| Command | Hit level | Damage | Start up frame | Block frame | Hit frame | Counter hit frame | Notes |
|---|---|---|---|---|---|---|---|
| HYP.2+3 | ! | 48 | i81 | KND | KND | 1 steps | |
| HYP.2+3 | !, m | 48, 10 | i111 | KND | KND | 2 steps | |
| HYP.2+3 | !, m | 48, 40 | i141 | KND | KND | 3 steps | |
| 1 | h | 8 | i10 | +1 | +8 | ||
| 2 | h | 9 | i10 | -2 | +6 | ||
| 3 | h | 24 | i15 | -12 | KND | ||
| 4 | h | 18 | i11 | -3 | +8 | JG | |
| f+1 | h | 9 | i10 | +1 | +8 | ||
| f+2 | h | 9 | i10 | -2 | +6 | ||
| f+4 | h | 22 | i16 | -6 | -1 | Homing | |
| b+3 | h | 25 | i18 | -4 | +7c | Recovers back turned | |
| ub | h | 20 | i15 | -12 | +9 | Alternate input: u or uf+2 | |
| wsb+4 | h | 24 | i14 | -1 | +1 | KND | |
| SS.1 | h | 8 | i10 | +1 | +8 | ||
| SS.2 | h | 9 | i10 | -2 | +6 | ||
| HYP.4 | h | 24 | i34 | -4 | +1 | KND | |
| HYP.3+4 | h | 31 | i45 | -1 | KND | Low crush | |
| BT.2 | h | 10 | i12 | +0 | +6 | Recovers back turned | |
| BT.b+3 | h | 30 | i10 | -8 | KND | ||
| 1,2 | h, h | 8, 9 | -1 | +5 | |||
| BT.2,1 | h, h | 10, 9 | -1 | +6 | +10 | ||
| 1,2,1 | h, h, m | 8, 9, 20 | -9 | KND | |||
| BT.2,1,4 | h, h, m | 10, 9, 18 | -18 | KND | |||
| f+4,4 | h, l | 22, 18 | -11 | -2 | KND | Recovers crouching | |
| 1,d~2 | h, m | 8, 12 | -4 | +7 | +9 | ||
| 1,d+2 | h, m | 8, 12 | -3 | +8 | +10 | * Recovers back turned * Transition to BT | |
| 2,1 | h, m | 9, 12 | -4 | +7 | * Recovers back turned * Transition to BT | ||
| 2,df~1 | h, m | 9, 12 | -4 | +7 | |||
| BT.2,2 | h, m | 10, 14 | -9 | +2 | * Recovers back turned * Bound | ||
| BT.f,F+3+4 | h, m, ! | 30 (30) | i25 | +4 | Throw | Low crush | |
| 1,d+2,1+2 | h, m, m | 8, 12, 28 | -12 | KND | |||
| BT.2,2,1 | h, m, m, m, m | 10, 14, 8, 8, 8 | -11 | -1 | Recovers crouching | ||
| BT.2,2,1,d | h, m, m, m, m | 10, 14, 8, 8, 8 | -13 | +3 | Transition to AOP | ||
| d+4 | l | 8 | i12 | -13 | -2 | * High crush * Recovers crouching | |
| d+3 | l | 13 | i22~23 | -13~-12 | +3~+4 | High crush | |
| db+3 | l | 0 | i15 | +3 | +3c | Guard break | |
| db+4 | l | 12 | i18 | -12 | +7c | KND | |
| FC.3 | l | 13 | i15 | -15 | -4 | * High crush * Recovers crouching | |
| FC.df~2 | l | 12 | i19 | -17 | -6 | High crush | |
| FC.df~2,df | l | 12 | i19 | -8 | +3 | * High crush * Recovers back turned crouching * Transition to BT | |
| FC.df+4 | l | 12 | i18 | -7 | +4 | * High crush * Transition to AOP | |
| SS.3 | l | 24 | i36 | -23 | KND | High crush | |
| SS.3,d+1+2 | l | 24 | i36 | -23 | KND | * High crush * Transition to AOP | |
| SS.4 | l | 19 | i27 | -13 | -2 | KND | * High crush * Recovers crouching |
| BT.d+1+4 | l | * Parry * Bound | |||||
| BT.d+3 | l | 16 | i17 | -12 | +7 | KND | * Recovers back turned * Transition to BT |
| BT.d~3 | l | 16 | i17 | -13 | +6 | KND | |
| BT.d+4 | l | 18 | i31 | -24 | KND | Recovers crouching | |
