t |
40(45) |
i10 |
-5 |
+1d |
|
* 1+2 throw break
* Input n,f,F+2+4 within 6 frames after dash startup (f,n,f) to execute blue spark (+5 damage).
** 18F throw break window on blue spark; 7F throw break window on CH blue spark
* Partially restores remaining Heat time.
* Opponent recovers in FUFL. |