| Command | Hit level | Damage | Start up frame | Block frame | Hit frame | Counter hit frame | Notes |
|---|---|---|---|---|---|---|---|
| 1+3 | t | 35 | -6 | * Throw break 1 * Side switch when broken * Side switch * Opponent recovers FUFA | |||
| 2+4 | t | 35 | -3 | * Throw break 2 * Side switch * Opponent recovers face up sideways | |||
| Left throw | t | 40 | -4 | * Throw break 1 * Opponent recovers FDFA | |||
| Right throw | t | 45 | -4 | * Throw break 2 * Opponent recovers FUFA | |||
| Back throw | t | 55 | * Unbreakable * Side switch * Opponent recovers FDFA | ||||
| Back throw | t | 55 | * Unbreakable * Opponent recovers FDFA | ||||
| d,db+1+3 | t | 10 | +0 | * Throw break 1 * Side switch * Recovers BT * Wall splat | |||
| df+1+2 | t | 37 | -6 | * Throw break 1+2 * Side switch * Opponent recovers FUFA | |||
| df+1+3 | t | 37 | +0 | * Throw break 1 * Side switch * Opponent recovers FUFA * Floor Break | |||
| d,db,b,f~2 | t | 42 (14, 14, 14) | -4 | * Throw break 1+2 * Opponent recovers FUFT | |||
| FC.db,d,db~1+2 | t | 45 | -6 | * Throw break 1+2 * Side switch * Opponent recovers face up sideways | |||
| d+1+3 | t | 40 (20, 10, 2*5) | +0 | * Against a crouching opponent * Low throw * Throw break 1 * Opponent recovers FDFA | |||
| d+2+4 | t | 40 | +0 | * Against a crouching opponent * Low throw * Throw break 2 * Opponent recovers FDFA | |||
| df+3+4 | sm, m | 12, 24 | i17 | -7 | +8 | KND | Low crush |
| d+2,3 | sm, m | 9, 14 | -10 | +1 | High crush | ||
| df+3+4 | sm | 12 | i17 | -23 | - | +12g | Hit 1 only |
| d+1 | sm | 6 | i10 | -5 | +6 | * High crush * Recovers crouching | |
| d+2 | sm | 9 | i11 | -4 | +7 | * High crush * Recovers crouching | |
| FC.1 | sm | 6 | i10 | -5 | +6 | * High crush * Recovers crouching | |
| FC.db+2 | sm | 9 | i11 | -4 | +7 | * Alternate input: d+2 * High crush * Recovers crouching | |
| df+4,2,b,f,1 | m, m, m | 14, 9, 24 | -16 | KND | |||
| uf+4,3,1 | m, m, m | 12, 14, 25 | -7 | KND | Low crush | ||
| uf+4,3,1h | m, m, m | 12, 14, 30 | -7 | KND | * Low crush * Held | ||
| ws2,2*,1+2 | m, m, m | 14, 24, 25 | -16 | KND | Low crush | ||
| df+4,2,3 | m, m, h | 14, 9, 24 | -9 | KND | |||
| df+2,1 | m, m | 9, 19 | -18 | KND | |||
| df+4,2 | m, m | 14, 9 | -16 | -2 | |||
| db+2,2 | m, m | 15, 18 | -17 | KND | |||
| uf+4,3 | m, m | 12, 14 | -16 | KND | Low crush | ||
| d,df+1,2 | m, m | 16, 25 | -11 | KND | |||
| ws2,2 | m, m | 14, 19 | -16 | KND | |||
| ws2,2* | m, m | 14, 24 | +6 | +6 | * Bound * Held | ||
| SS.2,1 | m, m | 21, 25 | -15 | KND | KND (-1) | ||
| SS.3+4 | m, m | 12, 18 | i31 | -21 | KND | ||
| ESP.3,1 | m, m | 21, 30 | -4 | KND | High crush | ||
| ws2,j24,j1 | m, l, m | 17, 14, 25 | -14 | JG | High crush | ||
| ws2,j24,1~2 | m, l, m | 17, 14, 25 | -10 | KND | High crush | ||
| ws2,j24,d~4 | m, l, l | 17, 14, 12 | -19 | -8 | * High crush * Recovers crouching | ||
| ws2,j24,4 | m, l, h | 17, 14, 27 | -6 | KND | High crush | ||
| 1+4 | m, l | 14, 14 | i17~18 | -13 | KND | ||
| df+2,3 | m, l | 9, 12 | -17 | -6 | * High crush * Recovers crouching | ||
| db+2,1 | m, l | 15, 7 | -12 | -4 | +0 | ||