| BT.d+4 | l | 12 | i32 | -24 | +0 | KND | * Recovers crouching * At long range |
| BT.db | l | 0 | i15 | +2 | +2 | * Alternate input: df+4 * Guard break | |
| BT.f,F+1 | l | 20 | i33 | -8 | +9c | Low crush | |
| FC.db | l | 12 | i12 | -15 | -4 | * Alternate input: d+4 * High crush * Recovers crouching | |
| AOP.3 | l | 18 | i21 | -14 | -3 | * High crush * Transition to AOP | |
| AOP.4~3 | l | 22 | i23 | - | KND | * High crush * Recovers grounded | |
| AOP.4~3,d | l | 22 | i23 | - | KND | * Alternate input: u * High crush * Recovers crouching | |
| AOP.f+4 | l | 12 | i18~19 | -7~-6 | +4~+5 | High crush | |
| AOP.d+1 | l | 15 (20) | i19 | -12 | -1 | KND | * High crush * Recovers crouching * Hit throw |
| AOP.ub | l | 22 | i16 | -18 | KND | * On landing * Alternate input: u or uf+3 * High crush * Recovers crouching | |
| BT.f,F+1+3,d+1+4 | l | * Parry * Unbreakable * Bound | |||||
| d+3,4 | l, h | 13, 21 | -12 | KND | High crush | ||
| FC.3,2 | l, h | 13, 7 | +0 | +7 | * High crush * Recovers back turned | ||
| FC.3,2,1 | l, h, h | 13, 7, 7 | -1 | +6 | +10 | High crush | |
| FC.3,2,1,4 | l, h, h, m | 13, 7, 7, 14 | -18 | KND | High crush | ||
| FC.df~2,1 | l, l | 12, 16 | -11 | +0 | High crush | ||
| FC.df~2,1,df | l, l | 12, 16 | -8 | +3 | * High crush * Recovers back turned crouching * Transition to BT | ||
| FC.df+4,4 | l, l | 12, 12 | -6 | +5 | High crush | ||
| AOP.f+4,4 | l, l | 12, 12 | -6 | +5 | High crush | ||
| 4~3 | m | 28 | i23 | -1c | +3c | KND | * Low crush * Recovers crouching |
| 4~3,d+1+2 | m | 28 | i23 | -1c | +3c | KND | * Low crush * Transition to AOP |
| 1+2 | m | 24 | i20 | -7 | KND | ||
| f+3 | m | 16 | i16 | -9 | +2 | ||
| f+1+2 | m | 30 | i12 | -16 | KND | ||
| df+1 | m | 18 | i14 | -4 | +7 | * High crush * Recovers back turned * Transition to BT | |
| df~1 | m | 18 | i14 | -4 | +7 | +8 | High crush |
| df+2 | m | 18 | i15 | -6 | +5 | ||
| df+3 | m | 20 | i23 | -14 | -3c | Recovers crouching | |
| df+3,d | m | 20 | i23 | -7 | +4 | +4c | |
| df+4 | m | 14 | i12 | -4 | +7 | ||
| db+1 | m | 27 (40) | i18 | -9 | KND | ||
| b+1 | m | 12 | i8~12 | - | +1 | * Recovers back turned * Transition to BT | |
| b~1 | m | 12 | i8 | -12 | -1 | ||
| b+2 | m | 19 | i14 | -6 | +4 | Recovers back turned | |
| b+4 | m | 16 | i13~14 | -10~-9 | -5~-4 | ||
| ub+1 | m | 14 | i18 | -8 | +3 | Low crush | |
| ub+4 | m | 18 | i15 | -19 | -8 | KND | Low crush |
| ub+3+4 | m | 25 | i21~23 | -19~-17 | KND | Low crush | |
| ub+3+4,d+1+2 | m | 25 | i21~23 | -19~-17 | KND | * Low crush * Transition to AOP | |
| u+1 | m | 16 | i16~18 | -3~-1 | -3~-1c | +8~+10c | * Alternate input: uf+1 * Recovers back turned * Transition to BT |
| u | m | 16 | i16~18 | -10~-8 | -10~-8c | +1~+3c | Alternate input: uf~1 |
| ub+3 | m | 13 | i16 | -12 | -1 | KND | |
| u+3 | m | 18 | i16 | -12 | KND | ||
| uf+3 | m | 15 | i16 | -12 | KND | ||
