Hit level | t |
---|---|
Damage | 50(55) |
Startup | i12~14 |
Block | -6 |
Hit | +1d |
Counter hit | |
Notes | * 2 throw break * Input all 6 directions of throw, press df for 1-3F, at most 1F of f followed by f+2 for blue spark (+5 damage) ** 18F throw break window on blue spark; 7F throw break window on CH blue spark * Partially restores remaining Heat time. * f,b,d,f are required input, so it can be done by f,b,db,d(,n),f+2 * Opponent recovers in FUFL. |