steve

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Key moves

Standing punishers

StartupCommandSecondaryDescription
10F1, 1, 2
12F2, 1, f
13Fb+1, 2
14Fdf+1+2RAGE DRIVE 2
15Ff+1+2, 2
17Fb+2
22Fuf+2

While standing punishers

StartupCommandSecondaryDescription
10FFC d+1
11Fws+1, 2
18FFC df+2
22Fuf+2

Whiff punishers

CommandSecondaryDescription
1, 1, 2
df+1+2
f, f+2

Combos

ComboStarter
f+2,1~b FLK 1,d+1 S! df+1+2b+2
DCK 1 df+1,2~1,b FLK 1,d+1 S! df+1+2uf+2
f+2,1,b FLK 1,d+1 S! df+1,2~1,b DCK 1FC df+2
df+1,2~1,b FLK 1,d+1 S! df+1,2~1,b DCK 1SWY 2
b+2 df+1,2~1,b FLK 1,d+1 S! df+1+2DCK 2
(db cancel) ws+1 df+1,2~1,b FLK 1,d+1 S! df+1+2PAB df+2
DCK (db) DCK 1+2,1 b3+4 ws+1 f+2,1,b DCK f+2 S! df1+2CH df+2 (hard)
DCK 1 df+1,2~1,b FLK 1,d+1 S! df+1+2CH b+1, b
df+1,2~1,b FLK 1,b FLK 1,d+1 S! df+1+2CH ws+2
ws+1 df+1,2~1,b FLK 1,d+1 S! df+1+2CH PAB d+2
S! df+1,2~1,b FLK 1,b FLK 1,b ALB 2CH FLK (1), d+1
DCK f+2 S! EXT DCK 1 df+1~2,1,b FLK 1,b ALB 2RAGE DRIVE 2
ws+1 df+1,2~1,b FLK 1,d+1 S! df+1+2WAKE UP 3
df+1,2~1,b FLK 1,d+1 S! df+1,2~1,b DCK 1LOW PARRY

Small combos

ComboStarter
f,f+2DCK 1
d+1+2f, f+2
3+4,d+2uf+3, 2
f+1+2,2PAB df+1, 2
d+1+2 or f,f+2b+1+2, 1 ( parry )

Combo enders

TypeCombo
WALL CARRYdf+1+2
WALL BREAKqcf+1
FLOOR BREAKwr+2
DAMAGERAGE ART

Wall combos

TypeSubTypeCombo
GENERALeveryonef+2,1,b b+3,1
DAMAGEeveryonef+2,1,b DCK 1+2,1,2,1,2,1,2,1,2,1