mokujin

mokujin

Edit
CharCommandHit levelDamageStartupBlockHitCounter hitNotes
jack-8db+1+2l,l8,21i18-70-5d
*
zafinaWR.f+4L21i14~30-52~-36-7a
* Enter BT -52 -7a with U
* Enter TRT -52 -7a r35 with D
* Zafina must run for 32f to access this move
fs14~40
jack-8SIT.1l10i19-48-37
*
jack-8SIT.1,2l, l10, 10i19, i15-47-36
* Combos from 1st hit
jack-8SIT.1,2,1l, l, l10, 10, 10i19, ,i15-47-36
* Combos from 1st hit
jack-8SIT.1,2,1,2l, l, l, l10, 10, 10, 10i19, ,i15-47-36
* Combos from 1st hit
* Alternate input SIT.2,1,2,1
asukaws2,1,1,1,2,1+4,1,3+4m, h, m, h, m, sll,h, h, l,m18, 10, 8, 8, 6, 7,5, 6, 5,24i13~14, ,-43LNC
alisad+3+4L20i27~i28-37+67a (+51)
* Homing
* Enter DES with 1+2
<div class="plainlist">
* High crush 20~40
* fs5~55</div>
jack-8df+1+4l23i34-37+18d
* Homing
* Alternate input b,db,d,df+1 to power up
jack-8b,db,d,df+1l28i29-37+18d
* Homing
* Alternate input df+1+4
junIZU.4L10i19-37-1c+23a
High crush 13~
lawdb+4l20i26-37+15a
Homing
High crush 6~
lawb+2,3,d+4m, l, l12, 10, 23i16, ,i34-37+11a
Delay-able
High crush
ninad,DF+4L20i20~24-37+14a+27a
Faster version of df+3+4
High crush 1~
jack-8db+2*l30i36-33+17d
* Gain GMC on hit or block
* 9 chip damage on block
xiaoyuAOP.3+4L22i23-33+1d
* Recovers in FUFT when blocked
azucenaLIB.d+4L14i19~20-31-2
dragunovdb+3+4L23i20~21-31+3g+20a
Balcony break on airborne hit
fengf+4,4h, l19, 11i18~19, i33~33-31+27d
* Combo from 1st hit
High crush 10
fengSS.4l19i21~22-31c+8 (-8)+72a (+56)
* Has a clean hit effect
High crush 10
fengKNP.4l10i18-31c-4
jinws1,3,2,1,4m, h, m, m, l7, 8, 4, 3, 5i13~i14, ,i20~21-31+8
Combo from 1st hit
jinCD.DF+4l12i20~i21-31+8c
larsf,F+4l12i21-31+5
leodb+4L11i20~22-31~-29+2+33a
* Clean hit +2
* Staggers on block
* Causes float on hit if db+4,1 is input
High crush 11~
leroyHRM.b+3l12i20~21-31-9
pauld+1,4M, L16, 15i14~15, i19-31c-17+14a FUFA
* Move can be delayed 5f
* Input can be delayed 5f
* Combo from 1st CH with 5f delay
pauld+4L9i15-31c+14a FUFA+14a
* Clean Hit range 1.59
* 8 damage, -17 on hit without Clean Hit
* Stagger state on block
ravenb+2,2,1+2h, m, L12, 17, 20i15~17, ,i20~21-30~-29+3d
* Combo from 2nd CH
,High crush 18~29
alisaub+4,1,1,2,1,1,3+4m, m, m, h, h, m,M,M, L10, 12, 9, 5, 5, 3,3,3, 7i18, ,i27~28-29+15a
*
,fs5~50
kumaHBS.b+1+2,1+2l, l16, 33i26~29, i22~24-29c+8a / -3a (-10)
* Balcony Break
* Less frame advantage occurs after Combo from last hit
pandaHBS.b+1+2,1+2l, l16, 33i26~29, i22~24-29c+8a / -3a (-10)
* Balcony Break
* Less frame advantage occurs after Combo from last hit
reinaSEN.3+4l,h10,12i20~21,i35~36-29, -11+4
* Homing
High crush
reinaSEN.3+4l,h10,12i20~21,i35~36-29, -11+4
* Homing
victorIAI.d+1+2l,l10,20i20~21,i14~15-29-3
annadb+3L21i30~32-26+68a (+52)
* Stagger on block
* Instant Tornado on hit
High crush 16~63
annadb+3+4L18i24-26-6
* Clean hit -4 on hit, +3 damage
High crush 6~
asukaf+1,4m, L17, 26i20, i25~27-26+24a
* Homing
* Combo from 1st CH
* Input can be delayed 15f
* Interrupt with i11 from 1st block
* Cancel to FC -24 -13 r43? with DB
,High crush 6~
asukadf+3+4L22i28~30-26+70a (+54)
* Homing
* Alternate input: 3~4
* Cancel to r47? FC with DB
High crush 6~
bryandf+3L20i29~30-26+70a (+54)
* Homing
High crush 6~
clivedf+3L20i29~30-26+3c
* Homing
High crush 6~65
clivePHX.3L8i21-26-3c
* Stagger on block
dragunov3+4,3l21i18-26+19a (+2)
* Homing
* Shift to Clipping Heel Hook on front hit
* +3 on hit from the side or back
High crush
dragunovdb+3l17i27~29-26-2c+67a (+51)
Clean hit +67a (+51)
High crush 6~49
dragunovb+2,1,3m, h, l14, 11, 17i15, ,i29~31-26-2c+1d
* Clean hit +4
* Shift to Clipping Heel Hook on close range CH
,High crush 15~050
eddyRLX.3L12i16~17-26c-4+27a
Shift to FC
feng3~4,3m, l27, 11i34~36, i18~20-26+19d (+12)
* Combo from 1st hit
High crush 6~
fengdb+4l23i31 (30~32)-26+76a (+60)
* Tornado
* Homing
* Recover in FC on hit
High crush 6~31
fengBT.d+3l20i18~20-26c-3+70a (+54)
* Has clean hit effect
High crush 6~
jinFC.df+4L20i21~i22-26+2c+69a (+53)
Transition to +12cg ZEN with F on hit
High crush 1~57
kingd+3+4,4,4,4L, L, L, L,L14, 7, 7, 4,3i16, ,i29,i29-26+15
* Only available if 1st hit on CH.
