
| Ninja |
| SSR |
| Around 0f BT: SWL beats literally everything except BT b3 / BT3 |
| Manual BT transition (b3+4) vulnerable for 5f before blocking. |
| Heat powers: Hitting "Doppelganger" moves restore heat |
| Access to new move wr3,4 (wr3 +4 BT, wr3,4 +7 BT). New |
| Dopperganger extensions make them -3 oB from -14: |
| df1,4 | db2,1,1 | ws3,2 | BT f2,4,2 | QCF1,2 | SLZ1,4 | SLZ3,2 | |
| b2,4,2 | |
| Heat engagers: 1+2 | f1+2 | ws3+4 | BT4 | SLZ 2 |
| Heat smash: -> i18 mid, mid, mid. Ends +14 in SLZ |
| Soulzone(SLZ). Transition with either ~d or 3+4. Transitions: | |||
| HS(+14oB) | b1(+10c oH, +7c oB, forced) | qcf1(+13oH, +0oB) | |||
| 1,2(+6oH, -4oB) | db2,1(+5oH, -4oB) | BT f4,1(+8oH, -6oB) | | |||
| BT2,2(+8oH, -7oB) | f2,3(+6oH, -9oB) | | |||
| Backturned (BT). Transitions: WR3(+4oB) | u3(+6oH,+2oB) | | |||
| b4,b4(+2c oH,+1c oB) | 4,1(+7oH,-3oB) | b2,2(+6oH,-3oB) | | |||
| db2(+5oH,-4oB) | SLZ3(+5oH,-4oB) | f3(+6oH,-6oB) | | |||
| b4,4(+6oH,-8oB) | FC df3(+2oH,-9oB) | 3~4(-9oB) | df2(-13oB) | | |||
| QCF4(-14oB) | assorted cancels. Shadow sprint (QCF). | |||
| Transitions: SLZ1(+12oH, +1oB) | BT2,1(+7oH,+1oB) | 2,4(+8oH) |
| −15 pushback | b2,2,3(-19) | b4,b4,3,3+4 / uf3+4,3+4(-25) | uf4,4(-15) | | ||||||
| −15 | 3~4(-9 BT not a true punish) | 4~3(-16) | df2,4(-13 BT, -15) | b1+2(-15) | uf3+4(-16) | BT3+4 / BT b2,3(-20) | | ||||||
| −14 | 1,2,4 | 4~3,4 | f3,2 | f1+2 | df1,4 | df4,4 | db2,1,1 | b2,4,2 | ff3(-14~-11) | ws1 | ws3,2 | BT2,2,1 | BT f2,4,2 | qcf1,2 | qcf4 | ||||||
| −14 | SLZ1,4 | SLZ3,2 | | ||||||
| −13 | ub1,2 | uf3+4,4,2 | uf,n,4 | BT1+2 | | ||||||
| −12 | ff2(massive pushback) | ws3+4(-12~-10, pushback) | | ||||||
| -11 / -10 | ff4(-10~-8, almost always -10) | bb2(-10 pushback) | |
| −15 |
| −14 |
| −13 |
| −12 |
| −11 / -10 |
| uf4,4: -16 on cancel read. | |||||||
| df4,4: OS'able. Find a move that punishes second hit and floats teleport(generally strings/multi hits) | |||||||
| 4~3: dick jab OS. Can also fuzzy, but hard. Also mid > SSR > h/l | |||||||
| 3~4: Mixup if phase or not. Backdash into a move that realigns, or hold slightly forward -> BT hopkick to punish the phase. | |||||||
| b4,b4: Fuzzy LP, or just hopkick (b4,4 jails). | |||||||
| uf3+4: hold back, reaction LP if double twirl on ground (launch mid, get hit by low) | |||||||
| u3: 5f fuzzy LP(mid first, then 5f until low, then another 7f until high). LP to avoid fuckery with low -> teleport | |||||||
| 3,3,4/cancel: dickjab/ fast highcrush low OS. -16 on hard cancel read. |
| i1-9 teleport parry, i1-7 reversal. bb2 i1~8 parry, i17 hit. BT PC i6 activation (UNCONFIRMED FROM T7) |
| 2,4 | 3,3,4 | 4~3,3(see string section) | df2,3(mix) | b2,4(mix) | BT1,4 | |
| b1(+7 SLZ) | wr3(+4 BT) | b3(+4) | BT b3(+4 BT) | u3(+2 BT) | |
| b4,b4(+1c BT) | BT2,1~f(+1 qcf) | BT3,4(+0) | SLZ1+2(+0) | |
| BT b2(-2 BT) | 1,2(-3) | 4,1(-3 BT) | b2,2(-3 BT) | BT2,1(-3 / -3 BT) | |
| BT f3(-5 / -8 BT) | BT4(-5 BT) | ws4(-6) | |