| Hit level | h, h |
|---|---|
| Damage | 10, 18 |
| Startup | i11, i24 |
| Block | -1 |
| Hit | +15g |
| Counter hit | |
| Notes | * Tornado * Balcony Break (airborne) * Combo from 1st hit with 1f delay * Enter KIN r25 with 1+2 * Transition to NSS on hit or block only * Recovers 2f faster on hit or block * Interrupt with i5 from 1st block * Actual startup is i25, in-game frame data display is bugged * Input can be delayed 1f * Move cannot be delayed |