| Hit level | m,m, t |
|---|---|
| Damage | 8,20, 20 |
| Startup | i16~17 i13~14, i25~50 |
| Block | -15 |
| Hit | +0d |
| Counter hit | |
| Recovery frames | 36 |
| Notes | * Weapon * Projectile (unparryable) * 4 chip damage on block * Available only on hit or block * Unavailable on whiff * Jail from 1st block * Shift to r96 attack throw on front-facing hit * Combo from 1st hit with 13F delay * Move cannot be delayed * Input can be delayed by 13F * Consumes 240F of remaining heat time * Low crush 0~67 * Floating state 68~70 |