Tekken 8
fahkumram4,3~4* - Charged Erupting Knee
| Hit level | h, m |
|---|---|
| Damage | 10, 25 |
| Startup | i12, i36~37 (i51~52) |
| Block | +9 |
| Hit | +73a (+57) |
| Counter hit | |
| Recovery frames | 30 |
| Recovery state | N/A |
| Notes | * Knee * Instant Tornado on hit * i51~52 effective startup (cancel takes 15F) * Interrupt with i32 from 1st block * Interrupt with i20 from 1st hit * Whiffs vs SS, SW from 1st block or hit (SSR/SWR more consistent on big bodies) * 10 chip damage on block * Move can be delayed by 2F * Cancel input can be delayed by 16F * Cancel to FC r20 cs6~20 with F at frames 17~25 of charge ** Cannot block i33/i21 from 1st block/hit * Power up with GRF (Fatal Erupting Knee) * Consumes 300F of remaining Heat time |
Related moves
| Cmd | Hit Lvl | Start | Blo | Hit / CH |
|---|---|---|---|---|
| 4 | h | i12 | -12 | +3 |
| 4, | h, | i12 | -7 | +6 / +29 |
| 4, | h, | i12 | -5 | +9 / +44 |
| 4, | h, | i12 | -7 | +6 |
| 4, | h, | i12 | -15 | -4 / +0 |