
| Char | Command | Hit level | Damage | Startup | Block | Hit | Counter hit | Notes |
|---|---|---|---|---|---|---|---|---|
| leo | ws1+2 | m | 25 | i13~15 | -14~-12 | +22g | * Gain LTG +3 on hit with 1+2 * Alternate input CD.1+2 | |
| victor | ws1+2 | m,m | 10,12 | i13~14,i9~10 | -8 | +8 | * Transition to PRF (-8/+8) with F | |
| xiaoyu | ws1+2 | m | 12 | i14~16 | -9 | +5 | ||
| jack-8 | ws1+2,1+2 | m, m | 14, 12 | i20, i17 | -15 | +15d | * Floor Break * Combos from 1st hit | |
| xiaoyu | ws1+2,1+2 | m, m | 12, 20 | i14~16, i19~20 | -8 | +7c | +43a | * Spike * Combo from 1st hit with 8F delay * Jail from 1st block with no delay * Move can be delayed by 14F * Input can be delayed by 16F |
| jack-8 | ws1+2,1+2,1+2 | m, m, l | 14, 12, 14 | i20, ,i27 | -23 | +6d | * Balcony Break * Combos from 1st hit | |
| alisa | ws1+2* | m | 24 | i28~29 | -4 | +21 | * Homing * Hold input to power up | |
| alisa | ws1+2** | m | 28 | i39~40 | +0 | +33a | * Homing * 11 chip damage on block | |
| reina | ws1+4 | * Alternate input 1+4 * Can transition to WGS with DF after 14 frames * Can execute EWGF or EWGK by inputting 2 or 3 respectively exactly one frame after DF * Can press df to cancel with sidestep * High crush 1~29 | ||||||
| alisa | ws2 | m | 24 | i17~18 | -13 | +33a (+23) | * Tornado * Transition to SBT 3_4 * Transition to DBT f+3_f+4 | |
| anna | ws2 | m | 16 | i16~17 | -13 | +27a (+17) | * Tornado | |
| armor-king | ws2 | m | 17 | i12 | -9 | +3 | +27a | * On CH transition to True Dark Smash |
| asuka | ws2 | m | 18 | i13~14 | -8 | +8 | Elbow | |
| azucena | ws2 | m | 14 | i15~16 | -13 | +32a (+22) | ||
| bryan | ws2 | m,t | 10,20 | i19 | -10 | +50a | * Transition to r90 attack throw on front/side standing hit * +31a (+21) on BT hit * Power up with f+2 or b+2 on frames 18~19, additional 5 damage | |
| claudio | ws2 | m | 20 | i15~16 | -14 | +26a (+16) | * Transition to r39 STB on hit without STB * Frame advantage +24a (+14) on STB gain | |
| clive | ws2 | m | 15 | i15~16 | -14~-13 | +53a | * Weapon | |
| devil-jin | ws2 | m | 20 | i14~15 | -12~-11 | +72a (+56) | * Tornado * First active frame range: 2.50 * 6 chip damage on block * Slight jab evasion properties | |
| dragunov | ws2 | m | 15 | i15~16 | -12 | +28a (+18) | ||
| eddy | ws2 | m | 20 | i15~16 | -18 | +51 | * Elbow | |
| fahkumram | ws2 | m | 13 | i14 | -9 | +7 | ||
| feng | ws2 | m | 17 | i15~16 | -7 | +29g | +78a (+62) | * Tornado (CH Only) |
| heihachi | ws2 | m | 20 | i18 | -8 | +8 | +14c | * Balcony break on airborne hit |
| hwoarang | ws2 | m | 8 | i15~16 | -7 | +4s | ||
| jack-8 | ws2 | m | 10 | i14 | -7 | +4 | * Elbow | |
| jin | ws2 | m | 14 | i14~15 | -12 | +39a (+29) | ||
| jun | ws2 | m | 12 | i13~14 | -8 | +5 | +32a | Hits grounded up-close only |
| kazuya | ws2 | m | 25 | i16 | -18 | +57a | Homing | |
| king | ws2 | m | 11 | i14 | -9 | +1s | * Homing * Forces Standing on hit. | |
| kuma | ws2 | m | 20 | i15~16 | -12 | +29a (+19) | ||
