| Command | Hit level | Damage | Start up frame | Block frame | Hit frame | Counter hit frame | Notes |
|---|---|---|---|---|---|---|---|
| 1 | h | 8 | i10 | +1 | +8 | ||
| 1,2 | h, h | 8, 14 | -1 | +8 | |||
| 1,2,3 | h, h, l | 8, 14, 12 | -16 | -5 | +3c | High crush | |
| 1,2,4 | h, h, m | 8, 14, 30 | -7 | KND | Low crush | ||
| 2 | h | 8 | i10 | +0 | +6 | ||
| 2,3 | h, l | 8, 12 | -16 | -5 | +3c | High crush | |
| 2,4 | h, h | 8, 24 | -4 | KND | |||
| 3 | m | 16 | i15 | -14 | -5 | -3 | Recovers back turned |
| 3,1 | m, m | 16, 25 | -14 | KND | |||
| 3,2 | m, h | 16, 15 | -7 | +0 | +4 | ||
| 3,2,3 | m, h, h | 16, 15, 30 | -21 | KND | Low crush | ||
| 4 | h | 19 | i12 | -4 | +7 | ||
| 1+2 | m | 30 | i12 | -12 | KND | ||
| 3+4 | m, t | 21 (6, 9) | i36~40 | -8 | JG | * Low crush * Hit throw | |
| 3+4 | m | 21 | i41 | -7 | KND | * Low crush * At long range | |
| f+1 | h | 8 | i10 | +1 | +9 | ||
| f+2 | h | 16 | i13 | -9 | -1 | ||
| f+2,3 | h, m | 16, 21 | -10 | KND | |||
| f+3 | m | 28 | i20 | -9 | KND | Homing | |
| f+4 | m | 24 | i17 | -14 | KND | ||
| f+1+2 | m | 20 | i14 | -6 | +3c | KND | Bound |
| f+3+4 | m, m | 12, 20 | i18 | -8 | KND | Low crush | |
| f,3+4~3 | m, m | 12, 24 | i18 | -8~-7 | KND | Low crush | |
| f,3+4~3,4 | m, m, m | 12, 24, 30 | -20 | KND | Low crush | ||
| df+1 | m | 14 | i13~14 | -1~+0 | +7 | ||
| df+2 | m | 19 | i16~17 | -11~-10 | KND | ||
| df+2,b | m | 19 | i16~17 | -11~-10 | KND | * Recovers back turned * Transition to BT | |
| df+3 | m | 27 | i20 | +3c | +8c | KND | Bound |
| df+4 | m | 16 | i15 | -8 | -2 | +5 | |
| df+4,4 | m, l | 16, 25 | -16 | +0 | KND | ||
| df+3+4 | m | 19 | i24 | -3~-1 | KND | * Low crush * Recovers back turned | |
| df+3+4,3+4 | m, m, m | 19, 12, 24 | -9 | KND | * Low crush * Recovers back turned | ||
| d+1 | l | 12 | i18 | -11 | +0 | High crush | |
| d+1,d | l | i18 | -11 | +0 | * High crush * Recovers crouching * Transition to FC | ||
| d+1,2 | l, h | 12, 9 | -8~-7 | +3~+4 | +6 | High crush | |
| d+1,2,b | l, h | 12, 9 | -8~-7 | +3~+4 | +6 | * High crush * Recovers back turned | |
| d+1,2,4 | l, h, m | 12, 9, 28 | -15~-13 | KND | High crush | ||
| d+2 | m | 21 | i16~17 | -7 | -1 | ||
| d+2,2 | m, h | 21, 12 | -10 | -4 | -1 | ||
| d+2,2,3 | m, h, h | 21, 12, 28 | -3~-1 | KND | |||
| d+2,2,4 | m, h, m | 21, 12, 26 | -17 | KND | |||
| d+3 | l | 16 | i19 | -12 | +1 | ||
| d+4 | l | 8 | i12 | -13 | -2 | * High crush * Recovers crouching | |
| d+3+4 | m | 27 | i17 | -21 | KND | ||
| db+1 | sm | 6 | i10 | -5 | +6 | * High crush * Recovers crouching | |
| db+2 | sm | 9 | i11 | -4 | +7 | * High crush * Recovers crouching | |
| db+3 | h | 27 | i19~20 | -9~-8 | KND | ||
| db+4 | l | 24 | i27 | -24 | KND | * High crush * Recovers crouching | |
