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Kazuya
| Command | Hit level | Damage | Start up frame | Block frame | Hit frame | Counter hit frame | Notes |
|---|---|---|---|---|---|---|---|
| 1+3 | t | 35 (12, 23) | i12 | +0 | * Throw break 1 * Opponent recovers FUFT | ||
| 2+4 | t | 35 | i12 | +0 | * Throw break 2 * Side switch * Opponent recovers FUFA | ||
| Left throw | t | 40 | -4 | * Throw break 1 * Opponent recovers FUFT * Floor Break | |||
| Right throw | t | 40 | -4 | * Throw break 2 * Opponent recovers FDFT | |||
| Back throw | t | 50 | * Unbreakable * Opponent recovers FUFA | ||||
| f,F+1+2 | t | 35 (15, 20) | i12 | +0 | * Throw break 1+2 * Side switch when broken * Opponent recovers FUFT * Wall splat | ||
| FC.df,d,df~1+2 | t | 40 (20, 20) | i12 | -6 | * Throw break 1+2 * Opponent recovers FDFT | ||
| db | t | 5 | i26 | -6 | * Alternate input: d or df+1+2 or FC.1+2 * Unblockable * Throw break 2,1+2 * Opponent recovers FUFT | ||
| db+1 | sm | 6 | i10 | -5 | +6 | * Alternate input: d+1 * High crush * Recovers crouching | |
| d+2 | sm | 9 | i11 | -4 | +7 | * High crush * Recovers crouching | |
| FC.1 | sm | 6 | i10 | -5 | +6 | * High crush * Recovers crouching | |
| FC.2 | sm | 9 | i11 | -4 | +7 | * High crush * Recovers crouching | |
| df+3,2,1 | m, m, m | 15, 18, 25 | -19 | KND | +24 | ||
| 4~3 | m, m | 21, 30 | i31 | -9 | KND | * Low crush * Recovers grounded | |
| uf,4~3 | m, m | 21, 30 | i30 | -9 | KND | * Low crush * Recovers grounded | |
| 1+2 | m, m | 12, 14 | i12 | -14 | KND | ||
| f+1+2,2 | m, m | 24, 24 | -13 | KND | |||
| df+1,f+2 | m, m | 13, 26 | -12 | KND | |||
| df+3,2 | m, m | 15, 18 | -11 | +5 | |||
| df+4,4 | m, m | 12, 19 | -15~-14 | -4~-3c | |||
| ws1,2 | m, m | 12, 14 | -13 | JG | |||
| ws4,4 | m, m | 15, 19 | -15~-14 | -4~-3c | |||
| f,n,d,df+1,3 | m, m | 30, 18 | -14 | KND | |||
| uf+4,4,4,4 | m, l, l, m | 19, 14, 12, 24 | -18 | KND | Low crush | ||
| uf+4,4,4 | m, l, l | 19, 14, 12 | -18 | KND | Low crush | ||
| uf+4,4 | m, l | 19, 14 | -18 | KND | Low crush | ||
| f,n,d,df+1,4 | m, l | 30, 14 | -14 | KND | |||
| b+2,4,1 | m, h, m | 14, 14, 26 | -14 | KND | |||
| df+1,2 | m, h | 13, 20 | +1c | +2c | +5 | Bound | |
| df+1,4 | m, h | 13, 18 | -7 | +2 (KND) | |||
| b+2,4 | m, h | 14, 14 | -3 | +8 | |||
| f+2 | m | 30 | i20 | -11 | KND | Parry | |
| f+3 | m | 26 | i19 | -13 | +5 | KND | |
| f+4 | m | 24 | i19 | +3 | +7c | KND | Bound |
| f+1+2 | m | 24 | i25 | -16 | KND | ||
| df+1 | m | 13 | i16 | -7 | +9 | ||
| df+2 | m | 24 | i14~15 | -12~-11 | +5~+6 | KND | |
| df+3 | m | 15 | i18 | -7 | +9 | ||
| df+4 | m | 12 | i13~14 | -9 | +2 | ||
| db+2 | m | 24 | i18 | +0~+1c | -1~+0c | +4~+5 | * Recovers crouching * Bound |
| b+2 | m | 14 | i14 | -2 | +2 | ||
| b+1+2 | m | 25 | -9 | +2 | KND | ||
| u+3 | m | 30 | i19 | -9 | KND | Low crush | |
| uf+3 | m | 30 | i19 | -9 | KND | * Low crush * Bound | |
| u+4 | m | 19 | i25 | -12 | -1 | * Alternate input: uf+4 * Low crush | |
| f,F+2 | m | 27 | i19 | -10 | KND | ||
| f,F+3 | m | 30 | i20 | +0c | KND | Bound | |
| f,F+4 | m | 24 | i19 | +3 | +7c | KND | Bound |
| f,f,F+3 | m | 36 | i25 | +17g | KND | * Alternate input: f,f,F+3 * Low crush | |
| ws1 | m | 12 | i13 | -3 | +5 | ||
| ws2 | m | 30 | i16 | -18 | KND | ||
| ws3 | m | 24 | i21 | -9 | KND | Homing | |
| ws4 | m | 15 | i11 | -3 | +8 | ||
| ws1+2 | m | 14 | i12 | -2 | +9 | ||
| FC.df+3+4 | m | 28 | i22~23 | -11~-10c | KND | * High crush * Recovers crouching | |
| SS.3 | m | 24 | i28 | -10 | KND | ||
| f,n,df~1 | m | 30 | i25 | -15 | KND | ||
