← Character select
Yoshimitsu
- Stances:
- PSN
- Poison Wind
- KIN
- Kincho
- MED
- Meditation
- JIR
- Jirai
- IND
- Indian Stance
- DGF
- Dragonfly
- NSS
- No Sword Stance
| Command | Hit level | Damage | Start up frame | Block frame | Hit frame | Counter hit frame | Notes |
|---|---|---|---|---|---|---|---|
| MED.2+3 | t | 22 | i38 | +0 | |||
| MED.2+3,f | t | -26 | i38 | +0 | |||
| MED.2+4 | t | 35 | i12 | Throw | Throw | Alternate input: MED.1+3 | |
| 1+3 | t | 35 | -4 | * Throw break 1 * Side switch * Opponent recovers FUFA | |||
| 2+4 | t | 35 | +0 | * Throw break 2 * Opponent recovers face up sideways | |||
| Left throw | t | 40 (15, 25) | -4 | * Throw break 1 * Opponent recovers FDFT | |||
| Right throw | t | 40 | -4 | * Throw break 2 * Opponent recovers FDFA | |||
| Back throw | t | 50 | * Unbreakable * Side switch * Opponent recovers FUFT * Recovers BT * Floor Break | ||||
| qcb+1+2 | t | 47 | +0 | * Throw break 1+2 * Side switch * Opponent recovers FUFT * Floor Break | |||
| qcf+2 | t | 22 | -6 | +0 | Throw break 1+2 | ||
| d,db,b,f~2 | t | -26 | +0 | Unbreakable | |||
| db+1 | sm | 6 | i11 | -5 | +6 | * High crush * Recovers crouching | |
| FC.1 | sm | 5 | i10 | -5 | +6 | * High crush * Recovers crouching | |
| FC.2 | sm | 8 | i11 | -4 | +7 | * High crush * Recovers crouching | |
| BT.d+1+2 | sm | 10 | i8 | -2 | +9 | ||
| db~2,2,2,2,2,2 | m, m, m, m, m, m | 9, 8, 7, 6, 4, 3 | -49~-46 | -38~-35 | Recovers grounded | ||
| db~2,2,2,2,2 | m, m, m, m, m | 9, 8, 7, 6, 4 | -9 | +2 | Recovers crouching | ||
| db~2,2,2,2 | m, m, m, m | 9, 8, 7, 6 | -8 | +3 | Recovers crouching | ||
| db~2,2,2 | m, m, m | 9, 8, 7 | -9 | +2 | Recovers crouching | ||
| uf+3+4,u+3+4 | m, m, m | 24, 12, 12 | -4~-3 | KND | * Alternate input: uf+3+4 * Low crush | ||
| f,F~3+4,1+2,3+4 | m, m, m | 30, 30, 30 | -13 | JG | * Low crush * High crush | ||
| KIN.1,1 | m, m, m | 12, 6, 18 | -12 | +4c | |||
| KIN.1,1,2+3 | m, m, m | 12, 6, 18 | -28 | -12c | Transition to NSS | ||
| KIN.1+2 | m, m, m | 14, 6, 26 | i19 | -4 | KND | * Low crush * Bound | |
| 3~4 | m, m | 14, 19 | i17 | -5~-4 | +4~+5 | Low crush | |
| 3~4,ub | m, m | 14, 19 | i17 | +5~+6 | +9~+10 | * Alternate input: u or uf * Low crush * Transition to DGF | |
| df+2,2 | m, m | 12, 16 | -14 | KND | |||
| df+3,1 | m, m | 19, 14 | -10~-9 | -5~-4c | KND | ||
| d+2,2 | m, m | 14, 20 | -14 | +0 | KND | High crush | |
| db+1,1 | m, m | 19, 27 | -8 | KND | |||
| db~2,2 | m, m | 9, 8 | -8 | +3 | Recovers crouching | ||
| b+2,1 | m, m | 18, 31 | -17 | KND | Low crush | ||
| b+2,1,1+2 | m, m | 18, 31 | -7 | KND | * Low crush * Transition to KIN | ||
| u+3+4 | m, m | 12, 14 | i39~40 | +4~+5c | KND | Low crush | |
| uf+3+4,3+4 | m, m | 24, 30 | -12 | JG | Low crush | ||