* Combo from 3rd hit
High crush 1~
larsdb+4l19i20~21-26+5c+29a
High crush 6~
leoFC.df+3L20i21~23-26~-24+37a
leoKNK.3+4L24i24-26+19d
High crush 8~
leroy1+4l16i100~279-26+24
Power up during Heat (partially uses remaining Heat time)
lidiaFC.df+3L16i20-26+2c
* +12a on clean hit, 4 extra damage
High crush 1~
liliBT.d+3+4L25i20-26+19d
BT on hit only
High crush 8~
liliBT.d+3+4,FL25i20, -26+18d
High crush
ravenBT.d+3L16i25~27-26~-24+0~+2
* Tornado
* on Clean hit only
* Clean hit +74a (+58), 20 damage
High crush 4~48
reinaSSH.3L26i32-26-4c
High crush
reinaOTG.d+4,1L, L14 (11), 17 (20)i19, i20~21-26-10 / -15a (-23)
* Blue spark with input OTG.d+4:1 on frames 15-18 for 20 (16) dmg
* Jails from 1st block
* Combo from 1st hit
reinaSSH.3l26i22-26-4c
reinaOTG.d+4,1L,L11,16,i20~21-26-10 / -15a (-23)
* Blue spark with input OTG.d+4:1 for 3 extra damage
* Jails from 1st block
* Combo from 1st hit
victordb+4l17i20~21-26+4c+49a
High crush 6
xiaoyuBT.d+4L19i20~22-26-1+27d
* Instant Tornado
* Clean hit damage: 20
* +27d on clean hit
High crush 8~
yoshimitsudb+3,3,3,3,3,3l, l, l, l, l, l8, 7, 7, 5, 5, 5i18~19, ,i9~11-26-15
* Combo from 5th CH
,High crush 1~
yoshimitsuFC.df+4L18i18~19-26+4c+31a
* Homing
* Enter IND -26 +8c +35a r24 with d+3+4
* Can be done from Crouch Level 2
High crush 1~
yoshimitsuIND.4L18i47~48-26+4c+31a
* Homing
* Enter IND -26 +8 +35a r24 with d+3+4
High crush 1~
yoshimitsuNSS.FC.df+3L12i20~21-26+67a (+51)
High crush 1~
zafinaFC.df+3L15i23~24-26+14a
* Enter MNT -26 +13a with D
High crush 1~
asukaws2,1,1,1,2,1,4,3m, h, m, h, m, sm, m, l18, 10, 8, 8, 6, 5, 7, 7i13~14, ,-25-9
jund+3+4l,h5,20i14 i24~27-25+30a (+20)
* Combo from 1st CH
* Jail from 1st attack
* -6 only if 2nd hit is blocked
Low crush 5~27 fs28~30
kingd+3+4L14i16-25-9
* On CH, can access Stagger Kicks Flurry (d+3+4,4,4,4)
High crush 6~
kingd+3+4,4L, L14, 7i16, i29-25-9
* Combo from 1st hit on CH.
High crush 1~
kingd+3+4,4,4L, L, L14, 7, 7i16, ,i29-25-9
* Combo from 2nd hit on CH.
High crush 1~
pandaHBS.b+1+2l16i26~29-25c+14a
* Transition to HBS with input D or 3+4
yoshimitsudb+3l8i18~19-25-14
High crush 6~
yoshimitsuFC.db+3l8i18~19-25-14
Links to db+3 extensions
High crush 1~
zafinaSCR.d+4L20i24~30-25-4a
* Enter MNT with D
High crush 10~
eddyf+4,3+4m, L,L13, 7,7i23~25, i22~24 i5~6-24c+12a
* Transition to RLX only on hit
* Combo from 1st CH
<div class="plainlist">
* ,fs1~70
* High crush 10~86</div>
eddyb+1,4,3+4m, m, L15, 10, 7,7i14~15, ,i22~24-24c+12
* Combos from 1st CH
* Combos from 2nd hit
Low crush 1~?, High crush 10~?
lawuf+3+4l27i29-24+5
Alternate input DSS.uf+3+4
Low crush 8~30?
