| Command | Hit level | Damage | Start up frame | Block frame | Hit frame | Counter hit frame | Notes |
|---|---|---|---|---|---|---|---|
| 1 | h | 8 | i10 | +1 | +8 | ||
| 1,2 | h, h | 8, 10 | -1 | +5 | |||
| 1,2,2 | h, h, m | 8, 10, 16 | -13 | -5 | +2 | High crush | |
| 1,2,2,3 | h, h, m, h | 8, 10, 16, 27 | -4 | KND | High crush | ||
| 1,2,2,3,4 | h, h, m, h | 8, 10, 16, 27 | -12 | KND | High crush | ||
| 1,2,4 | h, h, m | 8, 10, 12 | -12 | -1 | KND | ||
| 1,2,4,3 | h, h, m | 8, 10, 12 | -12 | -2 | KND | Transition to HMS | |
| 1,2,4 | h, h, m | 8, 10, 26 | -7 | +0 | KND | Fully held | |
| 1,2,f,n | h, h | 8, 10 | -2 | +4 | * High crush * Transition to MS | ||
| 2 | h | 12 | i10 | +1 | +7 | ||
| 2,1 | h, h | 12, 9 | -5 | +6 | |||
| 2,1,3+4 | h, h | 12, 9 | -5 | +6 | Transition to HMS | ||
| 2,1,1 | h, h, m | 12, 9, 21 | -12 | +1c | KND | * Recovers crouching * Bound | |
| 2,1,4 | h, h, l | 12, 9, 21 | -16 | +0 | +10g | * High crush * Recovers crouching | |
| 2,2 | h, m | 12, 16 | -13 | -2 | -1 | High crush | |
| 2,2,3 | h, m, h | 12, 16, 27 | -4 | KND | High crush | ||
| 2,2,3,4 | h, m, h | 12, 16, 27 | -12 | KND | High crush | ||
| 3 | m | 21 | i14 | -8 | +3 | ||
| 3,4 | m | 21 | i14 | -8 | +3 | Transition to HMS | |
| 3,3 | m, h | 21, 21 | -10 | +1 | |||
| 3~3 | h | 21 | i30 | -10 | +1 | ||
| 3~3,4 | h, t | (21, )15, 10 | KND | KND | On hit or block | ||
| 4 | h | 19 | i11 | -4 | +7 | KND | |
| 4,3 | h, h | 19, 14 | -14 | -3 | +2 | ||
| 4,3,3 | h, h, m | 19, 14, 18 | -13~-12 | +0c~+1S +10~+11c | KND | Bound | |
| 4,3,4 | h, h, m | 19, 14, 25 | -11~-10 | KND | Low crush | ||
| 4,4 | h, h | 19, 7 | -4 | +7 | KND | ||
| 4,4,4 | h, h, h | 19, 7, 9 | -4 | +7 | KND | ||
| 4,u+3 | h, m | 19, 30 | -1 | KND | * Alternate input: uf+3 * Low crush | ||
| 1+2 | m | 26 | i21 | -1 | +3c | KND | * Recovers crouching * Homing |
| f+1 | h | 8 | i10 | +1 | +8 | ||
| f+2 | m | 16 | i14 | -9 | +2 | ||
| f+2,1 | m, h | 16, 25 | -12 | KND | |||
| f+3 | m | 7 | i15 | -18 | -7 | ||
| f+3,3 | m, m | 7, 7 | -16 | -5 | |||
| f+3,3,3 | m, m, h | 7, 7, 9 | -16 | -5 | |||
| f+3,3,3,3 | m, m, h, h | 7, 7, 9, 9 | -16 | -5 | |||
| f+3,3,3,3,3 | m, m, h, h, h | 7, 7, 9, 9, 9 | -18 | KND | |||
| f+3,3,3,3,3,4 | m, m, h, h, h, h | 7, 7, 9, 9, 9, 24 | -5 | KND | |||
| f+3,3,3,3,3,4,3 | m, m, h, h, h, h | 7, 7, 9, 9, 9, 24 | -11 | KND | Transition to HMS | ||
| f+4 | h | 15 | i11 | -7 | +4 | ||
| f+4,3 | h, m | 15, 21 | -5 | +6c | KND | * Low crush * Bound | |
| f+3+4 | m, m | 16, 19 | i28 | +4~+5c | +7~+8c | Low crush | |
| df+1 | m | 12 | i13 | -1 | +5 | ||
| df+2 | m | 14 | i15 | -7 | JG (+4) | JG | |
| df+3 | m | 18 | i15 | -8 | +3 | ||
| df+3,2 | m, h | 18, 13 | -6 | +5 | |||
| df+3,2,3 | m, h, m | 18, 13, 25 | -16 | KND | |||
| df+4 | m | 18 | i13~14 | -9~-8 | +2~+3 | ||
| df+4,3 | m | 18 | i13~14 | -9~-8 | +2~+3 | Transition to HMS | |
| d+2 | m | 19 | i18 | -6 | +7 | KND (+8) | |
| d+3 | l | 16 | i16 | -17 | -2 | KND | * High crush * Recovers crouching |