| ws2,j24 | m, l | 17, 14 | -10 | +1 | * High crush * Recovers crouching | ||
| 1+2,4,b,f,1+2 | m, h, m | 16, 20, 30 | -10 | KND | |||
| 1+2,4 | m, h | 16, 20 | -12 | -1 | +4 | ||
| df+2,4 | m, h | 9, 21 | -6 | +5 | KND | ||
| f,F+1,4 | m, h | 9, 20 | -8 | KND | |||
| ws2,1 | m, h | 14, 12 | +1 | KND | |||
| 1+2 | m | 16 | i18 | -5 | -5 | +6 | Bound |
| f+1+2 | m | 27 | i20 | -7 | + (KND) | KND | High crush |
| df+1 | m | 19 | i14 | -5 | +1 (+14) | ||
| df+2 | m | 9 | i16 | -6 | +5 | ||
| df+3 | m | 19 | i14 | -7 | +6 | ||
| df+4 | m | 14 | i14 | -10 | +4 | ||
| d+1+2 | m | 32 | i16 | -12 | KND | ||
| db+1 | m | 19 | i19 | -10 | +7 | KND | High crush |
| db+2 | m | 15 | i15 | -10 | +1 | ||
| b+1 | m | 18 | i18 | -10 | -4c | KND | Bound |
| b+1+2 | m | 27 | i21 | -13 | KND | ||
| uf+3 | m | 21 | i15 | -16 | KND | Low crush | |
| uf+4 | m | 12 | i15 | -9 | +5 | Low crush | |
| uf+3+4 | m | 33 | i34~35 | -18 | KND | Low crush | |
| f,F+1 | m | 9 | i12 | -2 | +4 | +7 | |
| f,F+2 | m | 25 | i19 | -14 | -6c | KND | Recovers crouching |
| f,F+3 | m | 24 | i13 | -14 | KND | ||
| d,df~1 | m | 16 | i11 | -6 | +0 | +5 | |
| d,df~1,3 | m | 16 | i11 | -7 | +3 | * Alternate input: 4 * Transition to ESP | |
| ws1 | m | 18 | i16 | -13 | JG | ||
| ws1~2 | m | 25 | i32 | -10 | KND | ||
| ws2 | m | 14 | i18 | -17 | -6 | ||
| ws2,3 | m | 14 | i18 | -13 | -2 | -10 | * Alternate input: 4 * Transition to ESP |
| ws3 | m | 25 | i15 | -7 | KND | ||
| ws4 | m | 25 | i11 | -15 | KND | ||
| FC.df+2 | m | 25 | i12 | -14 | KND | Alternate input: f,f,F+2 | |
| SS.2 | m | 21 | i27 | -10 | -5 | ||
| SS.3 | m | 27 | i29 | -2 | KND | ||
| u+3 | m | 19 | i15 | -16 | KND | Low crush | |
| u+4 | m | 19 | i15 | -20 | KND | Low crush | |
| ESP.2 | m | 30 | i38 | -12 | KND | ||
| ESP.1+2 | m | 18 | i37 | -10 | -4c | KND | Bound |
| ESP.3 | m | 21 | i34 | -17~-16 | -12 | KND | |
| f+3,1 | m | 18 | i16 | -13 | JG | ||
| f+3,1~2 | m | 25 | i32 | -10 | KND | ||
| f+3,2 | m | 27 | i31 | -10 | KND | Low crush | |
| ub | m | 14 | i18 | -8 | +3 | * Alternate input: u or uf+1 * Low crush | |
| ub+3 | m | 16 | i15 | -22~-21 | -11 | Low crush | |
| ub+4 | m | 16 | i15 | -23 | -12 | Low crush | |
| d+4,1 | l, m | 12, 25 | -14 | KND | High crush | ||
| d+4,1~2 | l, m | 12, 25 | -10 | KND | High crush | ||
| FC.df+4,3 | l, m | 14, 18 | -16~-12 | KND | * High crush * Low crush | ||
| ESP.4,1+2 | l, m | 14, 30 | -15 | KND | High crush | ||
| d+4,d~4 | l, l | 12, 12 | -19 | -8 | * High crush * Recovers crouching | ||
| b+3,4 | l, l | 20, 12 | -8 | KND | High crush | ||
| 4~2~1 | l, h, m | 6, 6, 31 | -16 | KND | |||
| 4~2 | l, h | 6, 6 | i15 | -12 | -4 | ||
| d+4,4 | l, h | 12, 27 | -6 | KND | High crush | ||
| d+3 | l | 12 | i13 | -12 | -1 | +4c | |
| db+4 | l | 12 | i20 | -12 | -12 | * Alternate input: d+4 * High crush * Recovers crouching | |
| db+3 | l | 14 | i16 | -16 | -5 | * High crush * Recovers crouching | |
| b+3 | l | 20 | i27 | -13~-11 | +4c~+6c | KND | * High crush * Recovers crouching |
| FC.df+4 | l | 14 | i16 | -14 | -3 | * High crush * Recovers crouching | |
| ESP.4 | l | 14 | -21 | +6c | * High crush * Recovers crouching | ||