lilidb+4L20i30-24+76a (+60)
* Homing
* Instant Tornado
High crush 7~
asuka1+4,2,d+4sl,h, h, L5,8, 10, 15i14 i17, ,i24~25-23+27d
* Combo from 3rd CH
,High crush 10~38
devil-jinf,n,d,DF+3L24i33~34-23-2a
* Opponent recovers FDFA on hit
* Active frame 1 range: 3.89
Low crush 5~28
devil-jinf,n,d,DF+4L7i16-23c-5c
fahkumramf,F+4~3L15i19-23-1c
heihachif,n,d,DF+3L24i33~34-23+28a
Low crush 5~28
heihachif,n,d,DF+4L15i16~17-23+8c+28a
heihachiFC.df+4L16i19~21-23+4c
* Clean hit +17a and 20 damage
High crush 1~
heihachiRAI.4L15i19~20-23+8c+28a
* Links to f,n,d,DF+4 extensions
hwoarangH.RFS.d+4l20i20~21-23+7
* Shifts to Right Stance
* Partially uses remaining Heat time
hwoarangRFS.d+4l15i20~21-23+7
* Shifts to Right Stance
jack-8ws1+2,1+2,1+2m, m, l14, 12, 14i20, ,i27-23+6d
* Balcony Break
* Combos from 1st hit
jinDVS.DF+3L24i33~34-23-2a
* 8 chip damage on block
<div class="plainlist">
* ,Low crush 5~25
* fs26~28</div>
jun1+4,2,d+4SL,h, h, L5,8, 10, 15i14 i17, ,i24~25-23~-22+27a
Combo from 3rd CH
,High crush 10~38
kazuyauf+4,4m, l16, 12i25, -23+29a
Combo from 1st CH
kazuyauf+4,4,4m, l, l16, 12, 10i25, -23+17a (+10)
kazuyaf,n,d,DF+4l15i16-23-3c+20a
kumaf+3+4L20i28~30-23+6a
High crush 6~
kumadb+4l20i21~22-23+6+74a (+38)
* Tornado
High crush 6~
lawFC.df,d,df+3l17i16~20-23+13
* Alternate input df+3 in Slide Step
pandaf+3+4L20i28~30-23+6a
High crush 6~
pandadb+4l20i21~22-23+6+74a (+58)
* Tornado
High crush 6~
ravenFC.df+3+4L,sm17,25i18~20 i34~36-23~-21-5a
* Spike
* Transition to r20 SZN on hit only
* Second hit available on hit only
** Airborne spike on 1st and 2nd hit
* Recovers heat on hit
High crush 1~17
reinaWGS.DF+4l6i16-23+2c
* 8 dmg if manual CD
reinaWGS.DF+4,4l, l6, 16i16, i17~18-23+2+23a
* Combo from 1st hit
High crush
shaheenFC.df,d,DF+3L17i16~20-23a+7a
* Transitions to SNK on hit
Low crush
reinaWGS.DF+4l6i16-23+2c
reinaWGS.DF+4,4l,l6,16,i17~18-23+2+23a
* Combo from 1st hit
victorFC.1+2l,h10,10i16,i10~11-23, -13+0
*Not parryable (weapon low)
*Transition to PRF (-17 / +6) with F
xiaoyudf+3l23i29-23+71a (+55)
* Homing
* Tornado
* Cancel into BT with B
* On hit, transition to AOP with D
* Snake Edge
zafinaSCR.df+3L10i28~30-23-10c
* Homing
High crush 6~
zafinaSCR.df+3,3L, L10, 10i28~30, i29~31-23+54a (+38)
* Homing
* Combo from 1st hit
,High crush 1~
reinaWGS.DF+4,2l,h6,20,i24-22-1
* Can transition to WRA (-15/+6/+6) with input D
* Combo from 1st hit
zafinaMNT.d+4L19i20~27-22~-15+4c~+11c+19a~+26a
* Evasive (can go under mids)
High crush 1~
annaFC.df+2L12i20-21+70a (+54)
* Instant Tornado on hit
* Recovers 6f faster on hit
* Deals only 6 damage when using its follow up attack in Heat
High crush 1~52
annaFC.df+2~H.1L, L12, 18i20, i27~28-21+64a (+48)
* Balcony Break (airborne)
* Weapon
* Jail from 1st attack
* Instant Tornado on hit
* Chip damage on block
* Partially uses remaining Heat time
eddyFC.df+4L25i24~25-21c+9+30a
Shift to HSP
kingJGR.4L20i20~24-21+0c
Low crush 7~23 fs24~
paulqcb+3L14i18~19-21c-10g+21a
High crush 1~
zafinaTRT.d+1+2L20i25-21+10a
annaf,f,F+3L12i16~20-20-2c
*
High crush 9~
jack-8db+3l15i21-20-9
*
kumaHBS.b+1+2l16i26~29-20c+3c
* Transition to HBS with input D or 3+4
larsd+1+2l25i24~25-20+9d
High crush 20~
ninaqcf+3L17i19~28-20~-11+0c~+9c+21a
High crush 10~49
yoshimitsuB+1,1,DB+3h, h, l8, 9, 7i17, ,i13~14-20-9
* Combo from 1st hit
* Links to db+3 extensions
* Can be performed from a single B+1
,High crush 10~
jack-8db+3,4,3l, l, l15, 12, 12i21, ,i27-19-8
*
jack-8db+3,4,3,4,3l, l, l, l, l15, 12, 12, 12, 12i21, ,i27-19-8
*
jack-8f,F+1+2,1+2m, l20, 21i15, i28-19+13d
High crush
junFC.df+3L12i21-19+0c
* Clean hit +10a, 15 damage
* Opponent recovers FDFA on CL
High crush 1~47
kazuyaDVK.db+3+4l(10)i24-19+2
* Deals 10 recoverable damage on hit - Cannot K.O
* Partially uses remaining Heat time
kazuyaf,n,d,DF+4,1,DVK.1l,m,m,th15,23,16,15i16-19+0
* Partially uses remaining Heat time
leews3,3,D+3M, m, l16, 11, 8i10, ,i26-19-8
* Combos from 2nd hit CH
ninauf+4,3h, L23, 10i18, i18-19-8
Combo from 1st CH
,High crush 35~64
paulf,F+2,2m, L14, 21i15~17, i36~38-19c+27a
* Cancel to -28 -18 FC with B
* Alternate input FC.df+2,2
High crush 33~83
reinaOTG.d+4L14 (11)i19-19-8 / -8a (-16)
22 (17) dmg if done with input OTG.d+4 alone
reinaOTG.d+4L11i19-19-8 / -8a (16)
yoshimitsudb+3,3l, l8, 7i18~19, i15~17-19-7
* Combo from 1st hit
* Enter IND r20 with d+3+4
,High crush 1~
yoshimitsudb+3,3,3l, l, l8, 7, 7i18~19, ,i15~17-19~-17-7~-5
* Combo from 2nd CH
* Enter IND r20 with d+3+4
,High crush 1~
yoshimitsudb+3,3,3,3l, l, l, l8, 7, 7, 5i18~19, ,i15~17-19-7
* Combo from 3rd CH
* Enter IND r20 with d+3+4
,High crush 1~
yoshimitsudb+3,3,3,3,3l, l, l, l, l8, 7, 7, 5, 5i18~19, ,i15~17-19-7
* Combo from 4th CH
* Enter IND r20 with d+3+4
,High crush 1~
yoshimitsuB+1,1,DB+3,3h, h, l, l8, 9, 7, 5i17, ,i15~17-19-7
* Combo from 3rd CH
* Links to db+3 extensions
* Enter IND r20 with d+3+4
* Can be performed from a single B+1
,High crush 1~
zafinad+4L8i17~18-19-3+7
zafinaMNT.4L13i17~18-19-3+7
* Enter TRT with D
High crush 1~62
asukad+1+2L20i20-18+11a
Spike
High crush 10~39
clivedb+4L20i19~20-18+4c+67a (+51a)
* Effectively homing?
