Command | Hit level | Damage | Startup | Block | Hit | Counter hit | Notes |
---|---|---|---|---|---|---|---|
RLX.3 | L | 12 | i16~17 | -26c | -4 | +27a | Shift to FC |
f+4,3+4 | m, L | 13, 14 | ,i22~24 | -24c | +12a | ||
b+1,4,3+4 | m, m, L | 15, 10, 7,7 | ,i22~24 | -24c | +12 | * Combos from 1st CH * Combos from 2nd hit Low crush 1~?, High crush 10~? | |
FC.df+4 | L | 25 | i24~25 | -21c | +9 | +30a | Shift to HSP |
df+3 | m | 17 | i15~18 | -18 | +31a(+21) | Tornado | |
db+2 | L | 10 | i18~19 | -18c | -7 | ||
db+2,3 | L, m | 10, 23 | ,i27~28 | -18 | +64(+49) | * Tornado * Combos from 1st CH | |
uf+3,3 | m, m | 15, 20 | ,i21~24 | -18 | +31a(+21) | Tornado | |
ws2 | m | 20 | i15~16 | -18 | +51 | ||
RLX.3+4 | m | 24 | i17~18 | -18 | +29a(+19) | Tornado | |
ub+4 | m | 12 | i19~21 | -17 | -6 | ||
d+4 | L | 10 | i15~16 | -16c | -5 | Shift to FC | |
b+3,3 | m, m | 10, 21 | ,i26~28 | -15 | +33a(+23) | * Shift to RLX * Combos on 1st CH | |
ws1,3 | h, m | 6, 14 | ,i19~21 | -15 | +38a(+20) | * Shift to RLX * Combos from 1st hit | |
FC.4 | l | 6 | i13 | -15 | -4 | * Hits grounded up-close | |
FUFT.b+3+4 | m | 25 | i16-28 | -15~-27 | +2a(-10~)+18a(+6) | ||
1,2,4~3 | h, h, L | 5, 12, 20 | ,i32~33 | -14c | +18a | High crush 32~65 | |
1,3 | h, m | 5, 16 | ,i23~24 | -14 | +7c | * Spike * Combo from 1st hit with 2f delay | |
f+2,4 | m, l | 15, 17 | ,i23~24 | -14c | +2 | +71a(+55) | |
d+3 | L | 17 | i21~22 | -14c | +1 | +25d | High crush |
db+3 | L | 21 | i28~29 | -14c | +5c | +21a | |
db+3+4,4,3 | m,m, m, m | 12,12, 10, 26 | ,i22~23 | -14 | +15a(+6) | Combos from 2nd CH | |
b+2,3,3 | m, m, m | 12, 13, 25 | ,i33~35 | -14 | +13a(-4) | * Balcony Break * Combo from 2nd CH | |
u+4~3 | L | 20 | i32~33 | -14c | +18 | * Balcony Break * Shift to RLX on hit | |
uf+3,4 | m, L | 15, 10 | i24~25 | -14c | +7 | +73a(+57) | |
f,F+3 | L | 20 | i21~22 | -14c | +6c | +15c | Shift to RLX on hit High crush |
RLX.1,3 | L, m | 7, 17 | ,i25~26 | -14c | +5c | +42a | * Shifts to RLX * Combos on 1st CH |
RLX.2,4,4 | m, h, m | 16, 17, 25 | ,i32~33 | -14 | +15a(+6) | Balcony Break | |
f+4,3 | m, m | 13, 8 | ,i23~24 | -13 | -1c | * Spike * Combo from 1st hit with 10f delay * Move can be delayed 7f | |
df+4 | L | 14 | i18 | -13c | +0 | ||
d+4,3 | L, m | 10, 20 | i21~22 | -13c | +12c | Launch | |
b+1,4,3 | m, m, m | 15, 10, 8 | i23~24 | -13 | -1c | * Combos from 1st CH * Combos from 2nd hit Low crush 1~? | |
uf+2 | m | 21 | i22~23 | -13 | +32a(+24) | Balcony Break | |
uf+3+4 | m,h | 10,20 | i17~18 | -13 | +17a | Balcony Break on air hit | |
uf,n,4 | m | 20 | i23~25 | -13 | +32a(+22) | ||
ws3 | m | 20 | i19~21 | -13 | +72a(+56) | Tornado | |
SS.4 | L,L | 7,10 | i21~22 | -13c | +3c | High crush | |