| db+3+4 | l | 19 | i24 | -18 | KND | Recovers crouching | |
| b+1 | m | 21 | i17 | -8 | +5 | KND | |
| b+2 | h | 18 | i13 | -11 | +0 | ||
| b+2,1 | h, h | 18, 12 | -4 | +7 | |||
| b+2,1,b | h, h | 18, 12 | -4d | +7 | * Recovers back turned * Transition to BT | ||
| b+3 | * Low crush * To the far side | ||||||
| b+4 | * Low crush * To the near side | ||||||
| b+4 | * Alternate input: 3,f * Low crush * Recovers crouching | ||||||
| b,3~3 | l | 26 | -15 | KND | * Alternate input: b,4~3 * Low crush * High crush * Recovers crouching | ||
| b,3~4 | m | 32 | -10~-4 | KND | * Alternate input: b,4~4 * Low crush | ||
| b+1+2 | m | 28 | i30 | -16 | KND | ||
| b+1+4 | ! | 72 | i63 | KND | KND | Low crush | |
| ub+4 | m | 13 | i15 | -19 | -8 | KND | Low crush |
| ub+3+4 | m | 30 | i20 | -16 | JG | * Alternate input: u+3+4 * Low crush | |
| ub+3+4,f | m | 30 | i20 | - | JG | * Alternate input: u+3+4,f * Low crush | |
| ub+3+4,3 | m, m | 30, 18 | -8 | KND | * Alternate input: u+3+4,3 * Low crush | ||
| ub+3+4,3, | m, m, m, m | 30, 18, 12, 16 | -7 | KND | * Alternate input: u+3+4,3,3+4 * Low crush | ||
| ub | m | 15 | i15 | -12 | JG | * Alternate input: u or uf+3 * Low crush | |
| uf+4 | m | 21 | i28~29 | -12c~-11c | +1c~+0c | Low crush | |
| uf+4JS,3 | m, m | 21, 27 | -13 | KND | |||
| uf+3+4 | m | 18 | i15 | -9 | +2 | Low crush | |
| uf+3+4,3 | m, h | 18, 19 | -11 | +0 | KND | Low crush | |
| uf+3+4,3+4 | m, m | 18, 26 | -20 | KND | Low crush | ||
| f,F+1 | h | 8 | i10 | +1 | +9 | ||
| f,F+2 | m | 33 | i19 | -11 | KND | ||
| f,F+3 | m | 18 | i23 | -5 | KND | Low crush | |
| f,F+3,3+4 | m, m, m | 18, 12, 16 | -7 | KND | Low crush | ||
| f,F+4 | l | 27 | i23 | -13 | +3 | ||
| f,F+3+4 | m | 36 | i20 | -6 | KND | Low crush | |
| ws1 | m | 14 | i15 | -4 | +5 | KND | |
| ws2 | m | 21 | i17 | -11 | JG | High crush | |
| ws2,b | m | 21 | i17 | -11 | JG | * High crush * Recovers back turned * Transition to BT | |
| ws3 | m | 25 | i16 | -21 | JG | ||
| ws3,4 | m, m | 25, 30 | +1c | KND | Bound | ||
| ws4 | m | 21 | i11 | -9 | KND | ||
| FC.df+1 | m | 21 | i15 | -12 | KND | ||
| FC.df+3 | l | 22 | i23~32 | -18~-9 | -2~+7 | KND | * Alternate input: d,df~3 * High crush |
| SS.1 | h | 8 | i10 | +1 | +9 | ||
| SS.2 | h | 8 | i10 | +0 | +6 | ||
| SS.3 | m | 20 | i28 | -9 | KND | ||
| SS.4 | h | 19 | i12 | -4 | +7 | ||
| SS.1+2 | m | 25 | i28 | -2 | KND | ||
| qcf | Recovers crouching | ||||||
| qcf+1 | m | 21 | i17 | -14 | -3 | ||
| qcf+1,2 | m, m | 21, 24 | -14 | KND | |||
| qcf+2 | m | 28 | i18 | -6 | +5 | KND | |
| qcf+3+4 | h, h | 16, 19 | i14 | +5 | KND | ||
| qcf+3 | m | 25 | i18 | -21 | KND | ||
| qcf+3,4 | m, m | 25, 30 | +1c | KND | Bound | ||
| qcf+4 | m | 21 | i13 | -8 | KND | ||
| b+3+4 | Recovers back turned | ||||||