eddydb+2L10i18~19-18c-7
heihachidb+2L25i23~25-18+6c
* Spike
High crush 8~
jack-8db+2l24i22-18+3c+33d
* Can be charged to power up
High crush 6
kumad,df,f+2,2m, l15, 22i17~18, i33~34-18+40a
* Chip damage on block
kumaROL.3l20i18~26-18+33a
Recovers in FUFT
lidiaHRS.1+2L17i20~21-18-1c+67a (+51)
High crush 8~
lilidb+3+4L20i24-18+3d+33a
High crush 16~
liliFC.df+3L19i19-28-18-2+26a
Alternate input: d,DF+3
Alternate input: DEW.df+3
High crush 10~46?
pandad,df,f+2,2m, l15, 22i17~18, i33~34-18+40a
* Chip damage on block
pandaROL.3l20i18~26-18+33a
Recovers in FUFT
pauldb+3L12i15~i17-18c-4
High crush
ravenBT.f,F+3+4L17i23~30-18~-11+24a
fs13~21 High crush 18~49
steved+2l11i17-18-5
High crush 6~
steveqcf+2l18i19-18+2c
* Shift to r36? PAB with F (-18/+2c)
* r36? FC cancel?
High crush 10~
xiaoyuWhile landing 3L19i15-18+27a
*
yoshimitsud+3L12i15~17-18~-16-4~-2
Most commonly impacts on frame 16, except when tracking right
High crush 4~
zafinaSCR.b+1+2L20i16-18+23a
* Evasive (can go under some mids)
* Deal 10 recoverable damage to self without Heat
* Gain ORB on hit
* Azazel's Power
High crush 7~35
alisaFC.d+3L10i16-17-6
High crush 1~
annad+3L1016-17-6
High crush 4~
annaOTG.d+3+4L30i17~18-17-7d
* Spike
* Partially restores remaining Heat time on hit
asukahFC.3L10i16-17-6
High crush 1~
azucenaFC.d+3L10i16-17-6
High crush 1~
claudiod+3L10i16-17-6
High crush 4~
clived+3L10i16-17-6
High crush 4~
devil-jindb+3L10i16-17-6
High crush 4~
fahkumramFC.3L10i16-17-6
High crush
fengdb+2,2l, l10, 10i20~21, i28~30-17+20a
* Combo from 1st CH
* Cancel move with B
High crush
hwoarangd+4l7i19-17-6
* Also possible during Right Stance
hwoarangLFS.d+3l7i16-17-6
jack-8d+3l12i20-17-6
* Alternate input FC.d+3
High crush 4
jack-8FC.3l12i20-17-6
* Alternate input d+3
High crush 1
kazuyad+3L10i16-17-6
High crush 4~
kazuyahFC.3L10i16-17-6
High crush 1~
kingdb+4L20i29~31-17a-3d+27d
* r41 FC on hit
High crush 6~14 Low crush 16~29 fs30~
kingFC.d+3L10i18-17-6
* Can also be done by FC.db+3.
* Get extra range by FC.df+3/CD.DF+3.
