Char | Command | Hit level | Damage | Startup | Block | Hit | Counter hit | Notes |
---|---|---|---|---|---|---|---|---|
jack-8 | db+1+2 | l,l | 8,21 | i18 | -70 | -5d | * | |
zafina | WR.f+4 | L | 21 | i14~30 | -52~-36 | -7a | * Enter BT -52 -7a with U * Enter TRT -52 -7a r35 with D * Zafina must run for 32f to access this move fs14~40 | |
jack-8 | SIT.1 | l | 10 | i19 | -48 | -37 | * | |
jack-8 | SIT.1,2 | l, l | 10, 10 | i19, i15 | -47 | -36 | * Combos from 1st hit | |
jack-8 | SIT.1,2,1 | l, l, l | 10, 10, 10 | i19, ,i15 | -47 | -36 | * Combos from 1st hit | |
jack-8 | SIT.1,2,1,2 | l, l, l, l | 10, 10, 10, 10 | i19, ,i15 | -47 | -36 | * Combos from 1st hit * Alternate input SIT.2,1,2,1 | |
asuka | ws2,1,1,1,2,1+4,1,3+4 | m, h, m, h, m, sll,h, h, l,m | 18, 10, 8, 8, 6, 7,5, 6, 5,24 | i13~14, , | -43 | LNC | ||
alisa | d+3+4 | L | 20 | i27~i28 | -37 | +67a (+51) | * Homing * Enter DES with 1+2 <div class="plainlist"> * High crush 20~40 * fs5~55</div> | |
jack-8 | df+1+4 | l | 23 | i34 | -37 | +18d | * Homing * Alternate input b,db,d,df+1 to power up | |
jack-8 | b,db,d,df+1 | l | 28 | i29 | -37 | +18d | * Homing * Alternate input df+1+4 | |
jun | IZU.4 | L | 10 | i19 | -37 | -1c | +23a | High crush 13~ |
law | db+4 | l | 20 | i26 | -37 | +15a | Homing High crush 6~ | |
law | b+2,3,d+4 | m, l, l | 12, 10, 23 | i16, ,i34 | -37 | +11a | Delay-able High crush | |
nina | d,DF+4 | L | 20 | i20~24 | -37 | +14a | +27a | Faster version of df+3+4 High crush 1~ |
jack-8 | db+2* | l | 30 | i36 | -33 | +17d | * Gain GMC on hit or block * 9 chip damage on block | |
xiaoyu | AOP.3+4 | L | 22 | i23 | -33 | +1d | * Recovers in FUFT when blocked | |
azucena | LIB.d+4 | L | 14 | i19~20 | -31 | -2 | ||
dragunov | db+3+4 | L | 23 | i20~21 | -31 | +3g | +20a | Balcony break on airborne hit |
feng | f+4,4 | h, l | 19, 11 | i18~19, i33~33 | -31 | +27d | * Combo from 1st hit High crush 10 | |
feng | SS.4 | l | 19 | i21~22 | -31c | +8 (-8) | +72a (+56) | * Has a clean hit effect High crush 10 |
feng | KNP.4 | l | 10 | i18 | -31c | -4 | ||
jin | ws1,3,2,1,4 | m, h, m, m, l | 7, 8, 4, 3, 5 | i13~i14, ,i20~21 | -31 | +8 | Combo from 1st hit | |
jin | CD.DF+4 | l | 12 | i20~i21 | -31 | +8c | ||
lars | f,F+4 | l | 12 | i21 | -31 | +5 | ||
leo | db+4 | L | 11 | i20~22 | -31~-29 | +2 | +33a | * Clean hit +2 * Staggers on block * Causes float on hit if db+4,1 is input High crush 11~ |
leroy | HRM.b+3 | l | 12 | i20~21 | -31 | -9 | ||
paul | d+1,4 | M, L | 16, 15 | i14~15, i19 | -31c | -17 | +14a FUFA | * Move can be delayed 5f * Input can be delayed 5f * Combo from 1st CH with 5f delay |
paul | d+4 | L | 9 | i15 | -31c | +14a FUFA | +14a | * Clean Hit range 1.59 * 8 damage, -17 on hit without Clean Hit * Stagger state on block |
raven | b+2,2,1+2 | h, m, L | 12, 17, 20 | i15~17, ,i20~21 | -30~-29 | +3d | * Combo from 2nd CH ,High crush 18~29 | |
alisa | ub+4,1,1,2,1,1,3+4 | m, m, m, h, h, m,M,M, L | 10, 12, 9, 5, 5, 3,3,3, 7 | i18, ,i27~28 | -29 | +15a | * ,fs5~50 | |
kuma | HBS.b+1+2,1+2 | l, l | 16, 33 | i26~29, i22~24 | -29c | +8a / -3a (-10) | * Balcony Break * Less frame advantage occurs after Combo from last hit | |
panda | HBS.b+1+2,1+2 | l, l | 16, 33 | i26~29, i22~24 | -29c | +8a / -3a (-10) | * Balcony Break * Less frame advantage occurs after Combo from last hit | |
reina | SEN.3+4 | l,h | 10,12 | i20~21,i35~36 | -29, -11 | +4 | * Homing High crush | |
reina | SEN.3+4 | l,h | 10,12 | i20~21,i35~36 | -29, -11 | +4 | * Homing | |
victor | IAI.d+1+2 | l,l | 10,20 | i20~21,i14~15 | -29 | -3 | ||
anna | db+3 | L | 21 | i30~32 | -26 | +68a (+52) | * Stagger on block * Instant Tornado on hit High crush 16~63 | |
anna | db+3+4 | L | 18 | i24 | -26 | -6 | * Clean hit -4 on hit, +3 damage High crush 6~ | |
asuka | f+1,4 | m, L | 17, 26 | i20, i25~27 | -26 | +24a | * Homing * Combo from 1st CH * Input can be delayed 15f * Interrupt with i11 from 1st block * Cancel to FC -24 -13 r43? with DB ,High crush 6~ | |
asuka | df+3+4 | L | 22 | i28~30 | -26 | +70a (+54) | * Homing * Alternate input: 3~4 * Cancel to r47? FC with DB High crush 6~ | |
bryan | df+3 | L | 20 | i29~30 | -26 | +70a (+54) | * Homing High crush 6~ | |
clive | df+3 | L | 20 | i29~30 | -26 | +3c | * Homing High crush 6~65 | |
clive | PHX.3 | L | 8 | i21 | -26 | -3c | * Stagger on block | |
dragunov | 3+4,3 | l | 21 | i18 | -26 | +19a (+2) | * Homing * Shift to Clipping Heel Hook on front hit * +3 on hit from the side or back High crush | |
dragunov | db+3 | l | 17 | i27~29 | -26 | -2c | +67a (+51) | Clean hit +67a (+51) High crush 6~49 |
dragunov | b+2,1,3 | m, h, l | 14, 11, 17 | i15, ,i29~31 | -26 | -2c | +1d | * Clean hit +4 * Shift to Clipping Heel Hook on close range CH ,High crush 15~050 |
eddy | RLX.3 | L | 12 | i16~17 | -26c | -4 | +27a | Shift to FC |
feng | 3~4,3 | m, l | 27, 11 | i34~36, i18~20 | -26 | +19d (+12) | * Combo from 1st hit High crush 6~ | |