| uf+3+4,d+1+2 | m, m | 24, 8 | +18g | KND | * Low crush * Transition to JIR | ||
| f,F~3+4,1+2 | m, m | 30, 30 | -31~-25 | KND | * Low crush * Wall splat | ||
| ws3,2 | m, m | 14, 24 | -14~-13c | KND | Bound | ||
| KIN.2,1+2 | m, m | 18, 36 | -19c | KND | Bound | ||
| KIN.2,1+2* | m, m | 18, 36 | -3~-2 | KND | * Bound * Held | ||
| IND.3,3+4 | m, m | 30, 30 | -13 | KND | Low crush | ||
| df+3,1 | m, m | 24, 14 | -12c | -5c | KND | Bound | |
| ws1,2,d~2*f | m, h, m, m, m, m, m, m | 18, 21, 9, 8, 7, 6, 4, 3 | -48 | -37 | |||
| ws1,2,d~2*n | m, h, m, m, m, m, m | 18, 21, 9, 8, 7, 6, 4 | -9 | +2 | Recovers crouching | ||
| ws1,2,d~2*b | m, h, m, m, m, m | 18, 21, 9, 8, 7, 6 | -8 | +3 | Recovers crouching | ||
| ws1,2,d~2*df | m, h, m, m, m | 18, 21, 9, 8, 7 | -9 | +2 | Recovers crouching | ||
| uf+3+4,b+1,4,d+1 | m, h, m, m | 24, 9, 18, 18 | -5~-4 | +0~+1c | KND | Low crush | |
| ws1,2,d~2*d | m, h, m, m | 18, 21, 9, 8 | -8 | +3 | Recovers crouching | ||
| uf+3+4,b+1,4,d+1 | m, h, m, m | 24, 9, 18, 18 | -7~-6c | +0~+1c | KND | * Low crush * Bound | |
| uf+3+4,b+1,3+4 | m, h, m | 24, 9, 25 | +0c | KND | Low crush | ||
| uf+3+4,b+1,4 | m, h, m | 24, 9, 18 | -9 | KND | Low crush | ||
| ws1,2,d+2 | m, h, m | 18, 21, 9 | -5 | +6 | Recovers crouching | ||
| ws2,1,2 | m, h, m | 19, 19, 21 | -5 | +5 | KND (+5) | Recovers back turned | |
| ws1,1,1,1 | m, h, h, m | 18, 14, 14, 28 | +2~+3c | +8~+9c | |||
| ws1,1,1 | m, h, h | 18, 14, 14 | -11 | +0 | |||
| ws2,1,3 | m, h, h | 19, 19, 30 | -7 | KND | |||
| uf+3+4,b+1 | m, h | 24, 9 | -1 | -36c | Low crush | ||
| ws1,1 | m, h | 18, 14 | -11 | +0 | |||
| ws1,1,b+3 | m, h | 18, 14 | -16 | -5 | Alternate input: 4 | ||
| ws1,2 | m, h | 18, 21 | -4 | +6d | KND | ||
| ws2,1 | m, h | 19, 19 | -6 | +5 | Recovers back turned | ||
| df+3,1* | m, ! | 19, 24+ | +0~+1c | +0~+1c | KND | ||
| 4~3 | m | 30 | i25 | -12 | JG | High crush | |
| 1+4 | m | 25 | i6 | -15 | KND | ||
| 4~1 | m | 25 | i6 | -15 | KND | ||
| 1+2+3 | m | 0 | i22~25 | -8~-5 | +0~+3 | +16~+19 | Guard break |
| f+4 | m | 30 | i18 | -9 | KND | ||
| f+1+2 | m | 26 | i17~18 | -8~-7 | KND | Bound | |
| f+3+4 | m | 24 (32) | i21~25 | -13~-9 | KND | * Wall splat * Transition to JIR | |
| df+1 | m | 15 | i13 | -6 | +5 | ||
| df+2 | m | 12 | i16 | -9 | -1 | ||
| df+3 | m | 19 | i17~18 | -9~-8 | -1~+0 | Recovers crouching | |
| df+4 | m | 15 | i12 | -9 | +4 | ||
| d+1 | m | 18 | i24~25 | -5~-4 | +0~+1c | KND | |
| d+2 | m | 14 | i16 | -9 | +0 | High crush | |
| db+1 | m | 19 | i20 | -16 | +0c | Bound | |
| db+2 | m | 9 | i15 | -5 | +6 | Recovers crouching | |
| f+4 | m | 18 | i12 | -8 | KND | During the 2nd to 5th hit of Manji Kari | |
| PSN.3 | m | 27 | i17~28 | -15~-4 | -13~-2 | KND | * Alternate input: 4 * Low crush |