kumad+3L12i20-17-6
High crush 4~
kumaub+1+2l25i31~32-17+12a
* Cancel into HBS with input D or 3+4
lawFC.3l10i16-17-6
High crush 4~
leeFC.3l10i13-17-6
*
High crush
leod+3l10i16-17-6
High crush 4~
leohFC.3l10i16-17-6
lidiaFC.d+3L10i16-17-6
High crush 1~
liliFC.3L10i16-17-6
High crush
liliBT.d+3L8i17-17-1+2
High crush 4~
ninad+3L10i16-17-6
High crush 4~
ninauf,n,D+3L15i43-17-6
<div class="plainlist">
* Low crush 9~30
* fs31~33
* High crush 34~53</div>
ninaOTG.d+3+4L30i17~18-17-7d
Spike
nina=hfc.hFC.3L10i16-17-6
High crush 1~
pandad+3L12i20-17-6
High crush 4~
pandaub+1+2l25i31~32-17+12a
* Cancel into HBS with input D or 3+4
Low crush
paulf,F+3,4,d+4m, m, L17, 10, 15i15~16, ,i27~28-17c-6
Low crush 10~24 fs25~27 High crush 58~101
ravenFC.3L10i16-17-6
High crush 1~
reinaH.WRA.d+3+4l,m,m,m12,8,3,12i18~19-17+0
* Spike
* Floor Break
* Alternate input: H.WRA.R1
* Jails if any hit is blocked
* Transitions to attack throw on 1st hit for a total of 35 dmg
* +4a (-5) if any hit after the 1st connects
* Consumes 300F of remaining Heat time
reinaFC.d+3l10i16-17-6
High crush 1~
shaheendb+3L12i20~21-17-6
reinaH.WRA.2+3l40i18~19-17ThTh
* Heat Smash
* Alternate input: H.WRA.R1
reinahFC.d+3l10i16-17-6
victord+1l7i16-17-6
* Cannot be parried (weapon low)
yoshimitsuFC.d+3L10i16-17-6
High crush 1~
zafina2,1,3h, m, L8, 9, 11i10, ,i32-17+4d
* Combo from 2nd hit CH with 1f delay
* Input can be delayed 11f
* Move can be delayed 10f
* Cancel 3rd hit to MNT -17 -9 r25 with D
<div class="plainlist">
* fs6~31
* High crush 32~69</div>
zafinaFC.d+3l10i16-17-6
High crush 1~
devil-jinOTG.d+1+2L25i23~31-16~-8+5a~+13a
* Weapon
* Balcony break on CH
* Typically connects grounded on frames i25~26 of startup at -14~-13/+12a~+13a(+0a~+1a)
dragunovSNK.3L,t17,20i17~18-16+0+1d
* Throw when CH from the front or on airborne hit
** Called "Needle Hold" in-game
<div class="plainlist">
* fs10~42
* High crush 12~</div>
eddyd+4L10i15~16-16c-5
Shift to FC
fahkumramd+3L11i16-16-5
jack-8db+3,4l, l15, 12i21, i27-16-9
*
jack-8db+3,4,3,4l, l, l, l15, 12, 12, 12i21, ,i27-16-5
*
jack-8db+3,4,3,4,3,4l, l, l, l, l, l15, 12, 12, 12, 12, 12i21, ,i27-16-5
*
junws1,4,2h, m, L14, 16, 17i12~13, ,i23~24-16+0c+13a
* Spike
* Combo from 2nd CH
,High crush 17~
larsf,F+3+4l,l26i19~20-16+0c
High crush 21~
lawdf+1,3m, l10, 6i13, i20-16-5
Combos from 1st hit
leroyOTG.db+2li17~18-16-5
Power up during Heat (partially uses remaining Heat time)
lidiad+3l9i15-16-5+5
Can hit grounded off-axis
ravenu+3,3h, L23, 18i27~28, i31~32-16~-15+16a
* Transitions to r76 Ki Charge on hit only
* Alternate input: ub+3,3
* Can be performed during CD (Shadow Sprint)
,High crush 14~39
reinadb+2l,l10,12i20~21,i9~10-16-3
reinadb+2l,l10,12i20~21,i9~10-16-3
reinaWRA.d+4,3l,m9,20,i21~22-16+48 (+17)+53
* Combo from 1st CH without max delay
* Can be delayed
* CH-confirmable
xiaoyuAOP.3L19i25-16+0+27a
*
High crush
yoshimitsuuf+2L25i35~36-16+6g+25a
* Weapon
* Cancel to r47 FC with D on frame 27
<div class="plainlist">
* Low crush 10~29
* fs30~32</div>
yoshimitsuKIN.3L17i25~32-16~-9+13a+25a
<div class="plainlist">
* Low crush 10~20
* fs21~23
* High crush 24~</div>
yoshimitsuNSS.FC.DF+1l12i25~26-16+27a
High crush 1~34
zafinadb+1+2L10i28~29-16+15a
High crush 9~66
alisaFC.d+4l6i12-15-4
High crush 1~
annadf+4L17i16~17-15+5c+25d
* Tracking notes:
* Homing to SSR side
annad+4l6i12-15-4
asukahFC.4l6i12-15-4
High crush 1~
azucenaFC.df+4L23i17~18-15+5+24d
* Transition to r33 LIB on hit only
High crush 1~
azucenaFC.d+4l6i12-15-4
High crush 1~
claudiod+4l6i12-15-4
High crush 4~
claudiodb+3L17i21~22-15~-14+3c+13c
* Tracking notes:
* Can be sidewalked at -7
* Can be sidestepped right at -6
* Can be sidestepped left at -5
High crush 6~
clived+4l6i12-15-4
High crush 4~
devil-jind+4l6i12-15-4
High crush 4~
dragunovd+4L12i15~16-15-9-4
dragunovWR.F+3L,t20,20i17~18-15+1d
* Transition to attack throw on front standing hit
* Must run for 32f to access this move
* +27a on BT hit
* Normally Side switches on hit
<div class="plainlist">
* High crush 12~44
* fs10~42</div>
eddyFC.4l6i13-15-4
* Hits grounded up-close
fahkumram1,2,4,4h, h, h, L5, 8, 10, 15i10, ,i25-15-4+0d
* Combos from 3rd hit
* Shift to attack throw Murderous Sweep on counterhit
fahkumram3,1,d+4m, h, L11, 12, 15i13, ,i20-15-4+0d
* Shift to attack throw Murderous Sweep on counterhit
* Combos from 2nd hit CH
fahkumram4,4h, L10, 15i12, i25-15-4+0d
