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Lee

Stances:
IK
Infinite Kicks
HMS
Hitman
MS
Mist Step
SW
Silver Whip
CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
HMS.db
* Alternate input: d
* Recovers crouching
db+1sm6i10-5+6
* Alternate input: d+1
* High crush
* Recovers crouching
FC.db+3l14i13-17-3
* Alternate input: d+3
* High crush
* Recovers crouching
FC.db+4l12i12-15-4
* Alternate input: d+4
* High crush
* Recovers crouching
f,f,F+3,4,d+4m, m, l20, 18, 18-22-11
* Alternate input: db+4
* Low crush
* High crush
f,f,F+3,4,f+4m, m, m20, 18, 18-14-3
* Alternate input: df+4
* Low crush
f,n
* Alternate input: HMS.f
* High crush
ubm14i18-8+3
* Alternate input: u or uf+1
* Low crush
FC.ubm(15 or 22)25i19-16~-15JG (-16~-15)JG
* Alternate input: u or uf+4,3
* Low crush
* Recovers crouching
* Transition to HMS
FC.ubm, m36 (24)i46-KND
* Alternate input: u or uf~3+4
* Low crush
* Recovers grounded
FC.ubm30 or 33 or 36i14-31KND
* Alternate input: u or uf~4,d
* Recovers crouching
* Transition to FC
ub+3+4m30i21-17KND
* Alternate input: u+3+4
* Low crush
4,u+3h, m19, 30-1KND
* Alternate input: uf+3
* Low crush
FC.u+4m26 or 30i19-16~-15JG
* Alternate input: uf+4
* Low crush
* Recovers crouching
FC.um33 or 36i14~16-31~-29KND
* Alternate input: uf~4
* Low crush
b+4,3m26i20~21-1~+0+8~+9KND
* Bound
* Transition to HMS
2,1,4h, h, l12, 9, 21-16+0+10g
* High crush
* Recovers crouching
d+3l16i16-17-2KND
* High crush
* Recovers crouching
db+2sm9i11-4+7
* High crush
* Recovers crouching
db+4l8i12-13-2
* High crush
* Recovers crouching
FC.df+3l14i16-17-3
* High crush
* Recovers crouching
FC.df+4l20i17~19-17~-16-6~-5+9~+10s
* High crush
* Recovers crouching
FC.1sm6i10-5+6
* High crush
* Recovers crouching
FC.2sm9i11-4+7
* High crush
* Recovers crouching
HMS.4l28i20-22~-21KND
* High crush
* Recovers crouching
d+3,4l16i16-15+0KND
* High crush
* Recovers crouching
* Transition to HMS
d+3,4,dl16i16-14+1KND
* High crush
* Recovers crouching
* Transition to HMS
FC.df,d,df~3l26i16-KND
* High crush
* Recovers grounded
1,2,f,nh, h8, 10-2+4
* High crush
* Transition to MS
f+4,3h, m15, 21-5+6cKND
* Low crush
* Bound
FC.ub+4m18i19-16~-15-16~-15KND
* Low crush
* Recovers crouching
uf+3,1m, m19, 21-12+1KND
* Low crush
* Recovers crouching
* Bound
u+3,d
* Low crush
* Recovers crouching
* Transition to FC
HMS.uf+3,dm28i20-10KND
* Low crush
* Recovers crouching
* Transition to FC
f,f,n+3+4l18i28-KND
* Low crush
* Recovers grounded
u+3,3+4
* Low crush
* Transition to HMS
b,b,n+3+4
* Low crush
* Transition to HMS
HMS.3h25 (13)KND
* On hit from the front
* Hit throw
2,1,1h, h, m12, 9, 21-12+1cKND
