| Hit level | m,m |
|---|---|
| Damage | 4,18 |
| Startup | i11(~14) |
| Block | -14 |
| Hit | +31d (+23) |
| Counter hit | |
| Recovery frames | 33 |
| Notes | * Balcony Break * Spike * Just frame if 2 is held for exactly one frame and then 1 on the next frame. Hits for 26 damage. * 5f input window * tracks to the left |