zafina

zafina

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CommandHit levelDamageStartupBlockHitCounter hitNotes
2+3m+1+2c
* Heat Burst
* Cancel with b,b
* 3 chip damage on block
* Partially uses Heat
* Unparryable
* Ignores regular power crush armor
Power crush 7~
H.SCR.2+3l,m10,20i19-14+44d (+25)
* Heat Smash
* Balcony Break
H.2+3h,sm15,4,5,5,4,18i12~13 i47~53 i1~7 i1~7 i1~6 i1~2+3+0d
* Heat Smash
* Balcony Break
* Hit throw on the first hit
* Unparryable
* Ignores regular power crush armor
* Jails
R.df+1+2m,t55i20-15+0d
* Rage Art
* Damage increases with lower health
* Erases opponent's recoverable health on hit
Power crush
1h5i10+1+8
1,2h,h5,9i12-3+8
Combos from 1st hit
1,2,3h,h,h5,9,12i200+9
* Cancel SCR transition -9, +0 with B
* Combos from 2nd hit CH
* Can be delayed
1,3h,h5,14i17~18-2+7
* Cancel SCR transition -8, +1 with B
* Combos from 1st hit
1,4h,m5,17i19-5+2+53a
2h8i10-7-1
2,1h,m8,9i23~25-6c+2
Combos from 1st hit CH
2,1,3h,m,l8,9,11i32-17+4d
* Cancel and transition to -9, -17 MNT with D
* Combos from 2nd hit CH
* Can be delayed
2,2h,m8,12i19-20-9+2+7
* Combos from 1st hit CH
* Can be delayed
2,2,1+2h,m,m,m,m8,12,7,11,14i25~26 i10~11 i4~5-9+19d(-16)
* Floor Break
* Combos from 2nd hit CH
* Can be delayed
3h17i130+9
* Cancel SCR transition -8, +1 with B
4h19i14~15-6-1+19a(+10)
1+2m17i16~17-12+4+24a
1+2,4m,m17,10i24~25-10+1+6
Combos from 1st hit
1+2,4,4m,m,m17,10,12i30~31-11+19d
* Combos from 2nd hit CH
* Can pick up from the ground with db+3 for a juggle
3+4
* Transitions to SCR
f+2m17i19-18-9+52a
f+2,3m,h17,12i190+9
* Cancel SCR transition -9, +0 with B
* Combos from 1st hit
* Can be delayed
f+2,3,4m,h,m17,12,25i28~29-18+18d(8)
Balcony Break
f+3h28i21+3+68a(48)
* Balcony Break
* Cancel SCR transition -1, +64a with B
f+4h13i14~15-6+22a
f+1+2m,m16,22i19~20 i13~14-9+5d(-5)
* Heat Engager
* Heat Dash +5 +36a (+26)
* Balcony Break
* Azazel's Power
* Zafina receives recoverable health damage
* Second hit only comes out on hit or block
* 8 chip damage on block
df+1m10i13~14-5+7
df+1,2m,m10,16i15~16-13+3
Combos from 1st hit
df+1,2,1m,m,m10,16,20i25-13+23d(13)
* Balcony Break
* Combos from 2nd hit CH
* Can be delayed
df+1,4m,h10,18i19~20-6+12g
* Balcony Break
* Combos from 1st hit
df+2m13i16~17-12+32a (+22)
df+3m15i15~16-5+4
* Cancel SCR transition -10, -1 with B
df+3,4m,h15,17i23~24-6+22a+55a
Combos from 1st hit
df+3,d+4m,l15,15i25~26-14+1c
Combos from 1st hit
High crush
df+4m14i14-13+3
df+4,1m,m14,22i31-12+3d
* Heat Engager
* Heat Dash +5 +17d
* Balcony Break
* Spike
* Azazel's Power
* Zafina receives recoverable health damage
* Deals 8 chip damage on block
* Cancel and transition to -18, -2 FC with D
* Combos from 1st hit
df+4,2m,m14,20i27~29-13+24a(+9)
* Tornado
* Combos from 1st hit
df+2+3m20i36~37-9+60a