| b+2 | m | 18 | i15 | -9 | +2 | ||
| b+2,1+2 | m | 18 | i15 | -10 | +1 | Transition to KIN | |
| b+1+2 | m | 26 | i25 | -16 | KND | ||
| uf+3 | m | 18 | i15 | -12 | KND | Low crush | |
| ub+3 | m | 25 | i23 | -29 | KND | * Alternate input: u+3 * Low crush | |
| ub+4 | m | 20 | i20 | -19 | KND | * Low crush * Backward | |
| u+4 | m | 22 | i20 | -15 | KND | * Low crush * Straight up | |
| uf+4 | m | 25 | i20 | -9 | KND | * Low crush * Homing * Bound * Forward | |
| uf+3+4 | m | 24 | i31 | -16 | KND | Low crush | |
| uf+3+4,d+3+4 | m | 24 | -20 | KND | * Low crush * Transition to IND | ||
| f,F~2 | m | 21 | i15 | -10 | +3 | KND | Hit throw |
| f,F~3 | m | 24 | i23 | -8 | +4 | KND | |
| f,F~4 | m | 24 | i15~16 | -4~-3 | JG | * Low crush * Recovers back turned | |
| f,F~1+2 | m | 26 | i22~24 | -8~-6 | +3~+5c | * Recovers back turned * Bound | |
| f,F~3+4 | m | 30 | i22~24 | -20~-18 | -9~-7c | * Low crush * Bound * Wall splat | |
| b,b~1+2,b | m | 25 | i47 | -15 | KND | ||
| f,f,F+3 | m | 36 | i25 | +7 | KND | * Alternate input: f,f,F+3 * Low crush | |
| f,n,d,df+1 | m | 21 | i17 | -15 | KND | ||
| f,n,d,df+1,1+2 | m | 21 | i17 | -8 | KND | Transition to KIN | |
| ws1 | m | 18 | i14~15 | -10~-9 | +1~+2 | +6~+7 | |
| ws2 | m | 19 | i15 | -8 | +7 | Recovers back turned | |
| ws3 | m | 14 | i16 | -6 | +3 | Alternate input: 3+4 | |
| ws4 | m | 14 | i11 | -6 | +6 | ||
| ws1+2 | m | 12 | i10~11 | -4~-3 | +7~+8 | ||
| SS.1 | m | 25 | i26 | -12 | +2 | KND | |
| SS.2 | m | 24 | i27 | -13 | KND | ||
| OTG.ub | M | 24 | i28 | -13 | -8c | Alternate input: u or uf+1 | |
| KIN.1 | m | 12 | i17 | -12 | -1 | Bound | |
| KIN.2 | m | 18 | i20 | -16 | KND | ||
| MED.3 | m | 18 | i17~28 | -14~-3 | JG | * Low crush * Recovers back turned | |
| MED.3 | m | 18 | i29~38 | +3~+12 | KND | * Low crush * Recovers back turned * On back hit | |
| d+1+2 | m | 8 | i16 | +18g | KND | Low crush | |
| JIR.3+4 | m | 30 | i25 | -13 | KND | High crush | |
| JIR.3 | m | 30 (10, 10) | i17 | -17 | KND | * Hit throw * Transition to JIR | |
| JIR.f,F | m | 3, 3, 3, 3, 3, 2 | i4 | +6 | KND | Low crush | |
| JIR.u+3+4 | m | 36 | i38~39 | -3 | KND | * Low crush * Recovers grounded | |
| JIR.u+3+4, | m | 36 | i38~39 | -9~-8 | KND | * Any button * Low crush | |
| IND.2 | m | 8 | i39 | -9 | +2 | Recovers crouching | |
| IND.3 | m | 30 | i38 | -16~-27 | KND | * Low crush * Wall splat | |
| IND.4 | m | 30 | i45 | -12 | KND | High crush | |
| DGF.4 | m | 30 | i29 | -6 | +3 | KND | Low crush |
| BT.3 | m | 24 | i24~25 | -3 | KND | * Low crush * Recovers back turned | |
| 1+4 | m | 25 | i8 | -16 | KND | Alternate input: or FC.1+2 | |
| 4~1 | m | 25 | i8 | -16 | KND | ||
| f,f,F+1+2+3 | m | 0 | i22~25 | -8~-5 | +0~+3 | +16~+19 | Guard break |
