| Hit level | h, t |
|---|---|
| Damage | 18, 20 |
| Startup | i30?, |
| Block | ! |
| Hit | +0d |
| Counter hit | |
| Recovery frames | N/A |
| Notes | * Unbreakable * Input 4 on frame 31? from previous hit * Perfect Input not required during Heat * Partially consumes remaining Heat Time, while Perfect input restores Heat Time |