Homing
High crush
d+1mi12-16-8-3c
d+1,1m,mi17~18-12+19a(+12)+28a(+22)
* Combos from 1st hit CH
* Delayable
d+2m17i19~20-16c-3c+17d
d+2,4m,m17,10i26-22-4-4c
* Floor Break
* Transition to -22, -4 TRT with D
d+2,4,3m,m,m17,10,10i28~31-12+18a
* Combos from 2nd hit CH
d+3l14i22-15+2c+20a
* Transition to -13, +4c MNT with D
* Evasive (can go under some mids)
High crush
d+4l8i17~18-19-3+7
d+4,3l,h8,10i19-6+36a(+26)
* Combos from 1st hit CH
* Delayable
d+1+2
Transitions to TRT
d+3+4
Transitions to MNT
db+2m17i13~14-9+3+16a
db+3l13i18-8+3
* Cancel SCR transition -11, +0 with B
db+4l14i21~22-12-3+3
* Transition to -13, -4 MNT with D
* Alternate input FC.db+4
High crush
db+4,2l,m14,17i29~32-13+68a(+52)
* Instant Tornado
** Does not apply Tornado mid-combo
* Combos from 1st hit CH
* Alternate input FC.db+4,2
db+1+2l10i28~29-16+15a
High crush
db+1+2,1+2l,m10,20i33-16+5a(-4)+37a(-10)
* Tornado
* Balcony Break
* Combos from 1st hit
b+1m14i18-14+2
b+1:1+2m,t14,36+0d
* Hit Throw
* Azazel's Power
* Zafina receives recoverable health damage
* Switches sides
b+2h22i22~23-5+12
* Homing
b+3m23i24~26-14+12d
Powercrush
Power crush ~
b+4m14i22~23-9+4
b+4,4m,m14,20i20~22-14+9a(0)
* Balcony Break
* Delayable
* Hit-confirmable
* Combos from 1st hit
b+2+3m!40i64!+41a(+10)
Unblockable
uf+1h19i19+4+9
* Alternate inputs:
** ub+1
** u+1
uf+3m25i22~23-8+17d
* Alternate inputs:
** ub+3
** u+3
Low crush ?~
uf+4m18i17~18-13+29a(19)
* Alternate inputs:
** ub+4
** u+4
Low crush ?~
1+2+3+4
* Can't block for 5 seconds
* CH state for 5 seconds
f,F+2h20i15~16+1+21a(12)+38a
* Homing
* Balcony Break
* 6 chip damage on block
f,F+3m20i20~22+4+9c+14c
* Cancel SCR transition +4, +9c with B
f,F+3,1m,m20i18-16+5d
* Balcony Break
* Combos from 1st hit CH
* Can be delayed
f,F+4m20i17~19-8+18a(+9)
* Homing
*
Balcony Break
f,F+3+4m,m10,21i21 i8~12-11+15a(+6)
* Transition to -12, +14a MNT with D
Low crush
wr4l21i14~30-52-7d
* Transition to -52, -7BT with U
* Transition to -52, -7 TRT with D
High crush
f,f,F+3m30i23~26+7+19a(9)
* Balcony Break
* Cancel SCR transition +3, +15a with B
* 9 chip damage on block
Low crush ?~
f,f,F+1+2h20i23~24+7+32a
* Balcony Break
* 8 chip damage on block
Low crush ?~
ws1m9i15-10+1
ws1,2m,m9,18i20~21-13+36a (+26)
ws2m20i18~19-14+28a (+18)
* Tornado
* Can transition to MNT by holding D (becomes -40/+2)
ws3m20i120+9
* Cancel SCR transition by holding B (becomes -8/+1)
ws4m14i11-7+4
SS.1+2m22i17~18-2+8c+28a
FC.df+3l15i23~24-26+14d
* On hit or whiff, hold D to transition to MNT (becomes +13d)
High crush 1~
FC.d+1sl5i10-5+6
* Alternate inputs:
** FC.db+1
** FC.df+1
* Transition to r24 with f
* Transition input can be delayed 16f
High crush 1~
FC.d+2sl8i11-4+5
* Alternate inputs:
** FC.db+2
** FC.df+2
High crush 1~
FC.d+3l10i16-17-6