| u+4 | m | 24 | i23 | -5 | +6c | KND | * Low crush * Bound |
| uf+4 | m | 28 | i23 | -3 | +8c | KND | * Low crush * Bound |
| uf+4,d | m | 28 | i23 | -7 | +4c | KND | * Low crush * Recovers crouching * Bound * Transition to FC |
| uf+4,d+1+2 | m | 28 | i23 | -9 | +2 | KND | * Low crush * Transition to AOP |
| uf+1+2 | m | 27 | i32~33 | +1~+2 | +6~+7 | KND | * Low crush * Bound |
| uf+1+2,b | m | 27 | i32~33 | +3~+4 | +8~+9 | KND | * Low crush * Recovers back turned * Bound * Transition to BT |
| f,F+1 | m | 22 | i16 | -11 | +0c | Bound | |
| f,F+1,d | m | 22 | i16 | -8 | +3c | * Recovers back turned * Transition to AOP | |
| f,F+2 | m | 14 | i16 | -5 | +6 | ||
| f,F+2,1,b | m | 14 | i16 | -19 | -8 | Recovers back turned | |
| f,F+3 | m | 15 | i15 | -5 | +6 | +7s | Recovers back turned |
| f,F+4 | m | 30 | i25 | +1 | KND | Low crush | |
| f,F+4,4 | m | +5 | * On block * Low crush | ||||
| f,F+1+2 | m | 14 | i15 | -2 | +5 | ||
| f,F+3+4 | m | 30 | i42~48 | -2~+4 | KND | Low crush | |
| f,f,F+3 | m | 24 | +2~+7 | KND | * Alternate input: f,f,F+3 * Low crush | ||
| ws1 | m | 14 | i10~11 | -4 | +7 | ||
| ws2 | m | 14 | i13~15 | -4~-2 | +6~+8 | JG | Recovers back turned |
| ws2,b | m | 14 | i13~15 | -3~-1 | +7~+9 | JG | Alternate input: f |
| ws2* | m | 19 | i22~24 | -4~-2 | JG | Recovers back turned | |
| ws2h,b | m | 19 | i22~24 | -3~-1 | JG | Alternate input: f | |
| ws3 | m | 26 | i22 | +1 | +6c (KND) | KND | |
| ws4 | m | 21 | i11 | -10 | KND | ||
| HYP.2 | m | 30 | i42 | +1 | KND | 1 steps | |
| HYP.2 | m | 36 | i72 | +5 | KND | 2 steps | |
| HYP.2 | m | 42 | i102 | +24 | KND | 3 steps | |
| BT.1 | m | 24 | i18 | -5 | +3 | KND | |
| BT.3 | m | 24 | i18 | -19 | KND | * Low crush * Recovers back turned | |
| BT.4 | m | 20 | i13 | -18 | KND | ||
| BT.f+1+2 | m | 25 | i35 | -8 | +3 (KND) | +5 (KND) | Parry |
| BT.f+3+4,3+4 | m | 26 | i25 | -11 | KND | * Recovers back turned * Transition to BT | |
| BT.f,F+3 | m | 21 | i17 | -5 | +6 | KND | * Low crush * Recovers back turned * Transition to BT |
| AOP.1 | m | 13 | i18 | -8 | +3 | Recovers crouching | |
| AOP.2 | m | 12 | i12 | -11 | +0 | ||
| AOP.4 | m | 16 | i12 | -4 | +7 | ||
| AOP.1+2 | m | 19 | i23 | -11 | KND | ||
| AOP.d+1+2 | m | 25 | i27 | -4 | KND | ||
| AOP.3+4 | m | 9 | i24 | - | - | * Low crush * Recovers crouching * Hit 1 only | |
| AOP.ub | m | 19 | i15~16 | -15~-14 | JG | * Alternate input: u or uf+3 * Low crush | |
| AOP.u+4 | m | 14 | i16~17 | -10~-9 | +1~+2 | * Alternate input: uf+4 * Low crush * Recovers crouching | |
| AOP.u+4 | m | 14 | i23 | -1 | +9 | * Alternate input: uf+4 * Low crush * Recovers crouching * At the tip of the range | |
| AOP.u+4,b | m | 14 | i16~17 | -14~-13 | -3~-2 | * Alternate input: uf+4,b * Low crush * Recovers back turned * Transition to BT | |
| AOP.u+4,d+1+2 | m | 14 | i16~17 | -11~-10 | +0~+1 | * Alternate input: uf+4,d+1+2 * Low crush | |