feng | db+4 | l | 23 | i31 (30~32) | -26 | +76a (+60) | * Tornado * Homing * Recover in FC on hit High crush 6~31 | |
feng | BT.d+3 | l | 20 | i18~20 | -26c | -3 | +70a (+54) | * Has clean hit effect High crush 6~ |
jin | FC.df+4 | L | 20 | i21~i22 | -26 | +2c | +69a (+53) | Transition to +12cg ZEN with F on hit High crush 1~57 |
king | d+3+4,4,4,4 | L, L, L, L,L | 14, 7, 7, 4,3 | i16, ,i29,i29 | -26 | +15 | * Only available if 1st hit on CH. * Combo from 3rd hit High crush 1~ | |
lars | db+4 | l | 19 | i20~21 | -26 | +5c | +29a | High crush 6~ |
leo | FC.df+3 | L | 20 | i21~23 | -26~-24 | +37a | ||
leo | KNK.3+4 | L | 24 | i24 | -26 | +19d | High crush 8~ | |
leroy | 1+4 | l | 16 | i100~279 | -26 | +24 | Power up during Heat (partially uses remaining Heat time) | |
lidia | FC.df+3 | L | 16 | i20 | -26 | +2c | * +12a on clean hit, 4 extra damage High crush 1~ | |
lili | BT.d+3+4 | L | 25 | i20 | -26 | +19d | BT on hit only High crush 8~ | |
lili | BT.d+3+4,F | L | 25 | i20, | -26 | +18d | High crush | |
raven | BT.d+3 | L | 16 | i25~27 | -26~-24 | +0~+2 | * Tornado * on Clean hit only * Clean hit +74a (+58), 20 damage High crush 4~48 | |
reina | SSH.3 | L | 26 | i32 | -26 | -4c | High crush | |
reina | OTG.d+4,1 | L, L | 14 (11), 17 (20) | i19, i20~21 | -26 | -10 / -15a (-23) | * Blue spark with input OTG.d+4:1 on frames 15-18 for 20 (16) dmg * Jails from 1st block * Combo from 1st hit | |
reina | SSH.3 | l | 26 | i22 | -26 | -4c | ||
reina | OTG.d+4,1 | L,L | 11,16 | ,i20~21 | -26 | -10 / -15a (-23) | * Blue spark with input OTG.d+4:1 for 3 extra damage * Jails from 1st block * Combo from 1st hit | |
victor | db+4 | l | 17 | i20~21 | -26 | +4c | +49a | High crush 6 |
xiaoyu | BT.d+4 | L | 19 | i20~22 | -26 | -1 | +27d | * Instant Tornado * Clean hit damage: 20 * +27d on clean hit High crush 8~ |
yoshimitsu | db+3,3,3,3,3,3 | l, l, l, l, l, l | 8, 7, 7, 5, 5, 5 | i18~19, ,i9~11 | -26 | -15 | * Combo from 5th CH ,High crush 1~ | |
yoshimitsu | FC.df+4 | L | 18 | i18~19 | -26 | +4c | +31a | * Homing * Enter IND -26 +8c +35a r24 with d+3+4 * Can be done from Crouch Level 2 High crush 1~ |
yoshimitsu | IND.4 | L | 18 | i47~48 | -26 | +4c | +31a | * Homing * Enter IND -26 +8 +35a r24 with d+3+4 High crush 1~ |
yoshimitsu | NSS.FC.df+3 | L | 12 | i20~21 | -26 | +67a (+51) | High crush 1~ | |
zafina | FC.df+3 | L | 15 | i23~24 | -26 | +14a | * Enter MNT -26 +13a with D High crush 1~ | |
asuka | ws2,1,1,1,2,1,4,3 | m, h, m, h, m, sm, m, l | 18, 10, 8, 8, 6, 5, 7, 7 | i13~14, , | -25 | -9 | ||
jun | d+3+4 | l,h | 5,20 | i14 i24~27 | -25 | +30a (+20) | * Combo from 1st CH * Jail from 1st attack * -6 only if 2nd hit is blocked Low crush 5~27 fs28~30 | |
king | d+3+4 | L | 14 | i16 | -25 | -9 | * On CH, can access Stagger Kicks Flurry (d+3+4,4,4,4) High crush 6~ | |
king | d+3+4,4 | L, L | 14, 7 | i16, i29 | -25 | -9 | * Combo from 1st hit on CH. High crush 1~ | |
king | d+3+4,4,4 | L, L, L | 14, 7, 7 | i16, ,i29 | -25 | -9 | * Combo from 2nd hit on CH. High crush 1~ | |
panda | HBS.b+1+2 | l | 16 | i26~29 | -25c | +14a | * Transition to HBS with input D or 3+4 | |
yoshimitsu | db+3 | l | 8 | i18~19 | -25 | -14 | High crush 6~ | |
yoshimitsu | FC.db+3 | l | 8 | i18~19 | -25 | -14 | Links to db+3 extensions High crush 1~ | |
zafina | SCR.d+4 | L | 20 | i24~30 | -25 | -4a | * Enter MNT with D High crush 10~ | |
eddy | f+4,3+4 | m, L,L | 13, 7,7 | i23~25, i22~24 i5~6 | -24c | +12a | * Transition to RLX only on hit * Combo from 1st CH <div class="plainlist"> * ,fs1~70 * High crush 10~86</div> | |
eddy | b+1,4,3+4 | m, m, L | 15, 10, 7,7 | i14~15, ,i22~24 | -24c | +12 | * Combos from 1st CH * Combos from 2nd hit Low crush 1~?, High crush 10~? | |
law | uf+3+4 | l | 27 | i29 | -24 | +5 | Alternate input DSS.uf+3+4 Low crush 8~30? | |
lili | db+4 | L | 20 | i30 | -24 | +76a (+60) | * Homing * Instant Tornado High crush 7~ | |
asuka | 1+4,2,d+4 | sl,h, h, L | 5,8, 10, 15 | i14 i17, ,i24~25 | -23 | +27d | * Combo from 3rd CH ,High crush 10~38 | |
devil-jin | f,n,d,DF+3 | L | 24 | i33~34 | -23 | -2a | * Opponent recovers FDFA on hit * Active frame 1 range: 3.89 Low crush 5~28 | |
devil-jin | f,n,d,DF+4 | L | 7 | i16 | -23c | -5c | ||
fahkumram | f,F+4~3 | L | 15 | i19 | -23 | -1c | ||
heihachi | f,n,d,DF+3 | L | 24 | i33~34 | -23 | +28a | Low crush 5~28 | |
heihachi | f,n,d,DF+4 | L | 15 | i16~17 | -23 | +8c | +28a | |
heihachi | FC.df+4 | L | 16 | i19~21 | -23 | +4c | * Clean hit +17a and 20 damage High crush 1~ | |
heihachi | RAI.4 | L | 15 | i19~20 | -23 | +8c | +28a | * Links to f,n,d,DF+4 extensions |
hwoarang | H.RFS.d+4 | l | 20 | i20~21 | -23 | +7 | * Shifts to Right Stance * Partially uses remaining Heat time | |
hwoarang | RFS.d+4 | l | 15 | i20~21 | -23 | +7 | * Shifts to Right Stance | |
jack-8 | ws1+2,1+2,1+2 | m, m, l | 14, 12, 14 | i20, ,i27 | -23 | +6d | * Balcony Break * Combos from 1st hit | |