* Recovers crouching
* Bound
1+2m26i21-1+3cKND
* Recovers crouching
* Homing
d~4,4,4,4,3,dbl, l, l, m8, 9, 6, 25-7KND
* Recovers crouching
* Transition to HMS
HMS.1,f,n
* Recovers crouching
* Transition to MS
Left throwt40 (3*4, 28)-4
* Throw break 1
* Opponent recovers face down sideways
1+3t35-3
* Throw break 1
* Opponent recovers FUFA
f,F+3+4t20-3
* Throw break 1+2
* Opponent recovers FUFT
Right throwt40-4
* Throw break 2
* Opponent recovers FDFA
2+4t35 (27, 8)-6
* Throw break 2
* Side switch when broken
* Opponent recovers FUFA
Back throwt60
* Unbreakable
* Opponent recovers FDFA
* Recovers BT
b+1+2,4h24-KND
After a successful parry
HMS.d
Alternate input: u
ubh20i15-12+9
Alternate input: u or uf+2
4,3,3h, h, m19, 14, 18-13~-12+0c~+1S +10~+11cKND
Bound
b+4m26i20~21-3~-2+7~+8KND
Bound
1,2,4h, h, m8, 10, 26-7+0KND
Fully held
1,2,2h, h, m8, 10, 16-13-5+2
High crush
1,2,2,3h, h, m, h8, 10, 16, 27-4KND
High crush
1,2,2,3,4h, h, m, h8, 10, 16, 27-12KND
High crush
2,2h, m12, 16-13-2-1
High crush
2,2,3h, m, h12, 16, 27-4KND
High crush
2,2,3,4h, m, h12, 16, 27-12KND
High crush
SW.4l21-12-2KND
High crush
HMS.3h25i17~19-10~-8KND
Hit throw
4,3,4h, h, m19, 14, 25-11~-10KND
Low crush
f+3+4m, m16, 19i28+4~+5c+7~+8c
Low crush
d+4,n,4~3jl, h!8, 96KNDKND
Low crush
d+3+4h!96i60KNDKND
Low crush
b+2,4,3h, h, h13, 20, 36-8KND
Low crush
ub+3m25i18-12KND+19~+20 (KND)
Low crush
ub+4m13i15-19-8KND
Low crush
u+3
Low crush
u+4m18i15-12KNDJG
Low crush
uf+3m19i25-9+2
Low crush
uf+3,4m, h19, 25-3KND
Low crush
uf+4m13i15-12KND
Low crush
uf+3+4h24i22+1KND
Low crush
f,f,F+3m20i18-17~-16KND
Low crush
f,f,F+3,4m, m20, 18-13KND
Low crush
f,f,F+3,4,4m, m, h20, 18, 30-5KND
Low crush
FC.ub~4m30i14~16-31~-29-31~-29KND
Low crush
HMS.uf+3m28i20-10KND
Low crush
HMS.uf+4m24i26-3cKND
Low crush
MS.3m21i15-12JG
Low crush
MS.3,4m, m21, 19-13JG
Low crush
3~3,4h, t(21, )15, 10KNDKND
On hit or block
b+1+2KND
Parry
d+3+4,3+4
Recovers crouching
3+4
Recovers crouching
MS.b,n
Recovers crouching
1,2,4,3h, h, m8, 10, 12-12-2KND
Transition to HMS
2,1,3+4h, h12, 9-5+6
Transition to HMS
3,4m21i14-8+3
Transition to HMS
f+3,3,3,3,3,4,3m, m, h, h, h, h7, 7, 9, 9, 9, 24-11KND
Transition to HMS
df+4,3m18i13~14-9~-8+2~+3
Transition to HMS
d~4,4,4,4,3l, l, l, m8, 9, 6, 25-10KND
Transition to HMS
b+1,1,3+4h, m9, 7-1+10
Transition to HMS
b+1,1j,3+4h, m14, 7-1+10
Transition to HMS
b+2,4,3+4h, h13, 20-16-13KND
Transition to HMS
b+3,3+4m18i22-9+2
Transition to HMS
b,b+4,3h27i20-7KND
Transition to HMS
SSR.3+4,4h42i29-6~-5KND
Transition to HMS
SSL.3+4,3h36i25-6~-5KND
Transition to HMS
HMS.1h12i12+0+9
Transition to HMS