* Combos from 3rd hit
* Shift to attack throw Murderous Sweep on counterhit
fahkumramd+3,4,4L, h, L11, 10, 15i16, ,i25-15-4+0d
* Combos from 3rd hit
* Shift to attack throw Murderous Sweep on counterhit
fahkumramd+4L18i14-15-4+0d
* Shift to attack throw Murderous Sweep on counterhit
fahkumramFC.4l6i12-15-4
High crush
fengdb+3l14i17-15+4
* Transition to throw when CH from front
High crush 6~17
jack-8d+4l10i16-15-4
* Alternate input FC.d+4
High crush 4
jack-8FC.4l10i16-15-4
* Alternate input d+4
High crush 1
jack-8FC.1+2l21i24-15+13d
* Alternate input FC.db+1+2
High crush 1
kazuyad+4l6i12-15-4
High crush 4~
kazuyaBT.d+3l6i12-15-4
High crush 1~
kazuyahFC.4l6i12-15-4
High crush 1~
kingd+4l6i14-15-4
kumad+4l10i16-15-4
High crush 4~
kumadb+2L10i18-15 / -17 HBS-1 / -3 HBS
* Transition to HBS with input D or 3+4
kumaHBS.2L16i21~24-15+21g
* Transition to HBS
High crush 1~
lawdf+3+4l12i18-15+4c+6a
High crush 6~
lawd+3+4l7i12-15-2
Alternate input FC.d+4
High crush 4~
lawFC.4l7i12-15-2
Alternate input d+3+4
High crush 4~
lawBT.d+3l6i12-15-4
lee2,1,4h, h, l10, 8, 18i10, ,i25-15+1+11
*
leeD+4,4l, l7, 8i12, i20-15-16-4
Combos from 1st hit CH
leeD+4,4,4l, l, l7, 8, 5i12, ,i20-15-16-4
Combos from 2nd hit CH
leed+3l17i16-15-1+17a
Transition to -15, -1, +17a HMS with 4
High crush 6~
leedb+4l6i12-15-4
Alternate input FC.4
High crush
leeFC.4l6i12-15-4
* Alternate input db+4
High crush
leeFC.df,d,DF:3l26i18~24-15~-9+5+5d
* * Frame advantage on block depends on spacing.: Ranges from -15 up close, to -9 at tip range.
* Perfect Input not required during Heat
* Perfect input when DF and 3 are input during the same frame
* Partially consumes remaining Heat Time, while Perfect input restores Heat Time
* Is not bufferable from full crouch (regular version gets buffered instead)
High crush Low crush
leeFC.df,d,DF+3l20i18~24-15~-9+5+5d
* * Frame advantage on block depends on spacing: Ranges from -15 up close, to -9 at tip range.
* Bufferable from full crouch
High crush Low crush
leeMS.3+4l20i25~31-15~-9+5c+5d
High crush Low crush
leod+3+4l7i12-15-4
High crush 4~
leohFC.4l6i12-15-4
leroydb+4l13i17-15-4c+36d
High crush
lidiad+4l6i12-15-4
High crush 4~
lidiaFC.d+4l6i12-15-4
High crush 1~
lilid+4l6i12-15-4
* Alternate input FC.4
High crush
liliFC.4l6i12-15-4
* Alternate input d+4
High crush
ninad+4l6i12-15-4
High crush 4~
ninahFC.4l6i12-15-4
High crush 1~
pandad+4l10i16-15-4
High crush 4~
pandadb+2l10i18-15 / -17 HBS-1 / -3 HBS
* Transition to HBS with input D or 3+4
High crush
pandaHBS.2L16i21~24-15+21g
* Transition to HBS
High crush 1~
pauldb+4L6i12-15c-4
High crush
ravenFC.4l6i12-15-4
High crush 1~
ravenBT.d+4l6i12-15-4
High crush 1~
reinad+4l6i12-15-4
High crush 4~
reinaWRA.d+4L9i16~17-15-4+2
High crush 6~
reinaWRA.d+4l9i16~17-15-4+2
xiaoyud+4l6i12-15-4
* Alternate input FC.4
xiaoyuFC.3l11i15-15-4
High crush 1~49
xiaoyuFC.4l6i12-15-4
*
High crush 1~46
yoshimitsud+4l6i12-15-4
High crush 4~
yoshimitsuFC.d+4l6i12-15-4
High crush 1~
zafinad+3L14i22-15+5c+24d
* Transition to MNT -13 +7c +26d r32 with D
* Evasive (can go under some mids)
High crush 6~
zafinaFC.d+4l6i12-15-4
High crush 1~
alisadb+4L17i20~21-14+2c+12g
High crush 6~
alisaDBT.3L17i16~20, i1~5-14+4c~+8c+28a
* Frame advantage +8c~+12c on shallow hit, +32 on CH
* Listed states are on hit only
<div class="plainlist">
* Low crush 26~34
* High crush 35~
* fs34~38</div>
alisaDES.d+2L,L,L3,3,17i22~23-14+0c
* Homing
* Weapon
* Combo from any hit
* Transition to DBT (-22/+4) with 3_4
* 5 chip damage on block
* 7 chip damage on block in heat
High crush 22~91
alisaOTG.db+1+2L25i25~27-14+4a
* Spike
* Weapon
alisaSBT.3L17i16~20, i1~5-14+4c~+8c+28a
* Frame advantage +8c~+12c on shallow hit, +32 on CH
* Listed states are on hit only
<div class="plainlist">
* Low crush 26~34
* High crush 35~
* fs34~38</div>
annaf,F+3,3m, L14, 14i15, i25-14+4c+14
* Combo from 1st hit with 5f delay
,High crush 1~
annaHAM.3L17i20~21-14-3+6c
* Homing
* Cancel to CJM -7 +4 +13 r25 with B
High crush 8~
asukaDST.4l19i19-14+11a
azucenad+3L10i15-14-3
azucenadb+4L13i19-14-3+12g
High crush 6~20
claudioH.2+3L,M40i18~19-14+11d
* Heat Smash
* Reversal Break
* Balcony Break
* Transition to attack throw on hit
* Chip damage on block
* Tracking notes:
* Can be sidewalked left at -4, -3, -1, and +2 onwards (difficult to sidewalk)
* Tracks SSL/SSR/SWR completely?