jin | DVS.DF+3 | L | 24 | i33~34 | -23 | -2a | * 8 chip damage on block <div class="plainlist"> * ,Low crush 5~25 * fs26~28</div> | |
jun | 1+4,2,d+4 | SL,h, h, L | 5,8, 10, 15 | i14 i17, ,i24~25 | -23~-22 | +27a | Combo from 3rd CH ,High crush 10~38 | |
kazuya | uf+4,4 | m, l | 16, 12 | i25, | -23 | +29a | Combo from 1st CH | |
kazuya | uf+4,4,4 | m, l, l | 16, 12, 10 | i25, | -23 | +17a (+10) | ||
kazuya | f,n,d,DF+4 | l | 15 | i16 | -23 | -3c | +20a | |
kuma | f+3+4 | L | 20 | i28~30 | -23 | +6a | High crush 6~ | |
kuma | db+4 | l | 20 | i21~22 | -23 | +6 | +74a (+38) | * Tornado High crush 6~ |
law | FC.df,d,df+3 | l | 17 | i16~20 | -23 | +13 | * Alternate input df+3 in Slide Step | |
panda | f+3+4 | L | 20 | i28~30 | -23 | +6a | High crush 6~ | |
panda | db+4 | l | 20 | i21~22 | -23 | +6 | +74a (+58) | * Tornado High crush 6~ |
raven | FC.df+3+4 | L,sm | 17,25 | i18~20 i34~36 | -23~-21 | -5a | * Spike * Transition to r20 SZN on hit only * Second hit available on hit only ** Airborne spike on 1st and 2nd hit * Recovers heat on hit High crush 1~17 | |
reina | WGS.DF+4 | l | 6 | i16 | -23 | +2c | * 8 dmg if manual CD | |
reina | WGS.DF+4,4 | l, l | 6, 16 | i16, i17~18 | -23 | +2 | +23a | * Combo from 1st hit High crush |
shaheen | FC.df,d,DF+3 | L | 17 | i16~20 | -23a | +7a | * Transitions to SNK on hit Low crush | |
reina | WGS.DF+4 | l | 6 | i16 | -23 | +2c | ||
reina | WGS.DF+4,4 | l,l | 6,16 | ,i17~18 | -23 | +2 | +23a | * Combo from 1st hit |
victor | FC.1+2 | l,h | 10,10 | i16,i10~11 | -23, -13 | +0 | *Not parryable (weapon low) *Transition to PRF (-17 / +6) with F | |
xiaoyu | df+3 | l | 23 | i29 | -23 | +71a (+55) | * Homing * Tornado * Cancel into BT with B * On hit, transition to AOP with D * Snake Edge | |
zafina | SCR.df+3 | L | 10 | i28~30 | -23 | -10c | * Homing High crush 6~ | |
zafina | SCR.df+3,3 | L, L | 10, 10 | i28~30, i29~31 | -23 | +54a (+38) | * Homing * Combo from 1st hit ,High crush 1~ | |
reina | WGS.DF+4,2 | l,h | 6,20 | ,i24 | -22 | -1 | * Can transition to WRA (-15/+6/+6) with input D * Combo from 1st hit | |
zafina | MNT.d+4 | L | 19 | i20~27 | -22~-15 | +4c~+11c | +19a~+26a | * Evasive (can go under mids) High crush 1~ |
anna | FC.df+2 | L | 12 | i20 | -21 | +70a (+54) | * Instant Tornado on hit * Recovers 6f faster on hit * Deals only 6 damage when using its follow up attack in Heat High crush 1~52 | |
anna | FC.df+2~H.1 | L, L | 12, 18 | i20, i27~28 | -21 | +64a (+48) | * Balcony Break (airborne) * Weapon * Jail from 1st attack * Instant Tornado on hit * Chip damage on block * Partially uses remaining Heat time | |
eddy | FC.df+4 | L | 25 | i24~25 | -21c | +9 | +30a | Shift to HSP |
king | JGR.4 | L | 20 | i20~24 | -21 | +0c | Low crush 7~23 fs24~ | |
paul | qcb+3 | L | 14 | i18~19 | -21c | -10g | +21a | High crush 1~ |
zafina | TRT.d+1+2 | L | 20 | i25 | -21 | +10a | ||
anna | f,f,F+3 | L | 12 | i16~20 | -20 | -2c | * High crush 9~ | |
jack-8 | db+3 | l | 15 | i21 | -20 | -9 | * | |
kuma | HBS.b+1+2 | l | 16 | i26~29 | -20c | +3c | * Transition to HBS with input D or 3+4 | |
lars | d+1+2 | l | 25 | i24~25 | -20 | +9d | High crush 20~ | |
nina | qcf+3 | L | 17 | i19~28 | -20~-11 | +0c~+9c | +21a | High crush 10~49 |
yoshimitsu | B+1,1,DB+3 | h, h, l | 8, 9, 7 | i17, ,i13~14 | -20 | -9 | * Combo from 1st hit * Links to db+3 extensions * Can be performed from a single B+1 ,High crush 10~ | |
jack-8 | db+3,4,3 | l, l, l | 15, 12, 12 | i21, ,i27 | -19 | -8 | * | |
jack-8 | db+3,4,3,4,3 | l, l, l, l, l | 15, 12, 12, 12, 12 | i21, ,i27 | -19 | -8 | * | |
jack-8 | f,F+1+2,1+2 | m, l | 20, 21 | i15, i28 | -19 | +13d | High crush | |
jun | FC.df+3 | L | 12 | i21 | -19 | +0c | * Clean hit +10a, 15 damage * Opponent recovers FDFA on CL High crush 1~47 | |
kazuya | DVK.db+3+4 | l | (10) | i24 | -19 | +2 | * Deals 10 recoverable damage on hit - Cannot K.O * Partially uses remaining Heat time | |
kazuya | f,n,d,DF+4,1,DVK.1 | l,m,m,th | 15,23,16,15 | i16 | -19 | +0 | * Partially uses remaining Heat time | |
lee | ws3,3,D+3 | M, m, l | 16, 11, 8 | i10, ,i26 | -19 | -8 | * Combos from 2nd hit CH | |
nina | uf+4,3 | h, L | 23, 10 | i18, i18 | -19 | -8 | Combo from 1st CH ,High crush 35~64 | |
paul | f,F+2,2 | m, L | 14, 21 | i15~17, i36~38 | -19c | +27a | * Cancel to -28 -18 FC with B * Alternate input FC.df+2,2 High crush 33~83 | |
reina | OTG.d+4 | L | 14 (11) | i19 | -19 | -8 / -8a (-16) | 22 (17) dmg if done with input OTG.d+4 alone | |
reina | OTG.d+4 | L | 11 | i19 | -19 | -8 / -8a (16) | ||
yoshimitsu | db+3,3 | l, l | 8, 7 | i18~19, i15~17 | -19 | -7 | * Combo from 1st hit * Enter IND r20 with d+3+4 ,High crush 1~ | |
yoshimitsu | db+3,3,3 | l, l, l | 8, 7, 7 | i18~19, ,i15~17 | -19~-17 | -7~-5 | * Combo from 2nd CH * Enter IND r20 with d+3+4 ,High crush 1~ | |
yoshimitsu | db+3,3,3,3 | l, l, l, l | 8, 7, 7, 5 | i18~19, ,i15~17 | -19 | -7 | * Combo from 3rd CH * Enter IND r20 with d+3+4 ,High crush 1~ | |
