Hit level | h,t |
---|---|
Damage | 20,25 |
Startup | i14 |
Block | -1 |
Hit | +0d |
Counter hit | |
Notes | * Floor Break * Balcony break on airborne hit * +12a on off-axis hit, +10a on BT hit * Transition to attack throw on standing front hit * Won't transition to throw if opponent is too far (Jack-8 range 2.7~), gives +7 on hit instead |