Hit level | M |
---|---|
Damage | 20 |
Startup | i31~35 |
Block | -16~-12 |
Hit | -4a |
Counter hit | |
Notes | * Spike * In 1SS cancel to DGF r18 with 1+2 * In 1SS enter FLE r28 with d+1+2 * In 1SS enter IND r28 with d+1+2 (or NSS.d+1+2) * On hit, transitions to -4a r49 backward jump automatically * Landing on opponent's head, transitions to -48a (-58) r75 hop automatically, hitting Yoshimitsu during this animation forces him into BT <div class="plainlist"> * Low crush 10~32 * fs33~35</div> |