Some tricky strings and animations, big chip dmg. |
Very weak to SSR. You can SSR 80% of the movelist at -5 (wr2). |
Lows track, but are risky, can consider SSR duck. |
2,2 (h,m) tracks well, but is punishable on block. 2,1 is a safe oB |
tracking option, but duckable. |
A throws beats IAI stance at -3 transition or worse, except IAI~d_f. |
A 100% option is to just df1 check and block the armor in time. |
Iai stance (IAI). Transitions: db1+2(+6) | WR2(+5oB) | | |||
PRF 2,2(+5 oH, -4 oB) | df4,2 / QCF2(+4 oH, -3 oB) | | |||
uf1,1~d(+3 oH, -10 oB) | IAI1,1~d(+2 oH,-11 oB) | IAI1(+1 oH,-12 oB) | | |||
f4,2(+5c oH,-12oB) | IAI4(+3 oH, -13 oB) | 3+4(manual). | |||
IAI1 fastest move (i13, m), IAI3 i8 PC activation. | |||
Perfumer (PRF). Transitions (oB): 2,1(+7 oH, -4 oB) | | |||
ws1+2(+8 oH, -8 oB) | b1 (+5 oH, -5 oB) | db1,1(+4 oH, -5oB) | | |||
f3(manual). Fastest move i12 mid. Only one low, i19 cs6, -13oB. | |||
Manual transition has punch parry frames i5-10. | |||
You can always check oB transitions with df1. Also weak to SW. |
−15 pushback | ff2(-16) | b1+4(-21) | ||||||
−15 | f2,2,1,1(-15) | f2,2(-15) | df3+4(-17) | uf4(-19~17) | ws1(-16) | IAI 1,2(-19) | Heat Smash | | ||||||
−14 | df2 | uf1,1 / IAI 1,1 | ws3 | IAI3 | | ||||||
−13 | 4,3,2 | f2,2,2 | b1(pushback) | b3,1 | PRF2,2,1+2 | | ||||||
−12 | 1,2,1 | 1,1,2 | 2,2 | f4,2 | ||||||
-11 / -10 | 4,3(-10) | f2,2,1(-11) | f2(-11) | f4(-10 pushback) | |
−15 | d1(-17. l/h jail oB, can't duck d1,1 oH) | db4(-26) | u1+2(-20) | FC 1+2(-23, l/h jail) | IAI1,2,2(-18) | IAI4(mixup) | |
−15 | IAI d1+2(-29) | |
−14 | d4 | |
−13 | d3 | |
−12 | 1,3 | PRF1 | |
−11 / -10 |
1,1,2: jails. |
df3,4,2: i12 interrupt window before last hit |
ws3,2: i10 interrupt window, can always punish first hit. |
IAI 1,2,2: You can OS this by i13 punishing the second hit (will float third hit) |
uf1,1 / IAI 1,1 cancels: At least -17 on cancel read. |
uf3 js9. IAI3 i8 PC activation |
2,1(hard) | 2,2,2 | 3,1+2 | f4,1(mix) | df1,1 | b1,2 | IAI 1,1+2(mix) | IAI4,2(jails oH) | PRF2,2,1(mix) | |
HT IAI d2(+8 IAI) | HT db1+2(+6 IAI) | PRF 1+2(+6) | WR2(+2 / +5 IAI) | IAI 1+2 / IAI 1,1+2(+3) | |
IAI d2(+4) | d2(+0) | b1+2(+0 if absorb) | |
df1(-1) | PRF2,2,1(-1) | |
f4,1(-4) | HT u1+2(-4) | |