* Alternate input:
** FC.db+3
High crush 1~
FC.d+4l6i12-15-4
* Alternate inputs:
** FC.db+4
** FC.df+4
High crush 1~
MNT.1m12i13-6+5
MNT.1,3m,h12,12i190+9
* Cancel SCR transition by holding B (becomes -8/+1)
MNT.2m19i13~14-14-3+57a
MNT.2,1m,m19,10i18~19-14-3
MNT.2,1,4m,m,m19,10,25i27~28-13+13a(+4)
MNT.3l12i15~16-12-1
MNT.3,1l,m12,16i24-9+22a(+15)
MNT.4l13i17~18-19-3+7
*Hold D to transition to TRT
MNT.4,3l,m13,23i27-30+32a(+22)
* Tornado
MNT.1+2m21i20-12+18d
Power crush ?~
MNT.2+3
MNT.df+1m30i24~25+6+7d
* Heat Engager
* Heat Dash +5 +67a(+50
* Spike
* Azazel's Power
* Zafina receives recoverable health damage
* Gains Power Crush frames during Heat
* 9 chip damage on block
MNT.df+2m10i19~20-9+32a(22)
MNT.df+3m20i15~16-17+19cg
Low crush ?~
MNT.df+4m18i17~18-5+13g
* Homing
MNT.d+1l14i15~16-110
MNT.d+1,4l,m14,23i27~30-16+15(+6)+60a(+40)
* Balcony Break
MNT.d+4l19i20~27-22~-15+4c~+11c+19a~+26a
* Evasive (can go under mids)
high crush
MNT.uf+3m25i26~28-9+11d
Low crush ?~
SCR.1h12i10~11-2+9
SCR.1,4h,m12,18i22-6+7+32d
SCR.2m17i14-7+7
SCR.2,1m,m17,25i21-6+30d(+20)
* Heat Engager
* Heat Dash +5 +36a(+26)
* Azazel's Power
* Zafina receives recoverable damage
* 10 chip damage on block
SCR.2,2m,m17,17i22-10+8c+8d
SCR.3m15i13-6+5
SCR.3,3m,h15,20i160+25a(+15)
* Balcony Break
SCR.4m20i15~16-18+58a(+42)
* Tornado
Power crush ?~
SCR.1+2m20i17~19+6+17d
* Hold D to transition to TRT (remains +6/+17d)
SCR.3+4m,m10,20i18~19 i6~8-12+8
* Balcony Break
Low crush ?~
SCR.b+1+2l16i16-17+3+12d
* Evasive (can go below some mids)
SCR.db19
SCR.df+1m,m10,20i18 i17~19-6+33a(+18)
* Azazel's Power
* Zafina receives recoverable health damage
* Gains Power Crush frames during Heat
* 8 chip damage on block
SCR.df+3l10i28~30-23-10c
* Homing
SCR.df+3,3l,l10,10i29~31-23+54a(+38)
* Homing
* Launches into Tornado
** Does not apply Tornado mid-combo
SCR.df+4l17i19~20-14+7c+37a
SCR.d+3l10i18-6-3+9c
SCR.d+3,3l,h10,28i24+3+77a(+61)
* Can hold B to exit SCR (becomes -1/
* Launches into Tornado
** Does not apply Tornado mid-combo
SCR.d+4l20i24~30-25-4d
* Can hold D to transition to MNT (remains -25/-4d)
SCR.d+3+4
TRT.1l13i18-11+5+15d
TRT.2m24i34-36-9=+40a(+30)
* Tornado
TRT.3m16i14~i15-7+15d
TRT.4m10i26-22-4b-4c
* Can hold D to transition to TRT instead of MNT
TRT.4,3m,m10,10i28~31-12+18a
TRT.1+2m,m7,20i19~20 i9~10-12+14a
* Balcony Break
Low crush ?~
TRT.db
TRT.df+1m30i19~20-7+30a(+15)
* Heat Engager
* Heat Dash +5 +35d
* Azazel's Power
* Zafina receives recoverable health damage
* 12 chip damage on block
* Gains Power Crush frames during heat
TRT.d+1+2l20i25-21+10d
1+3t35i12~140
Throw break 1 or 2
2+4t35i12~140
* Throw break 1 or 2
* Transitions to MNT
Back Throwt500
* Unbreakable
Left Throwt400
Throw break 1
Right Throwt40+7
Throw break 2
uf+1+2t40i120
* Throw break 1+2