| lars | ws2 | m | 13 | i13~14 | -8 | +3 | * Transition to DEN with D (-12/-1) ** Retreats during stance transition * Transition to SEN with F (-5/+6) | |
| law | ws2 | m | 20 | i15 | -18 | +31a (+21) | ||
| lee | ws2 | m | 12 | i14 | -8 | +3 | * | |
| leo | ws2 | m | 17 | i15~16 | -13~-12 | +28a (+18) | ||
| leroy | ws2 | m | 21 | i15~16 | -14 | +51a | ||
| lidia | ws2 | m | 15 | i15~16 | -12 | +29a (+19) | Tornado | |
| lili | ws2 | m | 17 | i16~18 | -12 | +39a (+29) | * Enter BT with B * Recovers 1f faster on hit | |
| miary-zo | ws2 | m | 15 | i15~16 | -13 | +32a (+22) | * Jab evasion? | |
| nina | ws2 | m | 15 | i15~16 | -13 | +28a (+18) | ||
| panda | ws2 | m | 20 | i15~16 | -12 | +29a (+19) | ||
| paul | ws2 | m | 20 | i15~16 | -14 | +27a (+17) | ||
| raven | ws2 | m | 17 | i13~14 | -8~-7 | +8~+9 | +37a (+27) | Elbow |
| reina | ws2 | m | 20 | i18 | -8 | +9 | +14c | Balcony Break |
| shaheen | ws2 | m | 21 | i16 | -17 | +57 | ||
| victor | ws2 | m | 15 | i14~15 | -8 | +6 | +35a (+25) | |
| xiaoyu | ws2 | m | 17 | i13~14 | -3 | +7 | +38a (+28) | * Transition to standing by holding down any direction (-5, +5, +36a (+26)) |
| yoshimitsu | ws2 | m | 13 | i15~16 | -4 | +7 | Balcony Break (airborne) | |
| zafina | ws2 | m | 20 | i18~19 | -14 | +28a (+18) | * Tornado * Enter MNT -40 +2a (-8) r60 with D | |
| asuka | ws2,1 | m, h | 18, 10 | i13~14, i22 | -2 | +9 | * Combo from 1st hit with 3f delay * Continues into 10 strings | |
| jack-8 | ws2,1 | m, m | 10, 17 | i14, i15 | -14c | +3d | +49a | * Combos from 1st hit |
| jun | ws2,1 | m, m | 12, 20 | i13~14, i22~23 | -12 | +19a (10) | * Balcony Break * Combo from 1st hit | |
| lars | ws2,1 | m, m | 13, 17 | i13~14, i23~24 | -12 | +2c | +4d | * Combo from 1st hit |
| yoshimitsu | ws2,1 | m, m | 13, 14 | i15~16, i27~28 | -3a | +36a (+26) | * Weapon * Combo from 1st hit with 1f delay | |
| asuka | ws2,1,1 | m, h, m | 18, 10, 8 | i13~14, , | -23 | -12 | ||
| asuka | ws2,1,1 | m, h, m | 18, 10, 8 | i13~14, , | -23 | -12 | ||
| asuka | ws2,1,1,1 | m, h, m, h | 18, 10, 8, 8 | i13~14, , | -25 | -14 | ||
| asuka | ws2,1,1,1 | m, h, m, h | 18, 10, 8, 8 | i13~14, , | -25 | -14 | ||
| asuka | ws2,1,1,1,2 | m, h, m, h, m | 18, 10, 8, 8, 6 | i13~14, , | -11 | +0 | ||
| asuka | ws2,1,1,1,2 | m, h, m, h, m | 18, 10, 8, 8, 6 | i13~14, , | -11 | +0 | ||
| asuka | ws2,1,1,1,2,1 | m, h, m, h, m, sm | 18, 10, 8, 8, 6, 5 | i13~14, , | -10 | +1 | ||
| asuka | ws2,1,1,1,2,1,4 | m, h, m, h, m, sm, m | 18, 10, 8, 8, 6, 5, 7 | i13~14, , | -16 | -6 | ||
| asuka | ws2,1,1,1,2,1,4,3 | m, h, m, h, m, sm, m, l | 18, 10, 8, 8, 6, 5, 7, 7 | i13~14, , | -25 | -9 | ||
| asuka | ws2,1,1,1,2,1,4,3,3+4 | m, h, m, h, m, sm, m, l, m,m | 18, 10, 8, 8, 6, 5, 7, 7, 25,25 | i13~14, , | -11 | KND | ||
| asuka | ws2,1,1,1,2,1+4 | m, h, m, h, m, sll,h | 18, 10, 8, 8, 6, 7,5 | i13~14, , | -33 | -7 | ||
| asuka | ws2,1,1,1,2,1+4,1 | m, h, m, h, m, sll,h, h | 18, 10, 8, 8, 6, 7,5, 6 | i13~14, , | -10 | -43 | ||
