| Hit level | m |
|---|---|
| Damage | 20 |
| Startup | i25~27 |
| Block | -8 |
| Hit | +42a |
| Counter hit | |
| Recovery frames | 28 |
| Notes | * Has high and mid evasive frames from frames 4? to 10? * Increased evasion when performed from crouching state or LEN * Low crush 9~29 * Floating state 30~32 |