| f+1+2 | m | 32 | i16~17 | -18~-17 | KND | * High crush * Recovers crouching | |
| f+3+4 | m | 24 | i21~25 | -13~-9 | KND | ||
| df+2 | m | 15 | i15~16 | -7~-6 | JG (+7) | JG | |
| df+3 | m | 24 | i17~18 | -9~-8 | -1~+0 | Recovers crouching | |
| d+1 | m | 18 | i24~25 | -7~-6c | +0~+1c | KND | Bound |
| qcf+1 | m | 36 | i53~55 | -8~-6c | KND | ||
| IND.1 | m | 18 | i48~51 | -8~-5c | KND | Low crush | |
| f,F+2 | m | 21 | i16 | -10 | +3 | KND | Hit throw |
| f,F+3 | m | 24 | i26 | -8 | +4 | KND | |
| f,F+4 | m | 24 | i16 | -4 | KND | * Low crush * Recovers back turned | |
| KIN.1 | m | 18 | i16~17 | -8~-7c | KND | ||
| FC.db,b+1 | l! | 14 | i26 | KND | KND | Alternate input: FC.df~1 | |
| df+1+2,2 | l, m | 14, 24 | -16 | -3 | +0 | High crush | |
| db+3,3 | l, l | 12, 8 | -19 | -7 | * High crush * Recovers crouching | ||
| d+3+4 | l, l | 12, 8 | -25 | -13 | * During the 2nd to 5th hit of Manji Kari * Transition to IND | ||
| FC.db,b+1,2 | l, l | 14, 24 | -20 | +8 | |||
| df+1+2 | l | 14 | i26 | -15 | +0 | +3 | High crush |
| d+3 | l | 12 | i16 | -17 | -3 | * High crush * Recovers crouching | |
| d+4 | l | 7 | i12 | -13 | -2 | * High crush * Recovers crouching | |
| db+3 | l | 12 | i18~19 | -25~-24 | -14~-13 | * High crush * Recovers crouching | |
| FC.db | l | 10 | i12 | -15 | -4 | * Alternate input: d+4 * High crush * Recovers crouching | |
| FC.db+3 | l | 12 | i18~19 | -25~-24 | -14~-13 | * High crush * Recovers crouching | |
| db+3,3,3 | l | 12, 8, 8 | -23 | -12 | * High crush * Recovers crouching | ||
| db+3,3,3,3 | l | 12, 8, 8, 6 | -23 | -12 | * High crush * Recovers crouching | ||
| db+3,3,3,3,3 | l | 12, 8, 8, 6, 6 | -23 | -12 | * High crush * Recovers crouching | ||
| db+3,3,3,3,3,3 | l | 12, 8, 8, 6, 6, 6 | -27 | -14 | * High crush * Recovers grounded | ||
| db+4 | l | 16 | i17 | -12 | -1 | ||
| uf+2 | l | 22 | i35 | -18 | +3 | KND | * Low crush * Recovers crouching |
| FC.df+4 | l | 18 | i18 | -21 | +5c | KND | * High crush * Recovers crouching |
| KIN.3 | l | 20 | i25~32 | -21 | +0c | KND | * Low crush * Recovers crouching |
| JIR.2 | l | 24 | i24~28 | -13 | KND | * High crush * Recovers grounded | |
| JIR.4 | l | 18 | i23 | -10 | +11c | KND | Recovers grounded |
| DGF.3 | l | 21 | i32 | -16 | +6 | KND | High crush |
| BT.db | l | 18 | i17 | -13 | +0 | * Alternate input: d or df+1 * High crush * Recovers crouching | |
| db+3+4 | l | 14 | i16 | -17 | -3 | * High crush * Recovers crouching | |
| FC.db,b+1 | l | 14 | i25~26 | -19~-18 | KND | Alternate input: FC.df~1 | |
| FC.3 | l | 12 | i16 | -17 | -3 | * High crush * Recovers crouching | |
| BT.d+4 | l | 12 | i10 | -8 | +3 | ||
| PSN.1 | h! | 30 | i22~37 | KND | KND | Alternate input: 2 | |
| b,b~1+4,1+2 | h! | 21 | i18~19 | +1~+2 | +1~+2 | KND | |
