| Hit level | m |
|---|---|
| Damage | 22 |
| Startup | i20~21 |
| Block | -6 |
| Hit | +16g |
| Counter hit | +55a |
| Recovery frames | 33 |
| Notes | * Balcony Break on normal hit * i23 startup when unbuffered, and i21 startup when buffered * Opponent recovers crouching on hit * Active frame 1 range: 3.70 * Low crush 10~30 * Floating state 31~33 |