| Hit level | |
|---|---|
| Damage | 5,5,5,10 |
| Startup | |
| Block | +3c |
| Hit | +0d |
| Counter hit | |
| Recovery frames | N/A |
| Notes | * Unbreakable unless reversed * only 1st and 4th hits can be blocked * 1 to defend left side (against right punch) * 2 to defend right side (against left punch) * 1, 2 or 1+2 to defend tackle from behind * Does not consume CH state on hit |