yoshimitsu | db+3,3,3,3,3 | l, l, l, l, l | 8, 7, 7, 5, 5 | i18~19, ,i15~17 | -19 | -7 | * Combo from 4th CH * Enter IND r20 with d+3+4 ,High crush 1~ | |
yoshimitsu | B+1,1,DB+3,3 | h, h, l, l | 8, 9, 7, 5 | i17, ,i15~17 | -19 | -7 | * Combo from 3rd CH * Links to db+3 extensions * Enter IND r20 with d+3+4 * Can be performed from a single B+1 ,High crush 1~ | |
zafina | d+4 | L | 8 | i17~18 | -19 | -3 | +7 | |
zafina | MNT.4 | L | 13 | i17~18 | -19 | -3 | +7 | * Enter TRT with D High crush 1~62 |
asuka | d+1+2 | L | 20 | i20 | -18 | +11a | Spike High crush 10~39 | |
clive | db+4 | L | 20 | i19~20 | -18 | +4c | +67a (+51a) | * Effectively homing? |
eddy | db+2 | L | 10 | i18~19 | -18c | -7 | ||
heihachi | db+2 | L | 25 | i23~25 | -18 | +6c | * Spike High crush 8~ | |
jack-8 | db+2 | l | 24 | i22 | -18 | +3c | +33d | * Can be charged to power up High crush 6 |
kuma | d,df,f+2,2 | m, l | 15, 22 | i17~18, i33~34 | -18 | +40a | * Chip damage on block | |
kuma | ROL.3 | l | 20 | i18~26 | -18 | +33a | Recovers in FUFT | |
lidia | HRS.1+2 | L | 17 | i20~21 | -18 | -1c | +67a (+51) | High crush 8~ |
lili | db+3+4 | L | 20 | i24 | -18 | +3d | +33a | High crush 16~ |
lili | FC.df+3 | L | 19 | i19-28 | -18 | -2 | +26a | Alternate input: d,DF+3 Alternate input: DEW.df+3 High crush 10~46? |
panda | d,df,f+2,2 | m, l | 15, 22 | i17~18, i33~34 | -18 | +40a | * Chip damage on block | |
panda | ROL.3 | l | 20 | i18~26 | -18 | +33a | Recovers in FUFT | |
paul | db+3 | L | 12 | i15~i17 | -18c | -4 | High crush | |
raven | BT.f,F+3+4 | L | 17 | i23~30 | -18~-11 | +24a | fs13~21 High crush 18~49 | |
steve | d+2 | l | 11 | i17 | -18 | -5 | High crush 6~ | |
steve | qcf+2 | l | 18 | i19 | -18 | +2c | * Shift to r36? PAB with F (-18/+2c) * r36? FC cancel? High crush 10~ | |
xiaoyu | While landing 3 | L | 19 | i15 | -18 | +27a | * | |
yoshimitsu | d+3 | L | 12 | i15~17 | -18~-16 | -4~-2 | Most commonly impacts on frame 16, except when tracking right High crush 4~ | |
zafina | SCR.b+1+2 | L | 20 | i16 | -18 | +23a | * Evasive (can go under some mids) * Deal 10 recoverable damage to self without Heat * Gain ORB on hit * Azazel's Power High crush 7~35 | |
alisa | FC.d+3 | L | 10 | i16 | -17 | -6 | High crush 1~ | |
anna | d+3 | L | 10 | 16 | -17 | -6 | High crush 4~ | |
anna | OTG.d+3+4 | L | 30 | i17~18 | -17 | -7d | * Spike * Partially restores remaining Heat time on hit | |
asuka | hFC.3 | L | 10 | i16 | -17 | -6 | High crush 1~ | |
azucena | FC.d+3 | L | 10 | i16 | -17 | -6 | High crush 1~ | |
claudio | d+3 | L | 10 | i16 | -17 | -6 | High crush 4~ | |
clive | d+3 | L | 10 | i16 | -17 | -6 | High crush 4~ | |
devil-jin | db+3 | L | 10 | i16 | -17 | -6 | High crush 4~ | |
fahkumram | FC.3 | L | 10 | i16 | -17 | -6 | High crush | |
feng | db+2,2 | l, l | 10, 10 | i20~21, i28~30 | -17 | +20a | * Combo from 1st CH * Cancel move with B High crush | |
hwoarang | d+4 | l | 7 | i19 | -17 | -6 | * Also possible during Right Stance | |
hwoarang | LFS.d+3 | l | 7 | i16 | -17 | -6 | ||
jack-8 | d+3 | l | 12 | i20 | -17 | -6 | * Alternate input FC.d+3 High crush 4 | |
jack-8 | FC.3 | l | 12 | i20 | -17 | -6 | * Alternate input d+3 High crush 1 | |
kazuya | d+3 | L | 10 | i16 | -17 | -6 | High crush 4~ | |
kazuya | hFC.3 | L | 10 | i16 | -17 | -6 | High crush 1~ | |
king | db+4 | L | 20 | i29~31 | -17a | -3d | +27d | * r41 FC on hit High crush 6~14 Low crush 16~29 fs30~ |
king | FC.d+3 | L | 10 | i18 | -17 | -6 | * Can also be done by FC.db+3. * Get extra range by FC.df+3/CD.DF+3. | |
kuma | d+3 | L | 12 | i20 | -17 | -6 | High crush 4~ | |
kuma | ub+1+2 | l | 25 | i31~32 | -17 | +12a | * Cancel into HBS with input D or 3+4 | |
law | FC.3 | l | 10 | i16 | -17 | -6 | High crush 4~ | |
lee | FC.3 | l | 10 | i13 | -17 | -6 | * High crush | |
leo | d+3 | l | 10 | i16 | -17 | -6 | High crush 4~ | |
leo | hFC.3 | l | 10 | i16 | -17 | -6 | ||
lidia | FC.d+3 | L | 10 | i16 | -17 | -6 | High crush 1~ | |
lili | FC.3 | L | 10 | i16 | -17 | -6 | High crush | |
lili | BT.d+3 | L | 8 | i17 | -17 | -1 | +2 | High crush 4~ |
nina | d+3 | L | 10 | i16 | -17 | -6 | High crush 4~ | |
nina | uf,n,D+3 | L | 15 | i43 | -17 | -6 | <div class="plainlist"> * Low crush 9~30 * fs31~33 * High crush 34~53</div> | |
nina | OTG.d+3+4 | L | 30 | i17~18 | -17 | -7d | Spike | |
nina=hfc. | hFC.3 | L | 10 | i16 | -17 | -6 | High crush 1~ | |
panda | d+3 | L | 12 | i20 | -17 | -6 | High crush 4~ | |
panda | ub+1+2 | l | 25 | i31~32 | -17 | +12a | * Cancel into HBS with input D or 3+4 Low crush | |
paul | f,F+3,4,d+4 | m, m, L | 17, 10, 15 | i15~16, ,i27~28 | -17c | -6 | Low crush 10~24 fs25~27 High crush 58~101 | |
raven | FC.3 | L | 10 | i16 | -17 | -6 | High crush 1~ | |
reina | H.WRA.d+3+4 | l,m,m,m | 12,8,3,12 | i18~19 | -17 | +0 | * Spike * Floor Break * Alternate input: H.WRA.R1 * Jails if any hit is blocked * Transitions to attack throw on 1st hit for a total of 35 dmg * +4a (-5) if any hit after the 1st connects * Consumes 300F of remaining Heat time | |