| ub | m | 14 | i18 | -8 | +3 | * Alternate input: u or uf+1 * Low crush | |
| ub+3 | m | 30 | i21 | -17 | KND | Low crush | |
| ub+4 | m | 13 | i15 | -19 | -8 | KND | Low crush |
| f,n,d,df+1 | m | 3 | i26 | -15 | KND | ||
| f,n,d,df+4,1 | l, m | 18, 32 | -15 | KND | |||
| f,n,d,df+4,4 | l, l | 18, 14 | -27 | KND | |||
| f,n,d,df+4,4 | l, l | 18, 14 | -27 | KND | The second kick 16 frames after the first | ||
| db+3 | l | 16 | i19 | -12 | +0 | +7c | * High crush * Recovers crouching |
| db+4 | l | 20 | i20 | -11 | +2 | ||
| d+3 | l | 14 | i16 | -17 | -3 | * High crush * Recovers crouching | |
| d+4 | l | 8 | i12 | -13 | -2 | * High crush * Recovers crouching | |
| OTG.d+3+4 | L | 25 | i23 | -12 | -1 | ||
| f,n,df+4 | l | 18 | i18 | -27 | -3c (KND) | KND | |
| FC.3 | l | 14 | i16 | -17 | -3 | * High crush * Recovers crouching | |
| FC.4 | l | 12 | i12 | -15 | -4 | * High crush * Recovers crouching | |
| f,n,d,df+4 | l | 18 | i16 | -27 | -3c (KND) | KND | |
| 2,2 | h, m | 14, 24 | -10 | +6 | KND | ||
| b+1,2 | h, m | 15, 24 | -14 | KND | |||
| b,b+2,2 | h, l | 21, 18 | -12 | KND | High crush | ||
| 1,1,2 | h, h, m | 8, 7, 14 | -17 | KND | |||
| 3,1,4 | h, h, m | 19, 8, 20 | -6 | +5 | KND | ||
| 1,2,4,3 | h, h, l, m | 8, 9, 12, 30 | -5 | +2 | KND | ||
| b+3,1,4,1 | h, h, l, m | 18, 12, 12, 18 | -14 | KND | |||
| b+3,1,4,3 | h, h, l, l | 18, 12, 12, 14 | -13 | +9c | |||
| 1,2,4 | h, h, l | 8, 9, 12 | -14 | +2 (-14) | |||
| b+3,1,4 | h, h, l | 18, 12, 12 | -10 | +7 | |||
| 1,2,2 | h, h, h | 8, 9, 14 | -12 | +1 | |||
| 1,1 | h, h | 8, 7 | -1 | +8 | |||
| 1,2 | h, h | 8, 9 | +0 | +8 | |||
| 2,4 | h, h | 14, 18 | -9 | +5 | |||
| 3,1 | h, h | 19, 8 | -1 | +7 | |||
| b+3,1 | h, h | 18, 12 | +0 | +6 | |||
| 1 | h | 8 | i10 | +1 | +8 | ||
| 2 | h | 14 | i12 | -3 | +8 | ||
| 3 | h | 19 | i14 | -7 | +5 | ||
| 4 | h | 25 | i16 | -14 | KND | ||
| f+1 | h | 8 | i10 | +1 | +8 | ||
| b+1 | h | 15 | i11 | -10 | +0 | ||
| b+3 | h | 18 | i18 | -8 | +3 | ||
| b+4 | h | 18 | i12 | -10 | -1 | KND | |
| f,F+1 | h | 8 | i10 | +1 | +8 | ||
| b,b+2 | h | 21 | i18 | -3 | +3 | ||
| SS.1 | h | 8 | i10 | +1 | +8 | ||
| SS.2 | h | 14 | i12 | -3 | +8 | ||
| SS.4 | h | 25 | i16 | -14 | KND | ||
| SS.1+2 | h | 21 | i25 | -6 | KND | ||
| SS.3+4 | h | 19 | i14 | -7 | +5 | ||
| f,n,df~2 | h | 27 | i14 | -10 | KND | ||
| f,n,df+2 | h | 27 | i13 | +5 | KND | ||
| f,n,df+3 | h | 42 | i22 | -10~-6 | KND | Low crush | |
| f,n,d,df~2 | h | 27 | i15 | -10 | KND | ||
| ub | h | 20 | i15 | -12 | +9 | Alternate input: u or uf+2 | |
| f,n,d,df+2 | h | 27 | i14 | +5 | KND | ||
| f,n,d,df+3 | h | 42 | i23 | -10~-6 | KND | Low crush | |
| b+1+4 | ! | 36 | i43 | KND | KND | ||
| b~1+4 | ! | 72 | i63 | KND | KND | ||
| f,n | On odd frames | ||||||
| f,n | On even frames | ||||||
| f,n,d,df |
Notation
Commands
- f, b, u, d
- Forward, back, up, down. A capital letter is held
- f,F
- Dash
- f,f,F
- Run
- ~
- Immediately after
- *
- Hold the button
- ws
- While standing up
- FC.
- While crouching
- SS.
- During sidestep
- BT.
- Back turned
- OTG.
- Against a grounded opponent
Hit levels
- h, m, l
- High, mid, low
- sm
- Special mid
- t
- Throw
- !
- Unblockable
- M, L
- Hits a grounded opponent
Frames
- a
- Opponent is launched
- d
- Opponent is knocked down
- c
- Crouching
- g
- Opponent can only block
- s
- Opponent is staggered
- KND
- Knockdown
- JG
- Launch
- +, -
- Plus or minus, the exact frames are not known
Positions
- FUFA
- Face up, feet away
- FUFT
- Face up, feet towards
- FDFA
- Face down, feet away
- FDFT
- Face down, feet towards