Hit level | m |
---|---|
Damage | 6 |
Startup | i20 |
Block | -5 |
Hit | +6 |
Counter hit | |
Notes | * Transition to -1, +10g HMS with 3+4 * Cancel and transition to -5, +1 MS with F * Perfect Input not required during Heat * Partially consumes remaining Heat Time, while Perfect input restores Heat Time |