reina | FC.d+3 | l | 10 | i16 | -17 | -6 | High crush 1~ | |
shaheen | db+3 | L | 12 | i20~21 | -17 | -6 | ||
reina | H.WRA.2+3 | l | 40 | i18~19 | -17 | Th | Th | * Heat Smash * Alternate input: H.WRA.R1 |
reina | hFC.d+3 | l | 10 | i16 | -17 | -6 | ||
victor | d+1 | l | 7 | i16 | -17 | -6 | * Cannot be parried (weapon low) | |
yoshimitsu | FC.d+3 | L | 10 | i16 | -17 | -6 | High crush 1~ | |
zafina | 2,1,3 | h, m, L | 8, 9, 11 | i10, ,i32 | -17 | +4d | * Combo from 2nd hit CH with 1f delay * Input can be delayed 11f * Move can be delayed 10f * Cancel 3rd hit to MNT -17 -9 r25 with D <div class="plainlist"> * fs6~31 * High crush 32~69</div> | |
zafina | FC.d+3 | l | 10 | i16 | -17 | -6 | High crush 1~ | |
devil-jin | OTG.d+1+2 | L | 25 | i23~31 | -16~-8 | +5a~+13a | * Weapon * Balcony break on CH * Typically connects grounded on frames i25~26 of startup at -14~-13/+12a~+13a(+0a~+1a) | |
dragunov | SNK.3 | L,t | 17,20 | i17~18 | -16 | +0 | +1d | * Throw when CH from the front or on airborne hit ** Called "Needle Hold" in-game <div class="plainlist"> * fs10~42 * High crush 12~</div> |
eddy | d+4 | L | 10 | i15~16 | -16c | -5 | Shift to FC | |
fahkumram | d+3 | L | 11 | i16 | -16 | -5 | ||
jack-8 | db+3,4 | l, l | 15, 12 | i21, i27 | -16 | -9 | * | |
jack-8 | db+3,4,3,4 | l, l, l, l | 15, 12, 12, 12 | i21, ,i27 | -16 | -5 | * | |
jack-8 | db+3,4,3,4,3,4 | l, l, l, l, l, l | 15, 12, 12, 12, 12, 12 | i21, ,i27 | -16 | -5 | * | |
jun | ws1,4,2 | h, m, L | 14, 16, 17 | i12~13, ,i23~24 | -16 | +0c | +13a | * Spike * Combo from 2nd CH ,High crush 17~ |
lars | f,F+3+4 | l,l | 26 | i19~20 | -16 | +0c | High crush 21~ | |
law | df+1,3 | m, l | 10, 6 | i13, i20 | -16 | -5 | Combos from 1st hit | |
leroy | OTG.db+2 | l | i17~18 | -16 | -5 | Power up during Heat (partially uses remaining Heat time) | ||
lidia | d+3 | l | 9 | i15 | -16 | -5 | +5 | Can hit grounded off-axis |
raven | u+3,3 | h, L | 23, 18 | i27~28, i31~32 | -16~-15 | +16a | * Transitions to r76 Ki Charge on hit only * Alternate input: ub+3,3 * Can be performed during CD (Shadow Sprint) ,High crush 14~39 | |
reina | db+2 | l,l | 10,12 | i20~21,i9~10 | -16 | -3 | ||
reina | db+2 | l,l | 10,12 | i20~21,i9~10 | -16 | -3 | ||
reina | WRA.d+4,3 | l,m | 9,20 | ,i21~22 | -16 | +48 (+17) | +53 | * Combo from 1st CH without max delay * Can be delayed * CH-confirmable |
xiaoyu | AOP.3 | L | 19 | i25 | -16 | +0 | +27a | * High crush |
yoshimitsu | uf+2 | L | 25 | i35~36 | -16 | +6g | +25a | * Weapon * Cancel to r47 FC with D on frame 27 <div class="plainlist"> * Low crush 10~29 * fs30~32</div> |
yoshimitsu | KIN.3 | L | 17 | i25~32 | -16~-9 | +13a | +25a | <div class="plainlist"> * Low crush 10~20 * fs21~23 * High crush 24~</div> |
yoshimitsu | NSS.FC.DF+1 | l | 12 | i25~26 | -16 | +27a | High crush 1~34 | |
zafina | db+1+2 | L | 10 | i28~29 | -16 | +15a | High crush 9~66 | |
alisa | FC.d+4 | l | 6 | i12 | -15 | -4 | High crush 1~ | |
anna | df+4 | L | 17 | i16~17 | -15 | +5c | +25d | * Tracking notes: * Homing to SSR side |
anna | d+4 | l | 6 | i12 | -15 | -4 | ||
asuka | hFC.4 | l | 6 | i12 | -15 | -4 | High crush 1~ | |
azucena | FC.df+4 | L | 23 | i17~18 | -15 | +5 | +24d | * Transition to r33 LIB on hit only High crush 1~ |
azucena | FC.d+4 | l | 6 | i12 | -15 | -4 | High crush 1~ | |
claudio | d+4 | l | 6 | i12 | -15 | -4 | High crush 4~ | |
claudio | db+3 | L | 17 | i21~22 | -15~-14 | +3c | +13c | * Tracking notes: * Can be sidewalked at -7 * Can be sidestepped right at -6 * Can be sidestepped left at -5 High crush 6~ |
clive | d+4 | l | 6 | i12 | -15 | -4 | High crush 4~ | |
devil-jin | d+4 | l | 6 | i12 | -15 | -4 | High crush 4~ | |
dragunov | d+4 | L | 12 | i15~16 | -15 | -9 | -4 | |
dragunov | WR.F+3 | L,t | 20,20 | i17~18 | -15 | +1d | * Transition to attack throw on front standing hit * Must run for 32f to access this move * +27a on BT hit * Normally Side switches on hit <div class="plainlist"> * High crush 12~44 * fs10~42</div> | |
eddy | FC.4 | l | 6 | i13 | -15 | -4 | * Hits grounded up-close | |
fahkumram | 1,2,4,4 | h, h, h, L | 5, 8, 10, 15 | i10, ,i25 | -15 | -4 | +0d | * Combos from 3rd hit * Shift to attack throw Murderous Sweep on counterhit |
fahkumram | 3,1,d+4 | m, h, L | 11, 12, 15 | i13, ,i20 | -15 | -4 | +0d | * Shift to attack throw Murderous Sweep on counterhit * Combos from 2nd hit CH |
fahkumram | 4,4 | h, L | 10, 15 | i12, i25 | -15 | -4 | +0d | * Combos from 3rd hit * Shift to attack throw Murderous Sweep on counterhit |
fahkumram | d+3,4,4 | L, h, L | 11, 10, 15 | i16, ,i25 | -15 | -4 | +0d | * Combos from 3rd hit * Shift to attack throw Murderous Sweep on counterhit |
fahkumram | d+4 | L | 18 | i14 | -15 | -4 | +0d | * Shift to attack throw Murderous Sweep on counterhit |
fahkumram | FC.4 | l | 6 | i12 | -15 | -4 | High crush | |