| asuka | ws2,1,1,1,2,1+4,1,3+4 | m, h, m, h, m, sll,h, h, l,m | 18, 10, 8, 8, 6, 7,5, 6, 5,24 | i13~14, , | -43 | LNC | ||
| asuka | ws2,1,1,3 | m, h, m, m | 18, 10, 8, 10 | i13~14, ,i21 | +11a (+1) | * Balcony Break | ||
| asuka | ws2,1+2 | m, t | 18, 12 | i13~14, i24~25 | -5 | +17 | * Combo from 1st hit with 3f delay * Move can be delayed 2f * Links to Destabilizer (f+1+3_f+2+4) extensions on hit * +9 on BT hit | |
| king | ws2,2 | m, m | 11, 25 | i14, i15~16 | -12 | +12g | * Balcony Break * Combo from 1st hit with 9F delay * Combo from 1st CH with 16F delay * Recover 3F faster on hit(r30? t66?) * Transition to JGR on hit * Cancel to standing with B * Move can be delayed by 10F * Input can be delayed by 16F | |
| hwoarang | ws2,3 | m, h | 8, 10 (15) | i15~16, i23~25 | +3 | +72a (+56) / +10 | * Tornado * Combo from 1st hit ** +72a (+56) from 1st hit ** Balcony Break from 1st hit * Transition to LFS * Low crush 17~ | |
| lars | ws2,3 | m, h | 13, 20 | i13~14, i20 | -15 | -3 | * Combo from 1st hit * Transition to LEN with D (-11/+6) | |
| lee | ws2,3 | m, m | 12, 24 | i14, i20 | -13 | +32a (+22) | * Tornado * Combos from 1st hit | |
| fahkumram | ws2,4 | m, m | 13, 20 | i14, i22 | -13 | +34d | * Balcony Break * Homing * Combo from 1st hit with 6F delay * Move cannot be delayed * Input can be delayed by 6F * Can cancel into the same options as f,F+4 (f,F+4~1 and f,F+4~3,2) | |
| jack-8 | ws2,4 | m, h | 10, 26 | i14, i16 | +4 | +21a (+11) | * Balcony Break * Combos from 1st hit * Chip damage on block (7) | |
| lee | ws2,4 | m, h | 12, 23 | i14, i27 | -2 | +13g | +37a | * Strong Aerial Tailspin * Balcony Break * Combos from 1st hit |
| yoshimitsu | ws2,NSS.1 | m, h | 13, 16 | i15~16, i23 | -6 | +5 | * Elbow * Combo from 1st hit | |
| yoshimitsu | ws2,NSS.1,2 | m, h | 13, 16 | i15~16, , | * Balcony Break (airborne) * Elbow * Combo from 2nd CH | |||
| yoshimitsu | ws2,NSS.1,3 | m, h | 13, 16 | i15~16, , | * Balcony Break * Combo from 2nd CH | |||
| xiaoyu | ws2* | m | 20 | i22~23 | -3 | +38a (+28) | * Transition to standing by holding down any direction (-5, +36a (+26)) | |
| alisa | ws3 | m | 18 | i19~20 | +4 | +15 | * Cancel with B * Actionable after 15 frames | |
| anna | ws3 | m | 20 | i11~12 | -3 | +8 | +12 | |
| armor-king | ws3 | m | 12 | i13~14 | -6 | +6 | Knee | |
| asuka | ws3 | m | 20 | i18~19 | -16 | +35a (+25) | Tornado * Floating state 18~40 | |
| azucena | ws3 | m | 23 | i20~21 | +4 | +16g | * Balcony Break * 6 chip damage on block * 9 chip damage on block during heat * Opponent recovers crouching | |
| bryan | ws3 | m | 17 | i12 | -10 | +4 | +33a (+27) | * Knee |
| claudio | ws3 | m | 20 | i16 | -12 | +11a (+2) | Balcony Break | |
| clive | ws3 | m,m | 20,15(20) | i20~21 i28~41 | -8 | +21a (+11a) | * Homing * Balcony Break * Power up in Heat: 20 damage and +20a(+10a) on hit * Jail from 1st attack | |
