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Tekken 8

lee3+4 - Hitman

Hit level
Damage
Startup
Block
Hit
Counter hit
Recovery frames10
Recovery stateHMS
Notes
* Transition to HMS
* Stays in stance indefinitely
* Cancel to r16 standing or FC with b_db (i16 block)
* Cancel to r1 standing or r7 FC with u_d~b_db_d_df (i1 block)
* Shift to HMS sidestep r1 t25 with u_d
** Cancel to r7? FC with db (i7? block)
* Transition to r7 MS with f,n
* Transition to r7 FC with d_db_df