* Pseudo homing low
dragunovd+3L13i17~18-14-3+1c
eddy1,2,4~3h, h, L5, 12, 20i10, ,i32~33-14c+18a
,High crush 32~
eddyf+2,4m, l15, 17i18, i23~24-14c+2+71a(+55)
* Combo from 1st CH with with 12f delay
* Input can be delayed 17f
* Move can be delayed 15f
eddyd+3L17i21~22-14c+4c+27g
High crush
eddydb+3L21i28-14c+5c+21a
eddyu+4~3L20i32~33-14c+18
* Balcony Break
* Shift to RLX on hit
eddyuf+3,4m, L15, 10i26~28, i24~25-14c+7+73a(+57)
eddyf,F+3L20i21~22-14c+6c+15c
* Shift to RLX on hit
* Shift to FC on block
High crush
fahkumramf,F+3L20i21-14+4
fahkumramFC.df+2L22i19-14+4+12d
* Elbow
High crush
fengqcf+1l18i18~19-14+0+12g
* Head
* Recover in FC with D
High crush 6
fengqcf+1l23i22~23-14+2+31a
Head
High crush 6
heihachiFUJ.4L20i18~19-14-4+12g
* Spike
heihachiOTG.d+4L30i19~20-14-3a (-11)
* Spike
heihachiWAR.f,n,d,DF+4L15i16~17-14+8c+28a
* No stagger on block
* Links to f,n,d,DF+4 extensions
hwoarangd+3+4L18i21~22-14+6
* Homing
* Transitions to LFS on hit
High crush 6~
jack-8d+2,1sl, l8, 6i11, i24-14-3
* Alternate input FC.2,1
Combos from 1st hit
First two hits of 10 hit combo
jack-8FC.2,1sl, l8, 6i11, i24-14-3
* Alternate input d+2,1
Combos from 1st hit
First two hits of 10 hit combo
jind+2L22i22~23-14+4c
* Balcony break on airborne hit
High crush 8~55
jind+3l7i15~16-14-3
jinZEN.1+2l,t10,20i21, i61-14+4 (+8w)
* Wall Crush +8 on hit
* Transition to attack throw on standing hit from the front
* Transition to +5 CD with DF after throw
High crush 10~
junH.GEN.1,1+2L,M14,35i20~21 i26~41-14+25a (+7)
* Reversal Break
* Balcony Break
* Jail from 1st attack
* Restores 6 recoverable (3 on block)
* Chip damage (2,7) on block
* Consumes 450f of heat timer
High crush 11~21
kazuyaH.2+3l,m,th12,20,34i18-14ThTh
* Heat Smash
* 8 chip damage
kazuya1,2,4h, h, l5, 8, 18i10, ,i23~24-14c-3+0c
* Combo from 2nd CH
* Can be delayed 7F
kazuyad+1+2L20i23-14c+3c+27a
High crush 6~
kingdf+4l10i14~15-14-3
kingdb+3L17i23-14+4c+25a
* Tracks left side.
* Flip over on grounded hit
High crush 6~
kingBT.d+4l20i22~24-14-2d+28d
* Recovers in FDFT on block and whiff.
* Also can be done in backturn crouching.
Low crush 11~
larsH.DEN.3+4L,SM11,10i22~23, i9-14+21d
* 2 chip damage on block
* 2nd hit only occurs on 1st hit
* Recovers ?F faster on hit
* Transition to r19 SEN with input F (-7/+34d)
* Partially uses remaining heat time
larsd+3l8i15-14-3
larsDEN.3+4L21i22~23-14-3+5
* Transition to SEN with input F (-7/+4/+12)
lawd+3l8i16-14-3
Transition to FC with D
leeH.2+3l,t40i20-14+0d
* Heat Smash
* Balcony Break
leeb+3l9i15-14-3
leeFC.df+4l17i16~17-14+3c+25d
* Transition to -14, +3, +25d HMS with 3
High crush
leroy3,3m, l14, 13i15, i18-14+2+15d
* Delayable
* Combo from 1st hit
leroydb+2+3lm10,14 (9)i20~21-14+67a (+51)
* Weapon
* Tornado
* Only once per match
* chip damage on block
* Tracks to both sides effectively homing
lidiad+2L12i18-14-4+12
High crush 6~
lidiaWLF.4L,M10,20i20,i23~25-14c+5c
* Floor Break
* Second hit available on hit or block only
* Power up based on Heaven and Earth level
**HAE lvl.0 30 damage
**HAE lvl.1 32 damage
**HAE lvl.2 34 damage
**HAE lvl.3 38 damage
*** lvl.3 +2d on hit
liliws1,2,4m, h, L10, 16, 20i13, ,i22-14+12a+43a
* Combos from 2nd hit CH
High crush 12~
ninaSS.4L14i20-14+6c
Sidestep adds minimum 9f, effective startup i29
High crush 6~39
paulH.2+3L,m,t9,23,25i18,i21,i38-14+3d
* Heat Smash
* Balcony Break
* Fully consumes Heat
* Chip damage (8)
* Transition to throw on 1st hit only
* 40 damage with throw transition
* 53 damage on 2nd + 3rd hit
* t134 r49 on block
