TekkenDocs
Tekken 8
fahkumram
1,2,4,3~4 - Left Right Combo > Erupting Knee Convergence
Hit level
h, h, h, m
Damage
5, 8, 10, 20
Startup
i10, ,i21~22
Block
-5
Hit
+9
Counter hit
+44a
Recovery frames
23
Notes
* Knee
* Can be charged with held input
* Effective startup i36~37
* Interrupt with i17 from 3rd block
* Interrupt with i5 from 3rd hit
* Move can be delayed by 2F
* Recovers 2f slower on hit or block
Related moves
Cmd
Hit Lvl
Start
up
Blo
ck
Hit / CH
1
h
i10
+1
+8
1,
2
h,
h
i10
-3
+5
1,
2,
4
h,
h,
h
i10
-9
+6
1,
2,
4,
3
h,
h,
h,
h
i10
-7
+6
/ +29
1,
2,
4,
3~4*
h,
h,
h,
m
i10
+9
+73
1,
2,
4,
3~4*~B
h,
h,
h,
m
i10
-7
+9
1,
2,
4,
4
h,
h,
h,
L
i10
-15
-4
/ +0