feng | db+3 | l | 14 | i17 | -15 | +4 | * Transition to throw when CH from front High crush 6~17 | |
jack-8 | d+4 | l | 10 | i16 | -15 | -4 | * Alternate input FC.d+4 High crush 4 | |
jack-8 | FC.4 | l | 10 | i16 | -15 | -4 | * Alternate input d+4 High crush 1 | |
jack-8 | FC.1+2 | l | 21 | i24 | -15 | +13d | * Alternate input FC.db+1+2 High crush 1 | |
kazuya | d+4 | l | 6 | i12 | -15 | -4 | High crush 4~ | |
kazuya | BT.d+3 | l | 6 | i12 | -15 | -4 | High crush 1~ | |
kazuya | hFC.4 | l | 6 | i12 | -15 | -4 | High crush 1~ | |
king | d+4 | l | 6 | i14 | -15 | -4 | ||
kuma | d+4 | l | 10 | i16 | -15 | -4 | High crush 4~ | |
kuma | db+2 | L | 10 | i18 | -15 / -17 HBS | -1 / -3 HBS | * Transition to HBS with input D or 3+4 | |
kuma | HBS.2 | L | 16 | i21~24 | -15 | +21g | * Transition to HBS High crush 1~ | |
law | df+3+4 | l | 12 | i18 | -15 | +4c | +6a | High crush 6~ |
law | d+3+4 | l | 7 | i12 | -15 | -2 | Alternate input FC.d+4 High crush 4~ | |
law | FC.4 | l | 7 | i12 | -15 | -2 | Alternate input d+3+4 High crush 4~ | |
law | BT.d+3 | l | 6 | i12 | -15 | -4 | ||
lee | 2,1,4 | h, h, l | 10, 8, 18 | i10, ,i25 | -15 | +1 | +11 | * |
lee | D+4,4 | l, l | 7, 8 | i12, i20 | -15 | -16 | -4 | Combos from 1st hit CH |
lee | D+4,4,4 | l, l, l | 7, 8, 5 | i12, ,i20 | -15 | -16 | -4 | Combos from 2nd hit CH |
lee | d+3 | l | 17 | i16 | -15 | -1 | +17a | Transition to -15, -1, +17a HMS with 4 High crush 6~ |
lee | db+4 | l | 6 | i12 | -15 | -4 | Alternate input FC.4 High crush | |
lee | FC.4 | l | 6 | i12 | -15 | -4 | * Alternate input db+4 High crush | |
lee | FC.df,d,DF:3 | l | 26 | i18~24 | -15~-9 | +5 | +5d | * * Frame advantage on block depends on spacing.: Ranges from -15 up close, to -9 at tip range. * Perfect Input not required during Heat * Perfect input when DF and 3 are input during the same frame * Partially consumes remaining Heat Time, while Perfect input restores Heat Time * Is not bufferable from full crouch (regular version gets buffered instead) High crush Low crush |
lee | FC.df,d,DF+3 | l | 20 | i18~24 | -15~-9 | +5 | +5d | * * Frame advantage on block depends on spacing: Ranges from -15 up close, to -9 at tip range. * Bufferable from full crouch High crush Low crush |
lee | MS.3+4 | l | 20 | i25~31 | -15~-9 | +5c | +5d | High crush Low crush |
leo | d+3+4 | l | 7 | i12 | -15 | -4 | High crush 4~ | |
leo | hFC.4 | l | 6 | i12 | -15 | -4 | ||
leroy | db+4 | l | 13 | i17 | -15 | -4c | +36d | High crush |
lidia | d+4 | l | 6 | i12 | -15 | -4 | High crush 4~ | |
lidia | FC.d+4 | l | 6 | i12 | -15 | -4 | High crush 1~ | |
lili | d+4 | l | 6 | i12 | -15 | -4 | * Alternate input FC.4 High crush | |
lili | FC.4 | l | 6 | i12 | -15 | -4 | * Alternate input d+4 High crush | |
nina | d+4 | l | 6 | i12 | -15 | -4 | High crush 4~ | |
nina | hFC.4 | l | 6 | i12 | -15 | -4 | High crush 1~ | |
panda | d+4 | l | 10 | i16 | -15 | -4 | High crush 4~ | |
panda | db+2 | l | 10 | i18 | -15 / -17 HBS | -1 / -3 HBS | * Transition to HBS with input D or 3+4 High crush | |
panda | HBS.2 | L | 16 | i21~24 | -15 | +21g | * Transition to HBS High crush 1~ | |
paul | db+4 | L | 6 | i12 | -15c | -4 | High crush | |
raven | FC.4 | l | 6 | i12 | -15 | -4 | High crush 1~ | |
raven | BT.d+4 | l | 6 | i12 | -15 | -4 | High crush 1~ | |
reina | d+4 | l | 6 | i12 | -15 | -4 | High crush 4~ | |
reina | WRA.d+4 | L | 9 | i16~17 | -15 | -4 | +2 | High crush 6~ |
reina | WRA.d+4 | l | 9 | i16~17 | -15 | -4 | +2 | |
xiaoyu | d+4 | l | 6 | i12 | -15 | -4 | * Alternate input FC.4 | |
xiaoyu | FC.3 | l | 11 | i15 | -15 | -4 | High crush 1~49 | |
xiaoyu | FC.4 | l | 6 | i12 | -15 | -4 | * High crush 1~46 | |
yoshimitsu | d+4 | l | 6 | i12 | -15 | -4 | High crush 4~ | |
yoshimitsu | FC.d+4 | l | 6 | i12 | -15 | -4 | High crush 1~ | |
zafina | d+3 | L | 14 | i22 | -15 | +5c | +24d | * Transition to MNT -13 +7c +26d r32 with D * Evasive (can go under some mids) High crush 6~ |
zafina | FC.d+4 | l | 6 | i12 | -15 | -4 | High crush 1~ | |
alisa | db+4 | L | 17 | i20~21 | -14 | +2c | +12g | High crush 6~ |
alisa | DBT.3 | L | 17 | i16~20, i1~5 | -14 | +4c~+8c | +28a | * Frame advantage +8c~+12c on shallow hit, +32 on CH * Listed states are on hit only <div class="plainlist"> * Low crush 26~34 * High crush 35~ * fs34~38</div> |
alisa | DES.d+2 | L,L,L | 3,3,17 | i22~23 | -14 | +0c | * Homing * Weapon * Combo from any hit * Transition to DBT (-22/+4) with 3_4 * 5 chip damage on block * 7 chip damage on block in heat High crush 22~91 | |
alisa | OTG.db+1+2 | L | 25 | i25~27 | -14 | +4a | * Spike * Weapon | |
alisa | SBT.3 | L | 17 | i16~20, i1~5 | -14 | +4c~+8c | +28a | * Frame advantage +8c~+12c on shallow hit, +32 on CH * Listed states are on hit only <div class="plainlist"> * Low crush 26~34 * High crush 35~ * fs34~38</div> |
anna | f,F+3,3 | m, L | 14, 14 | i15, i25 | -14 | +4c | +14 | * Combo from 1st hit with 5f delay ,High crush 1~ |
