hwoaranghwoarang Tekken 8 Season 3 Guide


Introduction
Hwoarang has always been one of the most offensive and aggressive characters in the Tekken series. The gameplay style of Tekken 8 fits Hwoarang extremely well. His greatest strength is applying constant pressure on the opponent and using his deadly 50/50 mixups to finish rounds.
Hwoarang deals high damage and also has strong wall carry potential. One of his main strategies is to keep the pressure going by constantly staying in plus frames and suffocating the opponent.
He has excellent moves like d+3,4 and JFSR (f,n,df:4), which are key tools in his offense. Hwoarang is a stance-based character with transitions such as Left flamingo (LFS), Right flamingo (RFS), and Right foot forward (RFF), giving him access to a wide range of options.
He also has one of the best whiff punishers in the game with B3. On top of that, he has several safe punishment options, which make him even more solid as a character.
Keep in mind, at first glance, Hwoarang may seem like an easy character to play, but mastering his stances and learning the character deeply requires serious practice.
Strengths
- He is one of the best characters in the game when it comes to pressure. He has strong plus frame moves, dangerous 50/50 mixups, He he have a very strong wall pressure, also has a safe mid wall splat, a solid throw game, and several effective high crush moves like JFSR, d/f+2, and d+3+4. On top of that, he can sidestep out of many safe moves and launch with f+3, uf4, making him extremely dangerous
- Counter hit. Hwoarang Unfortunately, with Season 3, received a lot of CH nerfs.While he used to be one of the best counter-hit characters in the game in Season 2, he has now fallen behind quite a bit. He no longer has a 10f CH launcher anymore.” (2,4~f, H.RFS f+4,4) His d/b+4 still very strong for the Mix - Ups but no more CH Launcher, RFS f+4,4 is a deadly 8-frame counter-hit launcher, one of the fastest in the game. b+4 is a 13-frame high counter-hit move with very good damage and utility. RFS 4,3 is +4 on block, safe, and causes a mid-wall splat, making it a great pressure tool. He also has guaranteed follow-ups from certain moves, like b+2, f+1+2, and RFF b+1, which is +14 on hit — allowing you to either go into a Heat Engager or use a 14-frame guaranteed punish.
Weaknesses
- Even though Hwoarang is a character with many plus frame moves, he does have some clear weaknesses. With Season 3, playing Hwoarang at a high level has become much more difficult. You have to take a lot more risks, which really affects your gameplay. First of all, Hwoarang cannot cancel his stances, which means that if you commit to a stance, you can get hit by Rage Arts or other big punishers if the opponent reads your option.
- While in stance, Hwoarang is also very vulnerable to sidesteps and sidewalking, which can put him in a really bad position sometimes, even costing you the round.
- Hwoarang is a high-risk, high-reward character. Moves like his 2 RFS f+4,4 or d3,4 rely heavily on high attacks, which means your opponent can duck and launch-punish you if they make the right read. To avoid this, you’re often forced to use Power Crushes from stance, just to stay safe. Otherwise, characters with strong counter-hit tools can punish you hard.
- Also, you can’t rely too much on lows. Against characters who can launch punish lows, you have to be especially careful with your pressure.
Heat System
- Hwoarang has several safe launchers that work well with the Heat System. Examples include LFS f+3, RFS b+3 Or FF4 launcher.
- One of Hwoarang’s most common ways to activate Heat is through d+3,4, followed by a mix-up. After that, you can go for RFS d+4,3,4 (hellsweep), and if it hits, it gives you high wall splat range or the potential to break walls and balconies for extended combos. Alternatively, you can go for the safe RFS 4,3, which keeps you at plus frames and lets you continue your pressure.
- The 13-frame d/f+3+4 is another very useful Heat engager. It gives you strong combo and okizeme opportunities near the wall, and it also allows you to punish the opponent and apply pressure with plus frames by entering Heat.
- Heat Dash Hwoarang received a damage nerf to some of his Heat tools, specifically, his 10f counter-hit, now no more launch only guaranteed follow-ups Also d/b+4 No more ch launcher anymore just guaranteed follow-ups - like FF3 or RFF FF3