| Hit level | h, h |
|---|---|
| Damage | 6, 9 |
| Startup | i10, i12 |
| Block | -8 |
| Hit | +3g |
| Counter hit | +3 |
| Recovery frames | 27 |
| Notes | * Jail from 1st block with 2F delay * Combo from 1st hit with 2F delay * Input can be delayed by 2F * Move cannot be delayed * Remains in RFF * Transition to RFS with F_B_D_U (+4/+16g/+16) ** i14 RFS? guaranteed on CH |