Hit level | h,m |
---|---|
Damage | 12,6 |
Startup | i14,i20 |
Block | -5 |
Hit | +6 |
Counter hit | |
Notes | * Transition to -1, +10g HMS with 3+4 * Cancel and transition to -5, +1 MS with F * Perfect Input not required during Heat * Does not partially consume remaining Heat Time, Perfect input does not restore Heat Time * Heat Time is only restored or consumed after the 2 followup |