| u+4 | m | 18 | i15 | -12 | KND | JG | Low crush |
| FC.2 | sm | 9 | i11 | -4 | +7 | * High crush * Recovers crouching | |
| FC.4 | l | 12 | i12 | -15 | -4 | * High crush * Recovers crouching | |
| FC.db | sm | 6 | i10 | -5 | +6 | * Alternate input: d+1 * High crush * Recovers crouching | |
| FC.db | l | 14 | i16 | -17 | -3 | * Alternate input: d+3 * High crush * Recovers crouching | |
| BT.1 | h | 9 | i8 | -8 | +3 | ||
| BT.1,2 | h, h | 9, 15 | -3 | +5 | |||
| BT.2 | m | 20 | i14 | -5 | KND | ||
| BT.3 | h | 30 | i10 | -8 | KND | ||
| BT.4 | m, m | 12, 24 | i26 | -11 | KND | * High crush * Recovers back turned * Bound | |
| BT.4,3+4 | m, m, m, m | 12, 24, 12, 12 | -10 | KND | * High crush * Low crush * Recovers back turned | ||
| BT.1+2 | m, m | 12, 25 | i13 | -4c | KND | ||
| BT.3+4 | m | 21 | i30~31 | -4~-3 | +6c~+7c | KND | Low crush |
| BT.3+4,2 | m, m | 21, 25 | -11 | KND | Low crush | ||
| BT.d+3 | l | 19 | i17 | -20 | -4 | -1c | High crush |
| BT.d+3,4 | l, m | 19, 26 | -13 | KND | High crush | ||
| BT.d+3+4 | l | 26 | i22 | -24 | KND | * High crush * Recovers back turned * Transition to BT | |
| BT.d+3+4,f | l | 26 | i22 | -24 | KND | High crush | |
| 1+3 | t | 35 | -4 | * Throw break 1 * Side switch when broken * Side switch * Opponent recovers FDFA * Floor Break | |||
| 2+4 | t | 35 (12, 23) | -3 | * Throw break 2 * Side switch * Opponent recovers FDFT | |||
| Left throw | t | 42 (15, 27) | -4 | * Throw break 1 * Opponent recovers FUFA | |||
| Right throw | t | 43 | -4 | * Throw break 2 * Opponent recovers FDFA | |||
| Back throw | t | 60 | * Unbreakable * Opponent recovers FUFA | ||||
| df+1+2 | t | 40 | -3 | * Throw break 1+2 * Opponent recovers FUFA | |||
| b+1+3 | * Against punches * Alternate input: b+2+4 * Reversal * Throw break f+1+3 or f+2+4 * Side switch * Opponent recovers face up sideways | ||||||
| df+1+2 | t | 25 (, , ) | * Against an opponent in wall stun * Alternate input: 1+3 or 2+4 * Wall throw * Unbreakable * Opponent recovers FDFA |
Notation
Commands
- f, b, u, d
- Forward, back, up, down. A capital letter is held
- f,F
- Dash
- f,f,F
- Run
- ~
- Immediately after
- *
- Hold the button
- ws
- While standing up
- FC.
- While crouching
- SS.
- During sidestep
- BT.
- Back turned
- OTG.
- Against a grounded opponent
Hit levels
- h, m, l
- High, mid, low
- sm
- Special mid
- t
- Throw
- !
- Unblockable
- M, L
- Hits a grounded opponent
Frames
- a
- Opponent is launched
- d
- Opponent is knocked down
- c
- Crouching
- g
- Opponent can only block
- s
- Opponent is staggered
- KND
- Knockdown
- JG
- Launch
- +, -
- Plus or minus, the exact frames are not known
Positions
- FUFA
- Face up, feet away
- FUFT
- Face up, feet towards
- FDFA
- Face down, feet away
- FDFT
- Face down, feet towards