fahkumram1,2,4,3~4 - Left Right Combo > Erupting Knee Convergence
Hit level
h, h, h, m
Damage
5, 8, 10, 20
Startup
i10, ,i21~22
Block
-5
Hit
+9
Counter hit
+44a
Notes
* Knee
* Can be charged with held input
* Effective startup i36~37
* Interrupt with i17 from 3rd block
* Interrupt with i5 from 3rd hit
* Move can be delayed by 2F
* Recovers 2f slower on hit or block