HSP.2,3 | m, m | 15, 23 | ,i26~27 | -13 | -2(-11) | * Balcony Break * Combos from 1st hit * Mandinga level increases by 1 on hit * Can cancel into HSP with input HSP.2,3,F | |
HSP.4,2 | m, m | 10, 21 | ,i23~24 | -13 | +12a(+3) | * Tornado * Balcony Break * Combos from 1st hit | |
MD1.HSP.3+4 | L,m,m | 6,6,18 | i21~22 | -13 | +4c | ||
MD2.HSP.3+4 | L,m,m | 16,4,15 | i21~22 | -13 | +18a(-17) | Spike | |
RLX.3,3 | L, m | 12, 27 | ,i25~26 | -13 | -2(-3) | * Only combos on clean hit * Mandinga level increases by 1 on hit | |
RLX.4,3 | m, m | 14, 25 | ,i28~30 | -13 | +16a/HE | * Heat Engager * Balcony Break * Heat Dash +67a(+50) on hit * Combos from 1st hit | |
2,1,4 | h, h, m | 10, 13, 21 | ,i20~22 | -12~-10 | +17a (+8) | +56a | * Balcony Break * Combo from 2nd Ch with 10f delay * Input can be delayed 14f |
f+4,3,3+4 | m, m, M,M | 13, 8, 7,20 | ,i24~26 | -12 | +8a | * Spike * Combo from 2nd CH | |
b+1,4,3,3+4 | m, m, m, m,m | 15, 10, 8, 7,20 | ,i24~26 | -12 | +8a | Combos from 3rd CH Low crush 21~ | |
f,F+4 | m | 25 | i19~20 | -12 | +37a(+27) | * Tornado * Shift to HSP | |
HSP.1+2 | m | 23 | i22~23 | -12 | +15a | * Balcony Break * Absorb an attack to power up * Add chip damage when guarded Power crush 7 | |
HSP.b+3 | m | 20 | i36~37 | -12 | +13a | +58a | Balcony Break |
f+3,4 | h, m | 16, 25 | ,i29~31 | -11 | +15a(+6) | +32a | * Balcony Break * Combo from 1st hit * Can cancel to r23 HSP with F, -17 on block -5 on hit |
b+2,3 | m, m | 12, 13 | ,i22~23 | -11 | +4 | Combos from 1st hit | |
RLX.1 | L | 7 | i17 | -11c | +0 | Can transition to FC with input RLX.1,D | |
uf+3 | m | 15 | i26~28 | -10c | -8c | +12a | Can shift to HSP with input F -14 -12 +8a |
2 | h | 10 | i12 | -9 | +2 | ||
2,1 | h, h | 10, 13 | ,i17~18 | -9 | +2 | Jail from 1st attack | |
3 | m | 12 | i14~15 | -9 | +2 | ||
4 | m | 10 | i13~14 | -9 | +7 | ||
f+2 | m | 15 | i18 | -9 | +6 | ||
f+3+4 | m | 25 | i19~21 | -9 | +18a (+8) | * Heat Engager * Heat Dash +5g~+7g +36a (+26) * Balcony Break * 5 chip damage on block fs9~18 Low crush 19~32 33~35 | |
d+2 | m | 10 | i17~18 | -9 | +0 | ||
db+4,4 | m, h | 14, 27 | ,i33~34 | -9 | +19a(-7) | * Balcony Break * 8 Chip damage on block * Mandinga level increases by 1 on hit * Combos from 1st hit | |
b+3 | m | 10 | i13~14 | -9 | +8 | ||
b+4,4 | h, m,m | 14, 6,6 | ,i29~31 | -9 | +8c | * Balcony Break * Combo from 1st CH * Can cancel into HSP with input b+4,4,F | |
uf+4 | m | 20 | i22~24 | -9 | +12 | * Strong Aerial Tailspin * Homing * Balcony Break * Shift to RLX on hit | |
ws4,4,4 | m, h, m,m | 13, 10, 6,6 | ,i29~31 | -9 | +8c | Can cancel into HSP with input ws4,4,4,F | |
ws3+4 | m | 20 | i25~27 | -9c | +14d | Shift to RLX | |
2,3 | h, m | 10, 20 | ,i20~21 | -8 | +8s | Combo from 1st hit | |
f+4 | m | 13 | i23~25 | -8 | +8c | Spike | |
db+4 | m | 14 | i17~18 | -8 | +2 | ||