| devil-jin | ws3 | m | 16 | i14 | -11 | +9 | +14 | * Knee * Transition to MCR with F on hit or CH (+14/+23) ** -12/-3 on an empty MCR transition |
| dragunov | ws3 | m | 21 | i16~17 | -9 | +15a (+6) | +36a (+0) | Balcony Break |
| eddy | ws3 | M | 20 | i19~21 | -13 | +72a(+56) | Tornado | |
| fahkumram | ws3 | m | 20 | i15 | -14 | +55cs | * Knee | |
| feng | ws3 | m | 15 | i15~16 | -12 | +33a (+23) | ||
| heihachi | ws3 | m | 10 | i18~19 | -11 | +0 | ||
| hwoarang | ws3 | m | 22 | i14~16 | -12 | +14c | ||
| jin | ws3 | m | 20 | i16~18 | -9 | +10g | +22a | * Homing * Balcony Break |
| jun | ws3 | M | 16 | i14~15 | -13 | +25a (+5) | * Low crush 17~33 * Floating state 34~36 | |
| kazuya | ws3 | m | 24 | i21 | -5 | +20a(+11) | * Homing * Balcony Break | |
| king | ws3 | h | 20 | i16 | 0 | +22a(+12) | ||
| kuma | ws3 | m | 21 | i18~20 | -9 | +17 (+8) | * Balcony Break * Homing | |
| lars | ws3 | h | 30 | i20 | 0 | +21 (+15) | * Transition to LEN with input D (+4/+26a (+20)) | |
| law | ws3 | h | 16 | i16 | +16g | +18 | * Transition to DSS | |
| lee | ws3 | M | 16 | i10 | -21 | -10 | * | |
| leo | ws3 | M | 9 | i13~14 | -6~-5 | +5 | Alternate input CD.3 | |
| lidia | ws3 | m | 20 | i14~15 | -12 | +32a (+24) | +71a (+55) | * Balcony Break * Tornado * Knee * Low crush 14~22 * Floating state 23~25 |
| lili | ws3 | M | 26 | i15~16 | -21 | +62a (+46) | * Tornado * Instant Tornado on hit * Floating state 12~39 | |
| miary-zo | ws3 | m | 20 | i20 | +4 | +7c | +54a | * Spike * Hit vs BT +14d |
| nina | ws3 | m,t | 15 | i13 | -13 | +0d | * Knee * Transition to Triple Slaps chain throw automatically on standing front hit * Throw is unbreakable, rest of the chain throw is breakable | |
| panda | ws3 | m | 21 | i18~20 | -9 | +17 (+8) | * Balcony Break * Homing | |
| paul | ws3 | M | 16 | i13~14 | -8 | +6 | * Knee | |
| raven | ws3 | m | 18 | i16~17 | -8~-7 | +0s | ||
| reina | ws3 | m | 14 | i15~16 | -10 | +1 | ||
| shaheen | ws3 | m | 9 | i13 | -11 | 0 | * Transition to -7, +4 SNK with DF | |
| victor | ws3 | h | 16 | i14~15 | -14 | +6 | ||
| xiaoyu | ws3 | m | 22 | i22~23 | +3c | +6c | +51a | * |
| yoshimitsu | ws3 | m | 12 | i16 | -6 | +3 | ||
| zafina | ws3 | m | 16 | i12 | +0 | +9 | * Cancel SCR transition -8 +1 t39 r27 with B | |
| armor-king | ws3,1 | m, m | 12, 24 | i13~14, i24~25 | -13 | +28a (+2) | * Heat Engager * Heat Dash +43d (+35) * Balcony Break * Combo from 1st hit with 5F delay | |
| leo | ws3,1 | M, m | 9, 9 | i13~14, i21 | -10 | +3 | * Combo from 1st hit * Enter BOK -4 +9 with d * Alternate input CD.3,1 | |
| leo | ws3,1,2 | M, m, h | 9, 9, 20 | i13~14, ,i24~25 | -9~-8 | +6d | +31d (+23) | * Combo from 1st CH or 2nd CH * Alternate input CD.3,1,2 |
| heihachi | ws3,1+2 | m, m | 10, 20 | i18~19, i22 | -9 | +13a (+4) | * Balcony Break * Combo from 1st hit | |
| paul | ws3,2 | M, h | 16, 21 | i13~14, i21~22 | -9 | +17d (+8) | +46a | * Balcony Break * Move can be delayed 12f * Input can be delayed 12f * Combo from 1st hit with 12f delay |
