String and plus frame monster. You will get run over if you don't |
know the gaps in his offense. |
SWL against LFS, SWR against RFS. SWL neutral for d3,4? |
Duck and launch last hit of heat smash if the first two whiff. |
4 stances, LFF (Left foot forward), RFF (Right foot forward), | |||||||||||
LFS (Left flamingo stance), RFS (Right flamingo stance). | |||||||||||
Too much to cover here, but see the sidestep tips in overview. | |||||||||||
He can dance between stances pretty easy, with a lot of transitions | |||||||||||
with huge plus frames. Some unconfirmed info from T7: | |||||||||||
You are +4 if your jab trades with flamingo jab (important because | |||||||||||
of all +3 transitions, and fastest flamingo move is jab at i13) | Other notes | ||||||||||
RFF decently weak to SS (ws4,4 on hit, f2, LFS db4, etc..) | Full throw game. Has a punch parry. | ||||||||||
Single jab or 1,2 good check after weak flamingo transitions |
−15 pushback | f3~3(-16) | b3(-19) | | ||||||
−15 | CD4(-18 no JF) | | ||||||
−14 | 1,1,3,3 | 3,3,3 / LFS3,3 | df3 / RFF df2+3 / LFS df3 | df3+4 | b1 | uf3,4,3 | LFS uf4 | df3,4 / RFF df2+3,4 / LFS df3,4 | | ||||||
−13 | 3,3 | d4,4 | uf,n,4 | BT3 | BT4 | RFF f4~4 | RFS 4 | RFS uf4 | | ||||||
−12 | ws3 | LFS b3 / RFS b4 | | ||||||
-11 / -10 | 3,3,2 / LFS3,2(-11) | b4 / RFF b3(-10) | uf3+4(-10 / -2 LFS) | uf3+4,4(-10) | LFS f4 / RFS f3(-10) | |
−15 | d4(-17, if they try to confirm) | RFS d4(-23) | d3,4(-16 on first hit block) |
−14 | 4,4,3 / RFF 4,3(-14~-8) | |
−13 | db3 | ss4 | BT d3 | |
−12 | 1,1,3 | db4(or -1 in RFS where there's an i8 high CH launcher) | LFS d4 | |
−11 / -10 | RFF d3+4(-11) | |
d3,4 is only -13 on duck now? |
Full throw game. Has a punch parry. |
1,1,3,3 | 1,2,f4(mix) | 3,3,4(mix, 3f fuzzy, mid first) | 4,4,4(mix) | 4,4,4,4 / RFS u4,4(no mix) | db4,4 | |
ws2,3 | RFF 2,3 | RFS f4,4 | RFS d3,3 | RFS d4,3 (on first hit whiff) | RFS d4,3,4 | |
RFF f3(+12g) | 3,3,4 / f4 / LFS3,4(+8) | RFF 3,4(+10) | d3,4 / RFF d3,4(+8) | RFF 2,4~f(+7) | |
RFF df4~f(+5) | WR4(+5~6 BT) | WR3(+6) | ff3(+6) | uf2(+5c) | flamingo jab(+5) | u3(+5) | |
RFF 3~4(+4~5) | CD3(+4) | RFF b2(+4) | LFS 4 / RFS 3(+4) | u4(+3) | |
1,2,3/1,2,4/2,3/2,4(+3) | LFS f3(+4 / +3?) | ss3,3(+3) | ws2,3(+3) | |
uf3,4(+2) | LFS3~f / 3,3~f(+2) | RFF df3(+1) | |
RFS df4(+1) | uf4,4,4(+1 on block low) | RFS f4 (+0 RFS) | uf4,4(0) | 4,4,4,4/RFS u4,4(+0) | |
LFS b4,3(+0) |
3,3,f4(-1) | 1,2,f4 / 2,f4(-2) | f2 / LFS2 / RFS1(-2) | df1,3(-2 LFS) | LFS4~3(-2) | RFS d3,3(-2) | |
1,2(-3) | 3~4 / RFS 3~4(-3) | ws4,4(-3, -5) | 1,1(-3) | |
4,3(-6) | |