feng

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Key moves

Standing punishers

StartupCommandSecondaryDescription
10F1, 31, 2, 2
13Fb+1+2
15Fuf+4
16Fdb+1, 4 (range)
21Ff+3, 4
23Fuf, n, 4

While standing punishers

StartupCommandSecondaryDescription
10FFC d+1
11Fws+4
13Fws+1, 2
15Fws+3
18FFC df+2
23Fuf, n, 4

Whiff punishers

CommandSecondaryDescription
1, 3
b+1+2
f+3, 4

Combos

ComboStarter
f+1+2 S! f,f+4,3 (delay last hit) df+4,2,1+2uf+4
S! f,f+4,3 (delay last hit) df+4,2,1+2f+1+2
ws+1 db+1,4 S! df+4,2,1+2FC df+2
2 db+1,4 S! df+4,2,1+2df+3
db+1,4 S! 1 df+4,2,1+2CH qcf+1
f+3,4 1 f+1+2 S! df+4,2,1+2CH (1), 1
f+1+2 S! f,f+4,3 (delay last hit) df+4,2,1+2CH f, f+3
ws+1 db+1,4 S! df+4,2,1+2WAKE UP 3
df+1 db+1,4 S! df+4,2,1+2LOW PARRY

Small combos

ComboStarter
(dash) b+1+2CH b+1
b+1+2CH 4
f,f+3CH b, f+1
[ 4~3 ]uf+3
d+3+4(f+4), 3

Combo enders

TypeCombo
WALL CARRY1,3
WALL BREAKb+1+2
FLOOR BREAKf,f+3
DAMAGERAGE ART

Wall combos

TypeSubTypeCombo
GENERALeveryone1,3 b+1+2