| raven | ws3,2 | m, sm | 18, 21 (14) | i16~17, i19~20 | -13 | +65a (+49) | * Tornado * Combo from 1st hit * 14 damage with scaling from 1st * Available only on hit or block | |
| victor | ws3,2 | h, sm | 16, 23 | i14~15, i30~32 | -9 | +17a (+10a) | +35a | * Tornado * Combo from 1st hit * Deals 6 chip damage on block |
| yoshimitsu | ws3,2 | m, m | 12, 20 | i16, i32 | -12c | +0a | * Floor Break * Weapon * Combo from 1st hit | |
| lee | ws3,3 | M, m | 16, 11 | i10, i15 | -15 | -4c | * Transition to -15, -4 HMS with 4 * Combos from 1st hit | |
| shaheen | ws3,3 | m, m | 9, 25 | i13, i17 | -13 | +11a (+2) | +43a (-4) | * Tornado * Balcony Break |
| lee | ws3,3,D+3 | M, m, l | 16, 11, 8 | i10, ,i26 | -19 | -8 | * Combos from 2nd hit CH | |
| lee | ws3,3,D+3,3 ... | M, m, l, h | 16, 11, 8, 10 | i10, ,i24 | -16 | -5 | * D+3,3 can be repeated infinitely * Can shift to Infinite Kick Chain: Middle with n,3 after the 4th, 6th, and 8th high attacks * Combos from 3rd hit | |
| lee | ws3,3,DF+3 | M, m, m | 16, 11, 10 | i10, ,i26 | -19 | -8 | * Combos from 2nd hit CH | |
| lee | ws3,3,DF+3,3 ... | M, m, m, h | 16, 11, 10, 10 | i10, ,i26 | -16 | -8 | * DF+3,3 can be repeated infinately * Can shift to Infinite Kick Chain: Low with D+3 after the 4th, 6th, and 8th high attacks * Combos from 3rd hit | |
| bryan | ws3,4 | m, m | 17, 21 | i12, i28 | -10 | +4 | +29g | * Knee * Input can be delayed 10f * Interrupt with i8 from 1st block |
| lili | ws3,4 | M, M | 26, 25 | i15~16, i44~47 | +4c~+7c | +26d | * Spike * Combo from 1st hit with 7f delay * Input can be delayed 7f * Move cannot be delayed, effective startup i51~54 * Low crush 34~47 * Floating state 48~50 | |
| reina | ws3,4 | m, h | 14, 19 | i15~16, i22~23 | -4 | +21a (+12) | * Strong Aerial Tailspin * Balcony Break * Combo from 1st hit without delay * Can be delayed * High crush | |
| eddy | ws3+4 | M | 20 | i25~27 | +5c | +14d | * Spike * Transition to RLX * 6 chip damage on block * Floating state 12~30 | |
| hwoarang | ws3+4 | m | 16 | i20~21 | -9 | +2 | * Alternate input: f,n,d,df+3+4 (CD.3+4) * Transition to BT | |
| jun | ws3+4 | m | 23 | i18~19 | -21 | +38a (+28) | Tornado * Floating state 15~36 | |
| law | ws3+4 | m | 30 | i14 | -21 | +0a (-17) | Balcony Break * Low crush | |
| nina | ws3+4 | m | 21 | i18~19 | -17 | +36a (+26) | * Tornado | |
| raven | ws3+4 | m | 20 | i16~18 | -12 | +7~+9 | * Heat Engager * Homing * Balcony Break * Heat Dash +62a (+42) on hit, +5 on block * Can cancel to r19 BT with B | |
| reina | ws3+4 | m | 14 | i14~15 | -8 | +14 | * High crush | |
| hwoarang | ws3+4,3 | m, M | 16, 20 | i20~21, i21~26 | -6 | +5c~+10c | +29d | * Combo from 1st hit with 7F delay * Input can be delayed by 7F * Move cannot be delayed |
| alisa | ws4 | m | 15 | i11~12 | -5 | +6 | ||
| anna | ws4 | m | 16 | i11~12 | -6 | +5 | ||
| armor-king | ws4 | m | 20 | i11~12 | -6 | +5 | ||
| asuka | ws4 | m | 15 | i11~12 | -3 | +8 | Can hit grounded while up-close and off-axis | |