db+1+2 | m | 20 | i30 | -8 | +12c | ||
db+3+4,4 | m,m, m | 12,12, 10 | ,i21~22 | -8 | +5 | ||
b+1,4 | m, m | 15, 10 | ,i25~27 | -8 | +8c | * Shift to HSP * Combos from 1st CH Low crush 19~ | |
b+2 | m | 12 | i15~16 | -8 | +3 | ||
HSP.2 | m | 15 | i17~18 | -8 | +8 | ||
HSP.3 | m | 10 | i17~18 | -8 | +7 | fs5 | |
RLX.4 | m | 14 | i15~16 | -8 | +8 | ||
RLX.1+2 | m | 25 | i18~19 | -8 | +25a(+20) | * Balcony Break * 7 chip damage on block | |
4,4 | m, m | 10, 20 | ,i30~31 | -7 | +12g | * Heat Engager * Heat Dash +5g~+6g +62a (+42) * Balcony Break Low crush 22~33 fs34~36 | |
df+1,3 | m, h | 10, 21 | ,i26~27 | -7 | +22a(+5) | * Tornado * Balcony Break | |
b+1 | m | 15 | i14~15 | -7 | +8 | Shift to FC | |
b+2,4 | m, h | 12, 23 | ,i25~26 | -7 | +14a(+5) | Combo from 1st hit | |
b+3+4 | h | 28 | i20~21 | -7 | +21a(+11) | * Heat Engager * Balcony Break * Heat Dash: +43a(+35) on hit * Absorb an attack to power up * Add chip damage when guarded Power crush 7 | |
ws1,4 | h, h | 6, 23 | ,i23~25 | -7 | +8 | * Balcony Break * Combos from 1st hit | |
SS.3+4 | h,h | 6,10 | i14~15 | -7 | +31a(+24) | ||
db+3+4 | m,m | 12,12 | i20~22 | -6 | +1 | Shift to FC -6 on block & +1 on hit | |
ws1 | h | 6 | i13~14 | -6 | +5 | ||
2+4 | th(h) | 35 | i12~14 | -6 | -9 | * Floor Break * Throw break: 1 or 2 * Sideswitch on break | |
RLX.uf+1+2 | th(h) | 40 | i17~18 | -6 | +0 | * Throw break: 1+2 * Sideswitch on break | |
uf+1+2 | th(h) | 40 | i12~14 | -6 | -4(-34) | Throw break: 1+2 | |
f+3 | h | 16 | i18~20 | -5 | +7 | Homing | |
df+2 | m | 19 | i14~15 | -5 | +6 | +21a(+4) | |
HSP.3,3,3 | m, h, h | 10, 10, 23 | ,i30~31 | -5 | +13 | * Tornado * Shift to RLX * Combos from 1st CH | |
RLX.2,4 | m, h | 16, 17 | ,i29~30 | -5 | +2 | * Combos from 1st hit * Can shift to RLX with input RLX.2,4,D at +3 on block & +10 on hit | |
1+3 | th(h) | 35 | i12~14 | -5 | -7 | * Floor Break * Throw break: 1 or 2 | |
d+2,3 | m, m | 10, 20 | ,i24~25 | -4c | +5c | * Combos from 1st CH * Shift to RLX | |
ws4 | m | 13 | i11~13 | -4 | +7 | ||
ws4,4 | m, h | 13, 10 | ,i26~27 | -4 | +8 | Combos from 1st hit | |
1,2 | h, h | 5, 12 | ,i10 | -3 | +8 | * Jail from 1st attack with 4f delay * Can transition to r26 HSP with input F at -8 on block & +3 on hit | |
3,3 | m, m | 12, 22 | ,i23~24 | -3 | +8s | Combo from 1st CH | |
df+1 | m | 10 | i13 | -3 | +6 | ||
df+3+4 | m,m | 10,11 | i18~19 | -3 -2 | +23a | * Spike * If only the second attack hits it launches | |
HSP.3,3 | m, h | 10, 10 | ,i27~28 | -3 | +8 | Combos from 1st hit | |
HSP.4 | m | 10 | i12~13 | -3 | +10 | +31a | Shift to HSP |
Left throw | th(h) | 40 | i12~14 | -3 | +0 | Throw break: 1 | |
Right throw | th(h) | 40 | i12~14 | -3 | -6 | Throw break: 2 | |
RLX.2 | m | 16 | i18~19 | -2 | +8 | ||
1+2 | m | 17 | i20 | +0c | +5c | +13c | * Spike * Elbow |