anna | HAM.3 | L | 17 | i20~21 | -14 | -3 | +6c | * Homing * Cancel to CJM -7 +4 +13 r25 with B High crush 8~ |
asuka | DST.4 | l | 19 | i19 | -14 | +11a | ||
azucena | d+3 | L | 10 | i15 | -14 | -3 | ||
azucena | db+4 | L | 13 | i19 | -14 | -3 | +12g | High crush 6~20 |
claudio | H.2+3 | L,M | 40 | i18~19 | -14 | +11d | * Heat Smash * Reversal Break * Balcony Break * Transition to attack throw on hit * Chip damage on block * Tracking notes: * Can be sidewalked left at -4, -3, -1, and +2 onwards (difficult to sidewalk) * Tracks SSL/SSR/SWR completely? * Pseudo homing low | |
dragunov | d+3 | L | 13 | i17~18 | -14 | -3 | +1c | |
eddy | 1,2,4~3 | h, h, L | 5, 12, 20 | i10, ,i32~33 | -14c | +18a | ,High crush 32~ | |
eddy | f+2,4 | m, l | 15, 17 | i18, i23~24 | -14c | +2 | +71a(+55) | * Combo from 1st CH with with 12f delay * Input can be delayed 17f * Move can be delayed 15f |
eddy | d+3 | L | 17 | i21~22 | -14c | +4c | +27g | High crush |
eddy | db+3 | L | 21 | i28 | -14c | +5c | +21a | |
eddy | u+4~3 | L | 20 | i32~33 | -14c | +18 | * Balcony Break * Shift to RLX on hit | |
eddy | uf+3,4 | m, L | 15, 10 | i26~28, i24~25 | -14c | +7 | +73a(+57) | |
eddy | f,F+3 | L | 20 | i21~22 | -14c | +6c | +15c | * Shift to RLX on hit * Shift to FC on block High crush |
fahkumram | f,F+3 | L | 20 | i21 | -14 | +4 | ||
fahkumram | FC.df+2 | L | 22 | i19 | -14 | +4 | +12d | * Elbow High crush |
feng | qcf+1 | l | 18 | i18~19 | -14 | +0 | +12g | * Head * Recover in FC with D High crush 6 |
feng | qcf+1 | l | 23 | i22~23 | -14 | +2 | +31a | Head High crush 6 |
heihachi | FUJ.4 | L | 20 | i18~19 | -14 | -4 | +12g | * Spike |
heihachi | OTG.d+4 | L | 30 | i19~20 | -14 | -3a (-11) | * Spike | |
heihachi | WAR.f,n,d,DF+4 | L | 15 | i16~17 | -14 | +8c | +28a | * No stagger on block * Links to f,n,d,DF+4 extensions |
hwoarang | d+3+4 | L | 18 | i21~22 | -14 | +6 | * Homing * Transitions to LFS on hit High crush 6~ | |
jack-8 | d+2,1 | sl, l | 8, 6 | i11, i24 | -14 | -3 | * Alternate input FC.2,1 Combos from 1st hit First two hits of 10 hit combo | |
jack-8 | FC.2,1 | sl, l | 8, 6 | i11, i24 | -14 | -3 | * Alternate input d+2,1 Combos from 1st hit First two hits of 10 hit combo | |
jin | d+2 | L | 22 | i22~23 | -14 | +4c | * Balcony break on airborne hit High crush 8~55 | |
jin | d+3 | l | 7 | i15~16 | -14 | -3 | ||
jin | ZEN.1+2 | l,t | 10,20 | i21, i61 | -14 | +4 (+8w) | * Wall Crush +8 on hit * Transition to attack throw on standing hit from the front * Transition to +5 CD with DF after throw High crush 10~ | |
jun | H.GEN.1,1+2 | L,M | 14,35 | i20~21 i26~41 | -14 | +25a (+7) | * Reversal Break * Balcony Break * Jail from 1st attack * Restores 6 recoverable (3 on block) * Chip damage (2,7) on block * Consumes 450f of heat timer High crush 11~21 | |
kazuya | H.2+3 | l,m,th | 12,20,34 | i18 | -14 | Th | Th | * Heat Smash * 8 chip damage |
kazuya | 1,2,4 | h, h, l | 5, 8, 18 | i10, ,i23~24 | -14c | -3 | +0c | * Combo from 2nd CH * Can be delayed 7F |
kazuya | d+1+2 | L | 20 | i23 | -14c | +3c | +27a | High crush 6~ |
king | df+4 | l | 10 | i14~15 | -14 | -3 | ||
king | db+3 | L | 17 | i23 | -14 | +4c | +25a | * Tracks left side. * Flip over on grounded hit High crush 6~ |
king | BT.d+4 | l | 20 | i22~24 | -14 | -2d | +28d | * Recovers in FDFT on block and whiff. * Also can be done in backturn crouching. Low crush 11~ |
lars | H.DEN.3+4 | L,SM | 11,10 | i22~23, i9 | -14 | +21d | * 2 chip damage on block * 2nd hit only occurs on 1st hit * Recovers ?F faster on hit * Transition to r19 SEN with input F (-7/+34d) * Partially uses remaining heat time | |
lars | d+3 | l | 8 | i15 | -14 | -3 | ||
lars | DEN.3+4 | L | 21 | i22~23 | -14 | -3 | +5 | * Transition to SEN with input F (-7/+4/+12) |
law | d+3 | l | 8 | i16 | -14 | -3 | Transition to FC with D | |
lee | H.2+3 | l,t | 40 | i20 | -14 | +0d | * Heat Smash * Balcony Break | |
lee | b+3 | l | 9 | i15 | -14 | -3 | ||
lee | FC.df+4 | l | 17 | i16~17 | -14 | +3c | +25d | * Transition to -14, +3, +25d HMS with 3 High crush |
leroy | 3,3 | m, l | 14, 13 | i15, i18 | -14 | +2 | +15d | * Delayable * Combo from 1st hit |
leroy | db+2+3 | lm | 10,14 (9) | i20~21 | -14 | +67a (+51) | * Weapon * Tornado * Only once per match * chip damage on block * Tracks to both sides effectively homing | |
lidia | d+2 | L | 12 | i18 | -14 | -4 | +12 | High crush 6~ |
lidia | WLF.4 | L,M | 10,20 | i20,i23~25 | -14c | +5c | * Floor Break * Second hit available on hit or block only * Power up based on Heaven and Earth level **HAE lvl.0 30 damage **HAE lvl.1 32 damage **HAE lvl.2 34 damage **HAE lvl.3 38 damage *** lvl.3 +2d on hit | |
lili | ws1,2,4 | m, h, L | 10, 16, 20 | i13, ,i22 | -14 | +12a | +43a | * Combos from 2nd hit CH High crush 12~ |
nina | SS.4 | L | 14 | i20 | -14 | +6c | Sidestep adds minimum 9f, effective startup i29 High crush 6~39 | |
