Hit level | m! |
---|---|
Damage | 60 |
Startup | i45 |
Block | |
Hit | -65a |
Counter hit | |
Notes | * Weapon * Cannot be buffered * 60 self-damage during 1st recovery frame * NSS.f,F+1+4 will always cancel into [[Yoshimitsu movelist (Tekken 8)#Yoshimitsu-f,F+1+4,n|Confusion]] * Dealing lethal damage will award the victory to Yoshimitsu * Holding any direction will trigger the attack, not just forward |