| t |
| 0 |
| i12~17 |
|
| +11g |
|
| N/A |
* 1+2 throw break. * Damage becomes 15 on wall splat. * Transition to JGR ** Can range from +20 to +30(?) on wall hit depending on angle and distance to the wall * Cancel to standing with f,F or b,B (-6) ** Can range from +15 to +25(?) on wall hit depending on angle and distance to the wall |