Tekken 8

armor-kingf,hcf+1 - Double Arm Swing

Hit levelth(h)
Damage40(45)/70,5
Startupi10
Block-7
Hit-20d (-50)
Counter hit
Notes* Throw break 1 * Perform tech ukemi to reduce 5 damage. * Side switch * 70 damage on wall splat regardless of input. * Input all directions, df for 1-3F, f for 0-1F, and f+1 to execute bluespark. * f,b,d,f are required inputs for normal throw * i11 startup for Bluespark throw with buffered input * 18F throw break window on Bluespark * 7F throw break window on CH Bluespark * BAD.1+3: i14 startup. Cannot execute blue spark variant * Partially restores remaining Heat time. * Opponent recovers in FDFT.