yoshimitsu

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Key moves

Standing punishers

StartupCommandSecondaryDescription
6F1+4 (flash)
10F1, 12, 2, 1+2
13Fdf+1, 4
14Fb+2, 2
15Fdf+2uf+3
17Ff, n, d, df+1

While standing punishers

StartupCommandSecondaryDescription
6F1+4 (flash)
10FFC d+1
11Fws+4
14Fws+1, 2
15Fws+2, 1uf+3

Whiff punishers

CommandSecondaryDescription
1, 1
df+2
b+2, 2

Combos

ComboStarter
d+2,2 2 df+1,2 S! d+2>2>1df+2
DGF 2 DGF 2,D df+1,2 S! d+2>2>1DGF 2
UF+4 d+2,2 df+1,2 S! d+2>2>14~3
BT 2 S! df+1 b+2,1,1+2 KIN b+2,1f, f+4
[ 3~4 ],u DGF 2 DGF 4 S! d+2>2>1FC df+1
(dash) S! d+2,2 2 d+2>2>1CH f+2
d+2,2 2 df+1,2 S! d+2>2>1CH uf+1
d+2,2 df+1,2 S! d+2>2>1CH f, f+3
ws+4,1+2 KIN b+2 f,n,d,df+2 S! d+2>2>1CH uf+2
(dash) d+2,2 2 df+1,2 S! d+2>2>1RAGE DRIVE
ws+4,1+2 KIN b+2 f,n,d,df+2 S! d+2>2>1WAKE UP 3
d+2,2 2 df+1,2 S! d+2>2>1LOW PARRY

Small combos

ComboStarter
KIN 1+2 BT d+1CH f, f+3, 1+2
FC df+4KIN 3
BT d+1BT 3
f,n,d,df+1CH d+1

Combo enders

TypeCombo
WALL CARRYd+2,2
WALL BREAKf+4
FLOOR BREAKf+1+2
DAMAGERAGE ART 1

Wall combos

TypeSubTypeCombo
GENERALeveryone2,2 f,n,d,df+1