b+4 | h | 14 | i21~22 | +0 | +8 | ||
u+3 | m | 30 | i38~42 | +0 | +5a(-5) | * Balcony Break * 9 chip damage on block | |
u+1+2 | h | 20 | i16~17 | +0 | +18d | ||
SS.3 | m | 17 | i25~26 | +0 | +8 | * Shift to RLX * Can cancel into RLX with input SS.3,D | |
1 | h | 5 | i10 | +1 | +8 | ||
f,F+3+4 | m,m | 10,20 | i23~24 | +3c | +17a | * Balcony Break * Can cancel into HSP with input f,F+3+4,n,f * 6 Chip damage on block | |
b+4,4,3 | h, m,m, m | 14, 6,6, 10 | ,i28~30 | +4c | +14a | * Combo from 3rd hit * 3 Chip damage on block | |
ub+3 | m | 25 | i31~33 | +4c | +13a | 7 Chip damage on block | |
ws4,4,4,3 | m, h, m,m, m | 13, 10, 6,6, 10 | ,i28~30 | +4c | +14a | * Combos from 3rd hit * 3 Chip damage on block | |
HSP.4,2~3 | m, m | 10, 20 | ,i28~30 | +4c | +14d | 6 Chip damage on block | |
H.2+3 | m | 55 | i18~19 | +6 | +0 | * Heat Smash * Balcony Break * Shifts to RLX on block | |
FC.df+3 | m | 20 | i22~23 | +6 | +9c | +41a | * Shift to RLX * 6 Chip damage on block |
HSP.1 | m | 21 | i23~25 | +6 | +8c | +19d | * Shift to RLX * 6 Chip damage on block |
MD1.HSP.b+4 | m | 25 | i23~25 | +6 | +8c | * Can shift to RLX with input HSP.b+4,D * 7 Chip damage on block | |
MD2.HSP.b+4 | m | 25 | i23~25 | +6 | +9a | * Balcony Break * Can shift to RLX with input HSP.b+4,D * 7 Chip damage on block | |
1,2,4~4 | h, h, h | 5, 12, 27 | ,i18~20 | +8~+10 | +42d (-16) | * Balcony Break * Tech roll to r45 FC on frames 30-31 * Wall crush on block, +20g minimum * Unparryable by traditional parries, Nina, Asuka, etc Low crush 7~32 | |
u+4~4 | h | 27 | i18~20 | +8 | +42d(-16) | Balcony Break | |
f,f,F+3 | m | 30 | i25~27 | +8 | +14a | * Shift to HSP on block * 9 Chip damage on block | |
H.3+4 | m | 20 | i20~22 | +9 | +66a(+50) | * Tornado * Shifts to HSP on block * 6 chip damage on block | |
H.qcf+4 | h | 45 | i22~23 | +9 | +34a(+8) | * Balcony Break * 13 chip damage on block * Shifts to RLX | |
2+3 | m | 12 | i16 | +2 | Heat Burst | ||
R.df+1+2 | Rage Art * Removes Recoverable Health | ||||||
1,2,4 | h, h | 5, 12 | Low crush 7~37 fs38~40 | ||||
f+1+2 | |||||||
d+3+4 | Can block with input RLX.B or RLX.DB | ||||||
b+1+2 | Shift to HSP | ||||||
u+4 | sp | Shift to FC | |||||
1+2+3+4 | |||||||
b,B+2+3 | m! | 25,30 | i77~79 | -37a(-46) | * Balcony Break * Can cancel with input b,B+2+3,b,b | ||
b,ub | Shift to RLX | ||||||
HSP.n,d | Shift to RLX | ||||||
HSP.n,f | Shift to HSP | ||||||
RLX.n,d | Shift to HSP | ||||||
RLX.n,f | Shift to RLX | ||||||
Back throw | th(h) | 50 | i12~14 | +0 | Throw break: none | ||
HSP.1+3 | th(h) | 26 | i23~24 | +6 | * Throw break: none * Shift to RLX on hit | ||
d+1+3 | th(m) | 30 | i12~13 | -5 | * Heat Engager * Throw break: none | ||
d+2+4 | th(m) | 35 | i12~13 | +0 | Throw break: none |