| d+3,4 | l | 16 | i16 | -15 | +0 | KND | * High crush * Recovers crouching * Transition to HMS |
| d+3,4,d | l | 16 | i16 | -14 | +1 | KND | * High crush * Recovers crouching * Transition to HMS |
| d+4 | l | 8 | i12 | -14 | -2 | ||
| d+4,n+4 | l, h | 8, 19 | -9 | +0 | JG | ||
| d+4,n,4~3j | l, h! | 8, 96 | KND | KND | Low crush | ||
| d~4,4 | l, l | 8, 9 | -15 | -16 | -4 | ||
| d~4,4,4 | l, l, l | 8, 9, 6 | -15 | -4 | |||
| d~4,4,4,4 | l, l, l, m | 8, 9, 6, 25 | -20 | KND | |||
| d~4,4,4,4,3 | l, l, l, m | 8, 9, 6, 25 | -10 | KND | Transition to HMS | ||
| d~4,4,4,4,3,db | l, l, l, m | 8, 9, 6, 25 | -7 | KND | * Recovers crouching * Transition to HMS | ||
| d+3+4 | h! | 96 | i60 | KND | KND | Low crush | |
| d+3+4,3+4 | Recovers crouching | ||||||
| db+1 | sm | 6 | i10 | -5 | +6 | * Alternate input: d+1 * High crush * Recovers crouching | |
| db+2 | sm | 9 | i11 | -4 | +7 | * High crush * Recovers crouching | |
| db+3 | l | 14 | i20 | -12 | +2 | ||
| db+4 | l | 8 | i12 | -13 | -2 | * High crush * Recovers crouching | |
| db+1+2 | !, ! | 24, 54 | i76 | KND | KND | ||
| db+3+4 | l | 19 | i23 | -15~-14 | +4 | ||
| b+1 | h | 9 | i15 | +0 | +6 | ||
| b+1,1 | h, m | 9, 7 | -5 | +6 | |||
| b+1,1,2 | h, m, h | 9, 7, 18 | -11 | +1 | |||
| b+1,1,3+4 | h, m | 9, 7 | -1 | +10 | Transition to HMS | ||
| b+1,1~f,n | h | 9 | -8 (-10) | -2 | Transition to MS | ||
| b+1,1j | h, m | 14, 7 | -5 | +6 | |||
| b+1,1j,2j | h, m, h | 14, 7, 24 | -6 | KND | |||
| b+1,1j,3+4 | h, m | 14, 7 | -1 | +10 | Transition to HMS | ||
| b+1,1j~f,n | h | 14 | -8 (-10) | -2 | Transition to MS | ||
| b+2 | h | 13 | i14 | -5 | +1 | ||
| b+2,f,n | h | 13 | -1 | +7 | Transition to MS | ||
| b+2,4 | h, h | 13, 20 | -8 | -5 | KND | ||
| b+2,4,3+4 | h, h | 13, 20 | -16 | -13 | KND | Transition to HMS | |
| b+2,4,3 | h, h, h | 13, 20, 36 | -8 | KND | Low crush | ||
| b+3 | m | 18 | i22 | -7 | +4 | ||
| b+3,3+4 | m | 18 | i22 | -9 | +2 | Transition to HMS | |
| b+3,4 | m, h | 18, 21 | -8 | +5 | KND | ||
| b+4 | m | 26 | i20~21 | -3~-2 | +7~+8 | KND | Bound |
| b+4,3 | m | 26 | i20~21 | -1~+0 | +8~+9 | KND | * Bound * Transition to HMS |
| b+1+2 | KND | Parry | |||||
| b+1+2,4 | h | 24 | - | KND | After a successful parry | ||
| ub | m | 14 | i18 | -8 | +3 | * Alternate input: u or uf+1 * Low crush | |
| ub | h | 20 | i15 | -12 | +9 | Alternate input: u or uf+2 | |
| ub+3 | m | 25 | i18 | -12 | KND | +19~+20 (KND) | Low crush |
| ub+4 | m | 13 | i15 | -19 | -8 | KND | Low crush |
| ub+3+4 | m | 30 | i21 | -17 | KND | * Alternate input: u+3+4 * Low crush | |
| u+3 | Low crush | ||||||
| u+3,d | * Low crush * Recovers crouching * Transition to FC | ||||||
| u+3,3+4 | * Low crush * Transition to HMS | ||||||
| u+4 | m | 18 | i15 | -12 | KND | JG | Low crush |
| uf+3 | m | 19 | i25 | -9 | +2 | Low crush | |
| uf+3,1 | m, m | 19, 21 | -12 | +1 | KND | * Low crush * Recovers crouching * Bound | |