paul | H.2+3 | L,m,t | 9,23,25 | i18,i21,i38 | -14 | +3d | * Heat Smash * Balcony Break * Fully consumes Heat * Chip damage (8) * Transition to throw on 1st hit only * 40 damage with throw transition * 53 damage on 2nd + 3rd hit * t134 r49 on block * t124 on whiff | |
paul | qcf+3 | L | 18 | i18~19 | -14c | +0 | +20a | * Clean hit range 2.0 * 17 damage on hit without Clean Hit * +7 on CH without Clean Hit High crush 7~40 |
raven | db+4 | L | 21 | i24~25 | -14~-13 | +4c~+5c | +37a | High crush 6~49 |
raven | SZN.4 | L | 21 | i17~24 | -14~-7 | +4~+11g | +13a~+20a | High crush 6~ |
shaheen | H.2+3 | L,t | 40 | i20~21 | -14 | +24a (+14) | * Balcony Break * Heat Smash * Transition to attack throw on 1st hit * 8 chip damage on block | |
shaheen | d+3 | L | 12 | i16~17 | -14 | +0 | * Transition to -10, +4 SNK with DF High crush | |
shaheen | FC.df+4 | L | 16 | i16~17 | -14 | +1 | * Transition to -11, +4 SNK with DF | |
shaheen | SNK.4 | L | 20 | i20~22 | -14 | +3c | +14c | |
victor | H.2+3 | l,m | 39 | i20 | -14 | th | * Heat Smash * Balcony Break * Alternate input: H.R1 * 8 chip damage on block | |
victor | f,f,F+1+2 | L,L | 10,14 | i18, i14~15 | -14 | +4 IAI | +15g | * Transition to r18 IAI at +4 on hit High crush 15~ |
yoshimitsu | NSS.FC.DF+1,2 | l, L | 12, 20 | i25~26, i25~26 | -14 | +14 | * Spike * Combo from 1st hit * Interrupt with i7 from 1st block ,High crush 1~45 | |
zafina | df+3,d+4 | m, L | 15, 15 | i15~16, i25~26 | -14 | +1c | Combo from 1st hit ,High crush 11~ | |
zafina | ORB.SCR.df+3+4 | L,m,m,sm | 6,15,13 | i19 | -14 | -13a (-14) | * Transition to 3rd hit on 2nd hit * Consumes ORB * Consumes 450F of Heat time * Deals 5 additional damage when Zafina's remaining health is 42 or lower * 4 chip damage on block ** Deals 6 chip damage on block when Zafina's remaining health is 42 or lower High crush 6~ | |
zafina | SCR.df+4 | L | 17 | i19~20 | -14 | +7c | +37a | High crush 6~ |
alisa | 2,3,4 | h, m, L | 10, 8, 20 | i12, ,i42~45 | -13 | +13 | <div class="plainlist"> * ,Low crush 24~39 * fs40~42</div> | |
alisa | db+3 | L | 11 | i16 | -13 | -2 | +3 | High crush 4~ |
alisa | DES.d+1 | L,L,L,L,L | 17 | i20~24 i1~5 i1~5 i1~5 i1~3 | -13 | +4 | * Weapon * Combo from any hit * 1 chip damage on block * 6 chip damage on block in heat High crush 4~48 | |
anna | 1,4 | h, L | 5, 12 | i10, i22~23 | -13 | -2 | * Balcony Break * Combo from 1st hit ,High crush 10~ | |
anna | db+4 | L | 14 | i17~18 | -13 | +6c | +13 | * Transition to r26 HAM on hit automatically * Cancel HAM transition -13 +3c +8 with B |
anna | TOM.4 | L | 21 | i15 | -13 | +28d | ||
asuka | b+1+4,3 | h,L, L | 15,8, 18 | i12 i17~18, i32~33 | -13 | -2 | +16a | Combo from 2nd CH |
azucena | d+4 | L | 13 | i15~16 | -13 | -2 | ||
azucena | FC.df+3 | L | 17 | i18~19 | -13 | +3c | +13c | High crush 1~ |
azucena | BT.3 | L | 23 | i19~20 | -13 | +4 LIB | +14c | * Strong Aerial Tailspin * Balcony break on airborne hit * Transition to LIB on hit |
bryan | d+1+2,3 | m,m, l | 10,15, 20 | i17, i27~28 | -13 | +5 | +25a | |
bryan | b,df+4 | l | 25 | i29 | -13 | +14g | +29a | * Cancel to r26 with B |
bryan | SNE.FC.df+3 | l | 24 | i20 | -13 | +7 | +25a | * Balcony Break * Consumes SNE * Unparryable |
bryan | qcb+3 | l | 23 | i19~20 | -13 | +5 | +26a | Balcony break on airborne hit |
claudio | d+2,2 | L, L | 6, 8 | i20, i16~17 | -13 | -1 | Jail from 1st attack ,High crush 1~ | |
claudio | db+4 | L | 7 | i15 | -13 | -2 | * Tracking notes: * Can be sidestepped right at -7 * Pseudo homing to SSL/SWL side? | |
clive | d+1 | L | 14 | i18~19 | -13 | +2 | * Tracking notes: * Opponent can sidestep right at -10 * Opponent can sidewalk left at +0 * Opponent can sidestep left at +6 High crush 6~ | |
clive | PHX.4 | L | 15 | i15~16 | -13 | -1c | +13c | High crush 6~ |
devil-jin | db+2 | L | 15 | i21~22 | -13 | +3c | +26a | * 4 chip damage on block High crush 6~ |
dragunov | d+2 | L | 14 | i18~19 | -13 | -1c | +13g | High crush 6~ |
dragunov | FC.df+1 | L | 8 | i16~17 | -13 | -4 | ||
eddy | SS.4 | L,L | 7,10 | i21~22 | -13c | +3c | High crush | |
eddy | MD1.HSP.3+4 | L,m,m | 6,6,18 | i21~22 | -13 | +4c | ||
eddy | MD2.HSP.3+4 | L,m,m | 16,4,15 | i21~22 | -13 | +18a(-17) | Spike | |
fahkumram | df+3 | l | 15 | i20 | -13 | -1c | +28g | |
fahkumram | RAM.4 | l | 31 | i21 | -13 | +11a | * Balcony Break | |
feng | FC.df+1 | l | 19 | i21~22 | -13c | -2 | +13 | |
feng | BT.d+1 | l | 20 | i20~21 | -13c | +4 | +16d | High crush 15~ |
feng | KNP.1 | l | 20 | i20~21 | -13c | +4 | +16d | High crush 15 |
feng | OTG.d+3+4 | l | 19 | i24~25 | -13 | -2 (-10) | ||
feng | STC.4 | l | 20 | i20 | -13 | +3 | +14 | |
heihachi | db+3 | L | 10 | i16 | -13 | -2 | ||
hwoarang | d+3 | l | 7 | i17 | -13 | -2 | ||
hwoarang | db+3 | l | 12 | i19 | -13 | -1 | +17g | * Also possible during Right Stance |
hwoarang | SS.4 | l | 18 | i19~20 | -13 | +5c | +31a | * Shifts to Right Stance |
hwoarang | BT.d+3 | l | 20 | i18~19 | -13 | -2 | High crush |