HMS.1,1,h, h12, 12-1+8
Transition to HMS
HMS.1,4,3h, m12, 18-8+0
Transition to HMS
b+1,1~f,nh9-8 (-10)-2
Transition to MS
b+1,1j~f,nh14-8 (-10)-2
Transition to MS
b+2,f,nh13-1+7
Transition to MS
HMS.f
Transition to MS
1h8i10+1+8
1,2h, h8, 10-1+5
1,2,4h, h, m8, 10, 12-12-1KND
2h12i10+1+7
2,1h, h12, 9-5+6
3m21i14-8+3
3,3m, h21, 21-10+1
3~3h21i30-10+1
4h19i11-4+7KND
4,3h, h19, 14-14-3+2
4,4h, h19, 7-4+7KND
4,4,4h, h, h19, 7, 9-4+7KND
f+1h8i10+1+8
f+2m16i14-9+2
f+2,1m, h16, 25-12KND
f+3m7i15-18-7
f+3,3m, m7, 7-16-5
f+3,3,3m, m, h7, 7, 9-16-5
f+3,3,3,3m, m, h, h7, 7, 9, 9-16-5
f+3,3,3,3,3m, m, h, h, h7, 7, 9, 9, 9-18KND
f+3,3,3,3,3,4m, m, h, h, h, h7, 7, 9, 9, 9, 24-5KND
f+4h15i11-7+4
df+1m12i13-1+5
df+2m14i15-7JG (+4)JG
df+3m18i15-8+3
df+3,2m, h18, 13-6+5
df+3,2,3m, h, m18, 13, 25-16KND
df+4m18i13~14-9~-8+2~+3
d+2m19i18-6+7KND (+8)
d+4l8i12-14-2
d+4,n+4l, h8, 19-9+0JG
d~4,4l, l8, 9-15-16-4
d~4,4,4l, l, l8, 9, 6-15-4
d~4,4,4,4l, l, l, m8, 9, 6, 25-20KND
db+3l14i20-12+2
db+1+2!, !24, 54i76KNDKND
db+3+4l19i23-15~-14+4
b+1h9i15+0+6
b+1,1h, m9, 7-5+6
b+1,1,2h, m, h9, 7, 18-11+1
b+1,1jh, m14, 7-5+6
b+1,1j,2jh, m, h14, 7, 24-6KND
b+2h13i14-5+1
b+2,4h, h13, 20-8-5KND
b+3m18i22-7+4
b+3,4m, h18, 21-8+5KND
f,F+1h8i10+1+8
f,F+2m16i14~15-9~-8+2~+3
f,F+3m33i17-11KND
f,F+4h26i17-5+6KND
b,b+4h27i20-9KND
d,db~4m24i22~23-19~-18JG
ws1m14i12-2+9
ws2m14i14~15-8~-7+3~+4
ws2,3m, m14, 24-14JG
ws3m19i10~11-21~-20-10~-9
ws3,3m, m19, 13-19~-18-8~-7c
ws3,3,d~3m, m, l19, 13, 9-19-8
ws3,3,d~3,n+3m, m, l, m19, 13, 9, 12-19-8
ws3,3,d~3,n+3,3m, m, l, m, h19, 13, 9, 12, 12-16-5
ws3,3,df~3m, m, m19, 13, 12-19-8
ws3,3,df~3,n+3m, m, m, h19, 13, 12, 12-16-5
ws3,3,df~3,n+3,3m, m, m, h, m19, 13, 12, 12, 12-19-8
ws4m19i11~12-6~-5+5~+6
IK.d~3,,,l12-19-8
IK.u~3,,,m18-19~-18KND
SSR.3+4h42i20-4~-3KND
SSL.3+4h36i25-3~-2KND
SS.1h8i10+1+8
SS.2h12i10+1+7
SS.3m21i14-8+3
SS.4h19i11-4+7JG
HMS.b
HMS.1,4h, m12, 18-8+0
HMS.2m27i19-13KND
HMS.1+2m, m14, 14i13-7+6
MS.,
SW.n

Notation

Commands

f, b, u, d
Forward, back, up, down. A capital letter is held
f,F
Dash
f,f,F
Run
~
Immediately after
*
Hold the button
ws
While standing up
FC.
While crouching
SS.
During sidestep
BT.
Back turned
OTG.
Against a grounded opponent

Hit levels

h, m, l
High, mid, low
sm
Special mid
t
Throw
!
Unblockable
M, L
Hits a grounded opponent

Frames

a
Opponent is launched
d
Opponent is knocked down
c
Crouching
g
Opponent can only block
s
Opponent is staggered
KND
Knockdown
JG
Launch
+, -
Plus or minus, the exact frames are not known

Positions

FUFA
Face up, feet away
FUFT
Face up, feet towards
FDFA
Face down, feet away
FDFT
Face down, feet towards