| uf+3,4 | m, h | 19, 25 | -3 | KND | Low crush | ||
| uf+4 | m | 13 | i15 | -12 | KND | Low crush | |
| uf+3+4 | h | 24 | i22 | +1 | KND | Low crush | |
| f,F+1 | h | 8 | i10 | +1 | +8 | ||
| f,F+2 | m | 16 | i14~15 | -9~-8 | +2~+3 | ||
| f,F+3 | m | 33 | i17 | -11 | KND | ||
| f,F+4 | h | 26 | i17 | -5 | +6 | KND | |
| b,b+4 | h | 27 | i20 | -9 | KND | ||
| b,b+4,3 | h | 27 | i20 | -7 | KND | Transition to HMS | |
| d,db~4 | m | 24 | i22~23 | -19~-18 | JG | ||
| f,f,n+3+4 | l | 18 | i28 | - | KND | * Low crush * Recovers grounded | |
| b,b,n+3+4 | * Low crush * Transition to HMS | ||||||
| f,f,F+3 | m | 20 | i18 | -17~-16 | KND | Low crush | |
| f,f,F+3,4 | m, m | 20, 18 | -13 | KND | Low crush | ||
| f,f,F+3,4,4 | m, m, h | 20, 18, 30 | -5 | KND | Low crush | ||
| f,f,F+3,4,f+4 | m, m, m | 20, 18, 18 | -14 | -3 | * Alternate input: df+4 * Low crush | ||
| f,f,F+3,4,d+4 | m, m, l | 20, 18, 18 | -22 | -11 | * Alternate input: db+4 * Low crush * High crush | ||
| ws1 | m | 14 | i12 | -2 | +9 | ||
| ws2 | m | 14 | i14~15 | -8~-7 | +3~+4 | ||
| ws2,3 | m, m | 14, 24 | -14 | JG | |||
| ws3 | m | 19 | i10~11 | -21~-20 | -10~-9 | ||
| ws3,3 | m, m | 19, 13 | -19~-18 | -8~-7c | |||
| ws3,3,d~3 | m, m, l | 19, 13, 9 | -19 | -8 | |||
| ws3,3,d~3,n+3 | m, m, l, m | 19, 13, 9, 12 | -19 | -8 | |||
| ws3,3,d~3,n+3,3 | m, m, l, m, h | 19, 13, 9, 12, 12 | -16 | -5 | |||
| ws3,3,df~3 | m, m, m | 19, 13, 12 | -19 | -8 | |||
| ws3,3,df~3,n+3 | m, m, m, h | 19, 13, 12, 12 | -16 | -5 | |||
| ws3,3,df~3,n+3,3 | m, m, m, h, m | 19, 13, 12, 12, 12 | -19 | -8 | |||
| ws4 | m | 19 | i11~12 | -6~-5 | +5~+6 | ||
| IK.d~3,,, | l | 12 | -19 | -8 | |||
| IK.u~3,,, | m | 18 | -19~-18 | KND | |||
| FC.df+3 | l | 14 | i16 | -17 | -3 | * High crush * Recovers crouching | |
| FC.df+4 | l | 20 | i17~19 | -17~-16 | -6~-5 | +9~+10s | * High crush * Recovers crouching |
| FC.ub+4 | m | 18 | i19 | -16~-15 | -16~-15 | KND | * Low crush * Recovers crouching |
| FC.u+4 | m | 26 or 30 | i19 | -16~-15 | JG | * Alternate input: uf+4 * Low crush * Recovers crouching | |
| FC.ub | m | (15 or 22)25 | i19 | -16~-15 | JG (-16~-15) | JG | * Alternate input: u or uf+4,3 * Low crush * Recovers crouching * Transition to HMS |
| FC.ub~4 | m | 30 | i14~16 | -31~-29 | -31~-29 | KND | Low crush |
| FC.u | m | 33 or 36 | i14~16 | -31~-29 | KND | * Alternate input: uf~4 * Low crush | |
| FC.ub | m | 30 or 33 or 36 | i14 | -31 | KND | * Alternate input: u or uf~4,d * Recovers crouching * Transition to FC | |
| FC.ub | m, m | 36 (24) | i46 | - | KND | * Alternate input: u or uf~3+4 * Low crush * Recovers grounded | |
| FC.df,d,df~3 | l | 26 | i16 | - | KND | * High crush * Recovers grounded | |
| FC.1 | sm | 6 | i10 | -5 | +6 | * High crush * Recovers crouching | |
| FC.2 | sm | 9 | i11 | -4 | +7 | * High crush * Recovers crouching | |
| SSR.3+4 | h | 42 | i20 | -4~-3 | KND | ||
| SSR.3+4,4 | h | 42 | i29 | -6~-5 | KND | Transition to HMS | |
| SSL.3+4 | h | 36 | i25 | -3~-2 | KND | ||
