| Hit level | h,m |
|---|---|
| Damage | 10,20 |
| Startup | i18~19 i12~13 |
| Block | -8 |
| Hit | +13d / HE |
| Counter hit | |
| Recovery frames | N/A |
| Notes | * Balcony Break * Floor Break * Heat Engager * Homing * chip damage * Transition to HBS with input D or 3+4 (does not shift when using Heat Dash) |