jack-7

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Key moves

Standing punishers

StartupCommandSecondaryDescription
10Ff+2
11F2, 1
13F1, 1df+3+4
14Ff+1, 1
15Fdf+2f+1+2
20Fdb+1+2

While standing punishers

StartupCommandSecondaryDescription
11Fws+4
14Fws+2, 1
15Fws+1

Whiff punishers

CommandSecondaryDescription
2, 1
df+2
f, f+1+2

Combos

ComboStarter
f+4 b+1 df+1,1 S! f+1,2,1df+2
b+3,2 df+1,1 S! f+1,2,1f, f+1+2
u+1+2 b+1 df+1,1 S! f+1,2,1f, f+2
(dash) f+1 b+1 df+1,1 S! f+1,2,1f, f+2 (hold)
S! b+3,2 b+3,2,21+2
ws+3,2 S! f+4 b+3,2,2(2, 1), 2
b+1 df+1,1 S! f+1,2,1df+2+4
(dash under) f+4 b+1 df+1,1 S! f+1,2,1df, df+2+4
2 ub+1+2 S! f+1,2,1CH 4
b+3,2 df+1,1 S! f+1,2,1CH f, f+3
f+4 b+1 df+1,1 S! f+1,2,1CH (b+1), 2
df+1,1 S! f+1,2,1CH df+1, 2, 1
?WAKE UP 3
f+4 b+1 df+1,1 S! f+1,2,1LOW PARRY

Small combos

ComboStarter
f,f+4CH f+2
f+2wr+2
db+2CH uf+2
db+2 (hold)CH db+2
hcf:df+1f, f+1
hcf:df+1 or df+1+2b+1, 2

Combo enders

TypeCombo
WALL CARRYb+3,2,2
WALL BREAKf,f+4
FLOOR BREAKf,f+1
DAMAGERAGE ART

Wall combos

TypeSubTypeCombo
GENERALeveryoneb+3,2 df+3+4