geese

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Key moves

Standing punishers

StartupCommandSecondaryDescription
10F1, 1, 21 xx qcb+1
12Fb+1, 2
14F1+2b+3, 2 MMc
15F2, f+1 MMc
17Ff+2 MMc

While standing punishers

StartupCommandSecondaryDescription
10Fd+1 xx qcb+1
11Fws+4
13Fws+1 xx qcb+1
15FFC df+1

Whiff punishers

CommandSecondaryDescription
b+1, 2
b+3, 2 MMc
2, f+1 MMc

Combos

ComboStarter
d+4,f+3 d+4,f+3 dp+1 S! d+4 xx hcb+3f+1+2
S! f+1+2 d+4,f+3 d+4,f+1 xx hcb+3ws+3
2,f+1 xx dp+1+2 S! d+4,f+3 d+4,f+1 xx hcb+32, f+1 MMc
S! f+1+2 d+4,f+3 d+4,f+1 xx hcb+3CH 4
ws+4 d+4,f+1 xx dp+2 S! 2,f+1 xx hcb+3CH d+4
S! f+1+2 d+4,f+3 d+4,f+1 xx hcb+3CH df+2
d+4,f+3 d+4,f+3 dp+1 S! d+4 xx hcb+3CH f+4
d+4,f+1 xx dp+1 S! d+4,f+1 xx hcb+3CH SS+ 3
S! f+1+2 d+4,f+3 d+4,f+1 xx hcb+3hcb+1+4
?hcb+2+4
d+4,f+3 d+4,f+3 dp+1 S! d+4 xx hcb+3MM qcb+1+2, 3
ws+4 d+4,f+1 xx dp+2 S! 2,f+1 xx hcb+3MM qcb+1+2, 4
ws+4 d+4,f+1 xx dp+2 S! 2,f+1 xx hcb+3WAKE UP 3
d+4,f+3 d+4,f+3 dp+1 S! d+4 xx hcb+3LOW PARRY

Small combos

ComboStarter
d+1+3(qcb+2), 3
d+1+3(qcb+2), 4
d+1+3d+1+2
wr+11+2
wr+1CH (b+1), 2

Combo enders

TypeCombo
WALL CARRY2 xx f+3
WALL BREAKwr+1
FLOOR BREAKqcb+2,3
DAMAGE(1),2,1,1

Wall combos

TypeSubTypeCombo
GENERALeveryone1 1 d+4,f+1 xx qcf+2
RAGING STORMrequires 2 bars2,f+3 RS d+4 xx qcf+2