| th(h) |
| 40(45)/70,5 |
| i10 |
| -7 |
| -20d (-50) |
|
| * Throw break 1
* Perform tech ukemi to reduce 5 damage.
* Side switch
* 70 damage on wall splat regardless of input.
* Input all directions, df for 1-3F, f for 0-1F, and f+1 to execute bluespark.
* f,b,d,f are required inputs for normal throw
* i11 startup for Bluespark throw with buffered input
* 18F throw break window on Bluespark
* 7F throw break window on CH Bluespark
* BAD.1+3: i14 startup. Cannot execute blue spark variant
* Partially restores remaining Heat time.
* Opponent recovers in FDFT. |