| AOP.ub | m | 36 | i28~30 | -22~-20 | +6~+8d | * Alternate input: u or uf,n+3 * Low crush | |
| AOP.ub | m | 36 | i28~30 | -9~-11 | +19~+21d | * Alternate input: u or uf,n+3,d+1+2 * Low crush | |
| AOP.ub | m | 30 | i12 | -8 | KND | * Alternate input: u or uf,n+4 * Low crush | |
| AOP.ub | m | 30 | i12 | -10 | +1 | * On landing * Alternate input: u or uf+4 * Low crush | |
| BT.f,F+1+3,f,F+3+4 | m, ! | (25, )20 | * Unbreakable * Side switch * Opponent recovers FDFT | ||||
| b+4,4 | m, h | 16, 20 | -10 | +4 | |||
| f,F+1,3 | m, h | 22, 24 | -1 | KND | |||
| BT.1,4 | m, h | 24, 28 | -6~-5 | KND | Low crush | ||
| AOP.1,2 | m, h | 13, 18 | -6 | +5 | Recovers back turned | ||
| AOP.ub | m, h | 19, 30 | -8 | KND | * Alternate input: u or uf+3,3 * Low crush | ||
| b+2,2 | m, l | 19, 12 | -8 | +3 | Recovers back turned | ||
| f+3,1 | m, m | 16, 9 | -5 | +6 | Recovers back turned | ||
| df,2~1 | m, m | 9, 14 | i15 | -12 | JG | ||
| df+3,4 | m, m | 20, 16 | -13 | KND | |||
| u+1+2 | m, m | 6, 6 | i16~17 | -11 | +0 | +0~+1 | Recovers crouching |
| u+1+2,3+4 | m, m | 6, 6 | i16~17 | -16~-15 | -5~-4 | ||
| f,F+1,4 | m, m | 22, 24 | -12 | KND | |||
| f,F+2,1 | m, m | 14, 27 | -10 | KND | |||
| f,F+1+2,1+2 | m, m | 14, 25 | -5 | -2c | KND | ||
| BT.1+2 | m, m | 7, 7 | i16~17 | -5 | +6 | ||
| AOP.2,1 | m, m | 12, 27 | -10 | KND | |||
| AOP.3+4 | m, m | 9, 9 | i24 | -25 | - | * Low crush * Recovers crouching * Hit 2 only | |
| AOP.ub | m, m | 19, 21 | -4 | +7c | * Alternate input: u or uf+3,1 * Low crush * Bound | ||
| AOP.ub | m, m | 19, 22 | -14 | -3 | +21~+22 (KND) | * Alternate input: u or uf+3,4 * Low crush | |
| AOP.u+4,4 | m, m | 14, 14 | -12 | -1 | * Alternate input: uf+4,4 * Low crush * Recovers crouching | ||
| d+1 | m, m, m | 8, 8, 8 | i17 | -9~-3c | +3~+9c | Recovers crouching | |
| d~1 | m, m, m | 8, 8, 8 | i17 | -9~-3c | +3~+9c | Transition to AOP | |
| u+1+2,2 | m, m, m | 6, 6, 14 | -10 | +1 | |||
| u+1+2,2,1,b | m, m, m | Special 6, 6, 14 | -19 | -8 | Recovers back turned | ||
| uf+3+4 | m, m, m | 9, 12, 14 | i16~17 | -3 | KND | * Low crush * Bound | |
| AOP.3+4 | m, m, m | 9, 9, 16 | i24 | -12~-13 | + | * Low crush * Recovers crouching | |
| f+3,1,1+2 | m, m, m, m | 16, 9, 7, 24 | -12 | +7c | |||
| u+1+2,2,1 | m, m, m, m | 6, 6, 14, 27 | -10 | KND | |||
| BT.1+2,1+2 | m, m, m, m | 7, 7, 7, 7 | -11 | +0~+1c | Recovers crouching | ||
| db+2 | sm | 9 | i11 | -4 | +7 | * Alternate input: d+2 * High crush * Recovers crouching | |
| db+1+2 | sm | 6 | i10 | -5 | +6 | * High crush * Recovers crouching | |
| FC.1 | sm | 6 | i10 | -5 | +6 | * High crush * Recovers crouching | |
| FC.db | sm | 9 | i11 | -4 | +7 | * Alternate input: d+2 * High crush * Recovers crouching | |
| BT.1+3 | t | 35 | i12 | KND | Alternate input: 2+4 | ||
| BT.f,F+1+3 | t | 35 | i12 | KND | * Alternate input: f,F+2+4 * Low crush | ||