* t124 on whiff
paulqcf+3L18i18~19-14c+0+20a
* Clean hit range 2.0
* 17 damage on hit without Clean Hit
* +7 on CH without Clean Hit
High crush 7~40
ravendb+4L21i24~25-14~-13+4c~+5c+37a
High crush 6~49
ravenSZN.4L21i17~24-14~-7+4~+11g+13a~+20a
High crush 6~
shaheenH.2+3L,t40i20~21-14+24a (+14)
* Balcony Break
* Heat Smash
* Transition to attack throw on 1st hit
* 8 chip damage on block
shaheend+3L12i16~17-14+0
* Transition to -10, +4 SNK with DF
High crush
shaheenFC.df+4L16i16~17-14+1
* Transition to -11, +4 SNK with DF
shaheenSNK.4L20i20~22-14+3c+14c
victorH.2+3l,m39i20-14th
* Heat Smash
* Balcony Break
* Alternate input: H.R1
* 8 chip damage on block
victorf,f,F+1+2L,L10,14i18, i14~15-14+4 IAI+15g
* Transition to r18 IAI at +4 on hit
High crush 15~
yoshimitsuNSS.FC.DF+1,2l, L12, 20i25~26, i25~26-14+14
* Spike
* Combo from 1st hit
* Interrupt with i7 from 1st block
,High crush 1~45
zafinadf+3,d+4m, L15, 15i15~16, i25~26-14+1c
Combo from 1st hit
,High crush 11~
zafinaORB.SCR.df+3+4L,m,m,sm6,15,13i19-14-13a (-14)
* Transition to 3rd hit on 2nd hit
* Consumes ORB
* Consumes 450F of Heat time
* Deals 5 additional damage when Zafina's remaining health is 42 or lower
* 4 chip damage on block
** Deals 6 chip damage on block when Zafina's remaining health is 42 or lower
High crush 6~
zafinaSCR.df+4L17i19~20-14+7c+37a
High crush 6~
alisa2,3,4h, m, L10, 8, 20i12, ,i42~45-13+13
<div class="plainlist">
* ,Low crush 24~39
* fs40~42</div>
alisadb+3L11i16-13-2+3
High crush 4~
alisaDES.d+1L,L,L,L,L17i20~24 i1~5 i1~5 i1~5 i1~3-13+4
* Weapon
* Combo from any hit
* 1 chip damage on block
* 6 chip damage on block in heat
High crush 4~48
anna1,4h, L5, 12i10, i22~23-13-2
* Balcony Break
* Combo from 1st hit
,High crush 10~
annadb+4L14i17~18-13+6c+13
* Transition to r26 HAM on hit automatically
* Cancel HAM transition -13 +3c +8 with B
annaTOM.4L21i15-13+28d
asukab+1+4,3h,L, L15,8, 18i12 i17~18, i32~33-13-2+16a
Combo from 2nd CH
azucenad+4L13i15~16-13-2
azucenaFC.df+3L17i18~19-13+3c+13c
High crush 1~
azucenaBT.3L23i19~20-13+4 LIB+14c
* Strong Aerial Tailspin
* Balcony break on airborne hit
* Transition to LIB on hit
bryand+1+2,3m,m, l10,15, 20i17, i27~28-13+5+25a
bryanb,df+4l25i29-13+14g+29a
* Cancel to r26 with B
bryanSNE.FC.df+3l24i20-13+7+25a
* Balcony Break
* Consumes SNE
* Unparryable
bryanqcb+3l23i19~20-13+5+26a
Balcony break on airborne hit
claudiod+2,2L, L6, 8i20, i16~17-13-1
Jail from 1st attack
,High crush 1~
claudiodb+4L7i15-13-2
* Tracking notes:
* Can be sidestepped right at -7
* Pseudo homing to SSL/SWL side?
clived+1L14i18~19-13+2
* Tracking notes:
* Opponent can sidestep right at -10
* Opponent can sidewalk left at +0
* Opponent can sidestep left at +6
High crush 6~
clivePHX.4L15i15~16-13-1c+13c
High crush 6~
devil-jindb+2L15i21~22-13+3c+26a
* 4 chip damage on block
High crush 6~
dragunovd+2L14i18~19-13-1c+13g
High crush 6~
dragunovFC.df+1L8i16~17-13-4
eddySS.4L,L7,10i21~22-13c+3c
High crush
eddyMD1.HSP.3+4L,m,m6,6,18i21~22-13+4c
eddyMD2.HSP.3+4L,m,m16,4,15i21~22-13+18a(-17)
Spike
fahkumramdf+3l15i20-13-1c+28g
fahkumramRAM.4l31i21-13+11a
* Balcony Break
fengFC.df+1l19i21~22-13c-2+13
fengBT.d+1l20i20~21-13c+4+16d
High crush 15~
fengKNP.1l20i20~21-13c+4+16d
High crush 15
fengOTG.d+3+4l19i24~25-13-2 (-10)
fengSTC.4l20i20-13+3+14
heihachidb+3L10i16-13-2
hwoarangd+3l7i17-13-2
hwoarangdb+3l12i19-13-1+17g
* Also possible during Right Stance
hwoarangSS.4l18i19~20-13+5c+31a
* Shifts to Right Stance
hwoarangBT.d+3l20i18~19-13-2
High crush
Showing 400 of 671 moves