| DGF.3+4 | h! | 20, 18 | i20~21 | Hit throw | |||
| b,b~1+4,1 | h! | 48 | i20 | KND | KND | ||
| f+2,db~2,2,2,2,2,2 | h, m, m, m, m, m, m | 21, 9, 8, 7, 6, 4, 3 | -49~-46 | -38~-35 | Recovers grounded | ||
| f+2,db~2,2,2,2,2 | h, m, m, m, m, m | 21, 9, 8, 7, 6, 4 | -9 | +2 | Recovers crouching | ||
| f+2,db~2,2,2,2 | h, m, m, m, m | 21, 9, 8, 7, 6 | -8 | +3 | Recovers crouching | ||
| f+2,db~2,2,2 | h, m, m, m | 21, 9, 8, 7 | -9 | +2 | Recovers crouching | ||
| f+2,db~2,2 | h, m, m | 24, 9, 8 | -8 | +3 | Recovers crouching | ||
| 1,2,1 | h, m, m | 8, 9, 7 | -12 | -1 | |||
| 1,2,1 | h, m, h | 8, 14, 18 | -9 | -2 | KND | ||
| 1,1 | h, m | 8, 19 | -9 | -4c | Bound | ||
| 1,2 | h, m | 8, 14 | -9 | -3 | |||
| 2,1 | h, m | 12, 27 | -9 | KND | |||
| f+2,db+2 | h, m | 24, 9 | -5 | +6 | Recovers crouching | ||
| f+3,4 | h, m | 28, 24 | -4 | KND | Recovers back turned | ||
| BT.1,2 | h, m | 19, 21 | -5 | +5 | KND (+5) | Recovers back turned | |
| BT.2,db+2 | h, m | 24, 9 | -5 | +6 | Recovers crouching | ||
| 1,2 | h, m | 8, 9 | -13~-12 | -2~-1 | |||
| 2,d+3 | h, l | 12, 13 | -12 | -1 | * High crush * Recovers crouching | ||
| f+3,3 | h, l | 28, 19 | -20 | KND | * High crush * Recovers crouching | ||
| f+3,3,d+3+4 | h, l | 28, 19 | -35 | KND | * High crush * Transition to IND | ||
| b+1,,,db+3 | h, l | 10, , 8 | -20 | -9 | |||
| b+1,1,1,1,1,1 | h, h, h, h, h, h | 10, 9, 9, 6, 6, 6 | -75 | -74 | -69 | Recovers grounded | |
| b+1,1,1,1,1 | h, h, h, h, h | 10, 9, 9, 6, 6 | +4 | +5 | +10 | ||
| b+1,1,1,1 | h, h, h, h | 10, 9, 9, 6 | +4 | +5 | +11 | ||
| 4,4,4 | h, h, h | 20, 20, 24 | -8 | KND | |||
| b+1,1,1 | h, h, h | 10, 9, 9 | +4 | +5 | +10 | ||
| 2,1 | h, h, h | 12, 6, 12 | -12 | KND | |||
| 2,2 | h, h | 12, 9 | -1 | +5 | |||
| 2,3 | h, h | 12, 25 | -12 | KND | |||
| 4,4 | h, h | 20, 20 | -4 | -2 | |||
| b+1,1 | h, h | 10, 9 | +4 | +5 | +10 | ||
| b+3 | h, h | 10, 9 | -3 | -2 | +3 | * During the 2nd to 5th hit of Kazura * Alternate input: b+4 | |
| BT.1,3 | h, h | 19, 30 | -7 | KND | |||
| 1 | h | 8 | i10 | +1 | +8 | ||
| 2 | h | 12 | i10 | -1 | +5 | +8 | |
| 2,1,b | h | 12 | -21 | -15 | -12 | ||
| 3 | h | 15 | i12 | -9 | +5 | KND | |
| 4 | h | 20 | i15 | -12 | -3 | KND | |
| f+1 | h | 7 | i10 | +1 | +8 | ||
| f+2 | h | 21 | i17 | -4 | +6 | KND | |
| f+3 | h | 28 | i16 | -10 | KND | Homing | |
| b+1 | h | 10 | i17 | +1 | +7 | +12 | |
| b+3 | h | 10 | i17 | -6 | +0 | +5 | * During the 1st hit of Kazura * Alternate input: b+4 |
| ub+2 | h | 20 | - | + | Alternate input: u+2 | ||
| SS.3 | h | 15 | i12 | -9 | +5 | KND | |
| SS.4 | h | 25 | i24 | -5 | +0 | KND | |
| SS.4,1+2 | h | 25 | i24 | -6 | -1 | KND | Transition to KIN |
| SS.4,3+4 | h | 25 | i24 | -6 | -1 | KND | * Recovers back turned * Transition to MED |