| azucena | ws4 | m | 13 | i11~12 | -6 | +5 | ||
| bryan | ws4 | m | 16 | i11~12 | -6 | +5 | ||
| claudio | ws4 | m | 18 | i11~12 | -6 | +5 | ||
| clive | ws4 | m | 14 | i11~12 | -5 | +6 | * Enter PHX -5 +6 r23 with F or 4 on hit or block | |
| devil-jin | ws4 | m | 10 | i11~12 | -3 | +8 | ||
| dragunov | ws4 | m | 15 | i11~12 | -5 | +6 | ||
| eddy | ws4 | m | 13 | i11~13 | -4 | +7 | ||
| fahkumram | ws4 | m | 20 | i11 | -6 | +5 | ||
| feng | ws4 | m | 18 | i11~12 | -7 | +7 | +29g | |
| heihachi | ws4 | m | 13 | i11~12 | -3 | +8 | ||
| hwoarang | ws4 | m | 12 | i11~12 | -3 | +8 | ||
| jack-8 | ws4 | m | 20 | i11 | -6 | +5 | * | |
| jin | ws4 | m | 13 | i11~12 | -3 | +8 | ||
| jun | ws4 | m | 21 | i11~12 | -12 | +18a (+11) | ||
| kazuya | ws4 | m | 13 | i11~12 | -3 | +8 | ||
| king | ws4 | m | 20 | i11~12 | -6 | +5 | ||
| kuma | ws4 | m | 20 | i11~12 | -6 | +5 | ||
| lars | ws4 | m | 16 | i11~12 | -6 | +5 | ||
| law | ws4 | m | 14 | i11 | -4 | +4 | +5 | * Transition to +4, +12, +13 DSS with F |
| lee | ws4 | m | 16 | i11 | -6 | +5 | * Transition to -9, +2 HMS with 3 | |
| leo | ws4 | m | 8 | i11~12 | -9~-8 | +2 | Alternate input CD.4 | |
| leroy | ws4 | m | 16 | i11~12 | -6 | +5 | ||
| lidia | ws4 | m | 13 | i11~12 | -4 | +7 | ||
| lili | ws4 | m | 18 | i11 | -9 | +20a (+13) | Does not wall-splat | |
| miary-zo | ws4 | m | 15 | i11~12 | -4 | +7 | ||
| nina | ws4 | m | 15 | i11~12 | -4 | +7 | ||
| panda | ws4 | m | 20 | i11~12 | -6 | +5 | ||
| paul | ws4 | m | 18 | i11~12 | -6 | +5 | ||
| raven | ws4 | m | 18 | i11~12 | -7~-6 | +7~+8 | ||
| reina | ws4 | m | 10 | i11~12 | -6 | +5 | ||
| shaheen | ws4 | m | 16 | i11~12 | -6 | +5 | ||
| victor | ws4 | m | 16 | i11~12 | -6 | +5 | ||
| xiaoyu | ws4 | m | 20 | i11~13 | -10 | +20a (+13) | * | |
| yoshimitsu | ws4 | m | 14 | i11~12 | -6 | +5 | * Enter KIN r24 with 1+2 * Enter NSS r24 with B | |
| zafina | ws4 | m | 14 | i11 | -7 | +4 | ||
| azucena | ws4,1 | m, h | 13, 10 | i11~12, i21~22 | -2 | +6 | * Combo from 1st hit with 6f delay * Enter LIB +0 +8 r21 with F | |
| azucena | ws4,1,3 | m, h, m | 13, 10, 28 | i11~12, ,i22~23 | -13 | +10a (+1) | +27a | * Balcony Break * Combo from 2nd CH with 7f delay * Move can be delayed 10f * Cancel to BT -16 -8 r20 with B |
| leo | ws4,1+2 | m, m | 8, 18 | i11~12, i25~27 | -12~-10 | +4d | * Heat Engager * Heat Dash +5 +43a (+35) * Combo from 1st hit * Alternate input CD.4,1+2 | |
| lidia | ws4,2 | m, h | 13, 12 | i11~12, i18 | +0 | +8 | * Combo from 1st hit with 2f delay * Transition to CAT on hit or block only | |
| nina | ws4,2 | m, m | 15, 22 | i11~12, i19 | -9 | +36a | * Balcony Break * Side roll takes 34 frames, effective startup i53 * Chip damage on block * Cancel to r38 FC with D | |
| law | ws4,3 | m, m | 14, 23 | i11, i27 | -14 | +68a (+52) | * Tornado ** Combos from 1st hit CH * Low crush | |
| nina | ws4,3 | m, h | 15, 24 | i11~12, i25 | -10 | +14a (+5) | * Balcony Break * Combo from 1st CH | |