| AOP.1+3 | t | 35 | i12 | KND | KND | Alternate input: 2+4 | |
| 1+3 | t | 35 (12, 23) | -6 | * Throw break 1 * Opponent recovers face up sideways | |||
| 2+4 | t | 35 | -3 | * Throw break 2 * Opponent recovers face up sideways | |||
| Left throw | t | 45 | -3 | * Throw break 1 * Opponent recovers face up sideways | |||
| Right throw | t | 38 | -3 | * Throw break 2 * Opponent recovers FDFA | |||
| Back throw | t | 50 | * Unbreakable * Opponent recovers FUFT | ||||
| df+1+2 | t | 40 | +0 | * Throw break 1+2 * Side switch when broken * Side switch * Opponent recovers FUFA | |||
| df~2+4 | t | 38 | -2 | * Throw break 2 * Side switch * Opponent recovers FUFA * Floor Break | |||
| f+2+3 | t | 15 | -2 | * Throw break 2 * Side switch * Recovers BT | |||
| 3+4 | +5 | * Alternate input: u+3+4 * Parry * To the far side | |||||
| d+3+4 | +5 | * Parry * To the near side | |||||
| f+3+4 | Recovers crouching | ||||||
| f+3+4,d+1+2 | Transition to AOP | ||||||
| FC.db~3+4 | Recovers back turned | ||||||
| SS.3,b | * Recovers back turned crouching * Transition to BT | ||||||
| 1+3+4 | |||||||
| 2+3+4 | |||||||
| b+1+2 | |||||||
| HYP.1+2 | |||||||
| b+3+4 | Recovers back turned | ||||||
| BT.uf,f | |||||||
| BT.uf,f,df | Recovers crouching | ||||||
| BT.3+4 | * Alternate input: u+3+4 * To the far side | ||||||
| BT.d+3+4 | To the near side | ||||||
| BT.1+4 | +5 | Parry | |||||
| BT.f+3+4 | * Recovers back turned * Transition to BT | ||||||
| BT.b+3+4 | * Recovers back turned * Transition to BT | ||||||
| BT.db | * Alternate input: d or df+1+2 * Transition to AOP | ||||||
| d+1+2 | Alternate input: FC.1+2 | ||||||
| AOP.db | Alternate input: b or df or f | ||||||
| AOP.b,b | Alternate input: f,F | ||||||
| AOP.d | |||||||
| AOP.ub | * Alternate input: u or uf * Low crush | ||||||
| AOP.b+3+4 | Recovers back turned | ||||||
| AOP.f+3+4 | Recovers crouching | ||||||
| AOP.f+3+4,d | Transition to AOP | ||||||
| 1+4 | +7 | * Reversal * Alternate input: HYP.1+4 * Parry * Unbreakable | |||||
| BT.f,F+1+3,1+4 | +7 | * Parry * Unbreakable |
Notation
Commands
- f, b, u, d
- Forward, back, up, down. A capital letter is held
- f,F
- Dash
- f,f,F
- Run
- ~
- Immediately after
- *
- Hold the button
- ws
- While standing up
- FC.
- While crouching
- SS.
- During sidestep
- BT.
- Back turned
- OTG.
- Against a grounded opponent
Hit levels
- h, m, l
- High, mid, low
- sm
- Special mid
- t
- Throw
- !
- Unblockable
- M, L
- Hits a grounded opponent
Frames
- a
- Opponent is launched
- d
- Opponent is knocked down
- c
- Crouching
- g
- Opponent can only block
- s
- Opponent is staggered
- KND
- Knockdown
- JG
- Launch
- +, -
- Plus or minus, the exact frames are not known
Positions
- FUFA
- Face up, feet away
- FUFT
- Face up, feet towards
- FDFA
- Face down, feet away
- FDFT
- Face down, feet towards