| SSL.3+4,3 | h | 36 | i25 | -6~-5 | KND | Transition to HMS | |
| 3+4 | Recovers crouching | ||||||
| SS.1 | h | 8 | i10 | +1 | +8 | ||
| SS.2 | h | 12 | i10 | +1 | +7 | ||
| SS.3 | m | 21 | i14 | -8 | +3 | ||
| SS.4 | h | 19 | i11 | -4 | +7 | JG | |
| FC.db+3 | l | 14 | i13 | -17 | -3 | * Alternate input: d+3 * High crush * Recovers crouching | |
| FC.db+4 | l | 12 | i12 | -15 | -4 | * Alternate input: d+4 * High crush * Recovers crouching | |
| HMS.d | Alternate input: u | ||||||
| HMS.f | Transition to MS | ||||||
| HMS.db | * Alternate input: d * Recovers crouching | ||||||
| HMS.b | |||||||
| HMS.1 | h | 12 | i12 | +0 | +9 | Transition to HMS | |
| HMS.1,1, | h, h | 12, 12 | -1 | +8 | Transition to HMS | ||
| HMS.1,f,n | * Recovers crouching * Transition to MS | ||||||
| HMS.1,4 | h, m | 12, 18 | -8 | +0 | |||
| HMS.1,4,3 | h, m | 12, 18 | -8 | +0 | Transition to HMS | ||
| HMS.2 | m | 27 | i19 | -13 | KND | ||
| HMS.3 | h | 25 | i17~19 | -10~-8 | KND | Hit throw | |
| HMS.3 | h | 25 (13) | KND | * On hit from the front * Hit throw | |||
| HMS.4 | l | 28 | i20 | -22~-21 | KND | * High crush * Recovers crouching | |
| HMS.1+2 | m, m | 14, 14 | i13 | -7 | +6 | ||
| HMS.uf+3 | m | 28 | i20 | -10 | KND | Low crush | |
| HMS.uf+3,d | m | 28 | i20 | -10 | KND | * Low crush * Recovers crouching * Transition to FC | |
| HMS.uf+4 | m | 24 | i26 | -3c | KND | Low crush | |
| f,n | * Alternate input: HMS.f * High crush | ||||||
| MS.3 | m | 21 | i15 | -12 | JG | Low crush | |
| MS.3,4 | m, m | 21, 19 | -13 | JG | Low crush | ||
| MS., | |||||||
| MS.b,n | Recovers crouching | ||||||
| SW.4 | l | 21 | -12 | -2 | KND | High crush | |
| SW.n | |||||||
| 1+3 | t | 35 | -3 | * Throw break 1 * Opponent recovers FUFA | |||
| 2+4 | t | 35 (27, 8) | -6 | * Throw break 2 * Side switch when broken * Opponent recovers FUFA | |||
| Left throw | t | 40 (3*4, 28) | -4 | * Throw break 1 * Opponent recovers face down sideways | |||
| Right throw | t | 40 | -4 | * Throw break 2 * Opponent recovers FDFA | |||
| Back throw | t | 60 | * Unbreakable * Opponent recovers FDFA * Recovers BT | ||||
| f,F+3+4 | t | 20 | -3 | * Throw break 1+2 * Opponent recovers FUFT |
Notation
Commands
- f, b, u, d
- Forward, back, up, down. A capital letter is held
- f,F
- Dash
- f,f,F
- Run
- ~
- Immediately after
- *
- Hold the button
- ws
- While standing up
- FC.
- While crouching
- SS.
- During sidestep
- BT.
- Back turned
- OTG.
- Against a grounded opponent
Hit levels
- h, m, l
- High, mid, low
- sm
- Special mid
- t
- Throw
- !
- Unblockable
- M, L
- Hits a grounded opponent
Frames
- a
- Opponent is launched
- d
- Opponent is knocked down
- c
- Crouching
- g
- Opponent can only block
- s
- Opponent is staggered
- KND
- Knockdown
- JG
- Launch
- +, -
- Plus or minus, the exact frames are not known
Positions
- FUFA
- Face up, feet away
- FUFT
- Face up, feet towards
- FDFA
- Face down, feet away
- FDFT
- Face down, feet towards