| KIN.4 | h | 25 | i15 | -5 | +0 | KND | |
| KIN.4,1+2 | h | 25 | i15 | -6 | -1 | KND | Transition to KIN |
| KIN.4,3+4 | h | 25 | i16 | -6 | -1 | KND | * Recovers back turned * Transition to MED |
| KIN.f+2 | h | 30 | i11 | -13 | KND | ||
| JIR.1+2 | h | 19 | i18 | -8 | +5 | KND | |
| DGF.2 | h | 18 | i26 | +4 | KND | * Low crush * Transition to DGF | |
| BT.1 | h | 19 | i15 | -6 | +5 | Recovers back turned | |
| BT.2 | h | 21 | i16 | -6 | +8 | KND | |
| BT.4 | h | 25 | i10 | -8 | KND | ||
| BT.1+2 | h | 18 | i8 | -8 | +3 | ||
| 1+2+3 | h | 30 | i22 | -18 | KND | ||
| b,b~1+4,1+2 | h | 18 | i18~19 | -15~-14 | -4~-3 | KND | |
| f,F+1 | h | 7 | i10 | +1 | +8 | ||
| d+1+4,b~1,1,1,1,1 | !, !, !, !, !, ! | 72, 21, 24, 25, 33, 36 | KND | KND | * Recovers grounded * Input rotated 5 times | ||
| d+1+4,b~1,1,1,1 | !, !, !, !, ! | 72, 21, 24, 25, 33 | KND | KND | * Recovers grounded * Input rotated 4 times | ||
| d+1+4,b~1,1,1 | !, !, !, ! | 72, 21, 24, 25 | KND | KND | * Recovers grounded * Input rotated 3 times | ||
| d+1+4,b~1,1 | !, !, ! | 72, 21, 24 | KND | KND | * Recovers grounded * Input rotated 2 times | ||
| qcf+1 | !, !, ! | 28, 21, 30 | i31 | +0~+1c | +0~+1c | Low crush | |
| d+1+4,b+1 | !, ! | 72, 21 | KND | KND | * Recovers grounded * Input rotated 1 times | ||
| f,F~1+4,f,F | !, ! | 72, 144 | KND | KND | Recovers grounded | ||
| b,b~1+4,n+1,b,b | !, ! | 26, 26 | i20~50 | KND | KND | ||
| d+1,h,n | ! | 24 | i65~66 | +0~+1c | +0~+1c | KND | 1 steps |
| d+1,h,n | ! | 30 | i100~101 | +0~+1c | +0~+1c | KND | 2 steps |
| d+1,h,n | ! | 36 | i135~136 | +0~+1c | +0~+1c | KND | 3 steps |
| d+1,h,n | ! | 48 | i170~171 | KND | KND | JG | 4 steps |
| d+1,h,n | ! | 72 | i205~206 | KND | KND | JG | 5 steps |
| d+1,h,n | ! | 120 | i240~241 | KND | KND | JG | 6 steps |
| d+1+4 | ! | 72 (20) | i29 | KND | KND | Recovers grounded | |
| uf+1+2 | ! | 48 | i113~114 | KND | KND | * Low crush * Wall splat | |
| uf+1+2,d | ! | 24 | i55~56 | +4~+5 | +4~+5 | * Low crush * Wall splat | |
| uf+1+2,d | ! | 36 | i83~84 | +4~+5 | +4~+5 | * Low crush * Wall splat | |
| uf+1+2,b | ! | 42 | i62 | KND | KND | Low crush | |
| f,F~1+4 | ! | 72 | i45 | KND | KND | Recovers grounded | |
| b,b~1+2 | ! | 78 | i59 | KND | KND | ||
| b,b~1+4 | ! | 60 | i50~51 | KND | KND | ||
| b,b~1+4,n+1 | ! | 26 | i20~104 | KND | KND | ||
| KIN.b+1+2 | ! | 48 | i59 | KND | KND | ||
| MED.1+2 | ! | 12 | i30 | KND | KND | ||
| MED.1+4 | ! | 72 (20) | i29 | KND | KND | Recovers grounded | |
| JIR.ub | ! | 25 | i30~40 | KND | KND | * Alternate input: u or uf * Low crush * Transition to JIR | |
| IND.1 | ! | 18 | i53~54 | +0~+1c | +0~+1c | Low crush | |
| DGF.1 | ! | 18 | i40 | +4 | +4 | ||
