12 [[Paul_movelist#SWA_(Sway)|SWA]] from 17~35f with b
** Sidestep u can be buffered from 27f
** SWA attacks can be buffered from 26f
* [[Paul_movelist#Paul-H.1+2|H.1+2]] from 1~27f charge
* [[Paul_movelist#Paul-H.1+2**|Burning Fist]] at 56f charge | |
H.1+2** | m! | 50 | i71 | +30d (-6) FDFA | * Balcony Break
* Consumes Heat
* Charge begins on frame 1
* Requires 56f charge
* [[Paul_movelist#Paul-H.1+2|H.1+2]] from 1~27f charge
* [[Paul_movelist#Paul-H.1+2*|H.1+2*]] from 28~55f charge | ||
H.d+1,2* | M, m | 16, 45 | i14~15, i43 | [[Paul combos#Mini-combos|+12]] | +30d (-6) FDFA | * Balcony Break
* Guard Break
* Consumes Heat
* Chip damage (13)
* Charge begins on frame 16
* Requires 27f charge
* [[Paul_movelist#Paul-H.d+1,2|H.d+1,2]] from 0~26f charge | |
db+1+2 | M | 21 | i20~21 | -14 | +30a (+22) | * Chip damage (11) if attack is absorbed
Power crush 7~19 | |
f,F+3,4 | m, m | 17, 10 | i15~16, i13~14 | -16 | +30a (+20) | * Combo from 1st hit [[Paul_combos#Staples|+27a (+10)]]
Low crush 10~24 fs25~27 | |
b+3 | h | 16 | i14~15 | -6 | +31a (+25) | ||
df+1,1,2 | m, h, m | 11, 9, 22 | i14, ,i22~23 | -9 | +32a (+24) | * Balcony Break
* Combo from 2nd CH | |
uf+3,4 | m, m | 15, 10 | i15~16, i13~14 | -13 | +32a (+22) | * Combo from 1st hit [[Paul_combos#Staples|+28a (+21)]]
Low crush 8~29 fs30~32 | |
uf,n,4 | m | 20 | i23~25 | -13 | +32a (+22) | * Can be delayed 12f after jump
* Additional range with delay
Low crush 8~29 fs30~32 | |
df+2 | m | 13 | i15~16 | -8 | +33a (+23) | * High evasion | |
uf+4 | m | 13 | i15~17 | -13 | +33a (+23) | Low crush 8~29 fs30~32 | |
qcf+1 | h | 21 | i16~17 | -4 | +33a (+26) | * Chip damage (4) | |
b,n,f+1 | h | 22 | i28~31 | -6 | +34a (+25) | * Balcony Break
* High Evasion
* .73 backward movement over first 14f | |
SS.1 | h | 21 | i20 | +8 | +35a (+27) | * Balcony Break
* Chip damage (6)
* Effective minimum startup 30f | |
qcf+3+4 | m | 22 | i19~20 | -9 | +35a (+27) | +74a (+58) | * Tornado
* Balcony Break
* High Evasion (brief)
Low crush 19~39 |
f,F+2:1 | m, h | 14, 24 | i15~17, i15 | -4 | +37d (+11) | * Balcony Break
* Chip damage (7)
* Combo from 1st hit
* Alternate input FC.df+2:1 | |
qcb+1+2 | m | 22 | i16~17 | -14 | +37a (+27) | * Tornado
* High evasion | |
qcb+2 | m | 27 | i15 | -9 | +39d (-19) | * Heat Engager
* Heat Dash +5, [[Paul_combos#Starter|+36a (+26)]]
* Clean Hit range 2.45
* Heat Dash disables Clean Hit
* 21 damage without Clean Hit | |
f+1+4 | m | 25 | i21~23 | -14 | +41d (-17) | * Balcony Break
* Sharp leftward movement on startup | |
H.f+1+2* | m | 30 | i29~30 | +5c | +55a | * Balcony Break
* Consumes Heat
* Chip damage (13)
* Requires 24f charge
* [[Paul_movelist#Paul-f+1+2|f+1+2]] from 0~23f charge | |
H.b+2,1* | m, m | 22, 35 | i18, i60~61 | [[Paul combos#Mini-combos|+12]] | +56a | * Balcony Break
* Guard Break
* Consumes Heat
* Chip damage (13)
* Charge begins on frame 18
* Requires 42f charge
* [[Paul_movelist#Paul-b+2,1|b+2,1]] from 0~41f charge | |
f,F+3,4,4 | m, m, h | 17, 10, 25 | i15~16, ,i23~25 | -5 | +62a (+42) | * Balcony Break
Low crush 10~24 fs25~27 | |
qcf+1+2 | L | 20 | i32~33 | -12c | +71a (+55) | * Cancel to t41 FC with B
High crush 1~33 | |
1+2+3+4 | |||||||
d,db,b | * Cannot be buffered
* Moves backward up to 1.04
* Less movement against distant opponent
* cs1~10 against distant opponent
* Less movement from attack transition
* No crouching state from attack transition
* High evasion from attack transition
* Transition to r9 [[Paul_movelist#DPD_(Deep_Dive)|DPD]] from 2f with df
High crush 1~14 | ||||||
d,df | * Cannot be buffered
* 1.12 movement over 20f
* Transition to [[Paul_movelist#Paul-qcf|CS]] from 2f with f
* Transition to r9 [[Paul_movelist#DPD_(Deep_Dive)|DPD]] from 3~19f with df
* Cancel to r1 block from 2f with b
* Cancel to r1 sidestep from 2f with u
High crush 1~21 | ||||||
d,df,f | * Cannot be buffered
* t35 from 1+2~f
* Exits crouching state on frame 1
* 1.63 movement over 25f (includes CD)
* 1.98 movement over 35f from 1+2 cancel
* Transition to r9 [[Paul_movelist#DPD_(Deep Dive)|DPD]] from 2f with df
* Cancel to r1 sidestep from 2f with u
* Cancel to r1 block from 24f with b | ||||||
FC.D | |||||||
CD.df | * Buffer window 2~9f (3~9f from SWA)
* Sidestep can be buffered with u
* DPD attacks can be buffered
* While standing attacks can be buffered
* Cancel to r1 block from 10f with b
High crush 1~30 |