Tekken 8
lee3+4 - Hitman
| Hit level | |
|---|---|
| Damage | |
| Startup | |
| Block | |
| Hit | |
| Counter hit | |
| Recovery frames | 10 |
| Recovery state | HMS |
| Notes | * Transition to HMS * Stays in stance indefinitely * Cancel to r16 standing or FC with b_db (i16 block) * Cancel to r1 standing or r7 FC with u_d~b_db_d_df (i1 block) * Shift to HMS sidestep r1 t25 with u_d ** Cancel to r7? FC with db (i7? block) * Transition to r7 MS with f,n * Transition to r7 FC with d_db_df |