| BT.u+2+3 | ! | 60 | i50~51 | KND | KND | Recovers back turned | |
| b,b~1+4 | ! | 60 | i51 | KND | KND | ||
| b,b~1+2 | ! | 66 | i65~70 | KND | KND | ||
| f+3+4,b | Recovers back turned | ||||||
| d+1,h,b | |||||||
| dbh,1+2 | * Alternate input: FC.dbh,1+2 * High crush * Recovers crouching | ||||||
| b+3 | * Alternate input: 4 * Input rotated 1 times | ||||||
| b~3 | * Alternate input: 4,,, * Recovers grounded * Input rotated 2 or more times * Input rotated 2 times | ||||||
| b+4 | |||||||
| uf+2,d | * Low crush * Recovers crouching | ||||||
| uf+1+2,1+2 | * Low crush * Transition to DGF | ||||||
| uf+1+2,b,n+1+2 | * Low crush * Transition to DGF | ||||||
| uf+3+4,1+2 | * Low crush * Transition to DGF | ||||||
| f,F~1+4,n | Recovers back turned | ||||||
| FUFA.3+4 | * High crush * Transition to IND | ||||||
| 1+2 | Alternate input: FC.1+2 | ||||||
| KIN.f | |||||||
| KIN.d | |||||||
| KIN.u+1+2 | Low crush | ||||||
| 3+4 | * Alternate input: BT.3+4 * Recovers back turned | ||||||
| MED.3+4 | * Recovers back turned * Transition to BT | ||||||
| MED.f | * Alternate input: b, * Transition to BT | ||||||
| JIR.b | |||||||
| JIR.1 | Recovers crouching | ||||||
| JIR.3 | * Alternate input: 4 * Low crush * Transition to JIR | ||||||
| JIR.f | Low crush | ||||||
| JIR.d | * High crush * Recovers crouching * Transition to JIR | ||||||
| JIR.db | * Alternate input: d or df+3+4 * High crush * Transition to IND | ||||||
| JIR.ub | * Alternate input: u or uf+1+2 * Low crush * Transition to DGF | ||||||
| d+3+4 | High crush | ||||||
| IND.n | High crush | ||||||
| IND.b | * Alternate input: f * Recovers back turned | ||||||
| IND.3+4*~d | * Alternate input: b or f or u * Transition to IND | ||||||
| u+1+2 | Low crush | ||||||
| DGF.b | * Alternate input: f * Low crush | ||||||
| DGF.db | Alternate input: d or df | ||||||
| BT. | |||||||
| 2+3 | |||||||
| NSS.2+3 | |||||||
| d+1+4 | |||||||
| f,F~1+4 | Recovers back turned | ||||||
| d+1+2 | |||||||
| uf+1+2 | Low crush |
Notation
Commands
- f, b, u, d
- Forward, back, up, down. A capital letter is held
- f,F
- Dash
- f,f,F
- Run
- ~
- Immediately after
- *
- Hold the button
- ws
- While standing up
- FC.
- While crouching
- SS.
- During sidestep
- BT.
- Back turned
- OTG.
- Against a grounded opponent
Hit levels
- h, m, l
- High, mid, low
- sm
- Special mid
- t
- Throw
- !
- Unblockable
- M, L
- Hits a grounded opponent
Frames
- a
- Opponent is launched
- d
- Opponent is knocked down
- c
- Crouching
- g
- Opponent can only block
- s
- Opponent is staggered
- KND
- Knockdown
- JG
- Launch
- +, -
- Plus or minus, the exact frames are not known
Positions
- FUFA
- Face up, feet away
- FUFT
- Face up, feet towards
- FDFA
- Face down, feet away
- FDFT
- Face down, feet towards