| nina | ws4,3,1+2 | m, h, h,h,h | 15, 24, 6,6,6 | i11~12, ,i28 i5 i5 | -9 | +34a (-24) | * Balcony Break * Jail from 3rd attack * Combo from 2nd hit * Combo from 1st CH * Chip damage on block * Powered up in heat | |
| devil-jin | ws4,4 | m, M | 10, 20 | i11~12, i27~28 | -16 | +7c | * Spike * Combo from 1st hit with 1F delay * Interrupt with i8 from 1st block * Input can be delayed by 1F * Move cannot be delayed | |
| eddy | ws4,4 | m, h | 13, 10 | i11~13, i26~27 | -4 | +8 | Combos from 1st hit | |
| heihachi | ws4,4 | m, m | 13, 16 | i11~12, i15 | -15 | +0c | * Spike * Combo from 1st hit with 9?F delay * Enter FUJ -9 +6c r31 with D | |
| hwoarang | ws4,4 | m, M | 12, 13 | i11~12, i15~19 | -9 | +4c | * Jail from 1st block * Combo from 1st hit * Recovers 3 frames faster on hit (r21 t52) * Transition to RFF | |
| jin | ws4,4 | m, h | 13, 15 | i11~12, i19~20 | -7 | +4 | * Combo from 1st hit with 1f delay | |
| kazuya | ws4,4 | m, m | 13, 16 | i11~12, i15~16 | -15 | +0c | * Combo from 1st hit | |
| reina | ws4,4 | m, m | 10, 15 | i11~12, i17~18 | -17 | -1c | * Can transition to WRA (-10/+6/+6) with input D * Combo from 1st hit * Jails from 1st block | |
| eddy | ws4,4,4 | m, h, M,M | 13, 10, 6,6 | i11~13, ,i29~31 | -9 | +8c | * Cancel to HSP with F (-28/-16) | |
| eddy | ws4,4,4,3 | m, h, M,M, M | 13, 10, 6,6, 10 | i11~13, ,i28~30 | +4c | +14a | * Combos from 3rd hit * 3 Chip damage on block | |
| jin | ZEN.1 | m | 14 | i16~i17 | -3 | +8 | ||
| jin | ZEN.1,2 | m, m | 14, 21 | i16~i17, i23~24 | -14 | +32a (+6) | * Heat Engager * Heat Dash +?, +5 * Balcony Break * Combo from 1st hit with 6f delay * Input can be delayed 12f * Move can be delayed 11f * Cancel to Breaking Step -11 -12 r40 with DF on frame 20 | |
| jin | ZEN.1,3 | m, h,t | 14, 14,14 | i16~i17, i24~25 | -9 | +0d | * Combo from 1st hit * Transition to attack throw on standing or airborne hit * +33a (+18) on side hit * +18a (+11) and balcony break on BT hit | |
| jin | ZEN.1+2 | l,t | 10,20 | i21, i61 | -14 | +4 (+8w) | * Wall Crush +8 on hit * Transition to attack throw on standing hit from the front * Transition to +5 CD with DF after throw * High crush 10~ | |
| jin | ZEN.2 | h | 20 | i21~i22 | -5 | +17a (+8) | * Homing * Balcony Break * Strong Aerial Tailspin * Chip damage on block * +0 on block after absorbing an attack * Power crush 6~20 | |
| jin | ZEN.3 | m | 20 | i17~i18 | -9 | +10g | +22a | * Homing * Balcony Break * +17a (+8) on BT hit |
| jin | ZEN.3+4 | h | 25 | i21~27 | +9g~+15g | +19a (+9) | * Balcony Break * Enter Breaking Step +8 +18a (+8) r32 with DF on frame 40 * Chip damage on block * Low crush 10~32 * Floating state 33~35 | |
| jin | ZEN.4 | M | 25 | i27~i33 | +2~+8 | +17d~+23d | * Spike * Chip damage on block * Low crush 7~33 * Floating state 34~36 | |
| jin | ZEN.u+1 | m | 20 | i14~i16 | -16 | +31a (+21) | * Tornado * Chip damage on block * Low crush 8~43 * Floating state 44~46 |