| f+3,4 | l | 18 | i33 | -12 | +7c | KND | Low crush |
| FC.3 | l | 14 | i16 | -17 | -3 | * High crush * Recovers crouching | |
| FC.db+4 | l | 12 | i12 | -15 | -4 | * Alternate input: d+4 * High crush * Recovers crouching | |
| 1,1,1 | h, m, m | 8, 14, 19 | -12 | + (KND) | |||
| 1,1,2 | h, m, m | 8, 14, 30 | -9 | KND | |||
| b+2,3,1+2 | h, m, m | 14, 16, 21 | -10 | KND | High crush | ||
| 1,1,4 | h, m, l | 8, 14, 14 | -12 | +5c | +14 | ||
| 1,1 | h, m | 8, 14 | -11 | +0 | +0c | Bound | |
| b+2,3 | h, m | 14, 16 | -14 | -4 | KND | ||
| 4,4,1 | h, l, m | 19, 14, 25 | -14 | KND | High crush | ||
| 4,4,1~2 | h, l, m | 19, 14, 25 | -10 | KND | High crush | ||
| 4,4,d~4 | h, l, l | 19, 14, 12 | -19 | -8 | * High crush * Recovers crouching | ||
| 4,4,4 | h, l, h | 19, 14, 27 | -6 | KND | High crush | ||
| 4,4 | h, l | 19, 14 | -7 | +4 | * High crush * Recovers crouching | ||
| 1,2,1,1 | h, h, m, l | 8, 9, 12, 16 | -17 | KND | |||
| 1,2,1 | h, h, m | 8, 9, 12 | -13 | +3 | |||
| f+2,1,2 | h, h, m | 14, 6, 21 | -12 | KND | |||
| 1,2 | h, h | 8, 9 | -1 | +5 | |||
| 1,2,3 | h, h | 8, 9 | -9 | -3 | * Alternate input: 4 * Transition to ESP | ||
| f+2,1 | h, h | 14, 6 | -3 | +3 | +8 | ||
| db+1+2,1 | h, h | 14, 19 | +1 | KND | |||
| 1 | h | 8 | i10 | +1 | +8 | ||
| 2,b | h | 14 | i12 | -2 | +4 | * On hit * On back hit | |
| BKT.1+2 | h | 40 | i11 | KND | |||
| 2 | h | 9 | i10 | -2 | +7 | ||
| 3 | h | 30 | i14 | -16 | KND | ||
| 4 | h | 19 | i11 | -6 | -2 | KND | |
| f+1 | h | 8 | i10 | +1 | +6 | ||
| f+2 | h | 14 | i12 | -2 | +7 | +9 | |
| f+4 | h | 19 | i11 | -6 | -2 | JG | |
| db+1+2 | h | 14 | i16 | -13 | -1 | KND | |
| b+2 | h | 14 | i13 | -10 | +1 | ||
| b+4 | h | 20 | i18 | +1 | KND | Homing | |
| f,F+4 | h | 19 | i11 | -6 | -2 | JG | |
| f,F+1+2 | h | 40 | i14 | -9 | KND | ||
| qcf+2 | h | 21 | i15 | -8 | KND | ||
| f,f,F+1 | h | 38 | i15 | +7 | KND | Alternate input: f,f,F+1 | |
| SS.1 | h | 8 | i10 | +1 | +6 | ||
| SS.4 | h | 19 | i11 | -6 | -2 | JG | |
| ESP.1 | h | 15 | i31 | -1 | +5 | KND | |
| f,3~1 | h | 28 | i18 | -6 | KND | Low crush | |
| ub | h | 20 | i15 | -12 | +9 | Alternate input: u or uf+2 | |
| f+1+4 | ! | 60 | i67 | KND | KND | ||
| 2+3+4 | |||||||
| 3+4 | |||||||
| u+3+4 | Alternate input: d+3+4 | ||||||
| f+3 | Low crush | ||||||
| f+3,db | * Alternate input: d * Low crush * Recovers crouching * Transition to FC |
Notation
Commands
- f, b, u, d
- Forward, back, up, down. A capital letter is held
- f,F
- Dash
- f,f,F
- Run
- ~
- Immediately after
- *
- Hold the button
- ws
- While standing up
- FC.
- While crouching
- SS.
- During sidestep
- BT.
- Back turned
- OTG.
- Against a grounded opponent
Hit levels
- h, m, l
- High, mid, low
- sm
- Special mid
- t
- Throw
- !
- Unblockable
- M, L
- Hits a grounded opponent
Frames
- a
- Opponent is launched
- d
- Opponent is knocked down
- c
- Crouching
- g
- Opponent can only block
- s
- Opponent is staggered
- KND
- Knockdown
- JG
- Launch
- +, -
- Plus or minus, the exact frames are not known
Positions
- FUFA
- Face up, feet away
- FUFT
- Face up, feet towards
- FDFA
- Face down, feet away
- FDFT
- Face down, feet towards